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27
.oxlintrc.json
Normal file
27
.oxlintrc.json
Normal file
@@ -0,0 +1,27 @@
|
||||
{
|
||||
"$schema": "https://raw.githubusercontent.com/nicolo-ribaudo/tc39-proposal-type-annotations/refs/heads/main/packages/oxlint/configuration_file_schema.json",
|
||||
"plugins": ["typescript", "unicorn", "jest"],
|
||||
"categories": {},
|
||||
"rules": {
|
||||
"typescript/no-unnecessary-type-assertion": "error",
|
||||
"typescript/no-deprecated": "warn",
|
||||
"typescript/prefer-regexp-exec": "error",
|
||||
"unicorn/prefer-string-replace-all": "error",
|
||||
"unicorn/prefer-string-raw": "error",
|
||||
"jest/expect-expect": [
|
||||
"error",
|
||||
{
|
||||
"assertFunctionNames": ["expect", "expectDomainError"]
|
||||
}
|
||||
]
|
||||
},
|
||||
"ignorePatterns": [
|
||||
"dist",
|
||||
"coverage",
|
||||
".claude",
|
||||
".specify",
|
||||
"specs",
|
||||
".pnpm-store",
|
||||
"scripts"
|
||||
]
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
<!--
|
||||
Sync Impact Report
|
||||
───────────────────
|
||||
Version change: 2.2.1 → 3.0.0 (MAJOR — specs describe features not changes, proportional workflow)
|
||||
Version change: 3.0.0 → 3.1.0 (MINOR — new principle II-A: context-based state flow)
|
||||
Modified sections:
|
||||
- Development Workflow: specs are living feature documents; full pipeline for new features only
|
||||
- Core Principles: added II-A. Context-Based State Flow (max 8 props, context over prop drilling)
|
||||
Templates requiring updates: none
|
||||
-->
|
||||
# Encounter Console Constitution
|
||||
@@ -38,6 +38,22 @@ dependency direction:
|
||||
|
||||
A module in an inner layer MUST NOT import from an outer layer.
|
||||
|
||||
### II-A. Context-Based State Flow
|
||||
|
||||
UI components MUST consume shared application state via React context
|
||||
providers, not prop drilling. Props are reserved for per-instance
|
||||
configuration (e.g., a specific data item, a layout variant, a ref).
|
||||
|
||||
- Components MUST NOT declare more than 8 explicit props in their
|
||||
own interface. This is enforced by `scripts/check-component-props.mjs`
|
||||
at pre-commit.
|
||||
- Generic UI primitives (`components/ui/`) that extend HTML element
|
||||
attributes are exempt — only explicitly declared props count, not
|
||||
inherited HTML attributes.
|
||||
- Coordinating hooks that consume multiple contexts (e.g.,
|
||||
`useInitiativeRolls`) are preferred over wiring callbacks through
|
||||
a parent component.
|
||||
|
||||
### III. Clarification-First
|
||||
|
||||
Before making any non-trivial assumption during specification,
|
||||
@@ -140,4 +156,4 @@ MUST comply with its principles.
|
||||
**Compliance review**: Every spec and plan MUST include a
|
||||
Constitution Check section validating adherence to all principles.
|
||||
|
||||
**Version**: 3.0.0 | **Ratified**: 2026-03-03 | **Last Amended**: 2026-03-11
|
||||
**Version**: 3.1.0 | **Ratified**: 2026-03-03 | **Last Amended**: 2026-03-19
|
||||
|
||||
10
CLAUDE.md
10
CLAUDE.md
@@ -5,13 +5,15 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
|
||||
## Commands
|
||||
|
||||
```bash
|
||||
pnpm check # Merge gate — must pass before every commit (audit + knip + biome + typecheck + test/coverage + jscpd)
|
||||
pnpm check # Merge gate — must pass before every commit (audit + knip + biome + oxlint + typecheck + test/coverage + jscpd)
|
||||
pnpm oxlint # Type-aware linting (oxlint — complements Biome)
|
||||
pnpm knip # Unused code detection (Knip)
|
||||
pnpm test # Run all tests (Vitest)
|
||||
pnpm test:watch # Tests in watch mode
|
||||
pnpm typecheck # tsc --build (project references)
|
||||
pnpm lint # Biome lint
|
||||
pnpm format # Biome format (writes)
|
||||
pnpm check:props # Component prop count enforcement (max 8)
|
||||
pnpm --filter web dev # Vite dev server (localhost:5173)
|
||||
pnpm --filter web build # Production build
|
||||
```
|
||||
@@ -58,17 +60,19 @@ docs/agents/ RPI skill artifacts (research reports, plans)
|
||||
- React 19, Vite 6, Tailwind CSS v4
|
||||
- Lucide React (icons)
|
||||
- `idb` (IndexedDB wrapper for bestiary cache)
|
||||
- Biome 2.0 (formatting + linting), Knip (unused code), jscpd (copy-paste detection)
|
||||
- Biome 2.4 (formatting + linting), oxlint (type-aware linting), Knip (unused code), jscpd (copy-paste detection)
|
||||
- Vitest (testing, v8 coverage), Lefthook (pre-commit hooks)
|
||||
|
||||
## Conventions
|
||||
|
||||
- **Biome 2.0** for formatting and linting (no Prettier, no ESLint). Tab indentation, 80-char lines. Imports are auto-organized alphabetically.
