Add test coverage for all 17 application layer use cases
Tests verify the get→call→save wiring and error propagation for each use case. The 15 formulaic use cases share a test file; rollInitiative and rollAllInitiative have dedicated suites covering their multi-step logic (creature lookup, modifier calculation, iteration, early return). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
54
packages/application/src/__tests__/helpers.ts
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54
packages/application/src/__tests__/helpers.ts
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@@ -0,0 +1,54 @@
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import type { Encounter, PlayerCharacter } from "@initiative/domain";
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import { isDomainError } from "@initiative/domain";
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import type { EncounterStore, PlayerCharacterStore } from "../ports.js";
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export function requireSaved<T>(value: T | null): T {
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if (value === null) throw new Error("Expected store.saved to be non-null");
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return value;
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}
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export function expectSuccess<T>(
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result: T,
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): asserts result is Exclude<T, { kind: "domain-error" }> {
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if (isDomainError(result)) {
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throw new Error(`Expected success, got domain error: ${result.message}`);
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}
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}
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export function expectError(result: unknown): asserts result is {
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kind: "domain-error";
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code: string;
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message: string;
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} {
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if (!isDomainError(result)) {
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throw new Error("Expected domain error");
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}
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}
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export function stubEncounterStore(
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initial: Encounter,
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): EncounterStore & { saved: Encounter | null } {
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const stub = {
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saved: null as Encounter | null,
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get: () => initial,
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save: (e: Encounter) => {
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stub.saved = e;
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stub.get = () => e;
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},
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};
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return stub;
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}
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export function stubPlayerCharacterStore(
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initial: readonly PlayerCharacter[],
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): PlayerCharacterStore & { saved: readonly PlayerCharacter[] | null } {
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const stub = {
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saved: null as readonly PlayerCharacter[] | null,
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getAll: () => [...initial],
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save: (characters: PlayerCharacter[]) => {
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stub.saved = characters;
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stub.getAll = () => [...characters];
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},
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};
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return stub;
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}
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@@ -0,0 +1,195 @@
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import {
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type Creature,
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combatantId,
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createEncounter,
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creatureId,
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isDomainError,
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} from "@initiative/domain";
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import { describe, expect, it } from "vitest";
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import { rollAllInitiativeUseCase } from "../roll-all-initiative-use-case.js";
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import {
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expectError,
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expectSuccess,
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requireSaved,
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stubEncounterStore,
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} from "./helpers.js";
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const CREATURE_A = creatureId("creature-a");
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const CREATURE_B = creatureId("creature-b");
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function makeCreature(id: string, dex = 14): Creature {
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return {
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id: creatureId(id),
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name: `Creature ${id}`,
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source: "mm",
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sourceDisplayName: "Monster Manual",
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size: "Medium",
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type: "humanoid",
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alignment: "neutral",
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ac: 12,
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hp: { average: 10, formula: "2d8+2" },
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speed: "30 ft.",
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abilities: { str: 10, dex, con: 10, int: 10, wis: 10, cha: 10 },
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cr: "1",
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initiativeProficiency: 0,
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proficiencyBonus: 2,
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passive: 10,
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};
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}
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function encounterWithCombatants(
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combatants: Array<{
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name: string;
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creatureId?: string;
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initiative?: number;
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}>,
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) {
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const result = createEncounter(
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combatants.map((c) => ({
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id: combatantId(c.name),
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name: c.name,
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creatureId: c.creatureId ? creatureId(c.creatureId) : undefined,
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initiative: c.initiative,
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})),
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);
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if (isDomainError(result)) throw new Error("Setup failed");
