Decompose ActionBar into hook and focused sub-components
Extract useActionBarState hook with all search/queue/mode state and handlers. Extract RollAllButton (context-consuming, zero props), BrowseSuggestions, CustomStatFields, and refactor AddModeSuggestions to use grouped SuggestionActions interface (11 props → 6). ActionBar is now a ~120-line layout shell. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,4 +1,4 @@
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import type { CreatureId, PlayerCharacter } from "@initiative/domain";
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import type { PlayerCharacter } from "@initiative/domain";
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import {
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import {
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Check,
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Check,
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Eye,
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Eye,
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@@ -10,19 +10,17 @@ import {
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Settings,
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Settings,
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Users,
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Users,
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} from "lucide-react";
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} from "lucide-react";
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import React, {
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import React, { type RefObject, useCallback, useState } from "react";
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type RefObject,
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useCallback,
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useDeferredValue,
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useState,
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} from "react";
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import type { SearchResult } from "../contexts/bestiary-context.js";
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import type { SearchResult } from "../contexts/bestiary-context.js";
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import { useBestiaryContext } from "../contexts/bestiary-context.js";
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import { useBulkImportContext } from "../contexts/bulk-import-context.js";
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import { useBulkImportContext } from "../contexts/bulk-import-context.js";
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import { useEncounterContext } from "../contexts/encounter-context.js";
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import { useEncounterContext } from "../contexts/encounter-context.js";
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import { useInitiativeRollsContext } from "../contexts/initiative-rolls-context.js";
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import { useInitiativeRollsContext } from "../contexts/initiative-rolls-context.js";
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import { usePlayerCharactersContext } from "../contexts/player-characters-context.js";
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import {
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import { useSidePanelContext } from "../contexts/side-panel-context.js";
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creatureKey,
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type QueuedCreature,
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type SuggestionActions,
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useActionBarState,
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} from "../hooks/use-action-bar-state.js";
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import { useLongPress } from "../hooks/use-long-press.js";
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import { useLongPress } from "../hooks/use-long-press.js";
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import { cn } from "../lib/utils.js";
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import { cn } from "../lib/utils.js";
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import { D20Icon } from "./d20-icon.js";
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import { D20Icon } from "./d20-icon.js";
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@@ -32,11 +30,6 @@ import { Button } from "./ui/button.js";
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import { Input } from "./ui/input.js";
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import { Input } from "./ui/input.js";
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import { OverflowMenu, type OverflowMenuItem } from "./ui/overflow-menu.js";
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import { OverflowMenu, type OverflowMenuItem } from "./ui/overflow-menu.js";
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interface QueuedCreature {
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result: SearchResult;
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count: number;
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}
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interface ActionBarProps {
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interface ActionBarProps {
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inputRef?: RefObject<HTMLInputElement | null>;
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inputRef?: RefObject<HTMLInputElement | null>;
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autoFocus?: boolean;
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autoFocus?: boolean;
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@@ -44,8 +37,13 @@ interface ActionBarProps {
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onOpenSettings?: () => void;
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onOpenSettings?: () => void;
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}
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}
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function creatureKey(r: SearchResult): string {
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interface AddModeSuggestionsProps {
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return `${r.source}:${r.name}`;
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nameInput: string;
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suggestions: SearchResult[];
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pcMatches: PlayerCharacter[];
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suggestionIndex: number;
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queued: QueuedCreature | null;
