Compare commits
16 Commits
0.7.5
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6584d8d064
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7a87d979bf |
@@ -7,6 +7,7 @@ import {
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type Creature,
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type CreatureId,
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isDomainError,
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type RollMode,
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} from "@initiative/domain";
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import {
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useCallback,
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@@ -30,6 +31,8 @@ import { useBulkImport } from "./hooks/use-bulk-import";
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import { useEncounter } from "./hooks/use-encounter";
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import { usePlayerCharacters } from "./hooks/use-player-characters";
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import { useSidePanelState } from "./hooks/use-side-panel-state";
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import { useTheme } from "./hooks/use-theme";
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import { cn } from "./lib/utils";
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function rollDice(): number {
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return Math.floor(Math.random() * 20) + 1;
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@@ -114,8 +117,10 @@ export function App() {
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const bulkImport = useBulkImport();
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const sidePanel = useSidePanelState();
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const { preference: themePreference, cycleTheme } = useTheme();
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const [rollSkippedCount, setRollSkippedCount] = useState(0);
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const [rollSingleSkipped, setRollSingleSkipped] = useState(false);
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const selectedCreature: Creature | null = sidePanel.selectedCreatureId
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? (getCreature(sidePanel.selectedCreatureId) ?? null)
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@@ -127,9 +132,12 @@ export function App() {
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const handleAddFromBestiary = useCallback(
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(result: SearchResult) => {
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addFromBestiary(result);
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const creatureId = addFromBestiary(result);
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if (creatureId && sidePanel.panelView.mode === "closed") {
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sidePanel.showCreature(creatureId);
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}
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},
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[addFromBestiary],
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[addFromBestiary, sidePanel.panelView.mode, sidePanel.showCreature],
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);
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const handleCombatantStatBlock = useCallback(
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@@ -140,18 +148,41 @@ export function App() {
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);
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const handleRollInitiative = useCallback(
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(id: CombatantId) => {
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rollInitiativeUseCase(makeStore(), id, rollDice(), getCreature);
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(id: CombatantId, mode: RollMode = "normal") => {
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const diceRolls: [number, ...number[]] =
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mode === "normal" ? [rollDice()] : [rollDice(), rollDice()];
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const result = rollInitiativeUseCase(
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makeStore(),
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id,
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diceRolls,
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getCreature,
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mode,
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);
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if (isDomainError(result)) {
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setRollSingleSkipped(true);
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const combatant = encounter.combatants.find((c) => c.id === id);
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if (combatant?.creatureId) {
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sidePanel.showCreature(combatant.creatureId);
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}
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}
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},
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[makeStore, getCreature],
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[makeStore, getCreature, encounter.combatants, sidePanel.showCreature],
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);
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const handleRollAllInitiative = useCallback(() => {
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const result = rollAllInitiativeUseCase(makeStore(), rollDice, getCreature);
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const handleRollAllInitiative = useCallback(
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(mode: RollMode = "normal") => {
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const result = rollAllInitiativeUseCase(
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makeStore(),
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rollDice,
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getCreature,
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mode,
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);
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if (!isDomainError(result) && result.skippedNoSource > 0) {
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setRollSkippedCount(result.skippedNoSource);
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}
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}, [makeStore, getCreature]);
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},
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[makeStore, getCreature],
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);
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const handleViewStatBlock = useCallback(
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(result: SearchResult) => {
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@@ -186,6 +217,15 @@ export function App() {
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const playerCharacterRef = useRef<PlayerCharacterSectionHandle>(null);
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const actionBarAnim = useActionBarAnimation(encounter.combatants.length);
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// Auto-update stat block panel when the active combatant changes
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const activeCreatureId =
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encounter.combatants[encounter.activeIndex]?.creatureId;
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useEffect(() => {
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if (activeCreatureId && sidePanel.panelView.mode === "creature") {
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sidePanel.updateCreature(activeCreatureId);
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}
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}, [activeCreatureId, sidePanel.panelView.mode, sidePanel.updateCreature]);
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// Auto-scroll to the active combatant when the turn changes
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const activeRowRef = useRef<HTMLDivElement>(null);
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useEffect(() => {
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@@ -200,7 +240,7 @@ export function App() {
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<div className="relative mx-auto flex min-h-0 w-full max-w-2xl flex-1 flex-col gap-3 px-4">
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{!!actionBarAnim.showTopBar && (
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<div
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className={`shrink-0 pt-8${actionBarAnim.topBarClass}`}
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className={cn("shrink-0 pt-8", actionBarAnim.topBarClass)}
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onAnimationEnd={actionBarAnim.onTopBarExitEnd}
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>
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<TurnNavigation
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@@ -216,7 +256,7 @@ export function App() {
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/* Empty state — ActionBar centered */
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<div className="flex min-h-0 flex-1 items-center justify-center pt-8 pb-[15%]">
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<div
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className={`w-full${actionBarAnim.risingClass}`}
