Add PF2e attack effects, ability frequency, and perception details

Show inline on-hit effects on attack lines (e.g., "plus Grab"), frequency
limits on abilities (e.g., "(1/day)"), and perception details text alongside
senses. Strip redundant frequency lines from Foundry descriptions.

Also add resilient PF2e source fetching: batched requests with retry,
graceful handling of ad-blocker-blocked creature files (partial success
with toast warning and re-fetch prompt for missing creatures).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Lukas
2026-04-10 23:37:03 +02:00
parent 1eaeecad32
commit c3707cf0b6
16 changed files with 488 additions and 55 deletions

View File

@@ -69,6 +69,18 @@ export function getCreaturePathsForSource(sourceCode: string): string[] {
return compact.creatures.filter((c) => c.s === sourceCode).map((c) => c.f);
}
export function getCreatureNamesByPaths(paths: string[]): Map<string, string> {
const compact = rawIndex as unknown as CompactIndex;
const pathSet = new Set(paths);
const result = new Map<string, string>();
for (const c of compact.creatures) {
if (pathSet.has(c.f)) {
result.set(c.f, c.n);
}
}
return result;
}
export function getPf2eSourceDisplayName(sourceCode: string): string {
const index = loadPf2eBestiaryIndex();
return index.sources[sourceCode] ?? sourceCode;