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actions: SuggestionActions;
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}
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}
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function AddModeSuggestions({
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function AddModeSuggestions({
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@@ -54,34 +52,15 @@ function AddModeSuggestions({
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pcMatches,
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pcMatches,
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suggestionIndex,
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suggestionIndex,
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queued,
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queued,
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onDismiss,
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actions,
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onClickSuggestion,
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}: Readonly<AddModeSuggestionsProps>) {
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onSetSuggestionIndex,
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onSetQueued,
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onConfirmQueued,
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onAddFromPlayerCharacter,
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onClear,
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}: Readonly<{
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nameInput: string;
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suggestions: SearchResult[];
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pcMatches: PlayerCharacter[];
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suggestionIndex: number;
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queued: QueuedCreature | null;
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onDismiss: () => void;
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onClear: () => void;
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onClickSuggestion: (result: SearchResult) => void;
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onSetSuggestionIndex: (i: number) => void;
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onSetQueued: (q: QueuedCreature | null) => void;
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onConfirmQueued: () => void;
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onAddFromPlayerCharacter?: (pc: PlayerCharacter) => void;
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}>) {
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return (
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return (
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<div className="card-glow absolute bottom-full z-50 mb-1 w-full max-w-xs rounded-lg border border-border bg-card">
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<div className="card-glow absolute bottom-full z-50 mb-1 w-full max-w-xs rounded-lg border border-border bg-card">
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<button
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<button
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type="button"
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type="button"
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className="flex w-full items-center gap-1.5 border-border border-b px-3 py-2 text-left text-accent text-sm hover:bg-accent/20"
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className="flex w-full items-center gap-1.5 border-border border-b px-3 py-2 text-left text-accent text-sm hover:bg-accent/20"
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onMouseDown={(e) => e.preventDefault()}
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onMouseDown={(e) => e.preventDefault()}
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onClick={onDismiss}
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onClick={actions.dismiss}
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>
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>
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<Plus className="h-3.5 w-3.5" />
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<Plus className="h-3.5 w-3.5" />
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<span className="flex-1">Add "{nameInput}" as custom</span>
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<span className="flex-1">Add "{nameInput}" as custom</span>
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@@ -108,8 +87,8 @@ function AddModeSuggestions({
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className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-foreground text-sm hover:bg-hover-neutral-bg"
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className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-foreground text-sm hover:bg-hover-neutral-bg"
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onMouseDown={(e) => e.preventDefault()}
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onMouseDown={(e) => e.preventDefault()}
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onClick={() => {
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onClick={() => {
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onAddFromPlayerCharacter?.(pc);
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actions.addFromPlayerCharacter?.(pc);
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onClear();
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actions.clear();
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}}
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}}
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>
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>
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{!!PcIcon && (
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{!!PcIcon && (
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@@ -145,8 +124,8 @@ function AddModeSuggestions({
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"hover:bg-hover-neutral-bg",
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"hover:bg-hover-neutral-bg",
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)}
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)}
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onMouseDown={(e) => e.preventDefault()}
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onMouseDown={(e) => e.preventDefault()}
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onClick={() => onClickSuggestion(result)}
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onClick={() => actions.clickSuggestion(result)}
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onMouseEnter={() => onSetSuggestionIndex(i)}
