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initiative/apps/web
Lukas 4b1c1deda2
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Add PF2e persistent damage condition tags
Persistent damage displayed as compact tags with damage type icon and
formula (e.g., Flame + "2d6"). Supports fire, bleed, acid, cold,
electricity, poison, and mental types. One instance per type, added via
sub-picker in the condition picker. PF2e only, persists across reload.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 12:09:31 +02:00
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