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return result;
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}
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describe("rollAllInitiativeUseCase", () => {
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it("skips combatants without creatureId", () => {
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const enc = encounterWithCombatants([
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{ name: "Fighter" },
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{ name: "Goblin", creatureId: "creature-a" },
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]);
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const store = stubEncounterStore(enc);
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const creature = makeCreature("creature-a");
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const result = rollAllInitiativeUseCase(
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store,
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() => 10,
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(id) => (id === CREATURE_A ? creature : undefined),
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);
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expectSuccess(result);
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expect(result.events.length).toBeGreaterThan(0);
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const saved = requireSaved(store.saved);
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const fighter = saved.combatants.find((c) => c.name === "Fighter");
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const goblin = saved.combatants.find((c) => c.name === "Goblin");
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expect(fighter?.initiative).toBeUndefined();
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expect(goblin?.initiative).toBeDefined();
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});
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it("skips combatants that already have initiative", () => {
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const enc = encounterWithCombatants([
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{ name: "Goblin", creatureId: "creature-a", initiative: 15 },
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]);
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const store = stubEncounterStore(enc);
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const result = rollAllInitiativeUseCase(
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store,
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() => 10,
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() => makeCreature("creature-a"),
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);
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expectSuccess(result);
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expect(result.events).toHaveLength(0);
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expect(requireSaved(store.saved).combatants[0].initiative).toBe(15);
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});
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it("counts skippedNoSource when creature lookup returns undefined", () => {
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const enc = encounterWithCombatants([
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{ name: "Unknown", creatureId: "missing" },
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]);
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const store = stubEncounterStore(enc);
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const result = rollAllInitiativeUseCase(
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store,
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() => 10,
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() => undefined,
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);
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expectSuccess(result);
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expect(result.skippedNoSource).toBe(1);
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expect(result.events).toHaveLength(0);
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});
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it("accumulates events from multiple setInitiative calls", () => {
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const enc = encounterWithCombatants([
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{ name: "A", creatureId: "creature-a" },
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{ name: "B", creatureId: "creature-b" },
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]);
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const store = stubEncounterStore(enc);
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const creatureA = makeCreature("creature-a");
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const creatureB = makeCreature("creature-b");
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const result = rollAllInitiativeUseCase(
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store,
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() => 10,
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(id) => {
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if (id === CREATURE_A) return creatureA;
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if (id === CREATURE_B) return creatureB;
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return undefined;
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},
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);
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expectSuccess(result);
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expect(result.events).toHaveLength(2);
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});
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it("returns early with domain error on invalid dice roll", () => {
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const enc = encounterWithCombatants([
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{ name: "A", creatureId: "creature-a" },
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{ name: "B", creatureId: "creature-b" },
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]);
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const store = stubEncounterStore(enc);
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// rollDice returns 0 (invalid — must be 1–20), triggers early return
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const result = rollAllInitiativeUseCase(
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store,
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() => 0,
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(id) => {
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if (id === CREATURE_A) return makeCreature("creature-a");
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if (id === CREATURE_B) return makeCreature("creature-b");
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return undefined;
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},
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);
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expectError(result);
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expect(result.code).toBe("invalid-dice-roll");
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// Store should NOT have been saved since the loop aborted
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expect(store.saved).toBeNull();
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});
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it("saves encounter once at the end", () => {
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const enc = encounterWithCombatants([
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{ name: "A", creatureId: "creature-a" },
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{ name: "B", creatureId: "creature-b" },
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]);
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const store = stubEncounterStore(enc);
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const creatureA = makeCreature("creature-a");
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const creatureB = makeCreature("creature-b");
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let saveCount = 0;
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const originalSave = store.save.bind(store);
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store.save = (e) => {
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saveCount++;
