Files
initiative/packages/application/src/roll-all-initiative-use-case.ts

52 lines
1.2 KiB
TypeScript

import {
type Creature,
type CreatureId,
calculateInitiative,
type DomainError,
type DomainEvent,
isDomainError,
rollInitiative,
setInitiative,
} from "@initiative/domain";
import type { EncounterStore } from "./ports.js";
export function rollAllInitiativeUseCase(
store: EncounterStore,
rollDice: () => number,
getCreature: (id: CreatureId) => Creature | undefined,
): DomainEvent[] | DomainError {
let encounter = store.get();
const allEvents: DomainEvent[] = [];
for (const combatant of encounter.combatants) {
if (!combatant.creatureId) continue;
if (combatant.initiative !== undefined) continue;
const creature = getCreature(combatant.creatureId);
if (!creature) continue;
const { modifier } = calculateInitiative({
dexScore: creature.abilities.dex,
cr: creature.cr,
initiativeProficiency: creature.initiativeProficiency,
});
const value = rollInitiative(rollDice(), modifier);
if (isDomainError(value)) {
return value;
}
const result = setInitiative(encounter, combatant.id, value);
if (isDomainError(result)) {
return result;
}
encounter = result.encounter;
allEvents.push(...result.events);
}
store.save(encounter);
return allEvents;
}