PF2e encounter difficulty calculation #28
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Summary
Add PF2e encounter difficulty calculation alongside the existing D&D 5e/5.5e system. PF2e assigns XP to creatures based on their level relative to party level (not CR), then compares total XP against budget thresholds (Trivial/Low/Moderate/Severe/Extreme). Party level is auto-derived from existing PC levels (most common level, or average rounded). No encounter multiplier — just sum creature XP directly.
The existing difficulty indicator and breakdown panel adapt to show PF2e tiers and XP when PF2e is the active game system.
XP Reference
Creature level vs party: -4=10, -3=15, -2=20, -1=30, +0=40, +1=60, +2=80, +3=120, +4=160 XP.
Budgets (party of 4): Trivial=40, Low=60, Moderate=80, Severe=120, Extreme=160.
Per extra/fewer PC: ±10/15/20/30/40 per tier.
Acceptance Criteria