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className={cn("w-full", actionBarAnim.risingClass)}
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onAnimationEnd={actionBarAnim.onRiseEnd}
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>
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<ActionBar
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@@ -237,6 +277,8 @@ export function App() {
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showRollAllInitiative={hasCreatureCombatants}
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rollAllInitiativeDisabled={!canRollAllInitiative}
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onOpenSourceManager={sidePanel.showSourceManager}
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themePreference={themePreference}
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onCycleTheme={cycleTheme}
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autoFocus
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/>
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</div>
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@@ -265,6 +307,9 @@ export function App() {
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? () => handleCombatantStatBlock(c.creatureId as string)
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: undefined
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}
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isStatBlockOpen={
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c.creatureId === sidePanel.selectedCreatureId
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}
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onRollInitiative={
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c.creatureId ? handleRollInitiative : undefined
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}
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@@ -275,7 +320,7 @@ export function App() {
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{/* Action Bar — fixed at bottom */}
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<div
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className={`shrink-0 pb-8${actionBarAnim.settlingClass}`}
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className={cn("shrink-0 pb-8", actionBarAnim.settlingClass)}
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onAnimationEnd={actionBarAnim.onSettleEnd}
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>
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<ActionBar
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@@ -296,6 +341,8 @@ export function App() {
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showRollAllInitiative={hasCreatureCombatants}
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rollAllInitiativeDisabled={!canRollAllInitiative}
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onOpenSourceManager={sidePanel.showSourceManager}
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themePreference={themePreference}
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onCycleTheme={cycleTheme}
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/>
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</div>
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</>
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@@ -359,6 +406,14 @@ export function App() {
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/>
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)}
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{!!rollSingleSkipped && (
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<Toast
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message="Can't roll — bestiary source not loaded"
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onDismiss={() => setRollSingleSkipped(false)}
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autoDismissMs={4000}
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/>
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)}
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<PlayerCharacterSection
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ref={playerCharacterRef}
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characters={playerCharacters}
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@@ -75,7 +75,7 @@ describe("CombatantRow", () => {
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it("active combatant gets active border styling", () => {
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const { container } = renderRow({ isActive: true });
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const row = container.firstElementChild;
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expect(row?.className).toContain("border-l-accent");
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expect(row?.className).toContain("border-active-row-border");
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});
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it("unconscious combatant (currentHp === 0) gets dimmed styling", () => {
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@@ -1,4 +1,4 @@
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import type { PlayerCharacter } from "@initiative/domain";
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import type { PlayerCharacter, RollMode } from "@initiative/domain";
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import {
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Check,
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Eye,
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@@ -6,14 +6,24 @@ import {
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Import,
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Library,
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Minus,
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Monitor,
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Moon,
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Plus,
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Sun,
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Users,
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} from "lucide-react";
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import React, { type RefObject, useDeferredValue, useState } from "react";
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import React, {
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type RefObject,
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useCallback,
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useDeferredValue,
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useState,
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} from "react";
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import type { SearchResult } from "../hooks/use-bestiary.js";
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import { useLongPress } from "../hooks/use-long-press.js";
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import { cn } from "../lib/utils.js";
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import { D20Icon } from "./d20-icon.js";
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import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
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import { RollModeMenu } from "./roll-mode-menu.js";
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import { Button } from "./ui/button.js";
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import { Input } from "./ui/input.js";
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import { OverflowMenu, type OverflowMenuItem } from "./ui/overflow-menu.js";
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@@ -38,11 +48,13 @@ interface ActionBarProps {
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playerCharacters?: readonly PlayerCharacter[];
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onAddFromPlayerCharacter?: (pc: PlayerCharacter) => void;
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onManagePlayers?: () => void;
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onRollAllInitiative?: () => void;
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onRollAllInitiative?: (mode?: RollMode) => void;
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showRollAllInitiative?: boolean;
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rollAllInitiativeDisabled?: boolean;
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onOpenSourceManager?: () => void;
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autoFocus?: boolean;
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themePreference?: "system" | "light" | "dark";
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onCycleTheme?: () => void;
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}
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function creatureKey(r: SearchResult): string {
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@@ -77,7 +89,7 @@ function AddModeSuggestions({
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onAddFromPlayerCharacter?: (pc: PlayerCharacter) => void;
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}>) {
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return (
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<div className="absolute bottom-full z-50 mb-1 w-full max-w-xs rounded-md border border-border bg-card shadow-lg">
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<div className="card-glow absolute bottom-full z-50 mb-1 w-full max-w-xs rounded-lg border border-border bg-card">
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<button
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type="button"
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className="flex w-full items-center gap-1.5 border-border border-b px-3 py-2 text-left text-accent text-sm hover:bg-accent/20"
