Improve bestiary icon UX and auto-update stat block on turn change
- Use Book/BookOpen icons to indicate stat block open state - Bump combatant icons (bestiary + PC) from 14px to 16px - Use text-foreground for bestiary icon visibility - Auto-update stat block panel to active combatant's creature on turn advance - Update bestiary spec edge case to reflect new behavior Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -203,6 +203,15 @@ export function App() {
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const playerCharacterRef = useRef<PlayerCharacterSectionHandle>(null);
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const actionBarAnim = useActionBarAnimation(encounter.combatants.length);
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// Auto-update stat block panel when the active combatant changes
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const activeCreatureId =
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encounter.combatants[encounter.activeIndex]?.creatureId;
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useEffect(() => {
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if (activeCreatureId && sidePanel.panelView.mode === "creature") {
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sidePanel.showCreature(activeCreatureId);
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}
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}, [activeCreatureId, sidePanel.panelView.mode, sidePanel.showCreature]);
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// Auto-scroll to the active combatant when the turn changes
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const activeRowRef = useRef<HTMLDivElement>(null);
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useEffect(() => {
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@@ -282,6 +291,9 @@ export function App() {
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? () => handleCombatantStatBlock(c.creatureId as string)
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: undefined
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}
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isStatBlockOpen={
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c.creatureId === sidePanel.selectedCreatureId
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}
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onRollInitiative={
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c.creatureId ? handleRollInitiative : undefined
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}
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