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onMouseEnter={() => actions.setSuggestionIndex(i)}
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>
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>
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<span>{result.name}</span>
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<span>{result.name}</span>
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<span className="flex items-center gap-1 text-muted-foreground text-xs">
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<span className="flex items-center gap-1 text-muted-foreground text-xs">
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@@ -159,9 +138,9 @@ function AddModeSuggestions({
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onClick={(e) => {
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onClick={(e) => {
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e.stopPropagation();
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e.stopPropagation();
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if (queued.count <= 1) {
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if (queued.count <= 1) {
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onSetQueued(null);
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actions.setQueued(null);
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} else {
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} else {
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onSetQueued({
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actions.setQueued({
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...queued,
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...queued,
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count: queued.count - 1,
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count: queued.count - 1,
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});
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});
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@@ -179,7 +158,7 @@ function AddModeSuggestions({
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onMouseDown={(e) => e.preventDefault()}
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onMouseDown={(e) => e.preventDefault()}
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onClick={(e) => {
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onClick={(e) => {
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e.stopPropagation();
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e.stopPropagation();
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onSetQueued({
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actions.setQueued({
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...queued,
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...queued,
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count: queued.count + 1,
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count: queued.count + 1,
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});
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});
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@@ -193,7 +172,7 @@ function AddModeSuggestions({
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onMouseDown={(e) => e.preventDefault()}
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onMouseDown={(e) => e.preventDefault()}
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onClick={(e) => {
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onClick={(e) => {
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e.stopPropagation();
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e.stopPropagation();
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onConfirmQueued();
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actions.confirmQueued();
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}}
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}}
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>
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>
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<Check className="h-3.5 w-3.5" />
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<Check className="h-3.5 w-3.5" />
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@@ -214,6 +193,152 @@ function AddModeSuggestions({
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);
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);
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}
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}
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interface BrowseSuggestionsProps {
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suggestions: SearchResult[];
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suggestionIndex: number;
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onSelect: (result: SearchResult) => void;
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onHover: (index: number) => void;
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}
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function BrowseSuggestions({
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suggestions,
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suggestionIndex,
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onSelect,
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onHover,
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}: Readonly<BrowseSuggestionsProps>) {
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if (suggestions.length === 0) return null;
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return (
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<div className="card-glow absolute bottom-full z-50 mb-1 w-full rounded-lg border border-border bg-card">
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<ul className="max-h-48 overflow-y-auto py-1">
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{suggestions.map((result, i) => (
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<li key={creatureKey(result)}>
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<button
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type="button"
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className={cn(
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"flex w-full items-center justify-between px-3 py-1.5 text-left text-sm",
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i === suggestionIndex
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? "bg-accent/20 text-foreground"
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: "text-foreground hover:bg-hover-neutral-bg",
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)}
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onMouseDown={(e) => e.preventDefault()}
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onClick={() => onSelect(result)}
