Add advantage/disadvantage rolling for initiative
Right-click or long-press the d20 button (per-combatant or Roll All) to open a context menu with Advantage and Disadvantage options. Normal left-click behavior is unchanged. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -7,6 +7,7 @@ import {
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type Creature,
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type CreatureId,
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isDomainError,
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type RollMode,
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} from "@initiative/domain";
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import {
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useCallback,
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@@ -147,12 +148,15 @@ export function App() {
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);
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const handleRollInitiative = useCallback(
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(id: CombatantId) => {
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(id: CombatantId, mode: RollMode = "normal") => {
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const diceRolls: [number, ...number[]] =
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mode === "normal" ? [rollDice()] : [rollDice(), rollDice()];
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const result = rollInitiativeUseCase(
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makeStore(),
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id,
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rollDice(),
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diceRolls,
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getCreature,
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mode,
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);
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if (isDomainError(result)) {
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setRollSingleSkipped(true);
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@@ -165,12 +169,20 @@ export function App() {
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[makeStore, getCreature, encounter.combatants, sidePanel.showCreature],
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);
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const handleRollAllInitiative = useCallback(() => {
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const result = rollAllInitiativeUseCase(makeStore(), rollDice, getCreature);
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if (!isDomainError(result) && result.skippedNoSource > 0) {
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setRollSkippedCount(result.skippedNoSource);
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}
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}, [makeStore, getCreature]);
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const handleRollAllInitiative = useCallback(
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(mode: RollMode = "normal") => {
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const result = rollAllInitiativeUseCase(
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makeStore(),
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rollDice,
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getCreature,
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mode,
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);
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if (!isDomainError(result) && result.skippedNoSource > 0) {
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setRollSkippedCount(result.skippedNoSource);
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}
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},
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[makeStore, getCreature],
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);
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const handleViewStatBlock = useCallback(
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(result: SearchResult) => {
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