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9cdf004c15
Restyle HP display as compact rounded pill
Lukas
2026-03-23 13:11:28 +01:00
8bf69fd47d
Add temporary hit points as a separate damage buffer
Lukas
2026-03-23 11:39:47 +01:00
7b83e3c3ea
Upgrade pnpm 10.6.0 to 10.32.1
Lukas
2026-03-23 10:17:07 +01:00
c3c2cad798
Upgrade lefthook 1 to 2
Lukas
2026-03-23 10:15:23 +01:00
3f6140303d
Upgrade knip 5 to 6
Lukas
2026-03-23 10:09:56 +01:00
fd30278474
Upgrade jsdom 28 to 29
Lukas
2026-03-23 10:09:11 +01:00
278c06221f
Upgrade Vite 8, plugin-react 6, Vitest 4
Lukas
2026-03-23 09:41:14 +01:00
722e8cc627
Update patch/minor dev dependencies
Lukas
2026-03-23 09:17:26 +01:00
64741956dd
Preserve search input and focus when toggling browse mode
Lukas
2026-03-22 23:25:40 +01:00
6336dec38a
Add condition tooltips with 5.5e descriptions
0.9.3
Lukas
2026-03-22 22:48:23 +01:00
9def2d7c24
Fix condition picker clipping out of viewport
0.9.2
Lukas
2026-03-22 22:34:15 +01:00
f729e37689
Replace book icon with name-click stat block toggle and pencil rename
Lukas
2026-03-22 22:29:56 +01:00
86768842ff
Refactor App.tsx from god component to context-based architecture
Lukas
2026-03-19 14:19:58 +01:00
6584d8d064
Add advantage/disadvantage rolling for initiative
0.9.1
Lukas
2026-03-18 09:16:04 +01:00
7f38cbab73
Preserve stat block panel collapsed state on turn advance
Lukas
2026-03-17 23:23:52 +01:00
2971898f0c
Add dark and light theme with OS preference support
0.9.0
Lukas
2026-03-17 13:20:22 +01:00
43780772f6
Improve bestiary icon UX and auto-update stat block on turn change
Lukas
2026-03-17 12:48:38 +01:00
7b3dbe2069
Use ghost buttons for turn navigation to blend with top bar
Lukas
2026-03-17 12:18:31 +01:00
827a3978e9
Show toast and open source panel when rolling initiative without loaded source
Lukas
2026-03-17 12:11:20 +01:00
f024562a7d
Auto-open stat block panel when adding first bestiary creature
Lukas
2026-03-17 12:03:34 +01:00
dfef2194a5
Add subtle radial gradient to app background
0.8.1
Lukas
2026-03-16 14:27:38 +01:00
502adca81b
Fix layout shift on turn change and restore concentration border width
0.8.0
Lukas
2026-03-16 13:57:02 +01:00
12e8bf6e69
Constrain rename input width to prevent row layout breakage
Lukas
2026-03-16 13:50:48 +01:00
472574ac31
Bump border radius tokens for rounder UI surfaces
0.7.9
Lukas
2026-03-16 13:48:23 +01:00
f4a7b53393
Restyle dark theme with blue-tinted palette, card glow, and rounded surfaces
Lukas
2026-03-16 13:39:44 +01:00
8aec460ee4
Fix production class extraction by replacing template-literal classNames with cn()
0.7.8
Lukas
2026-03-16 12:56:15 +01:00
6e10238fe0
Add filter input to source manager for searching cached sources by name
0.7.7
Lukas
2026-03-16 12:05:45 +01:00
b6e882add2
Add explicit text-foreground to ghost and outline button variants
Lukas
2026-03-16 11:57:27 +01:00
7a87d979bf
Fix native dialog centering and text color
0.7.6
Lukas
2026-03-16 11:55:18 +01:00
02096bcee6
Fix bottom bar clipping on hosted deployment
0.7.5
Lukas
2026-03-16 11:50:59 +01:00
c092192b0e
Add _copy field to RawMonster, remove noExplicitAny biome-ignore
Lukas
2026-03-16 11:31:34 +01:00
4d1a7c6420
Remove noAwaitInLoops biome-ignore by chaining batches with reduce
Lukas
2026-03-16 11:24:31 +01:00
46b444caba
Refactor combatant row: single-click rename, book icon for stat blocks
Lukas
2026-03-15 16:47:02 +01:00
e68145319f
Add biome-ignore backpressure script, convert modals to native <dialog>
Lukas
2026-03-15 16:21:46 +01:00
d64e1f5e4a
Add integration tests for App.tsx with accessible HP status labels
Lukas
2026-03-15 01:46:32 +01:00
ef0b755eec
Add coverage thresholds for all tested directories, exclude dist from coverage
0.7.4
Lukas
2026-03-14 16:19:56 +01:00
4be816d10f
