Unify hover effects via semantic theme tokens
Replace one-off hover colors with hover-neutral/hover-destructive tokens so all interactive elements respond consistently to theme changes. Fix hover-neutral-bg token value (was identical to card surface, making hover invisible on card backgrounds) to a semi-transparent primary tint. Switch turn nav buttons to outline variant for visible hover feedback. Convert HP popover damage/heal to plain buttons to avoid ghost variant hover conflict with tailwind-merge. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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docs/agents/research/2026-03-13-css-classes-buttons-hover.md
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docs/agents/research/2026-03-13-css-classes-buttons-hover.md
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date: "2026-03-13T15:35:07.699570+00:00"
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git_commit: bd398080008349b47726d0016f4b03587f453833
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branch: main
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topic: "CSS class usage, button categorization, and hover effects across all components"
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tags: [research, codebase, css, tailwind, buttons, hover, ui]
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status: complete
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---
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# Research: CSS Class Usage, Button Categorization, and Hover Effects
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## Research Question
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How are CSS classes used across all components? How are buttons categorized — are there primary and secondary buttons? What hover effects exist, and are they unified?
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## Summary
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The project uses **Tailwind CSS v4** with a custom dark theme defined in `index.css` via `@theme`. All class merging goes through a `cn()` utility (clsx + tailwind-merge). Buttons are built on a shared `Button` component using **class-variance-authority (CVA)** with three variants: **default** (primary), **outline**, and **ghost**. Hover effects are partially unified through semantic color tokens (`hover-neutral`, `hover-action`, `hover-destructive`) defined in the theme, but several components use **one-off hardcoded hover colors** that bypass the token system.
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## Detailed Findings
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### Theme System (`index.css`)
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All colors are defined as CSS custom properties via Tailwind v4's `@theme` directive (`index.css:3-26`):
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| Token | Value | Purpose |
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|---|---|---|
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| `--color-background` | `#0f172a` | Page background |
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| `--color-foreground` | `#e2e8f0` | Default text |
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| `--color-muted` | `#64748b` | Subdued elements |
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| `--color-muted-foreground` | `#94a3b8` | Secondary text |
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| `--color-card` | `#1e293b` | Card/panel surfaces |
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| `--color-border` | `#334155` | Borders |
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| `--color-primary` | `#3b82f6` | Primary actions (blue) |
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| `--color-accent` | `#3b82f6` | Accent (same as primary) |
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| `--color-destructive` | `#ef4444` | Destructive actions (red) |
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**Hover tokens** (semantic layer for hover states):
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| Token | Resolves to | Usage |
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|---|---|---|
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| `hover-neutral` | `primary` (blue) | Text color on neutral hover |
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| `hover-action` | `primary` (blue) | Text color on action hover |
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| `hover-destructive` | `destructive` (red) | Text color on destructive hover |
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| `hover-neutral-bg` | `card` (slate) | Background on neutral hover |
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| `hover-action-bg` | `muted` | Background on action hover |
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| `hover-destructive-bg` | `transparent` | Background on destructive hover |
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### Button Component (`components/ui/button.tsx`)
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Uses CVA with three variants and three sizes:
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**Variants:**
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| Variant | Base styles | Hover |
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|---|---|---|
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| `default` (primary) | `bg-primary text-primary-foreground` | `hover:bg-primary/90` |
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| `outline` | `border border-border bg-transparent` | `hover:bg-hover-neutral-bg hover:text-hover-neutral` |
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| `ghost` | (no background/border) | `hover:bg-hover-neutral-bg hover:text-hover-neutral` |
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**Sizes:**
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| Size | Classes |
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|---|---|
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| `default` | `h-9 px-4 py-2` |
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| `sm` | `h-8 px-3 text-xs` |
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| `icon` | `h-8 w-8` |
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All variants share: `rounded-md text-sm font-medium transition-colors focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-primary disabled:pointer-events-none disabled:opacity-50`.
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There is **no "secondary" variant** — the outline variant is the closest equivalent.