|
||||
- **Biome 2.4** for formatting and linting (no Prettier, no ESLint). Tab indentation, 80-char lines. Imports are auto-organized alphabetically.
|
||||
- **oxlint** for type-aware linting that Biome can't do (unnecessary type assertions, deprecated APIs, `replaceAll` preference, `String.raw`). Configured in `.oxlintrc.json`.
|
||||
- **TypeScript strict mode** with `verbatimModuleSyntax`. Use `.js` extensions in relative imports when required by the repo's ESM settings (e.g., `./types.js`).
|
||||
- **Branded types** for identity values (e.g., `CombatantId`). Prefer immutability/`readonly` where practical.
|
||||
- **Domain events** are plain data objects with a `type` discriminant — no classes.
|
||||
- **Tests** live in `packages/*/src/__tests__/*.test.ts`. Test pure functions directly; map acceptance scenarios and invariants from specs to individual `it()` blocks.
|
||||
- **Feature specs** live in `specs/NNN-feature-name/` with spec.md (and optionally plan.md, tasks.md for new work). Specs describe features, not individual changes. The project constitution is at `.specify/memory/constitution.md`.
|
||||
- **Component props** — max 8 explicitly declared props per component interface (enforced by `scripts/check-component-props.mjs`). Use React context for shared state; reserve props for per-instance config (data items, layout variants, refs).
|
||||
- **Quality gates** are enforced at pre-commit via Lefthook's `pnpm check` — the project's single earliest enforcement point. No gate may exist only as a CI step or manual process.
|
||||
|
||||
## Self-Review Checklist
|
||||
|
||||
@@ -2,7 +2,16 @@
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover" />
|
||||
<meta name="theme-color" content="#0e1a2e" />
|
||||
<link rel="manifest" href="/manifest.json" />
|
||||
<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
|
||||
<link rel="apple-touch-icon" href="/apple-touch-icon.png" />
|
||||
<meta property="og:title" content="Initiative Tracker" />
|
||||
<meta property="og:description" content="D&D combat initiative tracker" />
|
||||
<meta property="og:image" content="https://initiative.dostulata.rocks/icon-512.png" />
|
||||
<meta property="og:url" content="https://initiative.dostulata.rocks/" />
|
||||
<meta property="og:type" content="website" />
|
||||
<title>Initiative Tracker</title>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
@@ -20,14 +20,15 @@
|
||||
"tailwind-merge": "^3.5.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@tailwindcss/vite": "^4.2.1",
|
||||
"@tailwindcss/vite": "^4.2.2",
|
||||
"@testing-library/jest-dom": "^6.9.1",
|
||||
"@testing-library/react": "^16.3.2",
|
||||
"@testing-library/user-event": "^14.6.1",
|
||||
"@types/react": "^19.0.0",
|
||||
"@types/react-dom": "^19.0.0",
|
||||
"@vitejs/plugin-react": "^4.3.0",
|
||||
"jsdom": "^28.1.0",
|
||||
"tailwindcss": "^4.2.1",
|
||||
"vite": "^6.2.0"
|
||||
"@vitejs/plugin-react": "^6.0.1",
|
||||
"jsdom": "^29.0.1",
|
||||
"tailwindcss": "^4.2.2",
|
||||
"vite": "^8.0.1"
|
||||
}
|
||||
}
|
||||
|
||||
BIN
apps/web/public/apple-touch-icon.png
Normal file
BIN
apps/web/public/apple-touch-icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
21
apps/web/public/favicon.svg
Normal file
21
apps/web/public/favicon.svg
Normal file
@@ -0,0 +1,21 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 32 32">
|
||||
<defs>
|
||||
<linearGradient id="f" x1="0" y1="0" x2="0" y2="1">
|
||||
<stop offset="0%" stop-color="#60a5fa"/>
|
||||
