Implement the 020-fix-zero-hp-opacity feature that replaces container-level opacity dimming with element-level opacity on individual leaf elements so that HP popover and condition picker render at full opacity for unconscious combatants
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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specs/020-fix-zero-hp-opacity/plan.md
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specs/020-fix-zero-hp-opacity/plan.md
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# Implementation Plan: Fix Zero-HP Opacity
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**Branch**: `020-fix-zero-hp-opacity` | **Date**: 2026-03-06 | **Spec**: [spec.md](./spec.md)
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**Input**: Feature specification from `/specs/020-fix-zero-hp-opacity/spec.md`
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## Summary
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Fix a CSS bug where `opacity-50` on the combatant row container cascades to absolutely-positioned popover and dropdown children, making the HP adjust popover and condition picker unusable for unconscious (0 HP) combatants. The fix removes the container-level opacity and applies dimming to individual leaf elements instead, so overlay components render at full opacity.
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## Technical Context
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**Language/Version**: TypeScript 5.8 (strict mode, verbatimModuleSyntax)
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**Primary Dependencies**: React 19, Tailwind CSS v4, Lucide React (icons)
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**Storage**: N/A (no storage changes)
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**Testing**: Vitest (existing test suite)
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**Target Platform**: Web browser (Vite 6 dev server)
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**Project Type**: Web application (monorepo: apps/web + packages/domain + packages/application)
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**Performance Goals**: N/A (visual fix only)
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**Constraints**: Must pass `pnpm check` merge gate
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**Scale/Scope**: Single file change (`combatant-row.tsx`)
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## Constitution Check
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*GATE: Must pass before Phase 0 research. Re-check after Phase 1 design.*
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| Principle | Status | Notes |
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|-----------|--------|-------|
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| I. Deterministic Domain Core | PASS | No domain changes. Fix is adapter-layer only. |
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| II. Layered Architecture | PASS | Change is entirely in `apps/web` (adapter layer). No cross-layer imports added. |
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| III. Agent Boundary | N/A | No agent layer involvement. |
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| IV. Clarification-First | PASS | Bug is clearly defined; no ambiguous decisions. |
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| V. Escalation Gates | PASS | Fix is within spec scope. |
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| VI. MVP Baseline Language | PASS | No scope language changes. |
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| VII. No Gameplay Rules | PASS | No gameplay logic involved. |
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**Post-Phase 1 re-check**: All gates still pass. The fix is a single-file CSS class restructuring in the adapter layer with no architectural implications.
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## Project Structure
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### Documentation (this feature)
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```text
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specs/020-fix-zero-hp-opacity/
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├── plan.md # This file
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├── research.md # Root cause analysis and fix approach
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├── data-model.md # No data model changes (documented)
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├── quickstart.md # Verification steps
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└── tasks.md # Phase 2 output (/speckit.tasks command)
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```
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### Source Code (repository root)
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```text
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apps/web/src/components/
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└── combatant-row.tsx # Single file to modify
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```
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**Structure Decision**: This is a bug fix touching a single component file. No new files, modules, or structural changes needed. The existing monorepo structure (`apps/web` → `packages/application` → `packages/domain`) is unchanged.
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## Fix Approach
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### Current (broken)
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`opacity-50` is applied to the outermost row `<div>` when `status === "unconscious"` (line 312). This creates a CSS stacking context that dims **all** descendants, including the absolutely-positioned `HpAdjustPopover` and `ConditionPicker`.
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### Proposed (fixed)
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1. **Remove** `opacity-50` from the outer row container.
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2. **Add** an `unconscious` conditional class to each leaf/display element within the row:
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- Concentration button
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- Initiative input
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- Name display (`EditableName`)
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- AC display (`AcDisplay`)
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- HP value button (inside `ClickableHp`)
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- HP separator slash
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- Max HP display (`MaxHpDisplay`)
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- Condition tags (`ConditionTags`)
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- Remove button
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3. The `HpAdjustPopover` and `ConditionPicker` are **not** wrapped in any dimmed element and render at full opacity.
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**Implementation detail**: Apply `opacity-50` to the inner grid container and the conditions container while ensuring popovers (`HpAdjustPopover`, `ConditionPicker`) are rendered as siblings outside those dimmed wrappers, not as children. This is the simplest approach — it avoids scattering opacity classes across every leaf element.
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