Add test coverage for 5 components: HpAdjustPopover, ConditionPicker, CombatantRow, ActionBar, SourceManager
Lukas
2026-03-14 15:53:01 +01:00
e531d82d1b
Add test coverage for 3 hooks: useEncounter, usePlayerCharacters, useSidePanelState
Lukas
2026-03-14 15:38:51 +01:00
5a262c66cd
Add test coverage for all 17 application layer use cases
Lukas
2026-03-14 15:31:35 +01:00
32b69f8df1
Use Readonly props and optional chaining/nullish coalescing
Lukas
2026-03-14 15:13:39 +01:00
8efba288f7
Use String.raw and RegExp.exec, add prefer-regexp-exec oxlint rule
Lukas
2026-03-14 14:55:54 +01:00
c94c30e459
Add oxlint for type-aware linting that Biome cannot cover
Lukas
2026-03-14 14:41:30 +01:00
36768d3aa1
Upgrade Biome to 2.4.7 and enable 54 additional lint rules
Lukas
2026-03-14 14:25:09 +01:00
473f1eaefe
Exclude agent plan files from version control
0.7.3
Lukas
2026-03-14 13:10:18 +01:00
971e0ded49
Replace ref+tick workaround with proper state in useBestiary
Lukas
2026-03-14 12:54:48 +01:00
36dcfc5076
Use useOptimistic for instant source manager cache clearing
Lukas
2026-03-14 12:48:35 +01:00
127ed01064
Add self-review checklist to CLAUDE.md
Lukas
2026-03-14 12:47:54 +01:00
179c3658ad
Use useDeferredValue for search dropdown rendering
Lukas
2026-03-14 12:35:38 +01:00
01f2bb3ff1
Move derived encounter flags into useEncounter() hook
Lukas
2026-03-14 12:10:44 +01:00
930301de71
Rename fold/unfold to collapse/expand across panel code
Lukas
2026-03-14 12:01:13 +01:00
aa806d4fb9
Show bulk import toast when panel is folded
Lukas
2026-03-14 11:57:34 +01:00
61bc274715
Extract BulkImportToasts component from App.tsx
Lukas
2026-03-14 11:57:03 +01:00
1932e837fb
Extract PlayerCharacterSection component from App.tsx
Lukas
2026-03-14 11:46:28 +01:00
cce87318fb
Extract useSidePanelState hook from App.tsx
Lukas
2026-03-14 11:20:48 +01:00
3ef2370a34
Replace panel mode booleans with discriminated union
Lukas
2026-03-14 11:13:23 +01:00
c75d148d1e
Fix high-severity undici vulnerability via pnpm override
Lukas
2026-03-14 11:13:11 +01:00
63e233bd8d
Switch side panel to stat block when advancing turns
0.7.2
Lukas
2026-03-13 19:03:11 +01:00
8c62ec28f2
Rename "Bulk Import" to "Import All Sources" and remove file size mention
Lukas
2026-03-13 19:01:03 +01:00
72195e90f6
Show toast when roll-all-initiative skips combatants without loaded sources
Lukas
2026-03-13 18:58:25 +01:00
6ac8e67970
Move source manager from combatant area to side panel
Lukas
2026-03-13 18:40:28 +01:00
a4797d5b15
Unfold side panel when triggering bulk import from overflow menu
Lukas
2026-03-13 18:33:05 +01:00
d48e39ced4
Fix input not clearing after adding player character from suggestions
Lukas
2026-03-13 18:30:24 +01:00
b7406c4b54
Make player character color and icon optional
Lukas
2026-03-13 18:01:20 +01:00
07cdd4867a
Fix custom combatant form disappearing when dismissing suggestions
0.7.1
Lukas
2026-03-13 17:30:17 +01:00
85acb5c185
Migrate icon buttons to Button component and simplify size variants
0.7.0
Lukas
2026-03-13 17:14:44 +01:00
f9ef64bb00
Unify hover effects via semantic theme tokens
Lukas
2026-03-13 16:58:01 +01:00
bd39808000
Declutter action bars: overflow menu, browse toggle, conditional D20
0.6.0
Lukas
2026-03-13 16:31:25 +01:00
75778884bd
Hide top bar in empty state and animate it in with first combatant
0.5.2
Lukas
2026-03-13 14:34:02 +01:00
72d4f30e60
Center action bar in empty state for better onboarding UX
Lukas
2026-03-13 14:29:51 +01:00
96b37d4bdd
Color player character names instead of left border
0.5.1
Lukas
2026-03-13 11:52:09 +01:00
76ca78c169
Improve player modals: Escape to close, trash icon for delete
Lukas
2026-03-13 11:51:58 +01:00
b0c27b8ab9
Add red hover effect to destructive buttons
Lukas
2026-03-13 11:51:34 +01:00
458c277e9f
Polish UI: consistent icon buttons, tooltips, modal backdrop close, and top bar layout
