Block a user
Expand test coverage for action bar, bestiary hook, and remaining gaps
Move entity rehydration to domain layer
2014 DMG encounter difficulty calculation
Encounter difficulty indicator (5.5e XP budget)
Combatant side assignment for encounter difficulty
Manual CR assignment for custom combatants
Move entity rehydration to domain layer
Encounter difficulty indicator (5.5e XP budget)
Rules in the 2014 DMG
Combat Encounter Difficulty
There are four categories of encounter difficulty.
Easy. An easy encounter doesn’t tax the characters’ resources or put them…
Encounter difficulty indicator (5.5e XP budget)
Rules in the 2024 DMG
Combat Encounters
The following features can make a combat encounter more interesting or challenging:
Changes in Elevation. Terrain features that provide a…
JSON import/export for full encounter state