Add force, void, spirit, vitality, and piercing persistent damage types
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Expands persistent damage from 7 to 12 types to cover all PF2e damage
types that have verified persistent damage sources in published content.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-04-11 12:44:03 +02:00
parent 4b1c1deda2
commit 0f640601b6
3 changed files with 32 additions and 2 deletions

View File

@@ -11,6 +11,7 @@ import {
Droplet,
Droplets,
EarOff,
Eclipse,
Eye,
EyeOff,
Flame,
@@ -24,6 +25,7 @@ import {
HeartPulse,
Link,
Moon,
Orbit,
PersonStanding,
ShieldMinus,
ShieldOff,
@@ -31,9 +33,12 @@ import {
Skull,
Snail,
Snowflake,
Sparkle,
Sparkles,
Sun,
Sword,
TrendingDown,
Wind,
Zap,
ZapOff,
} from "lucide-react";
@@ -50,6 +55,7 @@ export const CONDITION_ICON_MAP: Record<string, LucideIcon> = {
Droplet,
Droplets,
EarOff,
Eclipse,
Eye,
EyeOff,
Flame,
@@ -63,6 +69,7 @@ export const CONDITION_ICON_MAP: Record<string, LucideIcon> = {
HeartPulse,
Link,
Moon,
Orbit,
PersonStanding,
ShieldMinus,
ShieldOff,
@@ -70,9 +77,12 @@ export const CONDITION_ICON_MAP: Record<string, LucideIcon> = {
Skull,
Snail,
Snowflake,
Sparkle,
Sparkles,
Sun,
Sword,
TrendingDown,
Wind,
Zap,
ZapOff,
};