064af16f95
- Render persistent damage tags before the "+" button, not after - Use insertion order for conditions on the row instead of definition order - Differentiate Undetected condition (EyeClosed/slate) from Invisible (Ghost/violet) - Use purple for void persistent damage to distinguish from violet conditions Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>