Refactor App.tsx from god component to context-based architecture
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -3,21 +3,59 @@ import "@testing-library/jest-dom/vitest";
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import { cleanup, render, screen } from "@testing-library/react";
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import userEvent from "@testing-library/user-event";
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import { afterEach, describe, expect, it, vi } from "vitest";
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import { ActionBar } from "../action-bar";
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import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
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import { AllProviders } from "../../__tests__/test-providers.js";
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import { ActionBar } from "../action-bar.js";
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// Mock persistence — no localStorage interaction
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vi.mock("../../persistence/encounter-storage.js", () => ({
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loadEncounter: () => null,
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saveEncounter: () => {},
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}));
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vi.mock("../../persistence/player-character-storage.js", () => ({
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loadPlayerCharacters: () => [],
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savePlayerCharacters: () => {},
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}));
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// Mock bestiary — no IndexedDB or JSON index
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vi.mock("../../adapters/bestiary-cache.js", () => ({
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loadAllCachedCreatures: () => Promise.resolve(new Map()),
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isSourceCached: () => Promise.resolve(false),
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cacheSource: () => Promise.resolve(),
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getCachedSources: () => Promise.resolve([]),
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clearSource: () => Promise.resolve(),
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clearAll: () => Promise.resolve(),
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}));
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vi.mock("../../adapters/bestiary-index-adapter.js", () => ({
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loadBestiaryIndex: () => ({ sources: {}, creatures: [] }),
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getAllSourceCodes: () => [],
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getDefaultFetchUrl: () => "",
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getSourceDisplayName: (code: string) => code,
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}));
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// DOM API stubs — jsdom doesn't implement these
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beforeAll(() => {
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Object.defineProperty(globalThis, "matchMedia", {
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writable: true,
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value: vi.fn().mockImplementation((query: string) => ({
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matches: false,
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media: query,
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onchange: null,
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addListener: vi.fn(),
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removeListener: vi.fn(),
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addEventListener: vi.fn(),
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removeEventListener: vi.fn(),
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dispatchEvent: vi.fn(),
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})),
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});
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});
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afterEach(cleanup);
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const defaultProps = {
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onAddCombatant: vi.fn(),
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onAddFromBestiary: vi.fn(),
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bestiarySearch: () => [],
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bestiaryLoaded: false,
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};
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function renderBar(overrides: Partial<Parameters<typeof ActionBar>[0]> = {}) {
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const props = { ...defaultProps, ...overrides };
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return render(<ActionBar {...props} />);
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function renderBar(props: Partial<Parameters<typeof ActionBar>[0]> = {}) {
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return render(<ActionBar {...props} />, { wrapper: AllProviders });
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}
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describe("ActionBar", () => {
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@@ -26,26 +64,26 @@ describe("ActionBar", () => {
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expect(screen.getByPlaceholderText("+ Add combatants")).toBeInTheDocument();
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});
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it("submitting with a name calls onAddCombatant", async () => {
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it("submitting with a name adds a combatant", async () => {
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const user = userEvent.setup();
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const onAddCombatant = vi.fn();
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renderBar({ onAddCombatant });
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renderBar();
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const input = screen.getByPlaceholderText("+ Add combatants");
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await user.type(input, "Goblin");
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// The Add button appears when name >= 2 chars and no suggestions
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const addButton = screen.getByRole("button", { name: "Add" });
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await user.click(addButton);
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expect(onAddCombatant).toHaveBeenCalledWith("Goblin", undefined);
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// Input is cleared after adding (context handles the state)
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expect(input).toHaveValue("");
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});
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it("submitting with empty name does nothing", async () => {
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const user = userEvent.setup();
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const onAddCombatant = vi.fn();
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renderBar({ onAddCombatant });
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renderBar();
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// Submit the form directly (Enter on empty input)
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const input = screen.getByPlaceholderText("+ Add combatants");
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await user.type(input, "{Enter}");
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expect(onAddCombatant).not.toHaveBeenCalled();
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// Input stays empty, no error
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expect(input).toHaveValue("");
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});
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it("shows custom fields (Init, AC, MaxHP) when name >= 2 chars and no bestiary suggestions", async () => {
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@@ -66,23 +104,18 @@ describe("ActionBar", () => {
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expect(screen.getByRole("button", { name: "Add" })).toBeInTheDocument();
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});
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it("shows roll all initiative button when showRollAllInitiative is true", () => {
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const onRollAllInitiative = vi.fn();
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renderBar({ showRollAllInitiative: true, onRollAllInitiative });
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it("does not show roll all initiative button when no creature combatants", () => {
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renderBar();
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expect(
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screen.getByRole("button", { name: "Roll all initiative" }),
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).toBeInTheDocument();
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screen.queryByRole("button", { name: "Roll all initiative" }),
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).not.toBeInTheDocument();
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});
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it("roll all initiative button is disabled when rollAllInitiativeDisabled is true", () => {
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const onRollAllInitiative = vi.fn();
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renderBar({
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showRollAllInitiative: true,
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onRollAllInitiative,
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rollAllInitiativeDisabled: true,
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});
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it("shows overflow menu items", () => {
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renderBar({ onManagePlayers: vi.fn() });
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// The overflow menu should be present (it contains Player Characters etc.)
