Files
initiative/packages/application/src/ports.ts
Lukas 17cc6ed72c Add undo/redo for all encounter actions
Memento-based undo/redo with full encounter snapshots. Undo stack
capped at 50 entries, persisted to localStorage. Triggered via
buttons in the top bar (inboard of turn navigation) and keyboard
shortcuts (Ctrl+Z / Ctrl+Shift+Z, Cmd on Mac, case-insensitive key
matching). Clear encounter resets both stacks.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 23:30:33 +01:00

28 lines
563 B
TypeScript

import type {
Creature,
CreatureId,
Encounter,
PlayerCharacter,
UndoRedoState,
} from "@initiative/domain";
export interface EncounterStore {
get(): Encounter;
save(encounter: Encounter): void;
}
export interface BestiarySourceCache {
getCreature(creatureId: CreatureId): Creature | undefined;
isSourceCached(sourceCode: string): boolean;
}
export interface PlayerCharacterStore {
getAll(): PlayerCharacter[];
save(characters: PlayerCharacter[]): void;
}
export interface UndoRedoStore {
get(): UndoRedoState;
save(state: UndoRedoState): void;
}