Refactor App.tsx from god component to context-based architecture
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Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-03-19 14:19:58 +01:00
parent 6584d8d064
commit 86768842ff
35 changed files with 1065 additions and 795 deletions

View File

@@ -1,23 +1,27 @@
import {
type CombatantId,
type ConditionId,
type CreatureId,
deriveHpStatus,
type PlayerIcon,
type RollMode,
} from "@initiative/domain";
import { Book, BookOpen, Brain, X } from "lucide-react";
import { type Ref, useCallback, useEffect, useRef, useState } from "react";
import { useLongPress } from "../hooks/use-long-press";
import { cn } from "../lib/utils";
import { AcShield } from "./ac-shield";
import { ConditionPicker } from "./condition-picker";
import { ConditionTags } from "./condition-tags";
import { D20Icon } from "./d20-icon";
import { HpAdjustPopover } from "./hp-adjust-popover";
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
import { RollModeMenu } from "./roll-mode-menu";
import { ConfirmButton } from "./ui/confirm-button";
import { Input } from "./ui/input";
import { useEncounterContext } from "../contexts/encounter-context.js";
import { useInitiativeRollsContext } from "../contexts/initiative-rolls-context.js";
import { useSidePanelContext } from "../contexts/side-panel-context.js";
import { useLongPress } from "../hooks/use-long-press.js";
import { cn } from "../lib/utils.js";
import { AcShield } from "./ac-shield.js";
import { ConditionPicker } from "./condition-picker.js";
import { ConditionTags } from "./condition-tags.js";
import { D20Icon } from "./d20-icon.js";
import { HpAdjustPopover } from "./hp-adjust-popover.js";
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map.js";
import { RollModeMenu } from "./roll-mode-menu.js";
import { ConfirmButton } from "./ui/confirm-button.js";
import { Input } from "./ui/input.js";
interface Combatant {
readonly id: CombatantId;
@@ -30,22 +34,12 @@ interface Combatant {
readonly isConcentrating?: boolean;
readonly color?: string;
readonly icon?: string;
readonly creatureId?: CreatureId;
}
interface CombatantRowProps {
combatant: Combatant;
isActive: boolean;
onRename: (id: CombatantId, newName: string) => void;
onSetInitiative: (id: CombatantId, value: number | undefined) => void;
onRemove: (id: CombatantId) => void;
onSetHp: (id: CombatantId, maxHp: number | undefined) => void;
onAdjustHp: (id: CombatantId, delta: number) => void;
onSetAc: (id: CombatantId, value: number | undefined) => void;
onToggleCondition: (id: CombatantId, conditionId: ConditionId) => void;
onToggleConcentration: (id: CombatantId) => void;
onShowStatBlock?: () => void;
isStatBlockOpen?: boolean;
onRollInitiative?: (id: CombatantId, mode?: RollMode) => void;
}
function EditableName({
@@ -346,7 +340,7 @@ function InitiativeDisplay({
);
}
// Empty + bestiary creature d20 roll button
// Empty + bestiary creature -> d20 roll button
if (initiative === undefined && onRollInitiative) {
return (
<>
@@ -378,8 +372,8 @@ function InitiativeDisplay({
);
}
// Has value bold number, click to edit
// Empty + manual "--" placeholder, click to edit
// Has value -> bold number, click to edit
// Empty + manual -> "--" placeholder, click to edit
return (
<button
type="button"
@@ -423,18 +417,30 @@ export function CombatantRow({
ref,
combatant,
isActive,
onRename,
onSetInitiative,
onRemove,
onSetHp,
onAdjustHp,
onSetAc,
onToggleCondition,
onToggleConcentration,
onShowStatBlock,
isStatBlockOpen,
onRollInitiative,
}: CombatantRowProps & { ref?: Ref<HTMLDivElement> }) {
const {
editCombatant,
setInitiative,
removeCombatant,
setHp,
adjustHp,
setAc,
toggleCondition,
toggleConcentration,
} = useEncounterContext();
const { selectedCreatureId, showCreature } = useSidePanelContext();
const { handleRollInitiative } = useInitiativeRollsContext();
// Derive what was previously conditional props
const isStatBlockOpen = combatant.creatureId === selectedCreatureId;
const { creatureId } = combatant;
const onShowStatBlock = creatureId
? () => showCreature(creatureId)
: undefined;
const onRollInitiative = combatant.creatureId
? handleRollInitiative
: undefined;
const { id, name, initiative, maxHp, currentHp } = combatant;
const status = deriveHpStatus(currentHp, maxHp);
const dimmed = status === "unconscious";
@@ -484,7 +490,7 @@ export function CombatantRow({
{/* Concentration */}
<button
type="button"
onClick={() => onToggleConcentration(id)}
onClick={() => toggleConcentration(id)}
title="Concentrating"
aria-label="Toggle concentration"
className={cn(
@@ -500,7 +506,7 @@ export function CombatantRow({
initiative={initiative}
combatantId={id}
dimmed={dimmed}
onSetInitiative={onSetInitiative}
onSetInitiative={setInitiative}
onRollInitiative={onRollInitiative}
/>
@@ -541,18 +547,18 @@ export function CombatantRow({
<EditableName
name={name}
combatantId={id}
onRename={onRename}
onRename={editCombatant}
color={pcColor}
/>
<ConditionTags
conditions={combatant.conditions}
onRemove={(conditionId) => onToggleCondition(id, conditionId)}
onRemove={(conditionId) => toggleCondition(id, conditionId)}
onOpenPicker={() => setPickerOpen((prev) => !prev)}
/>
{!!pickerOpen && (
<ConditionPicker
activeConditions={combatant.conditions}
onToggle={(conditionId) => onToggleCondition(id, conditionId)}
onToggle={(conditionId) => toggleCondition(id, conditionId)}
onClose={() => setPickerOpen(false)}
/>
)}
@@ -560,7 +566,7 @@ export function CombatantRow({
{/* AC */}
<div className={cn(dimmed && "opacity-50")}>
<AcDisplay ac={combatant.ac} onCommit={(v) => onSetAc(id, v)} />
<AcDisplay ac={combatant.ac} onCommit={(v) => setAc(id, v)} />
</div>
{/* HP */}
@@ -568,7 +574,7 @@ export function CombatantRow({
<ClickableHp
currentHp={currentHp}
maxHp={maxHp}
onAdjust={(delta) => onAdjustHp(id, delta)}
onAdjust={(delta) => adjustHp(id, delta)}
dimmed={dimmed}
/>
{maxHp !== undefined && (
@@ -582,7 +588,7 @@ export function CombatantRow({
</span>
)}
<div className={cn(dimmed && "opacity-50")}>
<MaxHpDisplay maxHp={maxHp} onCommit={(v) => onSetHp(id, v)} />
<MaxHpDisplay maxHp={maxHp} onCommit={(v) => setHp(id, v)} />
</div>
</div>
@@ -590,7 +596,7 @@ export function CombatantRow({
<ConfirmButton
icon={<X size={16} />}
label="Remove combatant"
onConfirm={() => onRemove(id)}
onConfirm={() => removeCombatant(id)}
className="pointer-events-none pointer-coarse:pointer-events-auto h-7 w-7 text-muted-foreground opacity-0 pointer-coarse:opacity-100 transition-opacity focus:pointer-events-auto focus:opacity-100 group-hover:pointer-events-auto group-hover:opacity-100"
/>
</div>