Add undo/redo for all encounter actions

Memento-based undo/redo with full encounter snapshots. Undo stack
capped at 50 entries, persisted to localStorage. Triggered via
buttons in the top bar (inboard of turn navigation) and keyboard
shortcuts (Ctrl+Z / Ctrl+Shift+Z, Cmd on Mac, case-insensitive key
matching). Clear encounter resets both stacks.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-26 23:30:33 +01:00
parent 9d81c8ad27
commit 17cc6ed72c
22 changed files with 1127 additions and 61 deletions

View File

@@ -54,6 +54,10 @@ function mockContext(overrides: Partial<Encounter> = {}) {
addFromBestiary: vi.fn(),
addFromPlayerCharacter: vi.fn(),
makeStore: vi.fn(),
undo: vi.fn(),
redo: vi.fn(),
canUndo: false,
canRedo: false,
events: [],
};