Files
initiative/apps/web/src/components/hp-adjust-popover.tsx
Lukas 8bf69fd47d Add temporary hit points as a separate damage buffer
Temp HP absorbs damage before current HP, cannot be healed, and
does not stack (higher value wins). Displayed as cyan +N after
current HP with a Shield button in the HP adjustment popover.
Column space is reserved across all rows only when any combatant
has temp HP. Concentration pulse fires on any damage, including
damage fully absorbed by temp HP.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 11:39:47 +01:00

157 lines
4.2 KiB
TypeScript

import { Heart, ShieldPlus, Sword } from "lucide-react";
import {
useCallback,
useEffect,
useLayoutEffect,
useRef,
useState,
} from "react";
import { Input } from "./ui/input";
const DIGITS_ONLY_REGEX = /^\d+$/;
interface HpAdjustPopoverProps {
readonly onAdjust: (delta: number) => void;
readonly onSetTempHp: (value: number) => void;
readonly onClose: () => void;
}
export function HpAdjustPopover({
onAdjust,
onSetTempHp,
onClose,
}: HpAdjustPopoverProps) {
const [inputValue, setInputValue] = useState("");
const [pos, setPos] = useState<{ top: number; left: number } | null>(null);
const ref = useRef<HTMLDivElement>(null);
const inputRef = useRef<HTMLInputElement>(null);
useLayoutEffect(() => {
const el = ref.current;
if (!el) return;
const parent = el.parentElement;
if (!parent) return;
const trigger = parent.getBoundingClientRect();
const popover = el.getBoundingClientRect();
const vw = document.documentElement.clientWidth;
let left = trigger.left;
if (left + popover.width > vw) {
left = vw - popover.width - 8;
}
if (left < 8) {
left = 8;
}
setPos({ top: trigger.bottom + 4, left });
}, []);
useEffect(() => {
requestAnimationFrame(() => inputRef.current?.focus());
}, []);
useEffect(() => {
function handleClickOutside(e: MouseEvent) {
if (ref.current && !ref.current.contains(e.target as Node)) {
onClose();
}
}
document.addEventListener("mousedown", handleClickOutside);
return () => document.removeEventListener("mousedown", handleClickOutside);
}, [onClose]);
const parsedValue =
inputValue === "" ? null : Number.parseInt(inputValue, 10);
const isValid =
parsedValue !== null && !Number.isNaN(parsedValue) && parsedValue > 0;
const applyDelta = useCallback(
(sign: -1 | 1) => {
if (inputValue === "") return;
const n = Number.parseInt(inputValue, 10);
if (Number.isNaN(n) || n <= 0) return;
onAdjust(sign * n);
onClose();
},
[inputValue, onAdjust, onClose],
);
const handleKeyDown = useCallback(
(e: React.KeyboardEvent<HTMLInputElement>) => {
if (e.key === "Enter") {
if (e.shiftKey) {
applyDelta(1);
} else {
applyDelta(-1);
}
} else if (e.key === "Escape") {
onClose();
}
},
[applyDelta, onClose],
);
return (
<div
ref={ref}
className="card-glow fixed z-10 rounded-lg border border-border bg-background p-2"
style={
pos
? { top: pos.top, left: pos.left }
: { visibility: "hidden" as const }
}
>
<div className="flex items-center gap-1">
<Input
ref={inputRef}
type="text"
inputMode="numeric"
value={inputValue}
placeholder="HP"
className="h-7 w-[7ch] text-center text-sm tabular-nums"
onChange={(e) => {
const v = e.target.value;
if (v === "" || DIGITS_ONLY_REGEX.test(v)) {
setInputValue(v);
}
}}
onKeyDown={handleKeyDown}
/>
<button
type="button"
disabled={!isValid}
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-red-400 transition-colors hover:bg-hp-damage-hover-bg hover:text-red-300 disabled:pointer-events-none disabled:opacity-50"
onClick={() => applyDelta(-1)}
title="Apply damage"
aria-label="Apply damage"
>
<Sword size={14} />
</button>
<button
type="button"
disabled={!isValid}
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-emerald-400 transition-colors hover:bg-hp-heal-hover-bg hover:text-emerald-300 disabled:pointer-events-none disabled:opacity-50"
onClick={() => applyDelta(1)}
title="Apply healing"
aria-label="Apply healing"
>
<Heart size={14} />
</button>
<button
type="button"
disabled={!isValid}
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-cyan-400 transition-colors hover:bg-cyan-400/10 hover:text-cyan-300 disabled:pointer-events-none disabled:opacity-50"
onClick={() => {
if (isValid && parsedValue) {
onSetTempHp(parsedValue);
onClose();
}
}}
title="Set temp HP"
aria-label="Set temp HP"
>
<ShieldPlus size={14} />
</button>
</div>
</div>
);
}