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@@ -137,12 +149,14 @@ function AddModeSuggestions({
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<li key={key}>
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<button
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type="button"
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className={`flex w-full items-center justify-between px-3 py-1.5 text-left text-sm ${(() => {
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if (isQueued) return "bg-accent/30 text-foreground";
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if (i === suggestionIndex)
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return "bg-accent/20 text-foreground";
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return "text-foreground hover:bg-hover-neutral-bg";
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})()}`}
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className={cn(
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"flex w-full items-center justify-between px-3 py-1.5 text-left text-foreground text-sm",
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isQueued && "bg-accent/30",
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!isQueued && i === suggestionIndex && "bg-accent/20",
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!isQueued &&
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i !== suggestionIndex &&
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"hover:bg-hover-neutral-bg",
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)}
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onMouseDown={(e) => e.preventDefault()}
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onClick={() => onClickSuggestion(result)}
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onMouseEnter={() => onSetSuggestionIndex(i)}
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@@ -169,7 +183,7 @@ function AddModeSuggestions({
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>
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<Minus className="h-3 w-3" />
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</button>
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<span className="min-w-5 rounded-full bg-accent px-1.5 py-0.5 text-center font-medium text-foreground">
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<span className="min-w-5 rounded-full bg-accent px-1.5 py-0.5 text-center font-medium text-primary-foreground">
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{queued.count}
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</span>
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<button
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@@ -213,12 +227,26 @@ function AddModeSuggestions({
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);
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}
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const THEME_ICONS = {
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system: Monitor,
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light: Sun,
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dark: Moon,
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} as const;
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const THEME_LABELS = {
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system: "Theme: System",
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light: "Theme: Light",
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dark: "Theme: Dark",
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} as const;
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function buildOverflowItems(opts: {
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onManagePlayers?: () => void;
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onOpenSourceManager?: () => void;
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bestiaryLoaded: boolean;
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onBulkImport?: () => void;
|
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bulkImportDisabled?: boolean;
|
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themePreference?: "system" | "light" | "dark";
|
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onCycleTheme?: () => void;
|
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}): OverflowMenuItem[] {
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const items: OverflowMenuItem[] = [];
|
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if (opts.onManagePlayers) {
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@@ -243,6 +271,16 @@ function buildOverflowItems(opts: {
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disabled: opts.bulkImportDisabled,
|
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});
|
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}
|
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if (opts.onCycleTheme) {
|
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const pref = opts.themePreference ?? "system";
|
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const ThemeIcon = THEME_ICONS[pref];
|
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items.push({
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icon: <ThemeIcon className="h-4 w-4" />,
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label: THEME_LABELS[pref],
|
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onClick: opts.onCycleTheme,
|
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keepOpen: true,
|
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});
|
||||
}
|
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return items;
|
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}
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|
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@@ -263,6 +301,8 @@ export function ActionBar({
|
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rollAllInitiativeDisabled,
|
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onOpenSourceManager,
|
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autoFocus,
|
||||
themePreference,
|
||||
onCycleTheme,
|
||||
}: Readonly<ActionBarProps>) {
|
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const [nameInput, setNameInput] = useState("");
|
||||
const [suggestions, setSuggestions] = useState<SearchResult[]>([]);
|
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@@ -446,16 +486,37 @@ export function ActionBar({
|
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clearCustomFields();
|
||||
};
|
||||
|
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const [rollAllMenuPos, setRollAllMenuPos] = useState<{
|
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x: number;
|
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y: number;
|
||||
} | null>(null);
|
||||
|
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const openRollAllMenu = useCallback((x: number, y: number) => {
|
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setRollAllMenuPos({ x, y });
|
||||
}, []);
|
||||
|
||||
const rollAllLongPress = useLongPress(
|
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useCallback(
|
||||
(e: React.TouchEvent) => {
|
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const touch = e.touches[0];
|
||||
if (touch) openRollAllMenu(touch.clientX, touch.clientY);
|
||||
},
|
||||
[openRollAllMenu],
|
||||
),
|
||||
);
|
||||
|
||||
const overflowItems = buildOverflowItems({
|
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onManagePlayers,
|
||||
onOpenSourceManager,
|
||||
bestiaryLoaded,
|
||||
onBulkImport,
|
||||
bulkImportDisabled,
|
||||
themePreference,
|
||||
onCycleTheme,
|
||||
});
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-3 rounded-md border border-border bg-card px-4 py-3">
|
||||
<div className="card-glow flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3">
|
||||
<form
|
||||
onSubmit={handleAdd}
|
||||
className="relative flex flex-1 items-center gap-2"
|
||||
@@ -496,17 +557,18 @@ export function ActionBar({
|
||||
</button>
|
||||
)}
|
||||
{browseMode && deferredSuggestions.length > 0 && (
|
||||
<div className="absolute bottom-full z-50 mb-1 w-full rounded-md border border-border bg-card shadow-lg">
|
||||
<div className="card-glow absolute bottom-full z-50 mb-1 w-full rounded-lg border border-border bg-card">
|
||||
<ul className="max-h-48 overflow-y-auto py-1">
|
||||
{deferredSuggestions.map((result, i) => (
|
||||
<li key={creatureKey(result)}>
|
||||
<button
|
||||
type="button"
|
||||
className={`flex w-full items-center justify-between px-3 py-1.5 text-left text-sm ${
|
||||
className={cn(
|
||||
"flex w-full items-center justify-between px-3 py-1.5 text-left text-sm",
|
||||
i === suggestionIndex
|
||||
? "bg-accent/20 text-foreground"
|
||||
: "text-foreground hover:bg-hover-neutral-bg"
|
||||
}`}
|
||||
: "text-foreground hover:bg-hover-neutral-bg",
|
||||
)}
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={() => handleBrowseSelect(result)}
|
||||
onMouseEnter={() => setSuggestionIndex(i)}
|
||||
@@ -571,18 +633,32 @@ export function ActionBar({
|
||||
<Button type="submit">Add</Button>
|
||||
)}
|
||||
{showRollAllInitiative && !!onRollAllInitiative && (
|
||||
<>
|
||||
<Button
|
||||
type="button"
|
||||
size="icon"
|
||||
variant="ghost"
|
||||
className="text-muted-foreground hover:text-hover-action"
|
||||
onClick={onRollAllInitiative}
|
||||
onClick={() => onRollAllInitiative()}
|
||||
onContextMenu={(e) => {
|
||||
e.preventDefault();
|
||||
openRollAllMenu(e.clientX, e.clientY);
|
||||
}}
|
||||
{...rollAllLongPress}
|
||||
disabled={rollAllInitiativeDisabled}
|
||||
title="Roll all initiative"
|
||||
aria-label="Roll all initiative"
|
||||
>
|
||||