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onMouseEnter={() => onHover(i)}
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>
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<span>{result.name}</span>
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<span className="text-muted-foreground text-xs">
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{result.sourceDisplayName}
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</span>
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</button>
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</li>
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))}
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</ul>
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</div>
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);
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}
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interface CustomStatFieldsProps {
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customInit: string;
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customAc: string;
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customMaxHp: string;
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onInitChange: (v: string) => void;
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onAcChange: (v: string) => void;
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onMaxHpChange: (v: string) => void;
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}
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function CustomStatFields({
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customInit,
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customAc,
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customMaxHp,
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onInitChange,
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onAcChange,
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onMaxHpChange,
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}: Readonly<CustomStatFieldsProps>) {
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return (
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<div className="hidden items-center gap-2 sm:flex">
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<Input
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type="text"
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inputMode="numeric"
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value={customInit}
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onChange={(e) => onInitChange(e.target.value)}
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placeholder="Init"
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className="w-16 text-center"
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/>
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<Input
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type="text"
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inputMode="numeric"
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value={customAc}
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onChange={(e) => onAcChange(e.target.value)}
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placeholder="AC"
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className="w-16 text-center"
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|
/>
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<Input
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|
type="text"
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inputMode="numeric"
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value={customMaxHp}
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onChange={(e) => onMaxHpChange(e.target.value)}
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|
placeholder="MaxHP"
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|
className="w-18 text-center"
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|
/>
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</div>
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|
);
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}
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function RollAllButton() {
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const { hasCreatureCombatants, canRollAllInitiative } = useEncounterContext();
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const { handleRollAllInitiative } = useInitiativeRollsContext();
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|
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const [menuPos, setMenuPos] = useState<{
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|
x: number;
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|
y: number;
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|
} | null>(null);
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|
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|
const openMenu = useCallback((x: number, y: number) => {
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|
setMenuPos({ x, y });
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|
}, []);
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|
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|
const longPress = useLongPress(
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|
useCallback(
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|
(e: React.TouchEvent) => {
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|
const touch = e.touches[0];
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|
if (touch) openMenu(touch.clientX, touch.clientY);
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|
},
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|
[openMenu],
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|
),
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|
);
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|
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|
if (!hasCreatureCombatants) return null;
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|
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|
return (
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|
<>
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|
<Button
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|
type="button"
|
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|
size="icon"
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|
variant="ghost"
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|
className="text-muted-foreground hover:text-hover-action"
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|
onClick={() => handleRollAllInitiative()}
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|
onContextMenu={(e) => {
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|
e.preventDefault();
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|
openMenu(e.clientX, e.clientY);
