Move entity rehydration to domain layer, fix tempHp gap
Rehydration functions (reconstructing typed domain objects from untyped JSON) lived in persistence adapters, duplicating domain validation. Adding a field required updating both the domain type and a separate adapter function — the adapter was missed for `level`, silently dropping it on reload. Now adding a field only requires updating the domain type and its co-located rehydration function. - Add `rehydratePlayerCharacter` and `rehydrateCombatant` to domain - Persistence adapters delegate to domain instead of reimplementing - Add `tempHp` validation (was silently dropped during rehydration) - Tighten initiative validation to integer-only - Exhaustive domain tests (53 cases); adapter tests slimmed to round-trip - Remove stale `jsinspect-plus` Knip ignoreDependencies entry Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -122,64 +122,7 @@ describe("loadEncounter", () => {
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expect(loadEncounter()).toBeNull();
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});
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// US3: Corrupt data scenarios
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it("returns null for non-object JSON (string)", () => {
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localStorage.setItem(STORAGE_KEY, JSON.stringify("hello"));
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expect(loadEncounter()).toBeNull();
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});
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it("returns null for non-object JSON (number)", () => {
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localStorage.setItem(STORAGE_KEY, JSON.stringify(42));
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expect(loadEncounter()).toBeNull();
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});
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it("returns null for non-object JSON (array)", () => {
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localStorage.setItem(STORAGE_KEY, JSON.stringify([1, 2, 3]));
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expect(loadEncounter()).toBeNull();
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});
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it("returns null for non-object JSON (null)", () => {
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localStorage.setItem(STORAGE_KEY, "null");
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expect(loadEncounter()).toBeNull();
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});
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it("returns null when combatants is a string instead of array", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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combatants: "not-array",
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activeIndex: 0,
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roundNumber: 1,
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}),
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);
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expect(loadEncounter()).toBeNull();
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});
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it("returns null when activeIndex is a string instead of number", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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combatants: [{ id: "1", name: "Aria" }],
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activeIndex: "zero",
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roundNumber: 1,
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}),
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);
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expect(loadEncounter()).toBeNull();
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});
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it("returns null when combatant entry is missing id", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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combatants: [{ name: "Aria" }],
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activeIndex: 0,
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roundNumber: 1,
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}),
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);
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expect(loadEncounter()).toBeNull();
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});
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it("returns null when combatant entry is missing name", () => {
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it("returns null when combatant has invalid required fields", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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@@ -191,88 +134,6 @@ describe("loadEncounter", () => {
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expect(loadEncounter()).toBeNull();
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});
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it("returns null for negative roundNumber", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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combatants: [{ id: "1", name: "Aria" }],
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activeIndex: 0,
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roundNumber: -1,
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}),
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);
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expect(loadEncounter()).toBeNull();
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});
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it("returns empty encounter for zero combatants (cleared state)", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({ combatants: [], activeIndex: 0, roundNumber: 1 }),
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);
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const result = loadEncounter();
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expect(result).toEqual({
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combatants: [],
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activeIndex: 0,
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roundNumber: 1,
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});
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});
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it("round-trip preserves combatant AC value", () => {
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const result = createEncounter(
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[{ id: combatantId("1"), name: "Aria", ac: 18 }],
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0,
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1,
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);
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if (isDomainError(result)) throw new Error("unreachable");
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saveEncounter(result);
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const loaded = loadEncounter();
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expect(loaded?.combatants[0].ac).toBe(18);
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});
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it("round-trip preserves combatant without AC", () => {
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const result = createEncounter(
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[{ id: combatantId("1"), name: "Aria" }],
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0,
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1,
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);
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if (isDomainError(result)) throw new Error("unreachable");
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saveEncounter(result);
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const loaded = loadEncounter();
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expect(loaded?.combatants[0].ac).toBeUndefined();
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});
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it("discards invalid AC values during rehydration", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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combatants: [
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{ id: "1", name: "Neg", ac: -1 },
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{ id: "2", name: "Float", ac: 3.5 },
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{ id: "3", name: "Str", ac: "high" },
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],
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activeIndex: 0,
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roundNumber: 1,
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}),
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);
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const loaded = loadEncounter();
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expect(loaded).not.toBeNull();
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expect(loaded?.combatants[0].ac).toBeUndefined();
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expect(loaded?.combatants[1].ac).toBeUndefined();
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expect(loaded?.combatants[2].ac).toBeUndefined();
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});
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it("preserves AC of 0 during rehydration", () => {
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localStorage.setItem(
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STORAGE_KEY,
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JSON.stringify({
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combatants: [{ id: "1", name: "Aria", ac: 0 }],
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activeIndex: 0,
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roundNumber: 1,
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}),
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);
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const loaded = loadEncounter();
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expect(loaded?.combatants[0].ac).toBe(0);
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});
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it("saving after modifications persists the latest state", () => {
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const encounter = makeEncounter();
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saveEncounter(encounter);
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