Add export method dialog, extract shared Dialog primitive
Add export dialog with download/clipboard options and optional undo/redo history inclusion (default off). Extract shared Dialog component to ui/dialog.tsx, consolidating open/close lifecycle, backdrop click, and escape key handling from all 6 dialog components. Update spec to reflect export method dialog and optional history. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -28,11 +28,13 @@ import { useLongPress } from "../hooks/use-long-press.js";
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import { cn } from "../lib/utils.js";
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import {
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assembleExportBundle,
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bundleToJson,
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readImportFile,
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triggerDownload,
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validateImportBundle,
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} from "../persistence/export-import.js";
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import { D20Icon } from "./d20-icon.js";
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import { ExportMethodDialog } from "./export-method-dialog.js";
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import { ImportConfirmDialog } from "./import-confirm-prompt.js";
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import { ImportMethodDialog } from "./import-method-dialog.js";
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import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map.js";
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@@ -449,20 +451,38 @@ export function ActionBar({
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const importFileRef = useRef<HTMLInputElement>(null);
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const [importError, setImportError] = useState<string | null>(null);
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const [showExportMethod, setShowExportMethod] = useState(false);
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const [showImportMethod, setShowImportMethod] = useState(false);
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const [showImportConfirm, setShowImportConfirm] = useState(false);
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const pendingBundleRef = useRef<
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import("@initiative/domain").ExportBundle | null
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>(null);
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const handleExport = useCallback(() => {
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const bundle = assembleExportBundle(
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encounter,
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undoRedoState,
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playerCharacters,
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);
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triggerDownload(bundle);
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}, [encounter, undoRedoState, playerCharacters]);
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const handleExportDownload = useCallback(
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(includeHistory: boolean) => {
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const bundle = assembleExportBundle(
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encounter,
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undoRedoState,
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playerCharacters,
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includeHistory,
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);
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triggerDownload(bundle);
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},
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[encounter, undoRedoState, playerCharacters],
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);
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const handleExportClipboard = useCallback(
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(includeHistory: boolean) => {
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const bundle = assembleExportBundle(
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encounter,
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undoRedoState,
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playerCharacters,
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includeHistory,
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);
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void navigator.clipboard.writeText(bundleToJson(bundle));
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},
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[encounter, undoRedoState, playerCharacters],
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);
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const applyImport = useCallback(
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(bundle: import("@initiative/domain").ExportBundle) => {
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@@ -536,7 +556,7 @@ export function ActionBar({
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bestiaryLoaded,
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onBulkImport: showBulkImport,
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bulkImportDisabled: bulkImportState.status === "loading",
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onExportEncounter: handleExport,
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onExportEncounter: () => setShowExportMethod(true),
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onImportEncounter: () => setShowImportMethod(true),
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onOpenSettings,
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});
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@@ -633,6 +653,12 @@ export function ActionBar({
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autoDismissMs={5000}
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/>
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)}
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<ExportMethodDialog
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open={showExportMethod}
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onDownload={handleExportDownload}
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onCopyToClipboard={handleExportClipboard}
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onClose={() => setShowExportMethod(false)}
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/>
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<ImportMethodDialog
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open={showImportMethod}
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onSelectFile={() => importFileRef.current?.click()}
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