Move entity rehydration to domain layer, fix tempHp gap
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Rehydration functions (reconstructing typed domain objects from untyped
JSON) lived in persistence adapters, duplicating domain validation.
Adding a field required updating both the domain type and a separate
adapter function — the adapter was missed for `level`, silently dropping
it on reload. Now adding a field only requires updating the domain type
and its co-located rehydration function.

- Add `rehydratePlayerCharacter` and `rehydrateCombatant` to domain
- Persistence adapters delegate to domain instead of reimplementing
- Add `tempHp` validation (was silently dropped during rehydration)
- Tighten initiative validation to integer-only
- Exhaustive domain tests (53 cases); adapter tests slimmed to round-trip
- Remove stale `jsinspect-plus` Knip ignoreDependencies entry

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-28 11:12:41 +01:00
parent f4fb69dbc7
commit 1de00e3d8e
12 changed files with 799 additions and 426 deletions

View File

@@ -1,6 +1,5 @@
{
"$schema": "https://unpkg.com/knip@5/schema.json",
"ignoreDependencies": ["jsinspect-plus"],
"workspaces": {
".": {
"entry": ["scripts/*.mjs"]