Implements PF2e as an alternative game system alongside D&D 5e/5.5e. Settings modal "Game System" selector switches conditions, bestiary, stat block layout, and initiative calculation between systems. - Valued conditions with increment/decrement UX (Clumsy 2, Frightened 3) - 2,502 PF2e creatures from bundled search index (77 sources) - PF2e stat block: level, traits, Perception, Fort/Ref/Will, ability mods - Perception-based initiative rolling - System-scoped source cache (D&D and PF2e sources don't collide) - Backwards-compatible condition rehydration (ConditionId[] → ConditionEntry[]) - Difficulty indicator hidden in PF2e mode (excluded from MVP) Closes dostulata/initiative#19 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
71 lines
1.7 KiB
TypeScript
71 lines
1.7 KiB
TypeScript
import {
|
|
type AnyCreature,
|
|
type CombatantId,
|
|
type CreatureId,
|
|
type DomainError,
|
|
type DomainEvent,
|
|
isDomainError,
|
|
type RollMode,
|
|
rollInitiative,
|
|
selectRoll,
|
|
setInitiative,
|
|
} from "@initiative/domain";
|
|
import { creatureInitiativeModifier } from "./creature-initiative-modifier.js";
|
|
import type { EncounterStore } from "./ports.js";
|
|
|
|
export function rollInitiativeUseCase(
|
|
store: EncounterStore,
|
|
combatantId: CombatantId,
|
|
diceRolls: readonly [number, ...number[]],
|
|
getCreature: (id: CreatureId) => AnyCreature | undefined,
|
|
mode: RollMode = "normal",
|
|
): DomainEvent[] | DomainError {
|
|
const encounter = store.get();
|
|
const combatant = encounter.combatants.find((c) => c.id === combatantId);
|
|
|
|
if (!combatant) {
|
|
return {
|
|
kind: "domain-error",
|
|
code: "combatant-not-found",
|
|
message: `No combatant found with ID "${combatantId}"`,
|
|
};
|
|
}
|
|
|
|
if (!combatant.creatureId) {
|
|
return {
|
|
kind: "domain-error",
|
|
code: "no-creature-link",
|
|
message: `Combatant "${combatant.name}" has no linked creature`,
|
|
};
|
|
}
|
|
|
|
const creature = getCreature(combatant.creatureId);
|
|
if (!creature) {
|
|
return {
|
|
kind: "domain-error",
|
|
code: "creature-not-found",
|
|
message: `Creature not found for ID "${combatant.creatureId}"`,
|
|
};
|
|
}
|
|
|
|
const modifier = creatureInitiativeModifier(creature);
|
|
const effectiveRoll =
|
|
mode === "normal"
|
|
? diceRolls[0]
|
|
: selectRoll(diceRolls[0], diceRolls[1] ?? diceRolls[0], mode);
|
|
const value = rollInitiative(effectiveRoll, modifier);
|
|
|
|
if (isDomainError(value)) {
|
|
return value;
|
|
}
|
|
|
|
const result = setInitiative(encounter, combatantId, value);
|
|
|
|
if (isDomainError(result)) {
|
|
return result;
|
|
}
|
|
|
|
store.save(result.encounter);
|
|
return result.events;
|
|
}
|