<D20Icon className="h-6 w-6" />
|
||||
</Button>
|
||||
{!!rollAllMenuPos && (
|
||||
<RollModeMenu
|
||||
position={rollAllMenuPos}
|
||||
onSelect={(mode) => onRollAllInitiative(mode)}
|
||||
onClose={() => setRollAllMenuPos(null)}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
{overflowItems.length > 0 && <OverflowMenu items={overflowItems} />}
|
||||
</form>
|
||||
|
||||
@@ -3,9 +3,11 @@ import {
|
||||
type ConditionId,
|
||||
deriveHpStatus,
|
||||
type PlayerIcon,
|
||||
type RollMode,
|
||||
} from "@initiative/domain";
|
||||
import { BookOpen, Brain, X } from "lucide-react";
|
||||
import { Book, BookOpen, Brain, X } from "lucide-react";
|
||||
import { type Ref, useCallback, useEffect, useRef, useState } from "react";
|
||||
import { useLongPress } from "../hooks/use-long-press";
|
||||
import { cn } from "../lib/utils";
|
||||
import { AcShield } from "./ac-shield";
|
||||
import { ConditionPicker } from "./condition-picker";
|
||||
@@ -13,6 +15,7 @@ import { ConditionTags } from "./condition-tags";
|
||||
import { D20Icon } from "./d20-icon";
|
||||
import { HpAdjustPopover } from "./hp-adjust-popover";
|
||||
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
|
||||
import { RollModeMenu } from "./roll-mode-menu";
|
||||
import { ConfirmButton } from "./ui/confirm-button";
|
||||
import { Input } from "./ui/input";
|
||||
|
||||
@@ -41,7 +44,8 @@ interface CombatantRowProps {
|
||||
onToggleCondition: (id: CombatantId, conditionId: ConditionId) => void;
|
||||
onToggleConcentration: (id: CombatantId) => void;
|
||||
onShowStatBlock?: () => void;
|
||||
onRollInitiative?: (id: CombatantId) => void;
|
||||
isStatBlockOpen?: boolean;
|
||||
onRollInitiative?: (id: CombatantId, mode?: RollMode) => void;
|
||||
}
|
||||
|
||||
function EditableName({
|
||||
@@ -79,7 +83,7 @@ function EditableName({
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
value={draft}
|
||||
className="h-7 text-sm"
|
||||
className="h-7 max-w-48 text-sm"
|
||||
onChange={(e) => setDraft(e.target.value)}
|
||||
onBlur={commit}
|
||||
onKeyDown={(e) => {
|
||||
@@ -278,11 +282,29 @@ function InitiativeDisplay({
|
||||
combatantId: CombatantId;
|
||||
dimmed: boolean;
|
||||
onSetInitiative: (id: CombatantId, value: number | undefined) => void;
|
||||
onRollInitiative?: (id: CombatantId) => void;
|
||||
onRollInitiative?: (id: CombatantId, mode?: RollMode) => void;
|
||||
}>) {
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [draft, setDraft] = useState(initiative?.toString() ?? "");
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
const [menuPos, setMenuPos] = useState<{
|
||||
x: number;
|
||||
y: number;
|
||||
} | null>(null);
|
||||
|
||||
const openMenu = useCallback((x: number, y: number) => {
|
||||
setMenuPos({ x, y });
|
||||
}, []);
|
||||
|
||||
const longPress = useLongPress(
|
||||
useCallback(
|
||||
(e: React.TouchEvent) => {
|
||||
const touch = e.touches[0];
|
||||
if (touch) openMenu(touch.clientX, touch.clientY);
|
||||
},
|
||||
[openMenu],
|
||||
),
|
||||
);
|
||||
|
||||
const commit = useCallback(() => {
|
||||
if (draft === "") {
|
||||
@@ -327,9 +349,15 @@ function InitiativeDisplay({
|
||||
// Empty + bestiary creature → d20 roll button
|
||||
if (initiative === undefined && onRollInitiative) {
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => onRollInitiative(combatantId)}
|
||||
onContextMenu={(e) => {
|
||||
e.preventDefault();
|
||||
openMenu(e.clientX, e.clientY);
|
||||
}}
|
||||
{...longPress}
|
||||
className={cn(
|
||||
"flex h-7 w-full items-center justify-center text-muted-foreground transition-colors hover:text-hover-neutral",
|
||||
dimmed && "opacity-50",
|
||||
@@ -339,6 +367,14 @@ function InitiativeDisplay({
|
||||
>
|
||||
<D20Icon className="h-7 w-7" />
|
||||
</button>
|
||||
{!!menuPos && (
|
||||
<RollModeMenu
|
||||
position={menuPos}
|
||||
onSelect={(mode) => onRollInitiative(combatantId, mode)}
|
||||
onClose={() => setMenuPos(null)}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -365,9 +401,13 @@ function rowBorderClass(
|
||||
isActive: boolean,
|
||||
isConcentrating: boolean | undefined,
|
||||
): string {
|
||||
if (isActive) return "border-l-2 border-l-accent bg-accent/10";
|
||||
if (isConcentrating) return "border-l-2 border-l-purple-400";
|
||||
return "border-l-2 border-l-transparent";
|
||||
if (isActive && isConcentrating)
|
||||
return "border border-l-2 border-active-row-border border-l-purple-400 bg-active-row-bg card-glow";
|
||||
if (isActive)
|
||||
return "border border-l-2 border-active-row-border bg-active-row-bg card-glow";
|
||||
if (isConcentrating)
|
||||
return "border border-l-2 border-transparent border-l-purple-400";
|
||||
return "border border-l-2 border-transparent";
|
||||
}
|
||||
|
||||
function concentrationIconClass(
|
||||
@@ -392,6 +432,7 @@ export function CombatantRow({
|
||||
onToggleCondition,
|
||||
onToggleConcentration,
|
||||
onShowStatBlock,
|
||||
isStatBlockOpen,
|
||||
onRollInitiative,
|
||||
}: CombatantRowProps & { ref?: Ref<HTMLDivElement> }) {
|
||||
const { id, name, initiative, maxHp, currentHp } = combatant;
|
||||
@@ -434,7 +475,7 @@ export function CombatantRow({
|
||||
<div
|
||||
ref={ref}
|
||||
className={cn(
|
||||
"group rounded-md pr-3 transition-colors",
|
||||
"group rounded-lg pr-3 transition-colors",
|
||||
rowBorderClass(isActive, combatant.isConcentrating),
|
||||
isPulsing && "animate-concentration-pulse",
|
||||
)}
|
||||
@@ -476,9 +517,9 @@ export function CombatantRow({
|
||||
onClick={onShowStatBlock}
|
||||
title="View stat block"
|
||||
aria-label="View stat block"
|
||||
className="shrink-0 text-muted-foreground transition-colors hover:text-hover-neutral"
|
||||
className="shrink-0 text-foreground transition-colors hover:text-hover-neutral"
|
||||
>
|
||||
<BookOpen size={14} />
|
||||
{isStatBlockOpen ? <BookOpen size={16} /> : <Book size={16} />}
|
||||
</button>
|
||||
)}
|
||||
{!!combatant.icon &&
|
||||
@@ -491,7 +532,7 @@ export function CombatantRow({
|
||||
];
|
||||
return PcIcon ? (
|
||||
<PcIcon
|
||||
size={14}
|
||||
size={16}
|
||||
style={{ color: iconColor }}
|
||||
className="shrink-0"
|
||||
/>
|
||||
|
||||
@@ -97,7 +97,7 @@ export function ConditionPicker({
|
||||
<div
|
||||
ref={ref}
|
||||
className={cn(
|
||||
"absolute left-0 z-10 w-fit overflow-y-auto rounded-md border border-border bg-background p-1 shadow-lg",
|
||||
"card-glow absolute left-0 z-10 w-fit overflow-y-auto rounded-lg border border-border bg-background p-1",
|
||||
flipped ? "bottom-full mb-1" : "top-full mt-1",
|
||||
)}
|
||||
style={maxHeight ? { maxHeight } : undefined}
|
||||
|
||||
@@ -18,6 +18,7 @@ import {
|
||||
Sparkles,
|
||||
ZapOff,
|
||||
} from "lucide-react";
|
||||
import { cn } from "../lib/utils.js";
|
||||
|
||||
const ICON_MAP: Record<string, LucideIcon> = {
|
||||
EyeOff,
|
||||
@@ -75,7 +76,10 @@ export function ConditionTags({
|
||||
type="button"
|
||||
title={def.label}
|
||||
aria-label={`Remove ${def.label}`}
|
||||
className={`inline-flex items-center rounded p-0.5 transition-colors hover:bg-hover-neutral-bg ${colorClass}`}
|
||||
className={cn(
|
||||
"inline-flex items-center rounded p-0.5 transition-colors hover:bg-hover-neutral-bg",
|
||||
colorClass,
|
||||
)}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onRemove(condId);
|
||||
|
||||
@@ -106,7 +106,7 @@ export function CreatePlayerModal({
|
||||
return (
|
||||
<dialog
|
||||
ref={dialogRef}
|
||||
className="w-full max-w-md rounded-lg border border-border bg-card p-6 shadow-xl backdrop:bg-black/50"
|
||||
className="card-glow m-auto w-full max-w-md rounded-lg border border-border bg-card p-6 backdrop:bg-black/50"
|
||||
>
|
||||
<div className="mb-4 flex items-center justify-between">
|
||||
<h2 className="font-semibold text-foreground text-lg">
|
||||
|
||||
@@ -87,7 +87,7 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
return (
|
||||
<div
|
||||
ref={ref}
|
||||
className="fixed z-10 rounded-md border border-border bg-background p-2 shadow-lg"
|
||||
className="card-glow fixed z-10 rounded-lg border border-border bg-background p-2"
|
||||
style={
|
||||
pos
|
||||
? { top: pos.top, left: pos.left }
|
||||
@@ -113,7 +113,7 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
<button
|
||||
type="button"
|
||||
disabled={!isValid}
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-red-400 transition-colors hover:bg-red-950 hover:text-red-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-red-400 transition-colors hover:bg-hp-damage-hover-bg hover:text-red-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
onClick={() => applyDelta(-1)}
|
||||
title="Apply damage"
|
||||
aria-label="Apply damage"
|
||||
@@ -123,7 +123,7 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
<button
|
||||
type="button"
|
||||
disabled={!isValid}
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-emerald-400 transition-colors hover:bg-emerald-950 hover:text-emerald-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-emerald-400 transition-colors hover:bg-hp-heal-hover-bg hover:text-emerald-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
onClick={() => applyDelta(1)}
|
||||
title="Apply healing"
|
||||
aria-label="Apply healing"
|
||||
|
||||
@@ -55,7 +55,7 @@ export function PlayerManagement({
|
||||
return (
|
||||
<dialog
|
||||
ref={dialogRef}
|
||||
className="w-full max-w-md rounded-lg border border-border bg-card p-6 shadow-xl backdrop:bg-black/50"
|
||||
className="card-glow m-auto w-full max-w-md rounded-lg border border-border bg-card p-6 backdrop:bg-black/50"
|
||||
>
|
||||
<div className="mb-4 flex items-center justify-between">
|
||||
<h2 className="font-semibold text-foreground text-lg">
|
||||
|
||||
88
apps/web/src/components/roll-mode-menu.tsx
Normal file
88
apps/web/src/components/roll-mode-menu.tsx
