Implement the 023-clear-encounter feature that adds a clear encounter button with confirmation dialog to remove all combatants and reset round/turn counters, with the cleared state persisting across page refreshes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-09 13:43:42 +01:00
parent 11c4c0237e
commit 24198c25f1
19 changed files with 703 additions and 16 deletions

View File

@@ -35,6 +35,16 @@ export function loadEncounter(): Encounter | null {
if (typeof obj.roundNumber !== "number") return null;
const combatants = obj.combatants as unknown[];
// Handle empty encounter (cleared state) directly — createEncounter rejects empty arrays
if (combatants.length === 0) {
return {
combatants: [],
activeIndex: 0,
roundNumber: 1,
};
}
for (const c of combatants) {
if (typeof c !== "object" || c === null || Array.isArray(c)) return null;
const entry = c as Record<string, unknown>;