Add PF2e equipment display with detail popovers in stat blocks
All checks were successful
CI / check (push) Successful in 2m31s
CI / build-image (push) Successful in 17s

Extract shared DetailPopover shell from spell popovers. Normalize
weapon/consumable/equipment/armor items from Foundry data into
mundane (Items line) and detailed (Equipment section with clickable
popovers). Scrolls/wands show embedded spell info. Bump IDB cache v7.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-04-10 20:21:11 +02:00
parent e2e8297c95
commit 1eaeecad32
16 changed files with 943 additions and 158 deletions

View File

@@ -31,6 +31,7 @@ const RK_DC_25_REGEX = /DC 25/;
const RK_HUMANOID_SOCIETY_REGEX = /Humanoid \(Society\)/;
const RK_UNDEAD_RELIGION_REGEX = /Undead \(Religion\)/;
const RK_BEAST_SKILLS_REGEX = /Beast \(Arcana\/Nature\)/;
const SCROLL_NAME_REGEX = /Scroll of Teleport/;
const GOBLIN_WARRIOR: Pf2eCreature = {
system: "pf2e",
@@ -338,6 +339,79 @@ describe("Pf2eStatBlock", () => {
});
});
describe("equipment section", () => {
const CREATURE_WITH_EQUIPMENT: Pf2eCreature = {
...GOBLIN_WARRIOR,
id: creatureId("test:equipped"),
name: "Equipped NPC",
items: "longsword, leather armor",
equipment: [
{
name: "Giant Wasp Venom",
level: 7,
category: "poison",
traits: ["consumable", "poison"],
description: "A deadly poison extracted from giant wasps.",
},
{
name: "Scroll of Teleport",
level: 11,
category: "scroll",
traits: ["consumable", "magical", "scroll"],
description: "A scroll containing Teleport.",
spellName: "Teleport",
spellRank: 6,
},
{
name: "Plain Talisman",
level: 1,
traits: ["magical"],
},
],
};
it("renders Equipment section with item names", () => {
renderStatBlock(CREATURE_WITH_EQUIPMENT);
expect(
screen.getByRole("heading", { name: "Equipment" }),
).toBeInTheDocument();
expect(screen.getByText("Giant Wasp Venom")).toBeInTheDocument();
});
it("renders scroll name as-is from Foundry data", () => {
renderStatBlock(CREATURE_WITH_EQUIPMENT);
expect(screen.getByText(SCROLL_NAME_REGEX)).toBeInTheDocument();
});
it("does not render Equipment section when creature has no equipment", () => {
renderStatBlock(GOBLIN_WARRIOR);
expect(
screen.queryByRole("heading", { name: "Equipment" }),
).not.toBeInTheDocument();
});
it("renders equipment items with descriptions as clickable buttons", () => {
renderStatBlock(CREATURE_WITH_EQUIPMENT);
expect(
screen.getByRole("button", { name: "Giant Wasp Venom" }),
).toBeInTheDocument();
});
it("renders equipment items without descriptions as plain text", () => {
renderStatBlock(CREATURE_WITH_EQUIPMENT);
expect(
screen.queryByRole("button", { name: "Plain Talisman" }),
).not.toBeInTheDocument();
expect(screen.getByText("Plain Talisman")).toBeInTheDocument();
});
it("renders Items line with mundane item names", () => {
renderStatBlock(CREATURE_WITH_EQUIPMENT);
expect(screen.getByText("Items")).toBeInTheDocument();
expect(screen.getByText("longsword, leather armor")).toBeInTheDocument();
});
});
describe("clickable spells", () => {
const SPELLCASTER: Pf2eCreature = {
...NAUNET,