Add dark and light theme with OS preference support
Follow OS color scheme by default, with a three-way toggle (System / Light / Dark) in the kebab menu. Light theme uses warm, neutral tones with soft card-to-background contrast. Semantic colors (damage, healing, conditions) keep their hue across themes. Closes #10 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -30,7 +30,7 @@ function PropertyLine({
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function SectionDivider() {
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return (
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<div className="my-2 h-px bg-gradient-to-r from-amber-800/60 via-amber-700/40 to-transparent" />
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<div className="my-2 h-px bg-gradient-to-r from-stat-divider-from via-stat-divider-via to-transparent" />
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);
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}
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@@ -54,7 +54,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
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<div className="space-y-1 text-foreground">
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{/* Header */}
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<div>
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<h2 className="font-bold text-amber-400 text-xl">{creature.name}</h2>
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<h2 className="font-bold text-stat-heading text-xl">{creature.name}</h2>
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<p className="text-muted-foreground text-sm italic">
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{creature.size} {creature.type}, {creature.alignment}
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</p>
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@@ -194,7 +194,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
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{creature.actions && creature.actions.length > 0 && (
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<>
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<SectionDivider />
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<h3 className="font-bold text-amber-400 text-base">Actions</h3>
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<h3 className="font-bold text-base text-stat-heading">Actions</h3>
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<div className="space-y-2">
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{creature.actions.map((a) => (
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<div key={a.name} className="text-sm">
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@@ -209,7 +209,9 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
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{creature.bonusActions && creature.bonusActions.length > 0 && (
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<>
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<SectionDivider />
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<h3 className="font-bold text-amber-400 text-base">Bonus Actions</h3>
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<h3 className="font-bold text-base text-stat-heading">
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Bonus Actions
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</h3>
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<div className="space-y-2">
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{creature.bonusActions.map((a) => (
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<div key={a.name} className="text-sm">
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@@ -224,7 +226,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
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{creature.reactions && creature.reactions.length > 0 && (
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<>
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<SectionDivider />
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<h3 className="font-bold text-amber-400 text-base">Reactions</h3>
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<h3 className="font-bold text-base text-stat-heading">Reactions</h3>
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<div className="space-y-2">
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{creature.reactions.map((a) => (
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<div key={a.name} className="text-sm">
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@@ -239,7 +241,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
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{!!creature.legendaryActions && (
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<>
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<SectionDivider />
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<h3 className="font-bold text-amber-400 text-base">
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<h3 className="font-bold text-base text-stat-heading">
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Legendary Actions
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</h3>
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<p className="text-muted-foreground text-sm italic">
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