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### Composite Button Components
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**ConfirmButton** (`components/ui/confirm-button.tsx`):
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- Wraps `Button variant="ghost" size="icon"`
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- Default state: `hover:text-hover-destructive` (uses token)
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- Confirming state: `bg-destructive text-primary-foreground animate-confirm-pulse hover:bg-destructive hover:text-primary-foreground`
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**OverflowMenu** (`components/ui/overflow-menu.tsx`):
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- Trigger: `Button variant="ghost" size="icon"` with `text-muted-foreground hover:text-hover-neutral`
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- Menu items: raw `<button>` elements with `hover:bg-muted/20` (**not using the token system**)
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### Button Usage Across Components
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| Component | Button type | Variant/Style |
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|---|---|---|
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| `action-bar.tsx:556` | `<Button type="submit">` | default (primary) — "Add" |
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| `action-bar.tsx:561` | `<Button type="button">` | default (primary) — "Roll all" |
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| `turn-navigation.tsx:25,54` | `<Button size="icon">` | default — prev/next turn |
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| `turn-navigation.tsx:47` | `<ConfirmButton>` | ghost+destructive — clear encounter |
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| `source-fetch-prompt.tsx:91` | `<Button size="sm">` | default — "Load" |
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| `source-fetch-prompt.tsx:106` | `<Button size="sm" variant="outline">` | outline — "Upload file" |
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| `bulk-import-prompt.tsx:31,45,106` | `<Button size="sm">` | default — "Done"/"Load All" |
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| `source-manager.tsx:50` | `<Button size="sm" variant="outline">` | outline — "Clear all" |
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| `hp-adjust-popover.tsx:112` | `<Button variant="ghost" size="icon">` | ghost + custom red — damage |
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| `hp-adjust-popover.tsx:124` | `<Button variant="ghost" size="icon">` | ghost + custom green — heal |
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| `player-management.tsx:67` | `<Button>` | default — "Create first player" |
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| `player-management.tsx:113` | `<Button variant="ghost">` | ghost — "Add player" |
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| `create-player-modal.tsx:177` | `<Button variant="ghost">` | ghost — "Cancel" |
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| `create-player-modal.tsx:180` | `<Button type="submit">` | default — "Save"/"Create" |
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| `combatant-row.tsx:625` | `<ConfirmButton>` | ghost+destructive — remove combatant |
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**Raw `<button>` elements** (not using the Button component):
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- `action-bar.tsx` — suggestion items, count increment/decrement, browse toggle, custom add (all inline-styled)
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- `combatant-row.tsx` — editable name, HP display, AC, initiative, concentration toggle
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- `stat-block-panel.tsx` — fold/close/pin/unpin buttons
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- `condition-picker.tsx` — condition items
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- `condition-tags.tsx` — condition tags, add condition button
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- `toast.tsx` — dismiss button
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- `player-management.tsx` — close modal, edit player
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- `create-player-modal.tsx` — close modal
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- `color-palette.tsx` — color swatches
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- `icon-grid.tsx` — icon options
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### Hover Effects Inventory
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**Using semantic tokens (unified):**
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| Hover class | Meaning | Used in |
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|---|---|---|
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| `hover:bg-hover-neutral-bg` | Neutral background highlight | button.tsx (outline/ghost), action-bar.tsx, condition-picker.tsx, condition-tags.tsx |
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| `hover:text-hover-neutral` | Text turns primary blue | button.tsx (outline/ghost), action-bar.tsx, combatant-row.tsx, stat-block-panel.tsx, ac-shield.tsx, toast.tsx, overflow-menu.tsx, condition-tags.tsx |
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| `hover:text-hover-action` | Action text (same as neutral) | action-bar.tsx (overflow trigger) |
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| `hover:text-hover-destructive` | Destructive text turns red | confirm-button.tsx, source-manager.tsx |
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| `hover:bg-hover-destructive-bg` | Destructive background (transparent) | source-manager.tsx |
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**One-off / hardcoded hover colors (NOT using tokens):**
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| Hover class | Used in | Context |
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|---|---|---|
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| `hover:bg-primary/90` | button.tsx (default variant) | Primary button darken |
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| `hover:bg-accent/20` | action-bar.tsx | Suggestion highlight, custom add |
