Logo
Explore Help
Sign In
dostulata/initiative
1
0
Fork 0
You've already forked initiative
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b7406c4b54a8e0a7a7b80df6a99a7815be9c8c44
initiative/apps/web
History
Lukas b7406c4b54 Make player character color and icon optional
Clicking an already-selected color or icon in the create/edit form now
deselects it. PCs without a color use the default combatant styling;
PCs without an icon show no icon. Domain, application, persistence,
and display layers all updated to handle the optional fields.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 18:01:20 +01:00
..
src
Make player character color and icon optional
2026-03-13 18:01:20 +01:00
index.html
T001–T006: Phase 1 setup (workspace, Biome, TS, Vitest, layer boundary enforcement)
2026-03-03 12:55:19 +01:00
package.json
Implement the 032-inline-confirm-buttons feature that replaces single-click destructive actions with a reusable ConfirmButton component providing inline two-step confirmation (click to arm, click to execute), applied to the remove combatant and clear encounter buttons, with CSS scale pulse animation, 5-second auto-revert, click-outside/Escape/blur dismissal, full keyboard accessibility, and 13 unit tests via @testing-library/react
2026-03-11 09:51:21 +01:00
tsconfig.json
T001–T006: Phase 1 setup (workspace, Biome, TS, Vitest, layer boundary enforcement)
2026-03-03 12:55:19 +01:00
vite.config.ts
Implement the 010-ui-baseline feature that establishes a modern UI using Tailwind CSS v4 and shadcn/ui-style components for the encounter screen
2026-03-05 18:36:39 +01:00
Powered by Gitea Version: 1.25.2 Page: 704ms Template: 33ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API