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|
}}
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|
{...longPress}
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|
disabled={!canRollAllInitiative}
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|
title="Roll all initiative"
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|
aria-label="Roll all initiative"
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|
>
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|
<D20Icon className="h-6 w-6" />
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|
</Button>
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|
{!!menuPos && (
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|
<RollModeMenu
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|
position={menuPos}
|
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|
onSelect={(mode) => handleRollAllInitiative(mode)}
|
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|
onClose={() => setMenuPos(null)}
|
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|
/>
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|
)}
|
||||||
|
</>
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|
);
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|
}
|
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|
|
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function buildOverflowItems(opts: {
|
function buildOverflowItems(opts: {
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onManagePlayers?: () => void;
|
onManagePlayers?: () => void;
|
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onOpenSourceManager?: () => void;
|
onOpenSourceManager?: () => void;
|
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@@ -262,253 +387,33 @@ export function ActionBar({
|
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onOpenSettings,
|
onOpenSettings,
|
||||||
}: Readonly<ActionBarProps>) {
|
}: Readonly<ActionBarProps>) {
|
||||||
const {
|
const {
|
||||||
addCombatant,
|
nameInput,
|
||||||
addFromBestiary,
|
suggestions,
|
||||||
addFromPlayerCharacter,
|
pcMatches,
|
||||||
hasCreatureCombatants,
|
suggestionIndex,
|
||||||
canRollAllInitiative,
|
queued,
|
||||||
} = useEncounterContext();
|
customInit,
|
||||||
const { search: bestiarySearch, isLoaded: bestiaryLoaded } =
|
customAc,
|
||||||
useBestiaryContext();
|
customMaxHp,
|
||||||
const { characters: playerCharacters } = usePlayerCharactersContext();
|
browseMode,
|
||||||
const { showBulkImport, showSourceManager, showCreature, panelView } =
|
bestiaryLoaded,
|
||||||
useSidePanelContext();
|
hasSuggestions,
|
||||||
const { handleRollAllInitiative } = useInitiativeRollsContext();
|
showBulkImport,
|
||||||
|
showSourceManager,
|
||||||
|
suggestionActions,
|
||||||
|
handleNameChange,
|
||||||
|
handleKeyDown,
|
||||||
|
handleBrowseKeyDown,
|
||||||
|
handleAdd,
|
||||||
|
handleBrowseSelect,
|
||||||
|
toggleBrowseMode,
|
||||||
|
setCustomInit,
|
||||||
|
setCustomAc,
|
||||||
|
setCustomMaxHp,
|
||||||
|
} = useActionBarState();
|
||||||
|
|
||||||
const { state: bulkImportState } = useBulkImportContext();
|
const { state: bulkImportState } = useBulkImportContext();
|
||||||
|
|
||||||
const handleAddFromBestiary = useCallback(
|
|
||||||
(result: SearchResult) => {
|
|
||||||
const creatureId = addFromBestiary(result);
|
|
||||||
const isDesktop = globalThis.matchMedia("(min-width: 1024px)").matches;
|
|
||||||
if (creatureId && panelView.mode === "closed" && isDesktop) {
|
|
||||||
showCreature(creatureId);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
[addFromBestiary, panelView.mode, showCreature],
|
|
||||||
);
|
|
||||||
|
|
||||||
const handleViewStatBlock = useCallback(
|
|
||||||
(result: SearchResult) => {
|
|
||||||
const slug = result.name
|
|
||||||
.toLowerCase()
|
|
||||||
.replaceAll(/[^a-z0-9]+/g, "-")
|
|
||||||
.replaceAll(/(^-|-$)/g, "");
|
|
||||||
const cId = `${result.source.toLowerCase()}:${slug}` as CreatureId;
|
|
||||||
showCreature(cId);
|
|
||||||
},
|
|
||||||
[showCreature],
|
|
||||||
);
|
|
||||||
|
|
||||||
const [nameInput, setNameInput] = useState("");
|
|
||||||
const [suggestions, setSuggestions] = useState<SearchResult[]>([]);
|
|
||||||
const [pcMatches, setPcMatches] = useState<PlayerCharacter[]>([]);
|
|
||||||
const deferredSuggestions = useDeferredValue(suggestions);
|
|
||||||
const deferredPcMatches = useDeferredValue(pcMatches);
|
|
||||||
const [suggestionIndex, setSuggestionIndex] = useState(-1);
|
|
||||||
const [queued, setQueued] = useState<QueuedCreature | null>(null);
|
|
||||||
const [customInit, setCustomInit] = useState("");
|
|
||||||
const [customAc, setCustomAc] = useState("");
|
|
||||||
const [customMaxHp, setCustomMaxHp] = useState("");
|
|
||||||
const [browseMode, setBrowseMode] = useState(false);
|
|
||||||
|
|
||||||
const clearCustomFields = () => {
|
|
||||||
setCustomInit("");
|
|
||||||
setCustomAc("");
|
|
||||||
setCustomMaxHp("");
|
|
||||||
};
|
|
||||||
|
|
||||||
const clearInput = () => {
|
|
||||||
setNameInput("");
|
|
||||||
setSuggestions([]);
|
|
||||||
setPcMatches([]);
|
|
||||||
setQueued(null);
|
|
||||||
setSuggestionIndex(-1);
|
|
||||||
};
|
|
||||||
|
|
||||||
const dismissSuggestions = () => {
|
|
||||||
setSuggestions([]);
|
|
||||||
setPcMatches([]);
|
|
||||||
setQueued(null);
|
|
||||||
setSuggestionIndex(-1);
|
|
||||||
};
|
|
||||||
|
|
||||||
const confirmQueued = () => {
|
|
||||||
if (!queued) return;
|
|
||||||
for (let i = 0; i < queued.count; i++) {
|
|
||||||
handleAddFromBestiary(queued.result);
|
|
||||||
}
|
|
||||||
clearInput();
|
|
||||||
};
|
|
||||||
|
|
||||||
const parseNum = (v: string): number | undefined => {
|
|
||||||
if (v.trim() === "") return undefined;
|
|
||||||
const n = Number(v);
|
|
||||||
return Number.isNaN(n) ? undefined : n;
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleAdd = (e: React.SubmitEvent<HTMLFormElement>) => {
|
|
||||||
e.preventDefault();
|
|
||||||
if (browseMode) return;
|
|
||||||
if (queued) {
|
|
||||||
confirmQueued();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (nameInput.trim() === "") return;
|
|
||||||
const opts: { initiative?: number; ac?: number; maxHp?: number } = {};
|
|
||||||
const init = parseNum(customInit);
|
|
||||||
const ac = parseNum(customAc);
|
|
||||||
const maxHp = parseNum(customMaxHp);
|
|
||||||
if (init !== undefined) opts.initiative = init;
|
|
||||||
if (ac !== undefined) opts.ac = ac;
|
|
||||||
if (maxHp !== undefined) opts.maxHp = maxHp;
|
|
||||||
addCombatant(nameInput, Object.keys(opts).length > 0 ? opts : undefined);
|
|
||||||
setNameInput("");
|
|
||||||
setSuggestions([]);
|
|
||||||
setPcMatches([]);
|
|
||||||
clearCustomFields();
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleBrowseSearch = (value: string) => {
|
|
||||||
setSuggestions(value.length >= 2 ? bestiarySearch(value) : []);
