Add PF2e spell description popovers in stat blocks
Clicking a spell name in a PF2e creature's stat block now opens a popover (desktop) or bottom sheet (mobile) showing full spell details: description, traits, rank, range, target, area, duration, defense, action cost icons, and heightening rules. All data is sourced from the embedded Foundry VTT spell items already in the bestiary cache. - Add SpellReference type replacing bare string spell arrays - Extract full spell data in pf2e-bestiary-adapter (description, traits, traditions, range, target, area, duration, defense, action cost, heightening, overlays) - Strip inline heightening text from descriptions to avoid duplication - Bold save outcome labels (Critical Success/Failure) in descriptions - Bump DB_VERSION to 6 for cache invalidation - Add useSwipeToDismissDown hook for mobile bottom sheet - Portal popover to document.body to escape transformed ancestors Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -4,11 +4,14 @@ import "@testing-library/jest-dom/vitest";
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import type { Pf2eCreature } from "@initiative/domain";
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import { creatureId } from "@initiative/domain";
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import { cleanup, render, screen } from "@testing-library/react";
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import { afterEach, describe, expect, it } from "vitest";
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import userEvent from "@testing-library/user-event";
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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import { Pf2eStatBlock } from "../pf2e-stat-block.js";
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afterEach(cleanup);
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const USES_PER_DAY_REGEX = /×3/;
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const HEAL_DESCRIPTION_REGEX = /channel positive energy/;
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const PERCEPTION_SENSES_REGEX = /\+2.*Darkvision/;
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const SKILLS_REGEX = /Acrobatics \+5.*Stealth \+5/;
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const SAVE_CONDITIONAL_REGEX = /\+12.*\+1 status to all saves vs\. magic/;
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@@ -90,9 +93,13 @@ const NAUNET: Pf2eCreature = {
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name: "Divine Innate Spells",
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headerText: "DC 25, attack +17",
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daily: [
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{ uses: 4, each: true, spells: ["Unfettered Movement (Constant)"] },
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{
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uses: 4,
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each: true,
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spells: [{ name: "Unfettered Movement (Constant)" }],
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},
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],
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atWill: ["Detect Magic"],
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atWill: [{ name: "Detect Magic" }],
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},
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],
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};
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@@ -277,4 +284,87 @@ describe("Pf2eStatBlock", () => {
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expect(screen.queryByText(CANTRIPS_REGEX)).not.toBeInTheDocument();
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});
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});
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describe("clickable spells", () => {
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const SPELLCASTER: Pf2eCreature = {
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...NAUNET,
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id: creatureId("test:spellcaster"),
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name: "Spellcaster",
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spellcasting: [
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{
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name: "Divine Innate Spells",
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headerText: "DC 30, attack +20",
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atWill: [{ name: "Detect Magic", rank: 1 }],
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daily: [
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{
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uses: 4,
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each: true,
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spells: [
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{
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name: "Heal",
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description: "You channel positive energy to heal.",
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rank: 4,
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usesPerDay: 3,
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},
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{ name: "Restoration", rank: 4 },
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],
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},
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],
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},
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],
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};
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beforeEach(() => {
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Object.defineProperty(globalThis, "matchMedia", {
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writable: true,
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configurable: true,
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value: vi.fn().mockImplementation(() => ({
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matches: true,
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media: "(min-width: 1024px)",
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onchange: null,
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addEventListener: vi.fn(),
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removeEventListener: vi.fn(),
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addListener: vi.fn(),
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removeListener: vi.fn(),
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dispatchEvent: vi.fn(),
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})),
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});
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});
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it("renders a spell with a description as a clickable button", () => {
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renderStatBlock(SPELLCASTER);
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expect(screen.getByRole("button", { name: "Heal" })).toBeInTheDocument();
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});
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it("renders a spell without description as plain text (not a button)", () => {
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renderStatBlock(SPELLCASTER);
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expect(
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screen.queryByRole("button", { name: "Restoration" }),
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).not.toBeInTheDocument();
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expect(screen.getByText("Restoration")).toBeInTheDocument();
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});
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it("renders usesPerDay as plain text alongside the spell button", () => {
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renderStatBlock(SPELLCASTER);
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expect(screen.getByText(USES_PER_DAY_REGEX)).toBeInTheDocument();
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});
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it("opens the spell popover when a spell button is clicked", async () => {
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const user = userEvent.setup();
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renderStatBlock(SPELLCASTER);
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await user.click(screen.getByRole("button", { name: "Heal" }));
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expect(screen.getByText(HEAL_DESCRIPTION_REGEX)).toBeInTheDocument();
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});
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it("closes the popover when Escape is pressed", async () => {
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const user = userEvent.setup();
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renderStatBlock(SPELLCASTER);
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await user.click(screen.getByRole("button", { name: "Heal" }));
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expect(screen.getByText(HEAL_DESCRIPTION_REGEX)).toBeInTheDocument();
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await user.keyboard("{Escape}");
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expect(
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screen.queryByText(HEAL_DESCRIPTION_REGEX),
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).not.toBeInTheDocument();
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});
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});
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});
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