T012–T016: Phase 3 application + web shell (use case, ports, React hook, UI, README)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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README.md
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README.md
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# Initiative Tracker
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A turn-based initiative tracker for tabletop RPG encounters. Click "Next Turn" to cycle through combatants and advance rounds.
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## Prerequisites
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- Node.js 22
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- pnpm 10.6+
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## Getting Started
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```sh
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pnpm install
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pnpm --filter web dev
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```
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Open the URL printed in your terminal (typically `http://localhost:5173`).
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The app starts with a 3-combatant demo encounter (Aria, Brak, Cael). Click **Next Turn** to advance through the initiative order. When the last combatant finishes their turn, the round number increments and the cycle restarts.
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## Scripts
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| Command | Description |
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|---------|-------------|
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| `pnpm --filter web dev` | Start the dev server |
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| `pnpm --filter web build` | Production build |
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| `pnpm test` | Run all tests |
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| `pnpm check` | Full merge gate (format, lint, typecheck, test) |
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import { useEncounter } from "./hooks/use-encounter";
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export function App() {
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export function App() {
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return <div>Initiative Tracker</div>;
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const { encounter, events, advanceTurn } = useEncounter();
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const activeCombatant = encounter.combatants[encounter.activeIndex];
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return (
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<div>
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<h1>Initiative Tracker</h1>
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<p>
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Round {encounter.roundNumber} — Current: {activeCombatant.name}
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</p>
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<ul>
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{encounter.combatants.map((c, i) => (
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<li key={c.id}>
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{i === encounter.activeIndex ? `▶ ${c.name}` : c.name}
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</li>
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))}
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</ul>
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<button type="button" onClick={advanceTurn}>
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Next Turn
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</button>
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{events.length > 0 && (
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<div>
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<h2>Events</h2>
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<ul>
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{events.map((e, i) => (
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<li key={`${e.type}-${i}`}>
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{e.type === "TurnAdvanced"
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? `Turn: ${e.previousCombatantId} → ${e.newCombatantId} (round ${e.roundNumber})`
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: `Round advanced to ${e.newRoundNumber}`}
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</li>
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))}
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</ul>
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</div>
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)}
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</div>
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);
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}
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}
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apps/web/src/hooks/use-encounter.ts
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apps/web/src/hooks/use-encounter.ts
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import type { EncounterStore } from "@initiative/application";
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import { advanceTurnUseCase } from "@initiative/application";
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import type { DomainEvent, Encounter } from "@initiative/domain";
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import {
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combatantId,
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createEncounter,
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isDomainError,
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} from "@initiative/domain";
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import { useCallback, useRef, useState } from "react";
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function createDemoEncounter(): Encounter {
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const result = createEncounter([
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{ id: combatantId("1"), name: "Aria" },
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{ id: combatantId("2"), name: "Brak" },
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{ id: combatantId("3"), name: "Cael" },
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]);
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if (isDomainError(result)) {
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throw new Error(`Failed to create demo encounter: ${result.message}`);
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}
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return result;
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}
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export function useEncounter() {
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const [encounter, setEncounter] = useState<Encounter>(createDemoEncounter);
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const [events, setEvents] = useState<DomainEvent[]>([]);
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const encounterRef = useRef(encounter);
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encounterRef.current = encounter;
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const advanceTurn = useCallback(() => {
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const store: EncounterStore = {
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get: () => encounterRef.current,
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save: (e) => setEncounter(e),
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};
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const result = advanceTurnUseCase(store);
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if (isDomainError(result)) {
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return;
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}
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setEvents((prev) => [...prev, ...result]);
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}, []);
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return { encounter, events, advanceTurn } as const;
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}
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packages/application/src/advance-turn-use-case.ts
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packages/application/src/advance-turn-use-case.ts
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import {
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advanceTurn,
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type DomainError,
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type DomainEvent,
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isDomainError,
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} from "@initiative/domain";
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import type { EncounterStore } from "./ports.js";
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export function advanceTurnUseCase(
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store: EncounterStore,
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): DomainEvent[] | DomainError {
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const encounter = store.get();
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const result = advanceTurn(encounter);
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if (isDomainError(result)) {
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return result;
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}
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store.save(result.encounter);
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return result.events;
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}
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export {};
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export { advanceTurnUseCase } from "./advance-turn-use-case.js";
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export type { EncounterStore } from "./ports.js";
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packages/application/src/ports.ts
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packages/application/src/ports.ts
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import type { Encounter } from "@initiative/domain";
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export interface EncounterStore {
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get(): Encounter;
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save(encounter: Encounter): void;
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}
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**Goal**: Wire up the application use case and minimal React UI with a "Next Turn" button.
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**Goal**: Wire up the application use case and minimal React UI with a "Next Turn" button.
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- [ ] T012 Define port interface in `packages/application/src/ports.ts` — `EncounterStore` port: `get(): Encounter`, `save(e: Encounter)`
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- [X] T012 Define port interface in `packages/application/src/ports.ts` — `EncounterStore` port: `get(): Encounter`, `save(e: Encounter)`
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- [ ] T013 Implement `AdvanceTurnUseCase` in `packages/application/src/advance-turn-use-case.ts` — accepts `EncounterStore`, calls `advanceTurn`, saves result, returns events
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- [X] T013 Implement `AdvanceTurnUseCase` in `packages/application/src/advance-turn-use-case.ts` — accepts `EncounterStore`, calls `advanceTurn`, saves result, returns events
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- [ ] T014 Export public API from `packages/application/src/index.ts` — re-export use case and port types
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- [X] T014 Export public API from `packages/application/src/index.ts` — re-export use case and port types
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- [ ] T015 Implement `useEncounter` hook in `apps/web/src/hooks/use-encounter.ts` — in-memory `EncounterStore` via React state, exposes encounter state + `advanceTurn` action, hardcoded 3-combatant demo
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- [X] T015 Implement `useEncounter` hook in `apps/web/src/hooks/use-encounter.ts` — in-memory `EncounterStore` via React state, exposes encounter state + `advanceTurn` action, hardcoded 3-combatant demo
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- [ ] T016 Wire up `apps/web/src/App.tsx` — display current combatant, round number, combatant list with active indicator, "Next Turn" button, emitted events
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- [X] T016 Wire up `apps/web/src/App.tsx` — display current combatant, round number, combatant list with active indicator, "Next Turn" button, emitted events
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**Checkpoint (Milestone 2)**: `pnpm check` passes. `vite build` succeeds. Clicking "Next Turn" cycles combatants and increments rounds correctly.
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**Checkpoint (Milestone 2)**: `pnpm check` passes. `vite build` succeeds. Clicking "Next Turn" cycles combatants and increments rounds correctly.
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