Implement the 012-turn-navigation feature that adds a RetreatTurn domain operation and relocates turn controls to a navigation bar at the top of the encounter tracker
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
184
packages/domain/src/__tests__/retreat-turn.test.ts
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184
packages/domain/src/__tests__/retreat-turn.test.ts
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import { describe, expect, it } from "vitest";
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import type { DomainEvent } from "../events.js";
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import { retreatTurn } from "../retreat-turn.js";
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import {
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type Combatant,
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combatantId,
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createEncounter,
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type Encounter,
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isDomainError,
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} from "../types.js";
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// --- Helpers ---
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function makeCombatant(name: string): Combatant {
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return { id: combatantId(name), name };
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}
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const A = makeCombatant("A");
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const B = makeCombatant("B");
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const C = makeCombatant("C");
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function encounter(
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combatants: Combatant[],
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activeIndex: number,
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roundNumber: number,
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): Encounter {
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const result = createEncounter(combatants, activeIndex, roundNumber);
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if (isDomainError(result)) {
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throw new Error(`Test setup failed: ${result.message}`);
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}
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return result;
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}
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function successResult(enc: Encounter) {
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const result = retreatTurn(enc);
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if (isDomainError(result)) {
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throw new Error(`Expected success, got error: ${result.message}`);
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}
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return result;
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}
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// --- Acceptance Scenarios ---
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describe("retreatTurn", () => {
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describe("acceptance scenarios", () => {
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it("scenario 1: mid-round retreat — retreats from second to first combatant", () => {
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const enc = encounter([A, B, C], 1, 1);
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const { encounter: next, events } = successResult(enc);
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expect(next.activeIndex).toBe(0);
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expect(next.roundNumber).toBe(1);
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expect(events).toEqual([
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{
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type: "TurnRetreated",
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previousCombatantId: combatantId("B"),
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newCombatantId: combatantId("A"),
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roundNumber: 1,
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},
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]);
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});
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it("scenario 2: round-boundary retreat — wraps from first combatant to last, decrements round", () => {
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const enc = encounter([A, B, C], 0, 2);
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const { encounter: next, events } = successResult(enc);
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expect(next.activeIndex).toBe(2);
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expect(next.roundNumber).toBe(1);
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expect(events).toEqual([
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{
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type: "TurnRetreated",
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previousCombatantId: combatantId("A"),
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newCombatantId: combatantId("C"),
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roundNumber: 1,
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},
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{
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type: "RoundRetreated",
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newRoundNumber: 1,
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},
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]);
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});
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it("scenario 3: start-of-encounter error — cannot retreat at round 1 index 0", () => {
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const enc = encounter([A, B, C], 0, 1);
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const result = retreatTurn(enc);
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expect(isDomainError(result)).toBe(true);
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if (isDomainError(result)) {
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expect(result.code).toBe("no-previous-turn");
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}
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});
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it("scenario 4: single-combatant retreat — wraps to same combatant, decrements round", () => {
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const enc = encounter([A], 0, 2);
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const { encounter: next, events } = successResult(enc);
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expect(next.activeIndex).toBe(0);
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expect(next.roundNumber).toBe(1);
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expect(events).toEqual([
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{
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type: "TurnRetreated",
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previousCombatantId: combatantId("A"),
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newCombatantId: combatantId("A"),
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roundNumber: 1,
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},
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{
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type: "RoundRetreated",
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newRoundNumber: 1,
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},
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]);
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});
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it("scenario 5: empty-encounter error", () => {
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const enc: Encounter = {
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combatants: [],
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activeIndex: 0,
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roundNumber: 1,
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};
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const result = retreatTurn(enc);
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expect(isDomainError(result)).toBe(true);
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if (isDomainError(result)) {
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expect(result.code).toBe("invalid-encounter");
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}
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});
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});
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describe("invariants", () => {
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it("determinism — same input produces same output", () => {
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const enc = encounter([A, B, C], 1, 3);
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const result1 = retreatTurn(enc);
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const result2 = retreatTurn(enc);
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expect(result1).toEqual(result2);
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});
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it("activeIndex always in bounds after retreat", () => {
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const combatants = [A, B, C];
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// Start at round 4 so we can retreat many times
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let enc = encounter(combatants, 2, 4);
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for (let i = 0; i < 9; i++) {
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const result = successResult(enc);
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expect(result.encounter.activeIndex).toBeGreaterThanOrEqual(0);
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expect(result.encounter.activeIndex).toBeLessThan(combatants.length);
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enc = result.encounter;
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}
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});
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it("roundNumber never goes below 1", () => {
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let enc = encounter([A, B, C], 2, 2);
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// Retreat through rounds — should stop at round 1 index 0
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while (!(enc.roundNumber === 1 && enc.activeIndex === 0)) {
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const result = successResult(enc);
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expect(result.encounter.roundNumber).toBeGreaterThanOrEqual(1);
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enc = result.encounter;
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}
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});
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it("every success emits at least TurnRetreated", () => {
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const scenarios: Encounter[] = [
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encounter([A, B, C], 1, 1),
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encounter([A, B, C], 0, 2),
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encounter([A], 0, 2),
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];
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for (const enc of scenarios) {
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const result = successResult(enc);
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const hasTurnRetreated = result.events.some(
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(e: DomainEvent) => e.type === "TurnRetreated",
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);
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expect(hasTurnRetreated).toBe(true);
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}
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});
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it("event ordering: on wrap, events are [TurnRetreated, RoundRetreated]", () => {
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const enc = encounter([A, B, C], 0, 2);
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const { events } = successResult(enc);
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expect(events).toHaveLength(2);
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expect(events[0].type).toBe("TurnRetreated");
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expect(events[1].type).toBe("RoundRetreated");
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});
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});
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});
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