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Code Issues 4 Pull Requests Actions Packages Projects Releases Wiki Activity
201 Commits 1 Branch 67 Tags
30e7ed4121c84ed71374f1e219473777c6408412
Commit Graph
57 Commits
Author SHA1 Message Date
Lukas a9df826fef Implement the 004-edit-combatant feature that adds the possibility to change a combatants name 2026-03-04 10:05:13 +01:00
Lukas aed234de7b Implement the 003-remove-combatant feature that adds the possibility to remove a combatant from an encounter 2026-03-03 23:46:47 +01:00
Lukas 0de68100c8 Implement the 002-add-combatant feature that adds the possibility to add new combatants to an encounter 2026-03-03 23:12:20 +01:00
LukasandClaude Opus 4.6 187f98fc52 Relax INV-1/INV-2 in 001-advance-turn spec to allow empty encounters
Prepares for 002-add-combatant by treating an empty combatant list as
a valid aggregate state (activeIndex must be 0). AdvanceTurn behavior
on non-empty encounters is unchanged.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 18:06:13 +01:00
LukasandClaude Opus 4.6 4c2e0a47e6 T012–T016: Phase 3 application + web shell (use case, ports, React hook, UI, README)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 13:11:33 +01:00
Lukas 42a07a07ff T007–T011: implement AdvanceTurn domain logic (pure function, events, invariants, 8 acceptance tests) 2026-03-03 13:01:08 +01:00
Lukas 7dd4abb12a T001–T006: Phase 1 setup (workspace, Biome, TS, Vitest, layer boundary enforcement) 2026-03-03 12:55:19 +01:00
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