Add Centaur Youth to bundled bestiary under Homebrew source
CR 1/4 Medium Fey with Gallop (advantage-cancelling skirmisher trait) and Charge (bonus 1d6 on a 15 ft. straight-line melee), matching the centaur PC traits players already have access to.
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@@ -2393,5 +2393,85 @@
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{
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"id": "homebrew:centaur-youth",
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"name": "Centaur Youth",
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"source": "HOMEBREW",
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"sourceDisplayName": "Homebrew",
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"size": "Medium",
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"type": "Fey",
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"alignment": "Any Alignment",
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"ac": 13,
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"acSource": "leather armor",
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"hp": {
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"average": 15,
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"formula": "2d10 + 4"
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},
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"speed": "45 ft.",
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"abilities": {
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"str": 14,
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"dex": 15,
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"con": 14,
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"int": 8,
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"wis": 13,
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"cha": 10
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},
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"cr": "1/4",
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"initiativeProficiency": 0,
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"proficiencyBonus": 2,
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"passive": 11,
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"languages": "Elvish, Sylvan",
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"traits": [
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{
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"name": "Gallop",
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"segments": [
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{
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"type": "text",
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"value": "Opportunity Attacks against the Centaur Youth are made at disadvantage."
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}
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]
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},
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{
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"name": "Charge",
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"segments": [
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{
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"type": "text",
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"value": "If the Centaur Youth moves at least 15 feet in a straight line toward a target immediately before hitting it with a melee attack, it deals an extra 3 (1d6) damage on the hit. The Centaur Youth can use this trait once on each of its turns."
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}
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]
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}
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],
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"actions": [
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{
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"name": "Dagger",
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"segments": [
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{
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"type": "text",
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"value": "Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage."
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}
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]
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},
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{
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"name": "Shortbow",
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"segments": [
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{
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"type": "text",
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"value": "Ranged Attack Roll: +6, range 80/320 ft. Hit: 6 (1d6 + 2) Piercing damage."
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}
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]
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}
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],
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"reactions": [
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{
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"name": "Bowshot Reposition (1/Short Rest)",
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"segments": [
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{
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"type": "text",
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"value": "Trigger: A hostile creature ends its turn within 5 ft. of the Centaur Youth. Response: The Centaur Youth moves up to half its Speed and makes one Shortbow attack at disadvantage against the creature."
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}
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]
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}
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]
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}
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]
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