# Research: Edit Combatant **Feature**: 004-edit-combatant **Date**: 2026-03-03 ## Research Summary No unknowns or NEEDS CLARIFICATION items exist in the spec or technical context. The feature follows well-established patterns already present in the codebase. ## Decision: Domain Function Pattern **Decision**: Follow the identical pattern used by `addCombatant` and `removeCombatant` — pure function returning `EditCombatantSuccess | DomainError`. **Rationale**: Consistency with existing code. All three existing domain operations use the same signature shape `(encounter, ...args) => { encounter, events } | DomainError`. No reason to deviate. **Alternatives considered**: None — the pattern is well-established and fits perfectly. ## Decision: Event Shape **Decision**: `CombatantUpdated` event includes `combatantId`, `oldName`, and `newName` fields. **Rationale**: Including both old and new name enables downstream consumers (logging, undo, UI feedback) without needing to diff state. Follows the pattern of `CombatantRemoved` which includes `name` for context. **Alternatives considered**: Including only `newName` — rejected because losing the old name makes undo/logging harder with no storage savings. ## Decision: Name Validation **Decision**: Reuse the same validation logic as `addCombatant` (reject empty and whitespace-only strings, same error code `"invalid-name"`). **Rationale**: Consistent user experience. The spec explicitly states this assumption. **Alternatives considered**: None — spec is explicit. ## Decision: UI Mechanism **Decision**: Minimal inline edit — clicking a combatant name makes it editable via an input field, confirmed on blur or Enter. **Rationale**: Simplest interaction that meets FR-007 without adding modals or prompts. Follows MVP baseline. **Alternatives considered**: Modal dialog, browser `prompt()` — both rejected as heavier than needed for MVP.