Normal file
@@ -0,0 +1,88 @@
|
||||
import type { RollMode } from "@initiative/domain";
|
||||
import { ChevronsDown, ChevronsUp } from "lucide-react";
|
||||
import { useEffect, useLayoutEffect, useRef, useState } from "react";
|
||||
|
||||
interface RollModeMenuProps {
|
||||
readonly position: { x: number; y: number };
|
||||
readonly onSelect: (mode: RollMode) => void;
|
||||
readonly onClose: () => void;
|
||||
}
|
||||
|
||||
export function RollModeMenu({
|
||||
position,
|
||||
onSelect,
|
||||
onClose,
|
||||
}: RollModeMenuProps) {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
const [pos, setPos] = useState<{ top: number; left: number } | null>(null);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const el = ref.current;
|
||||
if (!el) return;
|
||||
const rect = el.getBoundingClientRect();
|
||||
const vw = document.documentElement.clientWidth;
|
||||
const vh = document.documentElement.clientHeight;
|
||||
|
||||
let left = position.x;
|
||||
let top = position.y;
|
||||
|
||||
if (left + rect.width > vw) left = vw - rect.width - 8;
|
||||
if (left < 8) left = 8;
|
||||
if (top + rect.height > vh) top = position.y - rect.height;
|
||||
if (top < 8) top = 8;
|
||||
|
||||
setPos({ top, left });
|
||||
}, [position.x, position.y]);
|
||||
|
||||
useEffect(() => {
|
||||
function handleMouseDown(e: MouseEvent) {
|
||||
if (ref.current && !ref.current.contains(e.target as Node)) {
|
||||
onClose();
|
||||
}
|
||||
}
|
||||
function handleKeyDown(e: KeyboardEvent) {
|
||||
if (e.key === "Escape") onClose();
|
||||
}
|
||||
document.addEventListener("mousedown", handleMouseDown);
|
||||
document.addEventListener("keydown", handleKeyDown);
|
||||
return () => {
|
||||
document.removeEventListener("mousedown", handleMouseDown);
|
||||
document.removeEventListener("keydown", handleKeyDown);
|
||||
};
|
||||
}, [onClose]);
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={ref}
|
||||
className="card-glow fixed z-50 min-w-40 rounded-lg border border-border bg-card py-1"
|
||||
style={
|
||||
pos
|
||||
? { top: pos.top, left: pos.left }
|
||||
: { visibility: "hidden" as const }
|
||||
}
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-emerald-400 text-sm hover:bg-hover-neutral-bg"
|
||||
onClick={() => {
|
||||
onSelect("advantage");
|
||||
onClose();
|
||||
}}
|
||||
>
|
||||
<ChevronsUp className="h-4 w-4" />
|
||||
Advantage
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-red-400 text-sm hover:bg-hover-neutral-bg"
|
||||
onClick={() => {
|
||||
onSelect("disadvantage");
|
||||
onClose();
|
||||
}}
|
||||
>
|
||||
<ChevronsDown className="h-4 w-4" />
|
||||
Disadvantage
|
||||
</button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,8 +1,15 @@
|
||||
import { Database, Trash2 } from "lucide-react";
|
||||
import { useCallback, useEffect, useOptimistic, useState } from "react";
|
||||
import { Database, Search, Trash2 } from "lucide-react";
|
||||
import {
|
||||
useCallback,
|
||||
useEffect,
|
||||
useMemo,
|
||||
useOptimistic,
|
||||
useState,
|
||||
} from "react";
|
||||
import type { CachedSourceInfo } from "../adapters/bestiary-cache.js";
|
||||
import * as bestiaryCache from "../adapters/bestiary-cache.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
import { Input } from "./ui/input.js";
|
||||
|
||||
interface SourceManagerProps {
|
||||
onCacheCleared: () => void;
|
||||
@@ -12,6 +19,7 @@ export function SourceManager({
|
||||
onCacheCleared,
|
||||
}: Readonly<SourceManagerProps>) {
|
||||
const [sources, setSources] = useState<CachedSourceInfo[]>([]);
|
||||
const [filter, setFilter] = useState("");
|
||||
const [optimisticSources, applyOptimistic] = useOptimistic(
|
||||
sources,
|
||||
(
|
||||
@@ -46,6 +54,15 @@ export function SourceManager({
|
||||
onCacheCleared();
|
||||
};
|
||||
|
||||
const filteredSources = useMemo(() => {
|
||||
const term = filter.toLowerCase();
|
||||
return term
|
||||
? optimisticSources.filter((s) =>
|
||||
s.displayName.toLowerCase().includes(term),
|
||||
)
|
||||
: optimisticSources;
|
||||
}, [optimisticSources, filter]);
|
||||
|
||||
if (optimisticSources.length === 0) {
|
||||
return (
|
||||
<div className="flex flex-col items-center gap-2 py-8 text-center">
|
||||
@@ -70,8 +87,17 @@ export function SourceManager({
|
||||
Clear All
|
||||
</Button>
|
||||
</div>
|
||||
<div className="relative">
|
||||
<Search className="pointer-events-none absolute top-1/2 left-3 h-3.5 w-3.5 -translate-y-1/2 text-muted-foreground" />
|
||||
<Input
|
||||
placeholder="Filter sources…"
|
||||
value={filter}
|
||||
onChange={(e) => setFilter(e.target.value)}
|
||||
className="pl-8"
|
||||
/>
|
||||
</div>
|
||||
<ul className="flex flex-col gap-1">
|
||||
{optimisticSources.map((source) => (
|
||||
{filteredSources.map((source) => (
|
||||
<li
|
||||
key={source.sourceCode}
|
||||
className="flex items-center justify-between rounded-md border border-border px-3 py-2"
|
||||
|
||||
@@ -5,6 +5,7 @@ import { useEffect, useState } from "react";
|
||||
import { getSourceDisplayName } from "../adapters/bestiary-index-adapter.js";
|
||||
import type { BulkImportState } from "../hooks/use-bulk-import.js";
|
||||
import { useSwipeToDismiss } from "../hooks/use-swipe-to-dismiss.js";
|
||||
import { cn } from "../lib/utils.js";
|
||||
import { BulkImportPrompt } from "./bulk-import-prompt.js";
|
||||
import { SourceFetchPrompt } from "./source-fetch-prompt.js";
|
||||
import { SourceManager } from "./source-manager.js";
|
||||
@@ -55,9 +56,10 @@ function CollapsedTab({
|
||||
<button
|
||||
type="button"
|
||||
onClick={onToggleCollapse}
|
||||
className={`flex h-full w-[40px] cursor-pointer items-center justify-center text-muted-foreground hover:text-hover-neutral ${
|
||||
side === "right" ? "self-start" : "self-end"
|
||||
}`}
|
||||
className={cn(
|
||||
"flex h-full w-[40px] cursor-pointer items-center justify-center text-muted-foreground hover:text-hover-neutral",
|
||||
side === "right" ? "self-start" : "self-end",
|
||||
)}
|
||||
aria-label="Expand stat block panel"
|
||||
>
|
||||
<span className="writing-vertical-rl font-medium text-sm">
|
||||
@@ -152,7 +154,11 @@ function DesktopPanel({
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`fixed top-0 bottom-0 flex w-[400px] flex-col border-border bg-card transition-slide-panel ${sideClasses} ${isCollapsed ? collapsedTranslate : "translate-x-0"}`}
|
||||
className={cn(
|
||||
"panel-glow fixed top-0 bottom-0 flex w-[400px] flex-col border-border bg-card transition-slide-panel",
|
||||
sideClasses,
|
||||
isCollapsed ? collapsedTranslate : "translate-x-0",
|
||||
)}
|
||||
>
|
||||
{isCollapsed ? (
|
||||
<CollapsedTab
|
||||
@@ -194,7 +200,10 @@ function MobileDrawer({
|
||||
aria-label="Close stat block"
|
||||
/>
|
||||
<div
|
||||
className={`absolute top-0 right-0 bottom-0 w-[85%] max-w-md border-border border-l bg-card shadow-xl ${isSwiping ? "" : "animate-slide-in-right"}`}
|
||||
className={cn(
|
||||
"panel-glow absolute top-0 right-0 bottom-0 w-[85%] max-w-md border-border border-l bg-card",
|
||||
!isSwiping && "animate-slide-in-right",
|
||||
)}
|
||||
style={
|
||||
isSwiping ? { transform: `translateX(${offsetX}px)` } : undefined
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ function PropertyLine({
|
||||
|
||||
function SectionDivider() {
|
||||
return (
|
||||
<div className="my-2 h-px bg-gradient-to-r from-amber-800/60 via-amber-700/40 to-transparent" />
|
||||
<div className="my-2 h-px bg-gradient-to-r from-stat-divider-from via-stat-divider-via to-transparent" />
|
||||
);
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
|
||||
<div className="space-y-1 text-foreground">
|
||||
{/* Header */}
|
||||
<div>
|
||||
<h2 className="font-bold text-amber-400 text-xl">{creature.name}</h2>
|
||||
<h2 className="font-bold text-stat-heading text-xl">{creature.name}</h2>
|
||||
<p className="text-muted-foreground text-sm italic">
|
||||
{creature.size} {creature.type}, {creature.alignment}
|
||||
</p>
|
||||
@@ -194,7 +194,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
|
||||
{creature.actions && creature.actions.length > 0 && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="font-bold text-amber-400 text-base">Actions</h3>
|
||||
<h3 className="font-bold text-base text-stat-heading">Actions</h3>
|
||||
<div className="space-y-2">
|
||||
{creature.actions.map((a) => (
|
||||
<div key={a.name} className="text-sm">
|
||||
@@ -209,7 +209,9 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
|
||||
{creature.bonusActions && creature.bonusActions.length > 0 && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="font-bold text-amber-400 text-base">Bonus Actions</h3>
|
||||
<h3 className="font-bold text-base text-stat-heading">
|
||||
Bonus Actions
|
||||
</h3>
|
||||
<div className="space-y-2">
|
||||
{creature.bonusActions.map((a) => (
|
||||
<div key={a.name} className="text-sm">
|
||||
@@ -224,7 +226,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
|
||||
{creature.reactions && creature.reactions.length > 0 && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="font-bold text-amber-400 text-base">Reactions</h3>
|
||||
<h3 className="font-bold text-base text-stat-heading">Reactions</h3>
|
||||
<div className="space-y-2">
|
||||
{creature.reactions.map((a) => (
|
||||
<div key={a.name} className="text-sm">
|
||||
@@ -239,7 +241,7 @@ export function StatBlock({ creature }: Readonly<StatBlockProps>) {
|
||||
{!!creature.legendaryActions && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="font-bold text-amber-400 text-base">
|
||||
<h3 className="font-bold text-base text-stat-heading">
|
||||
Legendary Actions
|
||||
</h3>
|
||||
<p className="text-muted-foreground text-sm italic">
|
||||
|
||||
@@ -24,7 +24,7 @@ export function Toast({
|
||||
|
||||
return createPortal(
|
||||