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originalSave(e);
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};
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rollAllInitiativeUseCase(
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store,
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() => 10,
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(id) => {
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if (id === CREATURE_A) return creatureA;
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if (id === CREATURE_B) return creatureB;
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return undefined;
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},
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);
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expect(saveCount).toBe(1);
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const saved = requireSaved(store.saved);
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expect(saved.combatants[0].initiative).toBeDefined();
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expect(saved.combatants[1].initiative).toBeDefined();
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});
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});
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@@ -0,0 +1,155 @@
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import {
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type Creature,
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type CreatureId,
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combatantId,
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createEncounter,
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creatureId,
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isDomainError,
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} from "@initiative/domain";
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import { describe, expect, it } from "vitest";
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import { addCombatantUseCase } from "../add-combatant-use-case.js";
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import { rollInitiativeUseCase } from "../roll-initiative-use-case.js";
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import { expectError, requireSaved, stubEncounterStore } from "./helpers.js";
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const GOBLIN_ID = creatureId("goblin");
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function makeCreature(overrides?: Partial<Creature>): Creature {
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return {
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id: GOBLIN_ID,
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name: "Goblin",
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source: "mm",
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sourceDisplayName: "Monster Manual",
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size: "Small",
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type: "humanoid",
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alignment: "neutral evil",
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ac: 15,
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hp: { average: 7, formula: "2d6" },
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speed: "30 ft.",
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abilities: { str: 8, dex: 14, con: 10, int: 10, wis: 8, cha: 8 },
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cr: "1/4",
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initiativeProficiency: 0,
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proficiencyBonus: 2,
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passive: 9,
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...overrides,
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};
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}
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function encounterWithCreatureLink(name: string, creature: CreatureId) {
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const enc = createEncounter([]);
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if (isDomainError(enc)) throw new Error("Setup failed");
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const id = combatantId(name);
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const store = stubEncounterStore(enc);
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addCombatantUseCase(store, id, name);
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const saved = requireSaved(store.saved);
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const result = createEncounter(
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saved.combatants.map((c) =>
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c.id === id ? { ...c, creatureId: creature } : c,
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),
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saved.activeIndex,
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saved.roundNumber,
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);
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if (isDomainError(result)) throw new Error("Setup failed");
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return result;
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}
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describe("rollInitiativeUseCase", () => {
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it("returns domain error when combatant not found", () => {
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const enc = createEncounter([]);
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if (isDomainError(enc)) throw new Error("Setup failed");
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const store = stubEncounterStore(enc);
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const result = rollInitiativeUseCase(
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store,
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combatantId("unknown"),
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10,
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() => undefined,
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);
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expectError(result);
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expect(result.code).toBe("combatant-not-found");
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expect(store.saved).toBeNull();
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});
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it("returns domain error when combatant has no creature link", () => {
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const enc = createEncounter([]);
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if (isDomainError(enc)) throw new Error("Setup failed");
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const store1 = stubEncounterStore(enc);
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addCombatantUseCase(store1, combatantId("Fighter"), "Fighter");
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const store = stubEncounterStore(requireSaved(store1.saved));
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const result = rollInitiativeUseCase(
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store,
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combatantId("Fighter"),
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10,
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() => undefined,
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);
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expectError(result);
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expect(result.code).toBe("no-creature-link");
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expect(store.saved).toBeNull();
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});
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it("returns domain error when creature not found in getter", () => {
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const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
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const store = stubEncounterStore(enc);
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const result = rollInitiativeUseCase(
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store,
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combatantId("Goblin"),
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10,
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() => undefined,