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleAddSearch = (value: string) => {
|
|
||||||
let newSuggestions: SearchResult[] = [];
|
|
||||||
let newPcMatches: PlayerCharacter[] = [];
|
|
||||||
if (value.length >= 2) {
|
|
||||||
newSuggestions = bestiarySearch(value);
|
|
||||||
setSuggestions(newSuggestions);
|
|
||||||
if (playerCharacters && playerCharacters.length > 0) {
|
|
||||||
const lower = value.toLowerCase();
|
|
||||||
newPcMatches = playerCharacters.filter((pc) =>
|
|
||||||
pc.name.toLowerCase().includes(lower),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
setPcMatches(newPcMatches);
|
|
||||||
} else {
|
|
||||||
setSuggestions([]);
|
|
||||||
setPcMatches([]);
|
|
||||||
}
|
|
||||||
if (newSuggestions.length > 0 || newPcMatches.length > 0) {
|
|
||||||
clearCustomFields();
|
|
||||||
}
|
|
||||||
if (queued) {
|
|
||||||
const qKey = creatureKey(queued.result);
|
|
||||||
const stillVisible = newSuggestions.some((s) => creatureKey(s) === qKey);
|
|
||||||
if (!stillVisible) {
|
|
||||||
setQueued(null);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleNameChange = (value: string) => {
|
|
||||||
setNameInput(value);
|
|
||||||
setSuggestionIndex(-1);
|
|
||||||
if (browseMode) {
|
|
||||||
handleBrowseSearch(value);
|
|
||||||
} else {
|
|
||||||
handleAddSearch(value);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleClickSuggestion = (result: SearchResult) => {
|
|
||||||
const key = creatureKey(result);
|
|
||||||
if (queued && creatureKey(queued.result) === key) {
|
|
||||||
setQueued({ ...queued, count: queued.count + 1 });
|
|
||||||
} else {
|
|
||||||
setQueued({ result, count: 1 });
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleEnter = () => {
|
|
||||||
if (queued) {
|
|
||||||
confirmQueued();
|
|
||||||
} else if (suggestionIndex >= 0) {
|
|
||||||
handleClickSuggestion(suggestions[suggestionIndex]);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const hasSuggestions =
|
|
||||||
deferredSuggestions.length > 0 || deferredPcMatches.length > 0;
|
|
||||||
|
|
||||||
const handleKeyDown = (e: React.KeyboardEvent) => {
|
|
||||||
if (!hasSuggestions) return;
|
|
||||||
|
|
||||||
if (e.key === "ArrowDown") {
|
|
||||||
e.preventDefault();
|
|
||||||
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
|
||||||
} else if (e.key === "ArrowUp") {
|
|
||||||
e.preventDefault();
|
|
||||||
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
|
||||||
} else if (e.key === "Enter") {
|
|
||||||
e.preventDefault();
|
|
||||||
handleEnter();
|
|
||||||
} else if (e.key === "Escape") {
|
|
||||||
dismissSuggestions();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleBrowseKeyDown = (e: React.KeyboardEvent) => {
|
|
||||||
if (e.key === "Escape") {
|
|
||||||
setBrowseMode(false);
|
|
||||||
clearInput();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (suggestions.length === 0) return;
|
|
||||||
if (e.key === "ArrowDown") {
|
|
||||||
e.preventDefault();
|
|
||||||
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
|
||||||
} else if (e.key === "ArrowUp") {
|
|
||||||
e.preventDefault();
|
|
||||||
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
|
||||||
} else if (e.key === "Enter" && suggestionIndex >= 0) {
|
|
||||||
e.preventDefault();
|
|
||||||
handleViewStatBlock(suggestions[suggestionIndex]);
|
|
||||||
setBrowseMode(false);
|
|
||||||
clearInput();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const handleBrowseSelect = (result: SearchResult) => {
|
|
||||||
handleViewStatBlock(result);
|
|
||||||
setBrowseMode(false);
|
|
||||||
clearInput();
|
|
||||||
};
|
|
||||||
|
|
||||||
const toggleBrowseMode = () => {
|
|
||||||
setBrowseMode((prev) => {
|
|
||||||
const next = !prev;
|
|
||||||
setSuggestionIndex(-1);
|
|
||||||
setQueued(null);
|
|
||||||
if (next) {
|
|
||||||
handleBrowseSearch(nameInput);
|
|
||||||
} else {
|
|
||||||
handleAddSearch(nameInput);
|
|
||||||
}
|
|
||||||
return next;
|
|
||||||
});
|
|
||||||
clearCustomFields();
|
|
||||||
};
|
|
||||||
|
|
||||||
const [rollAllMenuPos, setRollAllMenuPos] = useState<{
|
|
||||||
x: number;
|
|
||||||
y: number;
|
|
||||||
} | null>(null);
|
|
||||||
|
|
||||||
const openRollAllMenu = useCallback((x: number, y: number) => {
|
|
||||||
setRollAllMenuPos({ x, y });
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const rollAllLongPress = useLongPress(
|
|
||||||
useCallback(
|
|
||||||
(e: React.TouchEvent) => {
|
|
||||||
const touch = e.touches[0];
|
|
||||||
if (touch) openRollAllMenu(touch.clientX, touch.clientY);
|
|
||||||
},
|
|
||||||
[openRollAllMenu],
|
|
||||||
),
|
|
||||||
);
|
|
||||||
|
|
||||||
const overflowItems = buildOverflowItems({
|
const overflowItems = buildOverflowItems({
|
||||||
onManagePlayers,
|
onManagePlayers,
|
||||||
onOpenSourceManager: showSourceManager,
|
onOpenSourceManager: showSourceManager,
|
||||||
@@ -560,110 +465,40 @@ export function ActionBar({
|
|||||||
)}
|
)}
|
||||||
</button>
|
</button>
|
||||||
)}
|
)}
|
||||||
{browseMode && deferredSuggestions.length > 0 && (
|
{!!browseMode && (
|
||||||
<div className="card-glow absolute bottom-full z-50 mb-1 w-full rounded-lg border border-border bg-card">
|
<BrowseSuggestions
|
||||||
<ul className="max-h-48 overflow-y-auto py-1">
|
suggestions={suggestions}
|
||||||
{deferredSuggestions.map((result, i) => (
|
suggestionIndex={suggestionIndex}
|
||||||
<li key={creatureKey(result)}>
|
onSelect={handleBrowseSelect}
|
||||||
<button
|
onHover={suggestionActions.setSuggestionIndex}
|
||||||
type="button"
|
/>
|
||||||
className={cn(
|
|
||||||
"flex w-full items-center justify-between px-3 py-1.5 text-left text-sm",
|
|
||||||
i === suggestionIndex
|
|
||||||
? "bg-accent/20 text-foreground"
|
|
||||||
: "text-foreground hover:bg-hover-neutral-bg",
|
|
||||||
)}
|
|
||||||
onMouseDown={(e) => e.preventDefault()}
|
|
||||||
onClick={() => handleBrowseSelect(result)}
|
|
||||||
onMouseEnter={() => setSuggestionIndex(i)}
|
|
||||||
>
|
|
||||||
<span>{result.name}</span>
|
|
||||||
<span className="text-muted-foreground text-xs">
|
|
||||||
{result.sourceDisplayName}
|
|
||||||
</span>
|
|
||||||
</button>
|
|
||||||
</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
)}
|
)}
|
||||||
{!browseMode && hasSuggestions && (
|
{!browseMode && hasSuggestions && (
|
||||||
<AddModeSuggestions
|
<AddModeSuggestions
|
||||||
nameInput={nameInput}
|
nameInput={nameInput}
|
||||||
suggestions={deferredSuggestions}
|
suggestions={suggestions}
|
||||||
pcMatches={deferredPcMatches}
|
pcMatches={pcMatches}
|
||||||
suggestionIndex={suggestionIndex}
|
suggestionIndex={suggestionIndex}
|
||||||
queued={queued}
|
queued={queued}
|
||||||
onDismiss={dismissSuggestions}
|
actions={suggestionActions}
|
||||||
onClear={clearInput}
|
|
||||||
onClickSuggestion={handleClickSuggestion}
|
|
||||||