<div className="fixed bottom-4 left-4 z-50">
|
||||
<div className="flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3 shadow-lg">
|
||||
<div className="card-glow flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3">
|
||||
<span className="text-foreground text-sm">{message}</span>
|
||||
{progress !== undefined && (
|
||||
<div className="h-2 w-24 overflow-hidden rounded-full bg-muted">
|
||||
|
||||
@@ -21,9 +21,9 @@ export function TurnNavigation({
|
||||
const activeCombatant = encounter.combatants[encounter.activeIndex];
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-3 rounded-md border border-border bg-card px-4 py-3">
|
||||
<div className="card-glow flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3">
|
||||
<Button
|
||||
variant="outline"
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
onClick={onRetreatTurn}
|
||||
disabled={!hasCombatants || isAtStart}
|
||||
@@ -53,7 +53,7 @@ export function TurnNavigation({
|
||||
className="text-muted-foreground"
|
||||
/>
|
||||
<Button
|
||||
variant="outline"
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
onClick={onAdvanceTurn}
|
||||
disabled={!hasCombatants}
|
||||
|
||||
@@ -9,8 +9,9 @@ const buttonVariants = cva(
|
||||
variant: {
|
||||
default: "bg-primary text-primary-foreground hover:bg-primary/90",
|
||||
outline:
|
||||
"border border-border bg-transparent hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
ghost: "hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
"border border-border bg-background/50 text-foreground hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
ghost:
|
||||
"text-foreground hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
},
|
||||
size: {
|
||||
default: "h-8 px-3 text-xs",
|
||||
|
||||
@@ -7,6 +7,7 @@ export interface OverflowMenuItem {
|
||||
readonly label: string;
|
||||
readonly onClick: () => void;
|
||||
readonly disabled?: boolean;
|
||||
readonly keepOpen?: boolean;
|
||||
}
|
||||
|
||||
interface OverflowMenuProps {
|
||||
@@ -49,7 +50,7 @@ export function OverflowMenu({ items }: OverflowMenuProps) {
|
||||
<EllipsisVertical className="h-5 w-5" />
|
||||
</Button>
|
||||
{!!open && (
|
||||
<div className="absolute right-0 bottom-full z-50 mb-1 min-w-48 rounded-md border border-border bg-card py-1 shadow-lg">
|
||||
<div className="card-glow absolute right-0 bottom-full z-50 mb-1 min-w-48 rounded-lg border border-border bg-card py-1">
|
||||
{items.map((item) => (
|
||||
<button
|
||||
key={item.label}
|
||||
@@ -58,7 +59,7 @@ export function OverflowMenu({ items }: OverflowMenuProps) {
|
||||
disabled={item.disabled}
|
||||
onClick={() => {
|
||||
item.onClick();
|
||||
setOpen(false);
|
||||
if (!item.keepOpen) setOpen(false);
|
||||
}}
|
||||
>
|
||||
{item.icon}
|
||||
|
||||
@@ -137,7 +137,9 @@ describe("useEncounter", () => {
|
||||
type: "humanoid",
|
||||
};
|
||||
|
||||
act(() => result.current.addFromBestiary(entry));
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
|
||||
expect(result.current.hasCreatureCombatants).toBe(true);
|
||||
expect(result.current.canRollAllInitiative).toBe(true);
|
||||
@@ -158,7 +160,9 @@ describe("useEncounter", () => {
|
||||
type: "humanoid",
|
||||
};
|
||||
|
||||
act(() => result.current.addFromBestiary(entry));
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
|
||||
const combatant = result.current.encounter.combatants[0];
|
||||
expect(combatant.name).toBe("Goblin");
|
||||
@@ -183,8 +187,12 @@ describe("useEncounter", () => {
|
||||
type: "humanoid",
|
||||
};
|
||||
|
||||
act(() => result.current.addFromBestiary(entry));
|
||||
act(() => result.current.addFromBestiary(entry));
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
|
||||
const names = result.current.encounter.combatants.map((c) => c.name);
|
||||
expect(names).toContain("Goblin 1");
|
||||
|
||||
@@ -17,6 +17,7 @@ import type {
|
||||
BestiaryIndexEntry,
|
||||
CombatantId,
|
||||
ConditionId,
|
||||
CreatureId,
|
||||
DomainEvent,
|
||||
Encounter,
|
||||
PlayerCharacter,
|
||||
@@ -265,7 +266,7 @@ export function useEncounter() {
|
||||
}, [makeStore]);
|
||||
|
||||
const addFromBestiary = useCallback(
|
||||
(entry: BestiaryIndexEntry) => {
|
||||
(entry: BestiaryIndexEntry): CreatureId | null => {
|
||||
const store = makeStore();
|
||||
const existingNames = store.get().combatants.map((c) => c.name);
|
||||
const { newName, renames } = resolveCreatureName(
|
||||
@@ -284,7 +285,7 @@ export function useEncounter() {
|
||||
// Add combatant with resolved name
|
||||
const id = combatantId(`c-${++nextId.current}`);
|
||||
const addResult = addCombatantUseCase(makeStore(), id, newName);
|
||||
if (isDomainError(addResult)) return;
|
||||
if (isDomainError(addResult)) return null;
|
||||
|
||||
// Set HP
|
||||
const hpResult = setHpUseCase(makeStore(), id, entry.hp);
|
||||
@@ -317,6 +318,8 @@ export function useEncounter() {
|
||||
});
|
||||
|
||||
setEvents((prev) => [...prev, ...addResult]);
|
||||
|
||||
return cId;
|
||||
},
|
||||
[makeStore],
|
||||
);
|
||||
|
||||
32
apps/web/src/hooks/use-long-press.ts
Normal file
32
apps/web/src/hooks/use-long-press.ts
Normal file
@@ -0,0 +1,32 @@
|
||||
import { useCallback, useRef } from "react";
|
||||
|
||||
const LONG_PRESS_MS = 500;
|
||||
|
||||
export function useLongPress(onLongPress: (e: React.TouchEvent) => void) {
|
||||
const timerRef = useRef<ReturnType<typeof setTimeout>>(undefined);
|
||||
const firedRef = useRef(false);
|
||||
|
||||
const onTouchStart = useCallback(
|
||||
(e: React.TouchEvent) => {
|
||||
firedRef.current = false;
|
||||
timerRef.current = setTimeout(() => {
|
||||
firedRef.current = true;
|
||||
onLongPress(e);
|
||||
}, LONG_PRESS_MS);
|
||||
},
|
||||
[onLongPress],
|
||||
);
|
||||
|
||||
const onTouchEnd = useCallback((e: React.TouchEvent) => {
|
||||
clearTimeout(timerRef.current);
|
||||
if (firedRef.current) {
|
||||
e.preventDefault();
|
||||
}
|
||||
}, []);
|
||||
|
||||
const onTouchMove = useCallback(() => {
|
||||
clearTimeout(timerRef.current);
|
||||
}, []);
|
||||
|
||||
return { onTouchStart, onTouchEnd, onTouchMove };
|
||||
}
|
||||
@@ -19,6 +19,7 @@ interface SidePanelState {
|
||||
|
||||
interface SidePanelActions {
|
||||
showCreature: (creatureId: CreatureId) => void;
|
||||
updateCreature: (creatureId: CreatureId) => void;
|
||||
showBulkImport: () => void;
|
||||
showSourceManager: () => void;
|
||||
dismissPanel: () => void;
|
||||
@@ -52,6 +53,10 @@ export function useSidePanelState(): SidePanelState & SidePanelActions {
|
||||
setIsRightPanelCollapsed(false);
|
||||
}, []);
|
||||
|
||||
const updateCreature = useCallback((creatureId: CreatureId) => {
|
||||
setPanelView({ mode: "creature", creatureId });
|
||||
}, []);
|
||||
|
||||
const showBulkImport = useCallback(() => {
|
||||
setPanelView({ mode: "bulk-import" });
|
||||
setIsRightPanelCollapsed(false);
|
||||
@@ -91,6 +96,7 @@ export function useSidePanelState(): SidePanelState & SidePanelActions {
|
||||
pinnedCreatureId,
|
||||
isWideDesktop,
|
||||
showCreature,
|
||||
updateCreature,
|
||||
showBulkImport,
|
||||
showSourceManager,
|
||||
dismissPanel,
|
||||
|
||||
98
apps/web/src/hooks/use-theme.ts
Normal file
98
apps/web/src/hooks/use-theme.ts
Normal file
@@ -0,0 +1,98 @@
|
||||
import { useCallback, useEffect, useSyncExternalStore } from "react";
|
||||
|
||||
type ThemePreference = "system" | "light" | "dark";
|
||||
type ResolvedTheme = "light" | "dark";
|
||||
|
||||
const STORAGE_KEY = "initiative:theme";
|
||||
|
||||
const listeners = new Set<() => void>();
|
||||
let currentPreference: ThemePreference = loadPreference();
|
||||
|
||||
function loadPreference(): ThemePreference {
|
||||
try {
|
||||
const raw = localStorage.getItem(STORAGE_KEY);
|
||||
if (raw === "light" || raw === "dark" || raw === "system") return raw;
|
||||
} catch {
|
||||
// storage unavailable
|
||||
}
|
||||
return "system";
|
||||
}
|
||||
|
||||
function savePreference(pref: ThemePreference): void {
|
||||
try {
|
||||
localStorage.setItem(STORAGE_KEY, pref);
|
||||
} catch {
|
||||
// quota exceeded or storage unavailable
|
||||
}
|
||||
}
|
||||
|
||||
function getSystemTheme(): ResolvedTheme {
|
||||
if (typeof globalThis.matchMedia !== "function") return "dark";
|
||||
return globalThis.matchMedia("(prefers-color-scheme: light)").matches
|
||||
? "light"
|
||||
: "dark";
|
||||
}
|
||||
|
||||
function resolve(pref: ThemePreference): ResolvedTheme {
|
||||
return pref === "system" ? getSystemTheme() : pref;
|
||||
}
|
||||
|
||||
function applyTheme(resolved: ResolvedTheme): void {
|
||||
document.documentElement.dataset.theme = resolved;
|
||||
}
|
||||
|
||||
function notifyAll(): void {
|
||||
for (const listener of listeners) {
|
||||
listener();
|
||||
}
|
||||
}
|
||||
|
||||
// Apply on load
|
||||
applyTheme(resolve(currentPreference));
|
||||
|
||||
// Listen for OS preference changes
|
||||
if (typeof globalThis.matchMedia === "function") {
|
||||
globalThis
|
||||
.matchMedia("(prefers-color-scheme: light)")
|
||||
.addEventListener("change", () => {
|
||||
if (currentPreference === "system") {
|
||||
applyTheme(resolve("system"));
|
||||
notifyAll();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function subscribe(callback: () => void): () => void {
|
||||
listeners.add(callback);
|
||||
return () => listeners.delete(callback);
|
||||
}
|
||||
|
||||
function getSnapshot(): ThemePreference {
|
||||
return currentPreference;
|
||||
}
|
||||
|
||||
const CYCLE: ThemePreference[] = ["system", "light", "dark"];
|
||||
|
||||
export function useTheme() {
|
||||
const preference = useSyncExternalStore(subscribe, getSnapshot);
|
||||
const resolved = resolve(preference);
|
||||
|
||||
useEffect(() => {
|
||||
applyTheme(resolved);
|
||||
}, [resolved]);
|
||||
|
||||
const setPreference = useCallback((pref: ThemePreference) => {
