Add manual CR assignment and difficulty breakdown panel
Implement issue #21: custom combatants can now have a challenge rating assigned via a new breakdown panel, opened by tapping the difficulty indicator. Bestiary-linked combatants show read-only CR with source name; custom combatants get a CR picker with all standard 5e values. CR persists across reloads and round-trips through JSON export/import. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -29,9 +29,12 @@ function deriveMonsterCrs(
|
||||
): string[] {
|
||||
const crs: string[] = [];
|
||||
for (const c of combatants) {
|
||||
if (!c.creatureId) continue;
|
||||
const creature = getCreature(c.creatureId);
|
||||
if (creature) crs.push(creature.cr);
|
||||
if (c.creatureId) {
|
||||
const creature = getCreature(c.creatureId);
|
||||
if (creature) crs.push(creature.cr);
|
||||
} else if (c.cr) {
|
||||
crs.push(c.cr);
|
||||
}
|
||||
}
|
||||
return crs;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user