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expect(
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screen.getByRole("button", { name: "Roll all initiative" }),
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).toBeDisabled();
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screen.getByRole("button", { name: "More actions" }),
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).toBeInTheDocument();
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});
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});
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@@ -1,33 +1,65 @@
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// @vitest-environment jsdom
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import "@testing-library/jest-dom/vitest";
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import { combatantId } from "@initiative/domain";
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import { type CreatureId, combatantId } from "@initiative/domain";
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import { cleanup, render, screen } from "@testing-library/react";
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import userEvent from "@testing-library/user-event";
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import { afterEach, describe, expect, it, vi } from "vitest";
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import { CombatantRow } from "../combatant-row";
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import { PLAYER_COLOR_HEX } from "../player-icon-map";
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import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
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import { AllProviders } from "../../__tests__/test-providers.js";
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import { CombatantRow } from "../combatant-row.js";
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import { PLAYER_COLOR_HEX } from "../player-icon-map.js";
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// Mock persistence — no localStorage interaction
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vi.mock("../../persistence/encounter-storage.js", () => ({
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loadEncounter: () => null,
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saveEncounter: () => {},
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}));
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vi.mock("../../persistence/player-character-storage.js", () => ({
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loadPlayerCharacters: () => [],
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savePlayerCharacters: () => {},
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}));
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// Mock bestiary — no IndexedDB or JSON index
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vi.mock("../../adapters/bestiary-cache.js", () => ({
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loadAllCachedCreatures: () => Promise.resolve(new Map()),
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isSourceCached: () => Promise.resolve(false),
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cacheSource: () => Promise.resolve(),
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getCachedSources: () => Promise.resolve([]),
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clearSource: () => Promise.resolve(),
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clearAll: () => Promise.resolve(),
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}));
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vi.mock("../../adapters/bestiary-index-adapter.js", () => ({
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loadBestiaryIndex: () => ({ sources: {}, creatures: [] }),
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getAllSourceCodes: () => [],
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getDefaultFetchUrl: () => "",
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getSourceDisplayName: (code: string) => code,
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}));
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// DOM API stubs
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beforeAll(() => {
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Object.defineProperty(globalThis, "matchMedia", {
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writable: true,
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value: vi.fn().mockImplementation((query: string) => ({
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matches: false,
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media: query,
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onchange: null,
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addListener: vi.fn(),
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removeListener: vi.fn(),
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addEventListener: vi.fn(),
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removeEventListener: vi.fn(),
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dispatchEvent: vi.fn(),
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})),
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});
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});
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afterEach(cleanup);
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const defaultProps = {
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onRename: vi.fn(),
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onSetInitiative: vi.fn(),
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onRemove: vi.fn(),
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onSetHp: vi.fn(),
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onAdjustHp: vi.fn(),
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onSetAc: vi.fn(),
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onToggleCondition: vi.fn(),
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onToggleConcentration: vi.fn(),
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};
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function renderRow(
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overrides: Partial<{
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combatant: Parameters<typeof CombatantRow>[0]["combatant"];
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isActive: boolean;
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onRollInitiative: (id: ReturnType<typeof combatantId>) => void;
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onRemove: (id: ReturnType<typeof combatantId>) => void;
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onShowStatBlock: () => void;
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}> = {},
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) {