onSetSuggestionIndex={setSuggestionIndex}
|
|
||||||
onSetQueued={setQueued}
|
|
||||||
onConfirmQueued={confirmQueued}
|
|
||||||
onAddFromPlayerCharacter={addFromPlayerCharacter}
|
|
||||||
/>
|
/>
|
||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
{!browseMode && nameInput.length >= 2 && !hasSuggestions && (
|
{!browseMode && nameInput.length >= 2 && !hasSuggestions && (
|
||||||
<div className="hidden items-center gap-2 sm:flex">
|
<CustomStatFields
|
||||||
<Input
|
customInit={customInit}
|
||||||
type="text"
|
customAc={customAc}
|
||||||
inputMode="numeric"
|
customMaxHp={customMaxHp}
|
||||||
value={customInit}
|
onInitChange={setCustomInit}
|
||||||
onChange={(e) => setCustomInit(e.target.value)}
|
onAcChange={setCustomAc}
|
||||||
placeholder="Init"
|
onMaxHpChange={setCustomMaxHp}
|
||||||
className="w-16 text-center"
|
/>
|
||||||
/>
|
|
||||||
<Input
|
|
||||||
type="text"
|
|
||||||
inputMode="numeric"
|
|
||||||
value={customAc}
|
|
||||||
onChange={(e) => setCustomAc(e.target.value)}
|
|
||||||
placeholder="AC"
|
|
||||||
className="w-16 text-center"
|
|
||||||
/>
|
|
||||||
<Input
|
|
||||||
type="text"
|
|
||||||
inputMode="numeric"
|
|
||||||
value={customMaxHp}
|
|
||||||
onChange={(e) => setCustomMaxHp(e.target.value)}
|
|
||||||
placeholder="MaxHP"
|
|
||||||
className="w-18 text-center"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
)}
|
)}
|
||||||
{!browseMode && nameInput.length >= 2 && !hasSuggestions && (
|
{!browseMode && nameInput.length >= 2 && !hasSuggestions && (
|
||||||
<Button type="submit">Add</Button>
|
<Button type="submit">Add</Button>
|
||||||
)}
|
)}
|
||||||
{!!hasCreatureCombatants && (
|
<RollAllButton />
|
||||||
<>
|
|
||||||
<Button
|
|
||||||
type="button"
|
|
||||||
size="icon"
|
|
||||||
variant="ghost"
|
|
||||||
className="text-muted-foreground hover:text-hover-action"
|
|
||||||
onClick={() => handleRollAllInitiative()}
|
|
||||||
onContextMenu={(e) => {
|
|
||||||
e.preventDefault();
|
|
||||||
openRollAllMenu(e.clientX, e.clientY);
|
|
||||||
}}
|
|
||||||
{...rollAllLongPress}
|
|
||||||
disabled={!canRollAllInitiative}
|
|
||||||
title="Roll all initiative"
|
|
||||||
aria-label="Roll all initiative"
|
|
||||||
>
|
|
||||||
<D20Icon className="h-6 w-6" />
|
|
||||||
</Button>
|
|
||||||
{!!rollAllMenuPos && (
|
|
||||||
<RollModeMenu
|
|
||||||
position={rollAllMenuPos}
|
|
||||||
onSelect={(mode) => handleRollAllInitiative(mode)}
|
|
||||||
onClose={() => setRollAllMenuPos(null)}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{overflowItems.length > 0 && <OverflowMenu items={overflowItems} />}
|
{overflowItems.length > 0 && <OverflowMenu items={overflowItems} />}
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
299
apps/web/src/hooks/use-action-bar-state.ts
Normal file
299
apps/web/src/hooks/use-action-bar-state.ts
Normal file
@@ -0,0 +1,299 @@
|
|||||||
|
import type { CreatureId, PlayerCharacter } from "@initiative/domain";
|
||||||
|
import { useCallback, useDeferredValue, useMemo, useState } from "react";
|
||||||
|
import type { SearchResult } from "../contexts/bestiary-context.js";
|
||||||
|
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||||
|
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||||
|
import { usePlayerCharactersContext } from "../contexts/player-characters-context.js";
|
||||||
|
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||||
|
|
||||||
|
export interface QueuedCreature {
|
||||||
|
result: SearchResult;
|
||||||
|
count: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SuggestionActions {
|
||||||
|
dismiss: () => void;
|
||||||
|
clear: () => void;
|
||||||
|
clickSuggestion: (result: SearchResult) => void;
|
||||||
|
setSuggestionIndex: (i: number) => void;
|
||||||
|
setQueued: (q: QueuedCreature | null) => void;
|
||||||
|
confirmQueued: () => void;
|
||||||
|
addFromPlayerCharacter?: (pc: PlayerCharacter) => void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function creatureKey(r: SearchResult): string {
|
||||||
|
return `${r.source}:${r.name}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function useActionBarState() {
|
||||||
|
const { addCombatant, addFromBestiary, addFromPlayerCharacter } =
|
||||||
|
useEncounterContext();
|
||||||
|
const { search: bestiarySearch, isLoaded: bestiaryLoaded } =
|
||||||
|
useBestiaryContext();
|
||||||
|
const { characters: playerCharacters } = usePlayerCharactersContext();
|
||||||
|
const { showBulkImport, showSourceManager, showCreature, panelView } =
|
||||||
|
useSidePanelContext();
|
||||||
|
|
||||||
|
const [nameInput, setNameInput] = useState("");
|
||||||
|
const [suggestions, setSuggestions] = useState<SearchResult[]>([]);
|
||||||
|
const [pcMatches, setPcMatches] = useState<PlayerCharacter[]>([]);
|
||||||
|
const deferredSuggestions = useDeferredValue(suggestions);
|
||||||
|
const deferredPcMatches = useDeferredValue(pcMatches);
|
||||||
|
const [suggestionIndex, setSuggestionIndex] = useState(-1);
|
||||||
|
const [queued, setQueued] = useState<QueuedCreature | null>(null);
|
||||||
|
const [customInit, setCustomInit] = useState("");
|
||||||
|
const [customAc, setCustomAc] = useState("");
|
||||||
|
const [customMaxHp, setCustomMaxHp] = useState("");
|
||||||
|
const [browseMode, setBrowseMode] = useState(false);
|
||||||
|
|
||||||
|
const clearCustomFields = () => {
|
||||||
|
setCustomInit("");
|
||||||
|
setCustomAc("");
|
||||||
|
setCustomMaxHp("");
|
||||||
|
};
|
||||||
|
|
||||||
|
const clearInput = useCallback(() => {
|
||||||
|
setNameInput("");
|
||||||
|
setSuggestions([]);
|
||||||
|
setPcMatches([]);
|
||||||
|
setQueued(null);
|
||||||
|
setSuggestionIndex(-1);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const dismissSuggestions = useCallback(() => {
|
||||||
|
setSuggestions([]);
|
||||||
|
setPcMatches([]);
|
||||||
|
setQueued(null);
|
||||||
|
setSuggestionIndex(-1);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const handleAddFromBestiary = useCallback(
|
||||||
|
(result: SearchResult) => {
|
||||||
|
const creatureId = addFromBestiary(result);
|
||||||
|
const isDesktop = globalThis.matchMedia("(min-width: 1024px)").matches;
|
||||||
|
if (creatureId && panelView.mode === "closed" && isDesktop) {
|
||||||
|
showCreature(creatureId);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
[addFromBestiary, panelView.mode, showCreature],
|
||||||
|
);
|
||||||
|
|
||||||
|
const handleViewStatBlock = useCallback(
|
||||||
|
(result: SearchResult) => {
|
||||||
|
const slug = result.name
|
||||||
|
.toLowerCase()
|
||||||
|
.replaceAll(/[^a-z0-9]+/g, "-")
|
||||||
|
.replaceAll(/(^-|-$)/g, "");
|
||||||
|
const cId = `${result.source.toLowerCase()}:${slug}` as CreatureId;
|
||||||
|
showCreature(cId);
|
||||||
|
},
|
||||||
|
[showCreature],
|
||||||
|
);
|
||||||
|
|
||||||
|
const confirmQueued = useCallback(() => {
|
||||||
|
