• 0.9.40 064af16f95

    Fix persistent damage tag ordering and differentiate condition icons
    CI / check (push) Successful in 2m39s
    CI / build-image (push) Successful in 18s

    dostulata released this 2026-04-11 13:06:31 +02:00 | 1 commits to main since this release

    • Render persistent damage tags before the "+" button, not after
    • Use insertion order for conditions on the row instead of definition order
    • Differentiate Undetected condition (EyeClosed/slate) from Invisible (Ghost/violet)
    • Use purple for void persistent damage to distinguish from violet conditions

    Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com

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