0.5.0
Lukas
2026-03-12 18:47:47 +01:00
91703ddebc
Add player character management feature
0.4.0
Lukas
2026-03-12 18:11:08 +01:00
768e7a390f
Improve empty encounter UX with interactive add button
0.3.0
Lukas
2026-03-12 10:56:56 +01:00
7feaf90eab
Add "custom creature" option to bestiary suggestions dropdown
Lukas
2026-03-12 10:45:39 +01:00
b39e4923e1
Remove demo combatants and allow empty encounters
0.2.0
Lukas
2026-03-12 10:24:26 +01:00
369feb3cc8
Add deploy step to CI workflow to auto-restart container on tag push
0.1.0
Lukas
2026-03-12 10:19:34 +01:00
51bdb799ae
Skip lifecycle scripts in Docker build to avoid missing git
Lukas
2026-03-12 10:06:49 +01:00
1baddad939
Remove pnpm cache from setup-node to fix Gitea Actions timeout
Lukas
2026-03-12 09:52:16 +01:00
e701e4dd70
Run build-image job on host to access Docker CLI
Lukas
2026-03-12 09:18:51 +01:00
e2b0e7d5ee
Exclude .pnpm-store from Biome and add .dockerignore
Lukas
2026-03-12 00:46:38 +01:00
635e9c0705
Add Dockerfile, nginx config, and Gitea Actions CI workflow
Lukas
2026-03-12 00:32:12 +01:00
582a42e62d
Change add creature placeholder to "+ Add combatants"
Lukas
2026-03-11 22:50:09 +01:00
fc43f440aa
Toggle pin off when clicking pin on already-pinned creature
Lukas
2026-03-11 22:49:00 +01:00
1cf30b3622
Add swipe-to-dismiss gesture for mobile stat block drawer
Lukas
2026-03-11 22:48:48 +01:00
2ce0ff50b9
Always show add-condition and delete buttons on touch devices
Lukas
2026-03-11 22:37:04 +01:00
96a7b2d00e
Remove pencil icon, use cursor-text to signal editable name
Lukas
2026-03-11 22:32:56 +01:00
2d8e823eff
Replace single-click rename with double-click, pencil icon, and long-press (#6 )
Lukas
2026-03-11 22:22:21 +01:00
613bb70065
Consolidate 36 per-change specs into 4 feature-level specs and align workflow
Lukas
2026-03-11 21:33:27 +01:00
b6e052f198
Overhaul bottom bar: batch add, custom fields, stat block viewer
Lukas
2026-03-11 15:27:06 +01:00
460c65bf49
Implement stat block panel fold/unfold and pin-to-second-panel
Lukas
2026-03-11 14:18:15 +01:00
95cb2edc23
Redesign top bar with dedicated round badge and centered combatant name
Lukas
2026-03-11 12:39:57 +01:00
55d322a727
Fix concentration glow clipping at container edges
Lukas
2026-03-11 11:54:22 +01:00
0c903bc9a5
Fix ConfirmButton Enter/Space keydown bubbling to parent row handler
Lukas
2026-03-11 10:04:27 +01:00
236c3bf64a
Add /issue-to-spec and /sync-issue Claude Code skills
Lukas
2026-03-11 10:00:47 +01:00
0747d044f3
Implement the 032-inline-confirm-buttons feature that replaces single-click destructive actions with a reusable ConfirmButton component providing inline two-step confirmation (click to arm, click to execute), applied to the remove combatant and clear encounter buttons, with CSS scale pulse animation, 5-second auto-revert, click-outside/Escape/blur dismissal, full keyboard accessibility, and 13 unit tests via @testing-library/react
Lukas
2026-03-11 09:51:21 +01:00
d101906776
Add /write-issue skill for interactive Gitea issue creation
Lukas
2026-03-11 01:21:22 +01:00
69363d4f7d
Implement the 031-quality-gates-hygiene feature that strengthens automated quality gates by adding pnpm audit to the check script, v8 coverage thresholds with per-directory auto-ratchet (domain 96%, adapters 71%, persistence 87%), Biome cognitive complexity enforcement (max 15), and keyboard accessibility for the combatant row, while cleaning up all blanket biome-ignore comments, refactoring 5 overly complex functions into smaller helpers, and codifying the early-enforcement principle in the constitution and CLAUDE.md
Lukas
2026-03-11 00:52:29 +01:00
47da942b73
Clean up project documentation and constitution for post-MVP maturity
Lukas
2026-03-10 23:48:50 +01:00