Upgrade Biome to 2.4.7 and enable 54 additional lint rules

Add rules covering bug prevention (noLeakedRender, noFloatingPromises,
noImportCycles, noReactForwardRef), security (noScriptUrl, noAlert),
performance (noAwaitInLoops, useTopLevelRegex), and code style
(noNestedTernary, useGlobalThis, useNullishCoalescing, useSortedClasses,
plus ~40 more). Fix all violations: extract top-level regex constants,
guard React && renders with boolean coercion, refactor nested ternaries,
replace window with globalThis, sort Tailwind classes, and introduce
expectDomainError test helper to eliminate conditional expects.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-14 14:25:09 +01:00
parent 473f1eaefe
commit 36768d3aa1
54 changed files with 428 additions and 441 deletions

View File

@@ -44,7 +44,7 @@ export function useBestiary(): BestiaryHook {
setIsLoaded(true);
}
bestiaryCache.loadAllCachedCreatures().then((map) => {
void bestiaryCache.loadAllCachedCreatures().then((map) => {
setCreatureMap(map);
});
}, []);

View File

@@ -48,7 +48,7 @@ export function useBulkImport(): BulkImportHook {
countersRef.current = { completed: 0, failed: 0 };
setState({ status: "loading", total, completed: 0, failed: 0 });
(async () => {
void (async () => {
const cacheChecks = await Promise.all(
allCodes.map(async (code) => ({
code,
@@ -75,6 +75,7 @@ export function useBulkImport(): BulkImportHook {
for (let i = 0; i < uncached.length; i += BATCH_SIZE) {
const batch = uncached.slice(i, i + BATCH_SIZE);
// biome-ignore lint/performance/noAwaitInLoops: sequential batching is intentional to avoid overwhelming the server with too many concurrent requests
await Promise.allSettled(
batch.map(async ({ code }) => {
const url = getDefaultFetchUrl(code, baseUrl);

View File

@@ -33,6 +33,8 @@ import {
saveEncounter,
} from "../persistence/encounter-storage.js";
const COMBATANT_ID_REGEX = /^c-(\d+)$/;
const EMPTY_ENCOUNTER: Encounter = {
combatants: [],
activeIndex: 0,
@@ -48,7 +50,7 @@ function initializeEncounter(): Encounter {
function deriveNextId(encounter: Encounter): number {
let max = 0;
for (const c of encounter.combatants) {
const match = /^c-(\d+)$/.exec(c.id);
const match = COMBATANT_ID_REGEX.exec(c.id);
if (match) {
const n = Number.parseInt(match[1], 10);
if (n > max) max = n;
@@ -316,7 +318,7 @@ export function useEncounter() {
setEvents((prev) => [...prev, ...addResult]);
},
[makeStore, editCombatant],
[makeStore],
);
const addFromPlayerCharacter = useCallback(
@@ -368,7 +370,7 @@ export function useEncounter() {
setEvents((prev) => [...prev, ...addResult]);
},
[makeStore, editCombatant],
[makeStore],
);
const isEmpty = encounter.combatants.length === 0;

View File

@@ -34,11 +34,11 @@ export function useSidePanelState(): SidePanelState & SidePanelActions {
null,
);
const [isWideDesktop, setIsWideDesktop] = useState(
() => window.matchMedia("(min-width: 1280px)").matches,
() => globalThis.matchMedia("(min-width: 1280px)").matches,
);
useEffect(() => {
const mq = window.matchMedia("(min-width: 1280px)");
const mq = globalThis.matchMedia("(min-width: 1280px)");
const handler = (e: MediaQueryListEvent) => setIsWideDesktop(e.matches);
mq.addEventListener("change", handler);
return () => mq.removeEventListener("change", handler);