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);
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expectError(result);
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expect(result.code).toBe("creature-not-found");
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expect(store.saved).toBeNull();
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});
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it("calculates initiative from creature and saves", () => {
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const creature = makeCreature();
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const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
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const store = stubEncounterStore(enc);
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// Dex 14 -> modifier +2, CR 1/4 -> PB 2, initiativeProficiency 0
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// So initiative modifier = 2 + 0*2 = 2
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// Roll 10 + modifier 2 = 12
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const result = rollInitiativeUseCase(
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store,
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combatantId("Goblin"),
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10,
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(id) => (id === GOBLIN_ID ? creature : undefined),
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);
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expect(isDomainError(result)).toBe(false);
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expect(requireSaved(store.saved).combatants[0].initiative).toBe(12);
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});
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it("applies initiative proficiency bonus correctly", () => {
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// CR 5 -> PB 3, dex 16 -> mod +3, initiativeProficiency 1
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// modifier = 3 + 1*3 = 6, roll 8 + 6 = 14
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const creature = makeCreature({
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abilities: {
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str: 10,
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dex: 16,
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con: 10,
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int: 10,
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wis: 10,
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cha: 10,
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},
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cr: "5",
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initiativeProficiency: 1,
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});
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const enc = encounterWithCreatureLink("Monster", GOBLIN_ID);
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const store = stubEncounterStore(enc);
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const result = rollInitiativeUseCase(
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store,
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combatantId("Monster"),
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8,
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(id) => (id === GOBLIN_ID ? creature : undefined),
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);
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expect(isDomainError(result)).toBe(false);
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expect(requireSaved(store.saved).combatants[0].initiative).toBe(14);
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});
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});
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388
packages/application/src/__tests__/use-cases.test.ts
Normal file
388
packages/application/src/__tests__/use-cases.test.ts
Normal file
@@ -0,0 +1,388 @@
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import {
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type ConditionId,
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combatantId,
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createEncounter,
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isDomainError,
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playerCharacterId,
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} from "@initiative/domain";
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import { describe, expect, it } from "vitest";
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import { addCombatantUseCase } from "../add-combatant-use-case.js";
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import { adjustHpUseCase } from "../adjust-hp-use-case.js";
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import { advanceTurnUseCase } from "../advance-turn-use-case.js";
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import { clearEncounterUseCase } from "../clear-encounter-use-case.js";
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import { createPlayerCharacterUseCase } from "../create-player-character-use-case.js";
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import { deletePlayerCharacterUseCase } from "../delete-player-character-use-case.js";
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import { editCombatantUseCase } from "../edit-combatant-use-case.js";
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import { editPlayerCharacterUseCase } from "../edit-player-character-use-case.js";
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import { removeCombatantUseCase } from "../remove-combatant-use-case.js";
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import { retreatTurnUseCase } from "../retreat-turn-use-case.js";
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import { setAcUseCase } from "../set-ac-use-case.js";
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import { setHpUseCase } from "../set-hp-use-case.js";
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import { setInitiativeUseCase } from "../set-initiative-use-case.js";
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import { toggleConcentrationUseCase } from "../toggle-concentration-use-case.js";
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import { toggleConditionUseCase } from "../toggle-condition-use-case.js";
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import {
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requireSaved,
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stubEncounterStore,
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stubPlayerCharacterStore,
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} from "./helpers.js";
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const ID_A = combatantId("a");
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function emptyEncounter() {
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const result = createEncounter([]);
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if (isDomainError(result)) throw new Error("Test setup failed");
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return result;
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}
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function encounterWith(...names: string[]) {
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let enc = emptyEncounter();
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for (const name of names) {
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const id = combatantId(name);
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const store = stubEncounterStore(enc);
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const result = addCombatantUseCase(store, id, name);
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if (isDomainError(result)) throw new Error(`Setup failed: ${name}`);
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enc = requireSaved(store.saved);
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}
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return enc;
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}
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function encounterWithHp(name: string, maxHp: number) {
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const enc = encounterWith(name);
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const store = stubEncounterStore(enc);
