# Quickstart: Redesign Top Bar with Dedicated Round and Turn Fields **Feature**: 034-topbar-redesign | **Date**: 2026-03-11 ## What This Feature Does Replaces the combined "Round 1 — Conjurer" status display in the encounter top bar with two separate visual elements: a compact round badge/pill on the left and a prominent centered combatant name. The layout shifts from a simple centered text to a structured left-center-right arrangement. ## Files to Modify | File | Change | |------|--------| | `apps/web/src/components/turn-navigation.tsx` | Refactor layout to three-zone flex structure with round badge and centered name | ## Files to Create | File | Purpose | |------|---------| | `apps/web/src/components/__tests__/turn-navigation.test.tsx` | Unit tests for the refactored component | ## How to Verify ```bash # Run the dev server and view an active encounter pnpm --filter web dev # Run tests pnpm vitest run apps/web/src/components/__tests__/turn-navigation.test.tsx # Run full quality gate pnpm check ``` ## Key Design Decisions 1. **"R1" format** for the round badge (compact, saves space) 2. **CSS truncation** for long combatant names (no JS needed) 3. **Three-zone flexbox** layout: left (prev + badge), center (name), right (actions + next) 4. **No prop changes** — all data already available in `Encounter` type