Temp HP absorbs damage before current HP, cannot be healed, and
does not stack (higher value wins). Displayed as cyan +N after
current HP with a Shield button in the HP adjustment popover.
Column space is reserved across all rows only when any combatant
has temp HP. Concentration pulse fires on any damage, including
damage fully absorbed by temp HP.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace 250ms click timer and double-click detection with immediate
single-click rename for all combatant types. Add a BookOpen icon before
the name on bestiary rows as the dedicated stat block trigger. Remove
auto-show stat block on turn advance. Update specs to match: consistent
collapse/expand terminology, book icon requirements, no row-click stat
block behavior.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>