Add undo/redo for all encounter actions

Memento-based undo/redo with full encounter snapshots. Undo stack
capped at 50 entries, persisted to localStorage. Triggered via
buttons in the top bar (inboard of turn navigation) and keyboard
shortcuts (Ctrl+Z / Ctrl+Shift+Z, Cmd on Mac, case-insensitive key
matching). Clear encounter resets both stacks.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-26 23:30:33 +01:00
parent 9d81c8ad27
commit 17cc6ed72c
22 changed files with 1127 additions and 61 deletions

View File

@@ -3,6 +3,7 @@ import type {
CreatureId,
Encounter,
PlayerCharacter,
UndoRedoState,
} from "@initiative/domain";
export interface EncounterStore {
@@ -19,3 +20,8 @@ export interface PlayerCharacterStore {
getAll(): PlayerCharacter[];
save(characters: PlayerCharacter[]): void;
}
export interface UndoRedoStore {
get(): UndoRedoState;
save(state: UndoRedoState): void;
}