Commit Graph

11 Commits

Author SHA1 Message Date
Lukas
e161645228 Add PF2e spell description popovers in stat blocks
All checks were successful
CI / check (push) Successful in 2m31s
CI / build-image (push) Successful in 26s
Clicking a spell name in a PF2e creature's stat block now opens a
popover (desktop) or bottom sheet (mobile) showing full spell details:
description, traits, rank, range, target, area, duration, defense,
action cost icons, and heightening rules. All data is sourced from
the embedded Foundry VTT spell items already in the bestiary cache.

- Add SpellReference type replacing bare string spell arrays
- Extract full spell data in pf2e-bestiary-adapter (description,
  traits, traditions, range, target, area, duration, defense,
  action cost, heightening, overlays)
- Strip inline heightening text from descriptions to avoid duplication
- Bold save outcome labels (Critical Success/Failure) in descriptions
- Bump DB_VERSION to 6 for cache invalidation
- Add useSwipeToDismissDown hook for mobile bottom sheet
- Portal popover to document.body to escape transformed ancestors

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 16:18:08 +02:00
Lukas
8f6eebc43b Render structured list and table entries in stat block traits
All checks were successful
CI / check (push) Successful in 2m21s
CI / build-image (push) Successful in 17s
Stat block traits containing 5etools list (e.g. Confusing Burble d4
effects) or table entries were silently dropped. The adapter now
produces structured TraitSegment[] instead of flat text, preserving
lists and tables as first-class data. The stat block component renders
labeled list items inline (bold label + flowing text) matching the
5etools layout. Also fixes support for the singular "entry" field on
list items and bumps the bestiary cache version to force re-normalize.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-04 22:09:11 +02:00
Lukas
c092192b0e Add _copy field to RawMonster, remove noExplicitAny biome-ignore
The _copy field is a real property in the raw bestiary JSON — adding it
to the interface is more accurate than casting through any. Ratchet
source ignore threshold from 3 to 2.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 11:31:34 +01:00
Lukas
8efba288f7 Use String.raw and RegExp.exec, add prefer-regexp-exec oxlint rule
Replace escaped backslash in template literal with String.raw in
auto-number.ts. Use RegExp#exec() instead of String#match() in
bestiary-adapter.ts. Enable typescript/prefer-regexp-exec in oxlint
for automated enforcement.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 14:55:54 +01:00
Lukas
c94c30e459 Add oxlint for type-aware linting that Biome cannot cover
Install oxlint with tsgolint for TypeScript type information. Enable
rules for unnecessary type assertions, deprecated API usage, preferring
replaceAll over replace with global regex, and String.raw for escaped
backslashes. Fix all violations: remove redundant as-casts, replace
deprecated FormEvent with SubmitEvent, convert replace(/g) to
replaceAll, and use String.raw in escapeRegExp. Add oxlint to the
pnpm check gate alongside Biome.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 14:41:30 +01:00
Lukas
36768d3aa1 Upgrade Biome to 2.4.7 and enable 54 additional lint rules
Add rules covering bug prevention (noLeakedRender, noFloatingPromises,
noImportCycles, noReactForwardRef), security (noScriptUrl, noAlert),
performance (noAwaitInLoops, useTopLevelRegex), and code style
(noNestedTernary, useGlobalThis, useNullishCoalescing, useSortedClasses,
plus ~40 more). Fix all violations: extract top-level regex constants,
guard React && renders with boolean coercion, refactor nested ternaries,
replace window with globalThis, sort Tailwind classes, and introduce
expectDomainError test helper to eliminate conditional expects.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 14:25:09 +01:00
Lukas
69363d4f7d Implement the 031-quality-gates-hygiene feature that strengthens automated quality gates by adding pnpm audit to the check script, v8 coverage thresholds with per-directory auto-ratchet (domain 96%, adapters 71%, persistence 87%), Biome cognitive complexity enforcement (max 15), and keyboard accessibility for the combatant row, while cleaning up all blanket biome-ignore comments, refactoring 5 overly complex functions into smaller helpers, and codifying the early-enforcement principle in the constitution and CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 00:52:29 +01:00
Lukas
94d125d9c4 Implement the 030-bulk-import-sources feature that adds a one-click bulk import button to load all bestiary sources at once, with real-time progress feedback in the side panel and a toast notification when the panel is closed, plus completion/failure reporting with auto-dismiss on success and persistent display on partial failure, while also hardening the bestiary normalizer to handle variable stat blocks (spell summons with special AC/HP/CR) and skip malformed monster entries gracefully
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 23:29:34 +01:00
Lukas
91120d7c82 Implement the 029-on-demand-bestiary feature that replaces the bundled XMM bestiary JSON with a compact search index (~350KB) and on-demand source loading, where users explicitly provide a URL or upload a JSON file to fetch full stat block data per source, which is then normalized and cached in IndexedDB (with in-memory fallback) so creature stat blocks load instantly on subsequent visits while keeping the app bundle small and never auto-fetching copyrighted content
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 22:46:13 +01:00
Lukas
5b0bac880d Implement the 025-display-initiative feature that adds initiative modifier and passive initiative display to creature stat blocks, calculated as DEX modifier + (proficiency multiplier × proficiency bonus) from bestiary data, shown in MM 2024 format on the AC line
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:27:46 +01:00
Lukas
fa078be2f9 Implement the 021-bestiary-statblock feature that adds a searchable D&D 2024 Monster Manual creature library with inline autocomplete suggestions, full stat block display in a fixed side panel, auto-numbering of duplicate creature names, HP/AC pre-fill from bestiary data, and automatic stat block display on turn change for wide viewports
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 11:01:07 +01:00