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const id = combatantId(name);
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setHpUseCase(store, id, maxHp);
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return requireSaved(store.saved);
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}
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function createPc(name: string) {
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const store = stubPlayerCharacterStore([]);
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const id = playerCharacterId("pc-1");
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createPlayerCharacterUseCase(store, id, name, 15, 40, undefined, undefined);
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return { id, characters: requireSaved(store.saved) };
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}
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describe("addCombatantUseCase", () => {
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it("adds a combatant and saves", () => {
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const store = stubEncounterStore(emptyEncounter());
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const result = addCombatantUseCase(store, ID_A, "Goblin");
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expect(isDomainError(result)).toBe(false);
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const saved = requireSaved(store.saved);
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expect(saved.combatants).toHaveLength(1);
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expect(saved.combatants[0].name).toBe("Goblin");
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});
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|
||||
it("returns domain error for empty name", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = addCombatantUseCase(store, ID_A, "");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("adjustHpUseCase", () => {
|
||||
it("adjusts HP and saves", () => {
|
||||
const enc = encounterWithHp("Goblin", 10);
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = adjustHpUseCase(store, combatantId("Goblin"), -3);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants[0].currentHp).toBe(7);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = adjustHpUseCase(store, ID_A, -5);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("advanceTurnUseCase", () => {
|
||||
it("advances turn and saves", () => {
|
||||
const enc = encounterWith("A", "B");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = advanceTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.activeIndex).toBe(1);
|
||||
});
|
||||
|
||||
it("returns domain error on empty encounter", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = advanceTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("clearEncounterUseCase", () => {
|
||||
it("clears encounter and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = clearEncounterUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants).toHaveLength(0);
|
||||
});
|
||||
});
|
||||
|
||||
describe("editCombatantUseCase", () => {
|
||||
it("edits combatant name and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = editCombatantUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
"Hobgoblin",
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants[0].name).toBe("Hobgoblin");
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = editCombatantUseCase(store, ID_A, "X");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("removeCombatantUseCase", () => {
|
||||
it("removes combatant and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = removeCombatantUseCase(store, combatantId("Goblin"));
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants).toHaveLength(0);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = removeCombatantUseCase(store, ID_A);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("retreatTurnUseCase", () => {
|
||||
it("retreats turn and saves", () => {
|
||||
const enc = encounterWith("A", "B");
|
||||
const store1 = stubEncounterStore(enc);
|
||||
advanceTurnUseCase(store1);
|
||||
const store = stubEncounterStore(requireSaved(store1.saved));
|
||||
const result = retreatTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(store.saved).not.toBeNull();
|
||||
});
|
||||
|
||||
it("returns domain error on empty encounter", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = retreatTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("setAcUseCase", () => {
|
||||
it("sets AC and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = setAcUseCase(store, combatantId("Goblin"), 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].ac).toBe(15);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = setAcUseCase(store, ID_A, 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("setHpUseCase", () => {
|
||||
it("sets max HP and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = setHpUseCase(store, combatantId("Goblin"), 20);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].maxHp).toBe(20);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = setHpUseCase(store, ID_A, 20);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("setInitiativeUseCase", () => {
|
||||
it("sets initiative and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = setInitiativeUseCase(store, combatantId("Goblin"), 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(15);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = setInitiativeUseCase(store, ID_A, 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("toggleConcentrationUseCase", () => {
|
||||
it("toggles concentration and saves", () => {
|
||||
const enc = encounterWith("Wizard");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = toggleConcentrationUseCase(store, combatantId("Wizard"));
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].isConcentrating).toBe(true);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = toggleConcentrationUseCase(store, ID_A);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("toggleConditionUseCase", () => {
|
||||
it("toggles condition and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = toggleConditionUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
"blinded" as ConditionId,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].conditions).toContain(
|
||||
"blinded",
|
||||
);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = toggleConditionUseCase(
|
||||
store,
|
||||
ID_A,
|
||||
"blinded" as ConditionId,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("createPlayerCharacterUseCase", () => {
|
||||
it("creates a player character and saves", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const id = playerCharacterId("pc-1");
|
||||
const result = createPlayerCharacterUseCase(
|
||||
store,
|
||||
id,
|
||||
"Gandalf",
|
||||
15,
|
||||
40,
|
||||
undefined,
|
||||
undefined,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved)).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("returns domain error for invalid input", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const id = playerCharacterId("pc-1");
|
||||
const result = createPlayerCharacterUseCase(
|
||||
store,
|
||||
id,
|
||||
"",
|
||||
15,
|
||||
40,
|
||||
undefined,
|
||||
undefined,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("deletePlayerCharacterUseCase", () => {
|
||||
it("deletes a player character and saves", () => {
|
||||
const { id, characters } = createPc("Gandalf");
|
||||
const store = stubPlayerCharacterStore(characters);
|
||||
const result = deletePlayerCharacterUseCase(store, id);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved)).toHaveLength(0);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown character", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const result = deletePlayerCharacterUseCase(
|
||||
store,
|
||||
playerCharacterId("unknown"),
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("editPlayerCharacterUseCase", () => {
|
||||
it("edits a player character and saves", () => {
|
||||
const { id, characters } = createPc("Gandalf");
|
||||
const store = stubPlayerCharacterStore(characters);
|
||||
const result = editPlayerCharacterUseCase(store, id, {
|
||||
name: "Gandalf the White",
|
||||
});
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved)[0].name).toBe("Gandalf the White");
|
||||
});
|
||||
|
||||
it("returns domain error for unknown character", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const result = editPlayerCharacterUseCase(
|
||||
store,
|
||||
playerCharacterId("unknown"),
|
||||
{ name: "X" },
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user