Add weak/elite adjustment support for PF2e creatures. When a creature is queued in the search dropdown in PF2e mode, a Weak/Normal/Elite toggle lets the DM apply the standard PF2e adjustments (+/-2 to AC, saves, Perception, attacks, damage; HP adjusted by level bracket; level shifted) before adding the creature to the encounter. The stat block reflects the adjusted stats.
Acceptance Criteria
- [ ] In PF2e mode, when a creature is queued in the search dropdown, a Weak/Normal/Elite toggle appears alongside the count controls
Selecting "Elite" applies the standard PF2e elite adjustment to the creature's stats when added: +2 to AC, saves, Perception, attack; +2 strike damage; HP increase by level bracket; level +1 (or +2 if level ≤ 0)
Selecting "Weak" applies the standard PF2e weak adjustment: -2 to AC, saves, Perception, attack; -2 strike damage; HP decrease by level bracket; level -1 (or -2 if level 1)
The added combatant's name is prefixed with "Weak" or "Elite" (e.g., "Elite Adult Underworld Dragon")
The stat block for an elite/weak creature shows the adjusted stats, not the base stats
The weak/elite toggle is not shown in D&D mode
The weak/elite toggle defaults to "Normal" (no adjustment)
## Summary
Add weak/elite adjustment support for PF2e creatures. When a creature is queued in the search dropdown in PF2e mode, a Weak/Normal/Elite toggle lets the DM apply the standard PF2e adjustments (+/-2 to AC, saves, Perception, attacks, damage; HP adjusted by level bracket; level shifted) before adding the creature to the encounter. The stat block reflects the adjusted stats.
## Acceptance Criteria
~~- [ ] In PF2e mode, when a creature is queued in the search dropdown, a Weak/Normal/Elite toggle appears alongside the count controls~~
- [x] Selecting "Elite" applies the standard PF2e elite adjustment to the creature's stats when added: +2 to AC, saves, Perception, attack; +2 strike damage; HP increase by level bracket; level +1 (or +2 if level ≤ 0)
- [x] Selecting "Weak" applies the standard PF2e weak adjustment: -2 to AC, saves, Perception, attack; -2 strike damage; HP decrease by level bracket; level -1 (or -2 if level 1)
- [x] The added combatant's name is prefixed with "Weak" or "Elite" (e.g., "Elite Adult Underworld Dragon")
- [x] The stat block for an elite/weak creature shows the adjusted stats, not the base stats
- [x] The weak/elite toggle is not shown in D&D mode
- [x] The weak/elite toggle defaults to "Normal" (no adjustment)
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Summary
Add weak/elite adjustment support for PF2e creatures. When a creature is queued in the search dropdown in PF2e mode, a Weak/Normal/Elite toggle lets the DM apply the standard PF2e adjustments (+/-2 to AC, saves, Perception, attacks, damage; HP adjusted by level bracket; level shifted) before adding the creature to the encounter. The stat block reflects the adjusted stats.
Acceptance Criteria
- [ ] In PF2e mode, when a creature is queued in the search dropdown, a Weak/Normal/Elite toggle appears alongside the count controls