Add Pathfinder 2e game system mode
Implements PF2e as an alternative game system alongside D&D 5e/5.5e. Settings modal "Game System" selector switches conditions, bestiary, stat block layout, and initiative calculation between systems. - Valued conditions with increment/decrement UX (Clumsy 2, Frightened 3) - 2,502 PF2e creatures from bundled search index (77 sources) - PF2e stat block: level, traits, Perception, Fort/Ref/Will, ability mods - Perception-based initiative rolling - System-scoped source cache (D&D and PF2e sources don't collide) - Backwards-compatible condition rehydration (ConditionId[] → ConditionEntry[]) - Difficulty indicator hidden in PF2e mode (excluded from MVP) Closes dostulata/initiative#19 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -13,6 +13,7 @@ interface SettingsModalProps {
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const EDITION_OPTIONS: { value: RulesEdition; label: string }[] = [
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{ value: "5e", label: "5e (2014)" },
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{ value: "5.5e", label: "5.5e (2024)" },
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{ value: "pf2e", label: "Pathfinder 2e" },
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];
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const THEME_OPTIONS: {
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@@ -36,7 +37,7 @@ export function SettingsModal({ open, onClose }: Readonly<SettingsModalProps>) {
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<div className="flex flex-col gap-5">
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<div>
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<span className="mb-2 block font-medium text-muted-foreground text-sm">
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Rules Edition
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Game System
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</span>
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<div className="flex gap-1">
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{EDITION_OPTIONS.map((opt) => (
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