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const combatant = overrides.combatant ?? {
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@@ -38,15 +70,13 @@ function renderRow(
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currentHp: 10,
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ac: 13,
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};
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const props = {
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...defaultProps,
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combatant,
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isActive: overrides.isActive ?? false,
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onRollInitiative: overrides.onRollInitiative,
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onShowStatBlock: overrides.onShowStatBlock,
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onRemove: overrides.onRemove ?? defaultProps.onRemove,
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};
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return render(<CombatantRow {...props} />);
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return render(
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<CombatantRow
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combatant={combatant}
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isActive={overrides.isActive ?? false}
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/>,
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{ wrapper: AllProviders },
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);
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}
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describe("CombatantRow", () => {
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@@ -132,10 +162,9 @@ describe("CombatantRow", () => {
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expect(svgIcon).toHaveStyle({ color: PLAYER_COLOR_HEX.red });
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});
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it("remove button calls onRemove after confirmation", async () => {
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it("remove button removes after confirmation", async () => {
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const user = userEvent.setup();
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const onRemove = vi.fn();
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renderRow({ onRemove });
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renderRow();
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const removeBtn = screen.getByRole("button", {
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name: "Remove combatant",
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});
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@@ -146,16 +175,19 @@ describe("CombatantRow", () => {
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name: "Confirm remove combatant",
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});
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await user.click(confirmBtn);
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expect(onRemove).toHaveBeenCalledWith(combatantId("1"));
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// After confirming, the button returns to its initial state
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expect(
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screen.queryByRole("button", { name: "Confirm remove combatant" }),
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).not.toBeInTheDocument();
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});
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it("shows d20 roll button when initiative is undefined and onRollInitiative is provided", () => {
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it("shows d20 roll button when initiative is undefined and combatant has creatureId", () => {
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renderRow({
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combatant: {
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id: combatantId("1"),
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name: "Goblin",
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creatureId: "srd:goblin" as CreatureId,
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},
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onRollInitiative: vi.fn(),
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});
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expect(
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screen.getByRole("button", { name: "Roll initiative" }),
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@@ -11,28 +11,51 @@ vi.mock("../../adapters/bestiary-cache.js", () => ({
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clearAll: vi.fn(),
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}));
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// Mock the context module
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vi.mock("../../contexts/bestiary-context.js", () => ({
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useBestiaryContext: vi.fn(),
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}));
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import * as bestiaryCache from "../../adapters/bestiary-cache.js";
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import { SourceManager } from "../source-manager";
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import { useBestiaryContext } from "../../contexts/bestiary-context.js";
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import { SourceManager } from "../source-manager.js";
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const mockGetCachedSources = vi.mocked(bestiaryCache.getCachedSources);
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const mockClearSource = vi.mocked(bestiaryCache.clearSource);
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const mockClearAll = vi.mocked(bestiaryCache.clearAll);
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const mockUseBestiaryContext = vi.mocked(useBestiaryContext);
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afterEach(() => {
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cleanup();
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vi.clearAllMocks();
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});
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function setupMockContext() {
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const refreshCache = vi.fn().mockResolvedValue(undefined);
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mockUseBestiaryContext.mockReturnValue({
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refreshCache,
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search: vi.fn().mockReturnValue([]),
