Add PF2e equipment display with detail popovers in stat blocks
Extract shared DetailPopover shell from spell popovers. Normalize weapon/consumable/equipment/armor items from Foundry data into mundane (Items line) and detailed (Equipment section with clickable popovers). Scrolls/wands show embedded spell info. Bump IDB cache v7. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -1,9 +1,6 @@
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import type { ActivityCost, SpellReference } from "@initiative/domain";
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import { useEffect, useLayoutEffect, useRef, useState } from "react";
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import { createPortal } from "react-dom";
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import { useClickOutside } from "../hooks/use-click-outside.js";
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import { useSwipeToDismissDown } from "../hooks/use-swipe-to-dismiss.js";
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import { cn } from "../lib/utils.js";
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import { DetailPopover } from "./detail-popover.js";
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import { RichDescription } from "./rich-description.js";
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import { ActivityIcon } from "./stat-block-parts.js";
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interface SpellDetailPopoverProps {
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@@ -138,24 +135,6 @@ function SpellMeta({ spell }: Readonly<{ spell: SpellReference }>) {
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);
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}
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const SAVE_OUTCOME_REGEX =
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/(Critical Success|Critical Failure|Success|Failure)/g;
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function SpellDescription({ text }: Readonly<{ text: string }>) {
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const parts = text.split(SAVE_OUTCOME_REGEX);
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const elements: React.ReactNode[] = [];
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let offset = 0;
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for (const part of parts) {
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if (SAVE_OUTCOME_REGEX.test(part)) {
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elements.push(<strong key={`b-${offset}`}>{part}</strong>);
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} else if (part) {
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elements.push(<span key={`t-${offset}`}>{part}</span>);
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}
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offset += part.length;
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}
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return <p className="whitespace-pre-line text-foreground">{elements}</p>;
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}
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function SpellDetailContent({ spell }: Readonly<{ spell: SpellReference }>) {
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return (
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<div className="space-y-2 text-sm">
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@@ -163,134 +142,37 @@ function SpellDetailContent({ spell }: Readonly<{ spell: SpellReference }>) {
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<SpellTraits traits={spell.traits ?? []} />
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<SpellMeta spell={spell} />
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{spell.description ? (
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<SpellDescription text={spell.description} />
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<RichDescription
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text={spell.description}
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className="whitespace-pre-line text-foreground"
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/>
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) : (
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<p className="text-muted-foreground italic">
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No description available.
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</p>
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)}
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{spell.heightening ? (
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<p className="whitespace-pre-line text-foreground text-xs">
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{spell.heightening}
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</p>
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<RichDescription
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text={spell.heightening}
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className="whitespace-pre-line text-foreground text-xs"
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/>
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) : null}
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</div>
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);
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}
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function DesktopPopover({
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spell,
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anchorRect,
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onClose,
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}: Readonly<SpellDetailPopoverProps>) {
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const ref = useRef<HTMLDivElement>(null);
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const [pos, setPos] = useState<{ top: number; left: number } | null>(null);
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useLayoutEffect(() => {
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const el = ref.current;
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if (!el) return;
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const popover = el.getBoundingClientRect();
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const vw = document.documentElement.clientWidth;
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const vh = document.documentElement.clientHeight;
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// Prefer placement to the LEFT of the anchor (panel is on the right edge)
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let left = anchorRect.left - popover.width - 8;
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if (left < 8) {
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left = anchorRect.right + 8;
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}
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if (left + popover.width > vw - 8) {
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left = vw - popover.width - 8;
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}
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let top = anchorRect.top;
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if (top + popover.height > vh - 8) {
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top = vh - popover.height - 8;
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}
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if (top < 8) top = 8;
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setPos({ top, left });
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}, [anchorRect]);
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useClickOutside(ref, onClose);
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return (
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<div
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ref={ref}
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className="card-glow fixed z-50 max-h-[calc(100vh-16px)] w-80 max-w-[calc(100vw-16px)] overflow-y-auto rounded-lg border border-border bg-card p-4 shadow-lg"
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style={pos ? { top: pos.top, left: pos.left } : { visibility: "hidden" }}
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role="dialog"
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aria-label={`Spell details: ${spell.name}`}
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>
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<SpellDetailContent spell={spell} />
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</div>
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);
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}
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function MobileSheet({
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spell,
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onClose,
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}: Readonly<{ spell: SpellReference; onClose: () => void }>) {
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const { offsetY, isSwiping, handlers } = useSwipeToDismissDown(onClose);
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useEffect(() => {
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const handler = (e: KeyboardEvent) => {
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if (e.key === "Escape") onClose();
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};
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document.addEventListener("keydown", handler);
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return () => document.removeEventListener("keydown", handler);
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}, [onClose]);
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return (
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<div className="fixed inset-0 z-50">
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<button
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type="button"
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className="fade-in absolute inset-0 animate-in bg-black/50"
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onClick={onClose}
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aria-label="Close spell details"
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/>
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<div
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className={cn(
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"panel-glow absolute right-0 bottom-0 left-0 max-h-[80vh] rounded-t-2xl border-border border-t bg-card",
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!isSwiping && "animate-slide-in-bottom",
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)}
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style={
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isSwiping ? { transform: `translateY(${offsetY}px)` } : undefined
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}
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{...handlers}
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role="dialog"
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aria-label={`Spell details: ${spell.name}`}
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>
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<div className="flex justify-center pt-2 pb-1">
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<div className="h-1 w-10 rounded-full bg-muted-foreground/40" />
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</div>
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<div className="max-h-[calc(80vh-24px)] overflow-y-auto p-4">
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<SpellDetailContent spell={spell} />
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</div>
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</div>
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</div>
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);
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}
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export function SpellDetailPopover({
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spell,
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anchorRect,
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onClose,
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}: Readonly<SpellDetailPopoverProps>) {
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const [isDesktop, setIsDesktop] = useState(
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() => globalThis.matchMedia("(min-width: 1024px)").matches,
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return (
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<DetailPopover
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anchorRect={anchorRect}
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onClose={onClose}
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ariaLabel={`Spell details: ${spell.name}`}
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>
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<SpellDetailContent spell={spell} />
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</DetailPopover>
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);
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useEffect(() => {
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const mq = globalThis.matchMedia("(min-width: 1024px)");
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const handler = (e: MediaQueryListEvent) => setIsDesktop(e.matches);
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mq.addEventListener("change", handler);
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return () => mq.removeEventListener("change", handler);
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}, []);
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// Portal to document.body to escape any CSS transforms on ancestors
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// (the side panel uses translate-x for collapse animation, which would
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// otherwise become the containing block for fixed-positioned children).
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const content = isDesktop ? (
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<DesktopPopover spell={spell} anchorRect={anchorRect} onClose={onClose} />
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) : (
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<MobileSheet spell={spell} onClose={onClose} />
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);
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return createPortal(content, document.body);
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}
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