if (!queued) return;
|
||||||
|
for (let i = 0; i < queued.count; i++) {
|
||||||
|
handleAddFromBestiary(queued.result);
|
||||||
|
}
|
||||||
|
clearInput();
|
||||||
|
}, [queued, handleAddFromBestiary, clearInput]);
|
||||||
|
|
||||||
|
const parseNum = (v: string): number | undefined => {
|
||||||
|
if (v.trim() === "") return undefined;
|
||||||
|
const n = Number(v);
|
||||||
|
return Number.isNaN(n) ? undefined : n;
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleAdd = (e: React.SubmitEvent<HTMLFormElement>) => {
|
||||||
|
e.preventDefault();
|
||||||
|
if (browseMode) return;
|
||||||
|
if (queued) {
|
||||||
|
confirmQueued();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (nameInput.trim() === "") return;
|
||||||
|
const opts: { initiative?: number; ac?: number; maxHp?: number } = {};
|
||||||
|
const init = parseNum(customInit);
|
||||||
|
const ac = parseNum(customAc);
|
||||||
|
const maxHp = parseNum(customMaxHp);
|
||||||
|
if (init !== undefined) opts.initiative = init;
|
||||||
|
if (ac !== undefined) opts.ac = ac;
|
||||||
|
if (maxHp !== undefined) opts.maxHp = maxHp;
|
||||||
|
addCombatant(nameInput, Object.keys(opts).length > 0 ? opts : undefined);
|
||||||
|
setNameInput("");
|
||||||
|
setSuggestions([]);
|
||||||
|
setPcMatches([]);
|
||||||
|
clearCustomFields();
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleBrowseSearch = (value: string) => {
|
||||||
|
setSuggestions(value.length >= 2 ? bestiarySearch(value) : []);
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleAddSearch = (value: string) => {
|
||||||
|
let newSuggestions: SearchResult[] = [];
|
||||||
|
let newPcMatches: PlayerCharacter[] = [];
|
||||||
|
if (value.length >= 2) {
|
||||||
|
newSuggestions = bestiarySearch(value);
|
||||||
|
setSuggestions(newSuggestions);
|
||||||
|
if (playerCharacters && playerCharacters.length > 0) {
|
||||||
|
const lower = value.toLowerCase();
|
||||||
|
newPcMatches = playerCharacters.filter((pc) =>
|
||||||
|
pc.name.toLowerCase().includes(lower),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
setPcMatches(newPcMatches);
|
||||||
|
} else {
|
||||||
|
setSuggestions([]);
|
||||||
|
setPcMatches([]);
|
||||||
|
}
|
||||||
|
if (newSuggestions.length > 0 || newPcMatches.length > 0) {
|
||||||
|
clearCustomFields();
|
||||||
|
}
|
||||||
|
if (queued) {
|
||||||
|
const qKey = creatureKey(queued.result);
|
||||||
|
const stillVisible = newSuggestions.some((s) => creatureKey(s) === qKey);
|
||||||
|
if (!stillVisible) {
|
||||||
|
setQueued(null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleNameChange = (value: string) => {
|
||||||
|
setNameInput(value);
|
||||||
|
setSuggestionIndex(-1);
|
||||||
|
if (browseMode) {
|
||||||
|
handleBrowseSearch(value);
|
||||||
|
} else {
|
||||||
|
handleAddSearch(value);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleClickSuggestion = useCallback((result: SearchResult) => {
|
||||||
|
const key = creatureKey(result);
|
||||||
|
setQueued((prev) => {
|
||||||
|
if (prev && creatureKey(prev.result) === key) {
|
||||||
|
return { ...prev, count: prev.count + 1 };
|
||||||
|
}
|
||||||
|
return { result, count: 1 };
|
||||||
|
});
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const handleEnter = () => {
|
||||||
|
if (queued) {
|
||||||
|
confirmQueued();
|
||||||
|
} else if (suggestionIndex >= 0) {
|
||||||
|
handleClickSuggestion(suggestions[suggestionIndex]);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const hasSuggestions =
|
||||||
|
deferredSuggestions.length > 0 || deferredPcMatches.length > 0;
|
||||||
|
|
||||||
|
const handleKeyDown = (e: React.KeyboardEvent) => {
|
||||||
|
if (!hasSuggestions) return;
|
||||||
|
|
||||||
|
if (e.key === "ArrowDown") {
|
||||||
|
e.preventDefault();
|
||||||
|
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
||||||
|
} else if (e.key === "ArrowUp") {
|
||||||
|
e.preventDefault();
|
||||||
|
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
||||||
|
} else if (e.key === "Enter") {
|
||||||
|
e.preventDefault();
|
||||||
|
handleEnter();
|
||||||
|
} else if (e.key === "Escape") {
|
||||||
|
dismissSuggestions();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleBrowseKeyDown = (e: React.KeyboardEvent) => {
|
||||||
|
if (e.key === "Escape") {
|
||||||
|
setBrowseMode(false);
|
||||||
|
clearInput();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (suggestions.length === 0) return;
|
||||||
|
if (e.key === "ArrowDown") {
|
||||||
|
e.preventDefault();
|
||||||
|
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
||||||
|
} else if (e.key === "ArrowUp") {
|
||||||
|
e.preventDefault();
|
||||||
|
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
||||||
|
} else if (e.key === "Enter" && suggestionIndex >= 0) {
|
||||||
|
e.preventDefault();
|
||||||
|
handleViewStatBlock(suggestions[suggestionIndex]);
|
||||||
|
setBrowseMode(false);
|
||||||
|
clearInput();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleBrowseSelect = (result: SearchResult) => {
|
||||||
|
handleViewStatBlock(result);
|
||||||
|
setBrowseMode(false);
|
||||||
|
clearInput();
|
||||||
|
};
|
||||||
|
|
||||||
|
const toggleBrowseMode = () => {
|
||||||
|
setBrowseMode((prev) => {
|
||||||
|
const next = !prev;
|
||||||
|
setSuggestionIndex(-1);
|
||||||
|
setQueued(null);
|
||||||
|
if (next) {
|
||||||
|
handleBrowseSearch(nameInput);
|
||||||
|
} else {
|
||||||
|
handleAddSearch(nameInput);
|
||||||
|
}
|
||||||
|
return next;
|
||||||
|
});
|
||||||
|
clearCustomFields();
|
||||||
|
};
|
||||||
|
|
||||||
|
const suggestionActions: SuggestionActions = useMemo(
|
||||||
|
() => ({
|
||||||
|
dismiss: dismissSuggestions,
|
||||||
|
clear: clearInput,
|
||||||
|
clickSuggestion: handleClickSuggestion,
|
||||||
|
setSuggestionIndex,
|
||||||
|
setQueued,
|
||||||
|
confirmQueued,
|
||||||
|
addFromPlayerCharacter,
|
||||||
|
}),
|
||||||
|
[
|
||||||
|
dismissSuggestions,
|
||||||
|
clearInput,
|
||||||
|
handleClickSuggestion,
|
||||||
|
confirmQueued,
|
||||||
|
addFromPlayerCharacter,
|
||||||
|
],
|
||||||
|
);
|
||||||
|
|
||||||
|
return {
|
||||||
|
// State
|
||||||
|
nameInput,
|
||||||
|
suggestions: deferredSuggestions,
|
||||||
|
pcMatches: deferredPcMatches,
|
||||||
|
suggestionIndex,
|
||||||
|
queued,
|
||||||
|
customInit,
|
||||||
|
customAc,
|
||||||
|
customMaxHp,
|
||||||
|
browseMode,
|
||||||
|
bestiaryLoaded,
|
||||||
|
hasSuggestions,
|
||||||
|
showBulkImport,
|
||||||
|
showSourceManager,
|
||||||
|
|
||||||
|
// Actions
|
||||||
|
suggestionActions,
|
||||||
|
handleNameChange,
|
||||||
|
handleKeyDown,
|
||||||
|
handleBrowseKeyDown,
|
||||||
|
handleAdd,
|
||||||
|
handleBrowseSelect,
|
||||||
|
toggleBrowseMode,
|
||||||
|
setCustomInit,
|
||||||
|
setCustomAc,
|
||||||
|
setCustomMaxHp,
|
||||||
|
} as const;
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user