dostulata
  • Joined on 2025-09-29
dostulata pushed to main at dostulata/initiative 2026-04-01 23:57:00 +02:00
2c643cc98b Introduce adapter injection and migrate test suite
dostulata pushed tag 0.9.16 to dostulata/initiative 2026-03-30 09:26:12 +02:00
dostulata pushed to main at dostulata/initiative 2026-03-30 09:26:12 +02:00
228c1c667f Fix bestiary creatures with zero HP silently failing to add
300d4b1f73 Convert /commit command to skill
Compare 2 commits »
dostulata pushed to main at dostulata/initiative 2026-03-30 01:06:57 +02:00
43546aaa7b Add artifact lifecycle guidance to constitution (v3.2.0)
09da9a8dfc Reduce pre-commit context noise, gitignore agent artifacts
b229a0dac7 Add missing component and hook tests, raise coverage thresholds
08b5db81ad Add /commit skill to bypass sandbox for Lefthook hooks
a89fac5c23 Slim CLAUDE.md with progressive disclosure, add project purpose
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dostulata opened issue dostulata/initiative#24 2026-03-29 23:53:03 +02:00
Expand test coverage for action bar, bestiary hook, and remaining gaps
dostulata pushed to main at dostulata/initiative 2026-03-29 22:39:14 +02:00
b6ee4c8c86 Fix oxlint warnings, extract dialog polyfill, deny warnings in gate
dostulata pushed to main at dostulata/initiative 2026-03-29 22:30:04 +02:00
c295840b7b Update CLAUDE.md for jsinspect, TS compiler props, parallel lefthook
d13641152f Update README with setup guide, contributing workflow, and bestiary docs
110f4726ae Add tests for Dialog and Tooltip, raise components/ui threshold to 93%
2bc22369ce Add tests for ConditionTags and CreatePlayerModal
2971d32f45 Add action-bar tests for overflow menu, dialogs, and custom stats
Compare 12 commits »
dostulata closed issue dostulata/initiative#20 2026-03-28 17:41:32 +01:00
Move entity rehydration to domain layer
dostulata pushed to main at dostulata/initiative 2026-03-28 11:12:58 +01:00
1de00e3d8e Move entity rehydration to domain layer, fix tempHp gap
dostulata pushed to main at dostulata/initiative 2026-03-28 02:28:12 +01:00
f4fb69dbc7 Add jsinspect-plus structural duplication gate, extract shared helpers
dostulata opened issue dostulata/initiative#23 2026-03-27 23:19:30 +01:00
2014 DMG encounter difficulty calculation
dostulata pushed tag 0.9.15 to dostulata/initiative 2026-03-27 22:56:12 +01:00
dostulata pushed to main at dostulata/initiative 2026-03-27 22:56:12 +01:00
ef76b9c90b Add encounter difficulty indicator (5.5e XP budget)
dostulata closed issue dostulata/initiative#18 2026-03-27 22:53:00 +01:00
Encounter difficulty indicator (5.5e XP budget)
dostulata opened issue dostulata/initiative#22 2026-03-27 22:49:25 +01:00
Combatant side assignment for encounter difficulty
dostulata opened issue dostulata/initiative#21 2026-03-27 22:17:24 +01:00
Manual CR assignment for custom combatants
dostulata opened issue dostulata/initiative#20 2026-03-27 22:06:12 +01:00
Move entity rehydration to domain layer
dostulata commented on issue dostulata/initiative#18 2026-03-27 16:29:33 +01:00
Encounter difficulty indicator (5.5e XP budget)

Rules in the 2014 DMG

Combat Encounter Difficulty

There are four categories of encounter difficulty.

Easy. An easy encounter doesn’t tax the characters’ resources or put them…

dostulata commented on issue dostulata/initiative#18 2026-03-27 16:17:26 +01:00
Encounter difficulty indicator (5.5e XP budget)

Rules in the 2024 DMG

Combat Encounters

The following features can make a combat encounter more interesting or challenging:

Changes in Elevation. Terrain features that provide a…

dostulata closed issue dostulata/initiative#17 2026-03-27 16:09:27 +01:00
JSON import/export for full encounter state