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| `hover:bg-accent/40` | action-bar.tsx | Count +/- buttons, confirm queued |
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| `hover:bg-muted/20` | overflow-menu.tsx | Menu item highlight |
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| `hover:bg-red-950` | hp-adjust-popover.tsx | Damage button |
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| `hover:text-red-300` | hp-adjust-popover.tsx | Damage button text |
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| `hover:bg-emerald-950` | hp-adjust-popover.tsx | Heal button |
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| `hover:text-emerald-300` | hp-adjust-popover.tsx | Heal button text |
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| `hover:text-foreground` | player-management.tsx, create-player-modal.tsx, icon-grid.tsx | Close/edit buttons |
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| `hover:bg-background/50` | player-management.tsx | Player row hover |
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| `hover:bg-card` | icon-grid.tsx | Icon option hover |
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| `hover:border-hover-destructive` | source-manager.tsx | Clear all button border |
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| `hover:scale-110` | color-palette.tsx | Color swatch enlarge |
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| `hover:bg-destructive` | confirm-button.tsx (confirming state) | Maintain red bg on hover |
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| `hover:text-primary-foreground` | confirm-button.tsx (confirming state) | Maintain white text on hover |
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### Hover unification assessment
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The hover token system (`hover-neutral`, `hover-action`, `hover-destructive`) provides a consistent pattern for the most common interactions. The `Button` component's outline and ghost variants use these tokens, and many inline buttons in action-bar, combatant-row, stat-block-panel, and condition components also use them.
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However, there are notable gaps:
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1. **HP adjust popover** uses hardcoded red/green colors (`red-950`, `emerald-950`) instead of tokens
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2. **Overflow menu items** use `hover:bg-muted/20` instead of `hover:bg-hover-neutral-bg`
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3. **Player management modals** use `hover:text-foreground` and `hover:bg-background/50` instead of the semantic tokens
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4. **Action-bar suggestion items** use `hover:bg-accent/20` and `hover:bg-accent/40` — accent-specific patterns not in the token system
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5. **Icon grid** and **color palette** use their own hover patterns (`hover:bg-card`, `hover:scale-110`)
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## Code References
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- `apps/web/src/index.css:3-26` — Theme color definitions including hover tokens
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- `apps/web/src/components/ui/button.tsx:1-38` — Button component with CVA variants
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- `apps/web/src/components/ui/confirm-button.tsx:93-115` — ConfirmButton with destructive hover states
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- `apps/web/src/components/ui/overflow-menu.tsx:38-72` — OverflowMenu with non-token hover
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- `apps/web/src/components/hp-adjust-popover.tsx:117-129` — Hardcoded red/green hover colors
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- `apps/web/src/components/action-bar.tsx:80-188` — Mixed token and accent-based hovers
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- `apps/web/src/components/combatant-row.tsx:147-629` — Inline buttons with token hovers
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- `apps/web/src/components/player-management.tsx:58-98` — Non-token hover patterns
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- `apps/web/src/components/stat-block-panel.tsx:55-109` — Consistent token usage
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- `apps/web/src/lib/utils.ts:1-5` — `cn()` utility (clsx + twMerge)
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## Architecture Documentation
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The styling architecture follows this pattern:
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1. **Theme layer**: `index.css` defines all color tokens via `@theme`, including semantic hover tokens
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2. **Component layer**: `Button` (CVA) provides the shared button abstraction with three variants
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3. **Composite layer**: `ConfirmButton` and `OverflowMenu` wrap `Button` with additional behavior
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4. **Usage layer**: Components use either `Button` component or raw `<button>` elements with inline Tailwind classes
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The `cn()` utility from `lib/utils.ts` is used in 9+ components for conditional class merging.
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Custom animations are defined in `index.css` via `@keyframes` + `@utility` pairs: slide-in-right, confirm-pulse, settle-to-bottom, rise-to-center, slide-down-in, slide-up-out, concentration-pulse.
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## Open Questions
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1. The `hover-action` and `hover-action-bg` tokens are defined but rarely used — `hover-action` appears only once in `action-bar.tsx:565`. Is this intentional or an incomplete migration?
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2. The `accent` color (`#3b82f6`) is identical to `primary` — are they intended to diverge in the future, or is this redundancy?
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3. Should the hardcoded HP adjust colors (red/emerald) be promoted to theme tokens (e.g., `hover-damage`, `hover-heal`)?
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