Add manual CR assignment and difficulty breakdown panel
Implement issue #21: custom combatants can now have a challenge rating assigned via a new breakdown panel, opened by tapping the difficulty indicator. Bestiary-linked combatants show read-only CR with source name; custom combatants get a CR picker with all standard 5e values. CR persists across reloads and round-trips through JSON export/import. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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apps/web/src/__tests__/factories/build-creature.ts
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26
apps/web/src/__tests__/factories/build-creature.ts
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import type { Creature } from "@initiative/domain";
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import { creatureId } from "@initiative/domain";
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let counter = 0;
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export function buildCreature(overrides?: Partial<Creature>): Creature {
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const id = ++counter;
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return {
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id: creatureId(`creature-${id}`),
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name: `Creature ${id}`,
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source: "srd",
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sourceDisplayName: "SRD",
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size: "Medium",
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type: "humanoid",
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alignment: "neutral",
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ac: 13,
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hp: { average: 7, formula: "2d6" },
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speed: "30 ft.",
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abilities: { str: 10, dex: 14, con: 10, int: 10, wis: 10, cha: 10 },
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cr: "1/4",
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initiativeProficiency: 0,
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proficiencyBonus: 2,
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passive: 10,
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...overrides,
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};
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}
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