Add player character management feature
Persistent player character templates (name, AC, HP, color, icon) with full CRUD, bestiary-style search to add PCs to encounters with pre-filled stats, and color/icon visual distinction in combatant rows. Also stops the stat block panel from auto-opening when adding a creature. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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specs/005-player-characters/checklists/requirements.md
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specs/005-player-characters/checklists/requirements.md
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# Specification Quality Checklist: Player Character Management
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**Purpose**: Validate specification completeness and quality before proceeding to planning
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**Created**: 2026-03-12
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**Feature**: [spec.md](../spec.md)
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## Content Quality
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- [x] No implementation details (languages, frameworks, APIs)
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- [x] Focused on user value and business needs
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- [x] Written for non-technical stakeholders
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- [x] All mandatory sections completed
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## Requirement Completeness
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- [x] No [NEEDS CLARIFICATION] markers remain
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- [x] Requirements are testable and unambiguous
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- [x] Success criteria are measurable
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- [x] Success criteria are technology-agnostic (no implementation details)
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- [x] All acceptance scenarios are defined
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- [x] Edge cases are identified
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- [x] Scope is clearly bounded
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- [x] Dependencies and assumptions identified
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## Feature Readiness
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- [x] All functional requirements have clear acceptance criteria
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- [x] User scenarios cover primary flows
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- [x] Feature meets measurable outcomes defined in Success Criteria
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- [x] No implementation details leak into specification
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## Notes
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- All items pass validation. Spec is ready for `/speckit.clarify` or `/speckit.plan`.
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