Add Pathfinder 2e game system mode
Implements PF2e as an alternative game system alongside D&D 5e/5.5e. Settings modal "Game System" selector switches conditions, bestiary, stat block layout, and initiative calculation between systems. - Valued conditions with increment/decrement UX (Clumsy 2, Frightened 3) - 2,502 PF2e creatures from bundled search index (77 sources) - PF2e stat block: level, traits, Perception, Fort/Ref/Will, ability mods - Perception-based initiative rolling - System-scoped source cache (D&D and PF2e sources don't collide) - Backwards-compatible condition rehydration (ConditionId[] → ConditionEntry[]) - Difficulty indicator hidden in PF2e mode (excluded from MVP) Closes dostulata/initiative#19 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -292,9 +292,9 @@ describe("toggleConditionUseCase", () => {
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);
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expect(isDomainError(result)).toBe(false);
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expect(requireSaved(store.saved).combatants[0].conditions).toContain(
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"blinded",
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);
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expect(requireSaved(store.saved).combatants[0].conditions).toContainEqual({
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id: "blinded",
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});
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});
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it("returns domain error for unknown combatant", () => {
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