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getCreature: vi.fn(),
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isLoaded: true,
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isSourceCached: vi.fn().mockResolvedValue(false),
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fetchAndCacheSource: vi.fn(),
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uploadAndCacheSource: vi.fn(),
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} as ReturnType<typeof useBestiaryContext>);
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return { refreshCache };
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}
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describe("SourceManager", () => {
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it("shows 'No cached sources' empty state when no sources", async () => {
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setupMockContext();
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mockGetCachedSources.mockResolvedValue([]);
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render(<SourceManager onCacheCleared={vi.fn()} />);
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render(<SourceManager />);
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await waitFor(() => {
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expect(screen.getByText("No cached sources")).toBeInTheDocument();
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});
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});
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it("lists cached sources with display name and creature count", async () => {
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setupMockContext();
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mockGetCachedSources.mockResolvedValue([
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{
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sourceCode: "mm",
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@@ -47,7 +70,7 @@ describe("SourceManager", () => {
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cachedAt: Date.now(),
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},
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]);
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render(<SourceManager onCacheCleared={vi.fn()} />);
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render(<SourceManager />);
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await waitFor(() => {
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expect(screen.getByText("Monster Manual")).toBeInTheDocument();
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});
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@@ -56,9 +79,9 @@ describe("SourceManager", () => {
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expect(screen.getByText("100 creatures")).toBeInTheDocument();
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});
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it("Clear All button calls cache clear and onCacheCleared", async () => {
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it("Clear All button calls cache clear and refreshCache", async () => {
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const user = userEvent.setup();
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const onCacheCleared = vi.fn();
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const { refreshCache } = setupMockContext();
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mockGetCachedSources
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.mockResolvedValueOnce([
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{
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@@ -70,7 +93,7 @@ describe("SourceManager", () => {
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])
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.mockResolvedValue([]);
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mockClearAll.mockResolvedValue(undefined);
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render(<SourceManager onCacheCleared={onCacheCleared} />);
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render(<SourceManager />);
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await waitFor(() => {
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expect(screen.getByText("Monster Manual")).toBeInTheDocument();
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@@ -80,12 +103,12 @@ describe("SourceManager", () => {
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await waitFor(() => {
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expect(mockClearAll).toHaveBeenCalled();
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});
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expect(onCacheCleared).toHaveBeenCalled();
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expect(refreshCache).toHaveBeenCalled();
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});
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it("individual source delete button calls clear for that source", async () => {
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const user = userEvent.setup();
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const onCacheCleared = vi.fn();
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const { refreshCache } = setupMockContext();
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mockGetCachedSources
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.mockResolvedValueOnce([
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{
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@@ -111,7 +134,7 @@ describe("SourceManager", () => {
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]);
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mockClearSource.mockResolvedValue(undefined);
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render(<SourceManager onCacheCleared={onCacheCleared} />);
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render(<SourceManager />);
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await waitFor(() => {
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expect(screen.getByText("Monster Manual")).toBeInTheDocument();
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});
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@@ -122,6 +145,6 @@ describe("SourceManager", () => {
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await waitFor(() => {
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expect(mockClearSource).toHaveBeenCalledWith("mm");
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});
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expect(onCacheCleared).toHaveBeenCalled();
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expect(refreshCache).toHaveBeenCalled();
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});