|
||||
currentPreference = pref;
|
||||
savePreference(pref);
|
||||
applyTheme(resolve(pref));
|
||||
notifyAll();
|
||||
}, []);
|
||||
|
||||
const cycleTheme = useCallback(() => {
|
||||
const idx = CYCLE.indexOf(currentPreference);
|
||||
const next = CYCLE[(idx + 1) % CYCLE.length];
|
||||
setPreference(next);
|
||||
}, [setPreference]);
|
||||
|
||||
return { preference, resolved, setPreference, cycleTheme } as const;
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
@import "tailwindcss";
|
||||
|
||||
@theme {
|
||||
--color-background: #0f172a;
|
||||
--color-background: #0e1a2e;
|
||||
--color-foreground: #e2e8f0;
|
||||
--color-muted: #64748b;
|
||||
--color-muted: #7a8ba4;
|
||||
--color-muted-foreground: #94a3b8;
|
||||
--color-card: #1e293b;
|
||||
--color-card: #1a2e4a;
|
||||
--color-card-foreground: #e2e8f0;
|
||||
--color-border: #334155;
|
||||
--color-input: #334155;
|
||||
--color-border: #2a5088;
|
||||
--color-input: #2a5088;
|
||||
--color-primary: #3b82f6;
|
||||
--color-primary-foreground: #ffffff;
|
||||
--color-accent: #3b82f6;
|
||||
@@ -19,12 +19,47 @@
|
||||
--color-hover-neutral-bg: oklch(0.623 0.214 259 / 0.15);
|
||||
--color-hover-action-bg: var(--color-muted);
|
||||
--color-hover-destructive-bg: transparent;
|
||||
--color-stat-heading: #fbbf24;
|
||||
--color-stat-divider-from: oklch(0.5 0.1 65 / 0.6);
|
||||
--color-stat-divider-via: oklch(0.5 0.1 65 / 0.4);
|
||||
--color-hp-damage-hover-bg: oklch(0.25 0.05 25);
|
||||
--color-hp-heal-hover-bg: oklch(0.25 0.05 155);
|
||||
--color-active-row-bg: oklch(0.623 0.214 259 / 0.1);
|
||||
--color-active-row-border: oklch(0.623 0.214 259 / 0.4);
|
||||
--radius-sm: 0.25rem;
|
||||
--radius-md: 0.375rem;
|
||||
--radius-lg: 0.5rem;
|
||||
--radius-md: 0.5rem;
|
||||
--radius-lg: 0.75rem;
|
||||
--font-sans: "Inter", ui-sans-serif, system-ui, sans-serif;
|
||||
}
|
||||
|
||||
[data-theme="light"] {
|
||||
--color-background: #eeecea;
|
||||
--color-foreground: #374151;
|
||||
--color-muted: #e0ddd9;
|
||||
--color-muted-foreground: #6b7280;
|
||||
--color-card: #f7f6f4;
|
||||
--color-card-foreground: #374151;
|
||||
--color-border: #ddd9d5;
|
||||
--color-input: #cdc8c3;
|
||||
--color-primary: #2563eb;
|
||||
--color-primary-foreground: #ffffff;
|
||||
--color-accent: #2563eb;
|
||||
--color-destructive: #dc2626;
|
||||
--color-hover-neutral: var(--color-primary);
|
||||
--color-hover-action: var(--color-primary);
|
||||
--color-hover-destructive: var(--color-destructive);
|
||||
--color-hover-neutral-bg: oklch(0.623 0.214 259 / 0.08);
|
||||
--color-hover-action-bg: var(--color-muted);
|
||||
--color-hover-destructive-bg: transparent;
|
||||
--color-stat-heading: #92400e;
|
||||
--color-stat-divider-from: oklch(0.55 0.1 65 / 0.5);
|
||||
--color-stat-divider-via: oklch(0.55 0.1 65 / 0.25);
|
||||
--color-hp-damage-hover-bg: #fef2f2;
|
||||
--color-hp-heal-hover-bg: #ecfdf5;
|
||||
--color-active-row-bg: oklch(0.623 0.214 259 / 0.08);
|
||||
--color-active-row-border: oklch(0.623 0.214 259 / 0.25);
|
||||
}
|
||||
|
||||
@keyframes concentration-shake {
|
||||
0% {
|
||||
translate: 0;
|
||||
@@ -169,6 +204,38 @@
|
||||
concentration-glow 1200ms ease-out;
|
||||
}
|
||||
|
||||
@utility card-glow {
|
||||
background-image: radial-gradient(
|
||||
ellipse at 50% 50%,
|
||||
oklch(0.35 0.05 250 / 0.5) 0%,
|
||||
transparent 70%
|
||||
);
|
||||
box-shadow:
|
||||
0 0 15px -2px oklch(0.623 0.214 259 / 0.2),
|
||||
inset 0 1px 0 0 oklch(0.7 0.15 259 / 0.1);
|
||||
|
||||
[data-theme="light"] & {
|
||||
background-image: none;
|
||||
box-shadow: 0 1px 3px 0 oklch(0 0 0 / 0.08);
|
||||
}
|
||||
}
|
||||
|
||||
@utility panel-glow {
|
||||
background-image: linear-gradient(
|
||||
to bottom,
|
||||
oklch(0.35 0.05 250 / 0.4) 0%,
|
||||
transparent 40%
|
||||
);
|
||||
box-shadow:
|
||||
0 0 20px -2px oklch(0.623 0.214 259 / 0.15),
|
||||
inset 0 1px 0 0 oklch(0.7 0.15 259 / 0.1);
|
||||
|
||||
[data-theme="light"] & {
|
||||
background-image: none;
|
||||
box-shadow: -1px 0 6px 0 oklch(0 0 0 / 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
* {
|
||||
scrollbar-color: var(--color-border) transparent;
|
||||
scrollbar-width: thin;
|
||||
@@ -176,6 +243,16 @@
|
||||
|
||||
body {
|
||||
background-color: var(--color-background);
|
||||
background-image: radial-gradient(
|
||||
ellipse at 50% 40%,
|
||||
oklch(0.26 0.055 250) 0%,
|
||||
var(--color-background) 70%
|
||||
);
|
||||
background-attachment: fixed;
|
||||
color: var(--color-foreground);
|
||||
font-family: var(--font-sans);
|
||||
}
|
||||
|
||||
[data-theme="light"] body {
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
"jscpd": "jscpd",
|
||||
"oxlint": "oxlint --tsconfig apps/web/tsconfig.json --type-aware",
|
||||
"check:ignores": "node scripts/check-lint-ignores.mjs",
|
||||
"check": "pnpm audit --audit-level=high && knip && biome check . && oxlint --tsconfig apps/web/tsconfig.json --type-aware && node scripts/check-lint-ignores.mjs && tsc --build && vitest run && jscpd"
|
||||
"check:classnames": "node scripts/check-cn-classnames.mjs",
|
||||
"check": "pnpm audit --audit-level=high && knip && biome check . && oxlint --tsconfig apps/web/tsconfig.json --type-aware && node scripts/check-lint-ignores.mjs && node scripts/check-cn-classnames.mjs && tsc --build && vitest run && jscpd"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -161,6 +161,48 @@ describe("rollAllInitiativeUseCase", () => {
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
|
||||
it("uses higher roll with advantage", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creature = makeCreature("creature-a");
|
||||
|
||||
// Alternating rolls: 5, 15 → advantage picks 15
|
||||
// Dex 14 → modifier +2, so 15 + 2 = 17
|
||||
let call = 0;
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => (++call % 2 === 1 ? 5 : 15),
|
||||
(id) => (id === CREATURE_A ? creature : undefined),
|
||||
"advantage",
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(17);
|
||||
});
|
||||
|
||||
it("uses lower roll with disadvantage", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creature = makeCreature("creature-a");
|
||||
|
||||
// Alternating rolls: 15, 5 → disadvantage picks 5
|
||||
// Dex 14 → modifier +2, so 5 + 2 = 7
|
||||
let call = 0;
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => (++call % 2 === 1 ? 15 : 5),
|
||||
(id) => (id === CREATURE_A ? creature : undefined),
|
||||
"disadvantage",
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(7);
|
||||
});
|
||||
|
||||
it("saves encounter once at the end", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
|
||||
@@ -61,7 +61,7 @@ describe("rollInitiativeUseCase", () => {
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("unknown"),
|
||||
10,
|
||||
[10],
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
@@ -80,7 +80,7 @@ describe("rollInitiativeUseCase", () => {
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Fighter"),
|
||||
10,
|
||||
[10],
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
@@ -96,7 +96,7 @@ describe("rollInitiativeUseCase", () => {
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
10,
|
||||
[10],
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
@@ -116,7 +116,7 @@ describe("rollInitiativeUseCase", () => {
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
10,
|
||||
[10],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
);
|
||||
|
||||
@@ -124,6 +124,42 @@ describe("rollInitiativeUseCase", () => {
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(12);
|
||||
});
|
||||
|
||||
it("uses higher roll with advantage", () => {
|
||||
const creature = makeCreature();
|
||||
const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
// Dex 14 -> modifier +2, advantage picks max(5, 15) = 15, 15 + 2 = 17
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
[5, 15],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
"advantage",
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(17);
|
||||
});
|
||||
|
||||
it("uses lower roll with disadvantage", () => {
|
||||
const creature = makeCreature();
|
||||
const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
// Dex 14 -> modifier +2, disadvantage picks min(5, 15) = 5, 5 + 2 = 7
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
[5, 15],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
"disadvantage",
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(7);
|
||||
});
|
||||
|
||||
it("applies initiative proficiency bonus correctly", () => {
|
||||
// CR 5 -> PB 3, dex 16 -> mod +3, initiativeProficiency 1
|
||||
// modifier = 3 + 1*3 = 6, roll 8 + 6 = 14
|
||||
@@ -145,7 +181,7 @@ describe("rollInitiativeUseCase", () => {
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Monster"),
|
||||
8,
|
||||
[8],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
);
|
||||
|
||||
|
||||
@@ -5,7 +5,9 @@ import {
|
||||
type DomainError,
|
||||
type DomainEvent,
|
||||
isDomainError,
|
||||
type RollMode,
|
||||
rollInitiative,
|
||||
selectRoll,
|
||||
setInitiative,
|
||||
} from "@initiative/domain";
|
||||
import type { EncounterStore } from "./ports.js";
|
||||
@@ -19,6 +21,7 @@ export function rollAllInitiativeUseCase(
|
||||
store: EncounterStore,
|
||||
rollDice: () => number,
|
||||
getCreature: (id: CreatureId) => Creature | undefined,
|
||||
mode: RollMode = "normal",
|
||||
): RollAllResult | DomainError {
|
||||
let encounter = store.get();
|
||||
const allEvents: DomainEvent[] = [];
|
||||
@@ -39,7 +42,10 @@ export function rollAllInitiativeUseCase(
|
||||
cr: creature.cr,
|
||||
initiativeProficiency: creature.initiativeProficiency,
|
||||
});
|
||||
const value = rollInitiative(rollDice(), modifier);
|
||||
const roll1 = rollDice();
|
||||
const effectiveRoll =
|
||||
mode === "normal" ? roll1 : selectRoll(roll1, rollDice(), mode);
