Implement the 016-combatant-ac feature that adds an optional Armor Class field to combatants with shield icon display and inline editing in the encounter tracker

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-06 10:41:56 +01:00
parent 2793a66672
commit 78c6591973
20 changed files with 914 additions and 4 deletions

View File

@@ -206,6 +206,63 @@ describe("loadEncounter", () => {
expect(loadEncounter()).toBeNull();
});
it("round-trip preserves combatant AC value", () => {
const result = createEncounter(
[{ id: combatantId("1"), name: "Aria", ac: 18 }],
0,
1,
);
if (isDomainError(result)) throw new Error("unreachable");
saveEncounter(result);
const loaded = loadEncounter();
expect(loaded?.combatants[0].ac).toBe(18);
});
it("round-trip preserves combatant without AC", () => {
const result = createEncounter(
[{ id: combatantId("1"), name: "Aria" }],
0,
1,
);
if (isDomainError(result)) throw new Error("unreachable");
saveEncounter(result);
const loaded = loadEncounter();
expect(loaded?.combatants[0].ac).toBeUndefined();
});
it("discards invalid AC values during rehydration", () => {
localStorage.setItem(
STORAGE_KEY,
JSON.stringify({
combatants: [
{ id: "1", name: "Neg", ac: -1 },
{ id: "2", name: "Float", ac: 3.5 },
{ id: "3", name: "Str", ac: "high" },
],
activeIndex: 0,
roundNumber: 1,
}),
);
const loaded = loadEncounter();
expect(loaded).not.toBeNull();
expect(loaded?.combatants[0].ac).toBeUndefined();
expect(loaded?.combatants[1].ac).toBeUndefined();
expect(loaded?.combatants[2].ac).toBeUndefined();
});
it("preserves AC of 0 during rehydration", () => {
localStorage.setItem(
STORAGE_KEY,
JSON.stringify({
combatants: [{ id: "1", name: "Aria", ac: 0 }],
activeIndex: 0,
roundNumber: 1,
}),
);
const loaded = loadEncounter();
expect(loaded?.combatants[0].ac).toBe(0);
});
it("saving after modifications persists the latest state", () => {
const encounter = makeEncounter();
saveEncounter(encounter);