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});
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@@ -5,11 +5,23 @@ import type { Encounter } from "@initiative/domain";
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import { combatantId } from "@initiative/domain";
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import { cleanup, render, screen } from "@testing-library/react";
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import { afterEach, describe, expect, it, vi } from "vitest";
|
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import { TurnNavigation } from "../turn-navigation";
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afterEach(cleanup);
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// Mock the context module
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vi.mock("../../contexts/encounter-context.js", () => ({
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useEncounterContext: vi.fn(),
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}));
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function renderNav(overrides: Partial<Encounter> = {}) {
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import { useEncounterContext } from "../../contexts/encounter-context.js";
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import { TurnNavigation } from "../turn-navigation.js";
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const mockUseEncounterContext = vi.mocked(useEncounterContext);
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afterEach(() => {
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cleanup();
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vi.clearAllMocks();
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});
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function mockContext(overrides: Partial<Encounter> = {}) {
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const encounter: Encounter = {
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combatants: [
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{ id: combatantId("1"), name: "Goblin" },
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@@ -20,14 +32,38 @@ function renderNav(overrides: Partial<Encounter> = {}) {
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...overrides,
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};
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return render(
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<TurnNavigation
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encounter={encounter}
|
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onAdvanceTurn={vi.fn()}
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onRetreatTurn={vi.fn()}
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onClearEncounter={vi.fn()}
|
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/>,
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const value = {
|
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encounter,
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advanceTurn: vi.fn(),
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retreatTurn: vi.fn(),
|
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clearEncounter: vi.fn(),
|
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isEmpty: encounter.combatants.length === 0,
|
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hasCreatureCombatants: false,
|
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canRollAllInitiative: false,
|
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addCombatant: vi.fn(),
|
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removeCombatant: vi.fn(),
|
||||
editCombatant: vi.fn(),
|
||||
setInitiative: vi.fn(),
|
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setHp: vi.fn(),
|
||||
adjustHp: vi.fn(),
|
||||
setAc: vi.fn(),
|
||||
toggleCondition: vi.fn(),
|
||||
toggleConcentration: vi.fn(),
|
||||
addFromBestiary: vi.fn(),
|
||||
addFromPlayerCharacter: vi.fn(),
|
||||
makeStore: vi.fn(),
|
||||
events: [],
|
||||
};
|
||||
|
||||
mockUseEncounterContext.mockReturnValue(
|
||||
value as ReturnType<typeof useEncounterContext>,
|
||||
);
|
||||
return value;
|
||||
}
|
||||
|
||||
function renderNav(overrides: Partial<Encounter> = {}) {
|
||||
mockContext(overrides);
|
||||
return render(<TurnNavigation />);
|
||||
}
|
||||
|
||||
describe("TurnNavigation", () => {
|
||||
@@ -49,7 +85,7 @@ describe("TurnNavigation", () => {
|
||||
|
||||
it("does not render an em dash between round and name", () => {
|
||||
const { container } = renderNav();
|
||||
expect(container.textContent).not.toContain("—");
|
||||
expect(container.textContent).not.toContain("\u2014");
|
||||
});
|
||||
|
||||
it("round badge and combatant name are siblings in the center area", () => {
|
||||
@@ -60,69 +96,27 @@ describe("TurnNavigation", () => {
|
||||
});
|
||||
|
||||
it("updates the round badge when round changes", () => {
|
||||
const { rerender } = render(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [{ id: combatantId("1"), name: "Goblin" }],
|
||||
activeIndex: 0,
|
||||
roundNumber: 2,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
mockContext({ roundNumber: 2 });
|
||||
const { rerender } = render(<TurnNavigation />);
|
||||
expect(screen.getByText("R2")).toBeInTheDocument();
|
||||
|
||||
rerender(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [{ id: combatantId("1"), name: "Goblin" }],
|
||||
activeIndex: 0,
|
||||
roundNumber: 3,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
mockContext({ roundNumber: 3 });
|
||||
rerender(<TurnNavigation />);
|
||||
expect(screen.getByText("R3")).toBeInTheDocument();
|
||||
expect(screen.queryByText("R2")).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("renders the next combatant name when turn advances", () => {
|
||||
const { rerender } = render(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [
|
||||
{ id: combatantId("1"), name: "Goblin" },
|
||||
{ id: combatantId("2"), name: "Conjurer" },
|
||||
],
|
||||
activeIndex: 0,
|
||||
roundNumber: 1,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
const combatants = [
|
||||
{ id: combatantId("1"), name: "Goblin" },
|
||||
{ id: combatantId("2"), name: "Conjurer" },
|
||||
];
|
||||
mockContext({ combatants, activeIndex: 0 });
|
||||
const { rerender } = render(<TurnNavigation />);
|
||||
expect(screen.getByText("Goblin")).toBeInTheDocument();
|
||||
|
||||
rerender(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [
|
||||
{ id: combatantId("1"), name: "Goblin" },
|
||||
{ id: combatantId("2"), name: "Conjurer" },
|
||||
],
|
||||
activeIndex: 1,
|
||||
roundNumber: 1,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
mockContext({ combatants, activeIndex: 1 });
|
||||
rerender(<TurnNavigation />);
|
||||
expect(screen.getByText("Conjurer")).toBeInTheDocument();
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user