|
||||
const value = rollInitiative(effectiveRoll, modifier);
|
||||
|
||||
if (isDomainError(value)) {
|
||||
return value;
|
||||
|
||||
@@ -6,7 +6,9 @@ import {
|
||||
type DomainError,
|
||||
type DomainEvent,
|
||||
isDomainError,
|
||||
type RollMode,
|
||||
rollInitiative,
|
||||
selectRoll,
|
||||
setInitiative,
|
||||
} from "@initiative/domain";
|
||||
import type { EncounterStore } from "./ports.js";
|
||||
@@ -14,8 +16,9 @@ import type { EncounterStore } from "./ports.js";
|
||||
export function rollInitiativeUseCase(
|
||||
store: EncounterStore,
|
||||
combatantId: CombatantId,
|
||||
diceRoll: number,
|
||||
diceRolls: readonly [number, ...number[]],
|
||||
getCreature: (id: CreatureId) => Creature | undefined,
|
||||
mode: RollMode = "normal",
|
||||
): DomainEvent[] | DomainError {
|
||||
const encounter = store.get();
|
||||
const combatant = encounter.combatants.find((c) => c.id === combatantId);
|
||||
@@ -50,7 +53,11 @@ export function rollInitiativeUseCase(
|
||||
cr: creature.cr,
|
||||
initiativeProficiency: creature.initiativeProficiency,
|
||||
});
|
||||
const value = rollInitiative(diceRoll, modifier);
|
||||
const effectiveRoll =
|
||||
mode === "normal"
|
||||
? diceRolls[0]
|
||||
: selectRoll(diceRolls[0], diceRolls[1] ?? diceRolls[0], mode);
|
||||
const value = rollInitiative(effectiveRoll, modifier);
|
||||
|
||||
if (isDomainError(value)) {
|
||||
return value;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { rollInitiative } from "../roll-initiative.js";
|
||||
import { rollInitiative, selectRoll } from "../roll-initiative.js";
|
||||
import { isDomainError } from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
@@ -63,3 +63,31 @@ describe("rollInitiative", () => {
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe("selectRoll", () => {
|
||||
it("normal mode returns the first roll", () => {
|
||||
expect(selectRoll(8, 15, "normal")).toBe(8);
|
||||
});
|
||||
|
||||
it("advantage returns the higher roll", () => {
|
||||
expect(selectRoll(8, 15, "advantage")).toBe(15);
|
||||
});
|
||||
|
||||
it("advantage returns the higher roll (reversed)", () => {
|
||||
expect(selectRoll(15, 8, "advantage")).toBe(15);
|
||||
});
|
||||
|
||||
it("disadvantage returns the lower roll", () => {
|
||||
expect(selectRoll(8, 15, "disadvantage")).toBe(8);
|
||||
});
|
||||
|
||||
it("disadvantage returns the lower roll (reversed)", () => {
|
||||
expect(selectRoll(15, 8, "disadvantage")).toBe(8);
|
||||
});
|
||||
|
||||
it("equal rolls return the same value for all modes", () => {
|
||||
expect(selectRoll(12, 12, "normal")).toBe(12);
|
||||
expect(selectRoll(12, 12, "advantage")).toBe(12);
|
||||
expect(selectRoll(12, 12, "disadvantage")).toBe(12);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -84,7 +84,11 @@ export {
|
||||
removeCombatant,
|
||||
} from "./remove-combatant.js";
|
||||
export { retreatTurn } from "./retreat-turn.js";
|
||||
export { rollInitiative } from "./roll-initiative.js";
|
||||
export {
|
||||
type RollMode,
|
||||
rollInitiative,
|
||||
selectRoll,
|
||||
} from "./roll-initiative.js";
|
||||
export { type SetAcSuccess, setAc } from "./set-ac.js";
|
||||
export { type SetHpSuccess, setHp } from "./set-hp.js";
|
||||
export {
|
||||
|
||||
@@ -1,5 +1,21 @@
|
||||
import type { DomainError } from "./types.js";
|
||||
|
||||
export type RollMode = "normal" | "advantage" | "disadvantage";
|
||||
|
||||
/**
|
||||
* Selects the effective roll from two dice values based on the roll mode.
|
||||
* Advantage takes the higher, disadvantage takes the lower.
|
||||
*/
|
||||
export function selectRoll(
|
||||
roll1: number,
|
||||
roll2: number,
|
||||
mode: RollMode,
|
||||
): number {
|
||||
if (mode === "advantage") return Math.max(roll1, roll2);
|
||||
if (mode === "disadvantage") return Math.min(roll1, roll2);
|
||||
return roll1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pure function that computes initiative from a resolved dice roll and modifier.
|
||||
* The dice roll must be an integer in [1, 20].
|
||||
|
||||
47
scripts/check-cn-classnames.mjs
Normal file
47
scripts/check-cn-classnames.mjs
Normal file
@@ -0,0 +1,47 @@
|
||||
/**
|
||||
* Ban template-literal classNames in TSX files.
|
||||
*
|
||||
* Tailwind v4's production content extractor does static analysis on source
|
||||
* files to discover utility classes. Template literals like
|
||||
* className={`foo ${bar}`}
|
||||
* can cause the extractor to miss classes adjacent to `${`, leading to
|
||||
* styles that work in dev (JIT) but break in production.
|
||||
*
|
||||
* Rule: always use cn() for dynamic class composition instead.
|
||||
*/
|
||||
|
||||
import { execSync } from "node:child_process";
|
||||
import { readFileSync } from "node:fs";
|
||||
|
||||
const PATTERN = /className\s*=\s*\{`/;
|
||||
|
||||
function findFiles() {
|
||||
return execSync("git ls-files -- '*.tsx'", { encoding: "utf-8" })
|
||||
.trim()
|
||||
.split("\n")
|
||||
.filter(Boolean);
|
||||
}
|
||||
|
||||
let errors = 0;
|
||||
|
||||
for (const file of findFiles()) {
|
||||
const lines = readFileSync(file, "utf-8").split("\n");
|
||||
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
if (PATTERN.test(lines[i])) {
|
||||
console.error(
|
||||
`${file}:${i + 1}: className uses template literal — use cn() instead`,
|
||||
);
|
||||
errors++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (errors > 0) {
|
||||
console.error(
|
||||
`\n${errors} template-literal className(s) found. Use cn() for dynamic classes.`,
|
||||
);
|
||||
process.exit(1);
|
||||
} else {
|
||||
console.log("No template-literal classNames found.");
|
||||
}
|
||||
@@ -148,7 +148,7 @@ While the bulk import is in progress, the user sees a text counter ("Loading sou
|
||||
If the user closes the side panel while a bulk import is still in progress, a persistent toast notification appears at the bottom-center of the screen showing the same progress text and progress bar.
|
||||
|
||||
**US-M6 — Manage Cached Sources (P4)**
|
||||
A DM wants to see which sources are cached, clear a specific source's cache, or clear all cached data. A management UI provides this visibility and control.
|
||||
A DM wants to see which sources are cached, find a specific source, clear a specific source's cache, or clear all cached data. A management UI provides this visibility and control, including a filter input to quickly locate sources by name when many are cached.
|
||||
|
||||
### Requirements
|
||||
|
||||
@@ -174,7 +174,7 @@ A DM wants to see which sources are cached, clear a specific source's cache, or
|
||||
- **FR-044**: The bulk import MUST run asynchronously and not block the rest of the app.
|
||||
- **FR-045**: The user MUST explicitly provide/confirm the URL before any fetches occur — the app never auto-fetches content.
|
||||
- **FR-046**: The "Load All" button MUST be disabled when the URL field is empty or while a bulk import is already in progress.
|
||||
- **FR-047**: The app MUST provide a management UI showing cached sources with options to clear individual sources or all cached data.
|
||||
- **FR-047**: The app MUST provide a management UI showing cached sources with a filter input for searching by display name and options to clear individual sources or all cached data.
|
||||
- **FR-048**: The normalization adapter and tag-stripping utility MUST remain the canonical pipeline for all fetched and uploaded data.
|
||||
- **FR-049**: The distributed app bundle MUST contain zero copyrighted prose content — only mechanical facts and creature names in the search index.
|
||||
|
||||
@@ -198,6 +198,7 @@ A DM wants to see which sources are cached, clear a specific source's cache, or
|
||||
16. **Given** two sources have been cached, **When** the DM opens the source management UI, **Then** both sources are listed with their display names.
|
||||
17. **Given** the source management UI is open, **When** the DM clears a single source, **Then** that source's data is removed; stat blocks for its creatures require re-fetching, while other cached sources remain.
|
||||
18. **Given** the source management UI is open, **When** the DM clears all cached data, **Then** all source data is removed and all stat blocks require re-fetching.
|
||||
19. **Given** many sources are cached, **When** the DM types a partial name in the filter input, **Then** only sources whose display name matches (case-insensitive) are shown.
|
||||
|
||||
### Edge Cases
|
||||
|
||||
@@ -263,7 +264,7 @@ As a DM with a creature pinned, I want to collapse the right (browse) panel inde
|
||||
### Edge Cases
|
||||
|
||||
- User pins a creature and then that creature is removed from the encounter: the pinned panel continues displaying the creature's stat block (data is already loaded).
|
||||
- Active combatant changes while panel is open or collapsed: advancing turns does not auto-show or update the stat block panel. The panel only changes when the user explicitly clicks a book icon. If the panel is collapsed, it stays collapsed.
|
||||
- Active combatant changes while panel is open: if the new active combatant has a creature, the panel auto-updates to show that creature's stat block. If the new active combatant has no creature, the panel remains on the previous creature. If the panel is collapsed, it stays collapsed. If the panel is closed, it stays closed.
|
||||
- Viewport resized from wide to narrow while a creature is pinned: the pinned (left) panel is hidden and the pin button disappears; resizing back to wide restores the pinned panel.
|
||||
- User is in bulk import mode and tries to collapse: the collapse/expand behavior applies to the bulk import panel identically.
|
||||
- Panel showing a source fetch prompt: the pin button is hidden.
|
||||
|
||||
Reference in New Issue
Block a user