<stop offset="100%" stop-color="#2563eb"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<g transform="translate(16 15) scale(1.55)" fill="none" stroke="url(#f)" stroke-width="1.4" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polygon points="8.18 4.76 8.18 -4.74 -0.01 -9.49 -8.19 -4.74 -8.19 4.76 -0.01 9.51 8.18 4.76" fill="url(#f)" fill-opacity="0.15"/>
|
||||
<polygon points="-0.01 -9.49 -4.75 -2.74 4.75 -2.74 -0.01 -9.49" fill="url(#f)" fill-opacity="0.25"/>
|
||||
<polygon points="-0.01 5.44 8.18 4.76 4.75 -2.74 -0.01 5.44" fill="url(#f)" fill-opacity="0.2"/>
|
||||
<polygon points="-0.01 5.44 -4.75 -2.74 -8.19 4.76 -0.01 5.44" fill="url(#f)" fill-opacity="0.1"/>
|
||||
<line x1="-4.75" y1="-2.74" x2="-8.19" y2="-4.74"/>
|
||||
<line x1="8.18" y1="-4.74" x2="4.75" y2="-2.74"/>
|
||||
<line x1="-0.01" y1="5.44" x2="-0.01" y2="9.51"/>
|
||||
<polygon points="8.18 4.76 8.18 -4.74 -0.01 -9.49 -8.19 -4.74 -8.19 4.76 -0.01 9.51 8.18 4.76"/>
|
||||
<polygon points="-0.01 -9.49 -4.75 -2.74 4.75 -2.74 -0.01 -9.49"/>
|
||||
<polygon points="-0.01 5.44 8.18 4.76 4.75 -2.74 -0.01 5.44"/>
|
||||
<polygon points="-0.01 5.44 -4.75 -2.74 -8.19 4.76 -0.01 5.44"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.3 KiB |
BIN
apps/web/public/icon-192.png
Normal file
BIN
apps/web/public/icon-192.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 13 KiB |
BIN
apps/web/public/icon-512.png
Normal file
BIN
apps/web/public/icon-512.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 42 KiB |
31
apps/web/public/icon.svg
Normal file
31
apps/web/public/icon.svg
Normal file
@@ -0,0 +1,31 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" viewBox="0 0 512 512">
|
||||
<defs>
|
||||
<radialGradient id="bg" cx="50%" cy="40%" r="70%">
|
||||
<stop offset="0%" stop-color="#1a2e4a"/>
|
||||
<stop offset="100%" stop-color="#0e1a2e"/>
|
||||
</radialGradient>
|
||||
<linearGradient id="d20fill" x1="0" y1="0" x2="0" y2="1">
|
||||
<stop offset="0%" stop-color="#60a5fa"/>
|
||||
<stop offset="100%" stop-color="#2563eb"/>
|
||||
</linearGradient>
|
||||
<linearGradient id="d20stroke" x1="0" y1="0" x2="0" y2="1">
|
||||
<stop offset="0%" stop-color="#93c5fd"/>
|
||||
<stop offset="100%" stop-color="#3b82f6"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<rect width="512" height="512" rx="96" fill="url(#bg)"/>
|
||||
<g transform="translate(256 256) scale(8.5)" fill="none" stroke="url(#d20stroke)" stroke-width="1.2" stroke-linecap="round" stroke-linejoin="round">
|
||||
<polygon points="8.18 4.76 8.18 -4.74 -0.01 -9.49 -8.19 -4.74 -8.19 4.76 -0.01 9.51 8.18 4.76" fill="url(#d20fill)" fill-opacity="0.15"/>
|
||||
<polygon points="-0.01 -9.49 -4.75 -2.74 4.75 -2.74 -0.01 -9.49" fill="url(#d20fill)" fill-opacity="0.25"/>
|
||||
<polygon points="-0.01 5.44 8.18 4.76 4.75 -2.74 -0.01 5.44" fill="url(#d20fill)" fill-opacity="0.2"/>
|
||||
<polygon points="-0.01 5.44 -4.75 -2.74 -8.19 4.76 -0.01 5.44" fill="url(#d20fill)" fill-opacity="0.1"/>
|
||||
<line x1="-4.75" y1="-2.74" x2="-8.19" y2="-4.74"/>
|
||||
<line x1="8.18" y1="-4.74" x2="4.75" y2="-2.74"/>
|
||||
<line x1="-0.01" y1="5.44" x2="-0.01" y2="9.51"/>
|
||||
<polygon points="8.18 4.76 8.18 -4.74 -0.01 -9.49 -8.19 -4.74 -8.19 4.76 -0.01 9.51 8.18 4.76"/>
|
||||
<polygon points="-0.01 -9.49 -4.75 -2.74 4.75 -2.74 -0.01 -9.49"/>
|
||||
<polygon points="-0.01 5.44 8.18 4.76 4.75 -2.74 -0.01 5.44"/>
|
||||
<polygon points="-0.01 5.44 -4.75 -2.74 -8.19 4.76 -0.01 5.44"/>
|
||||
</g>
|
||||
<text x="256" y="278" text-anchor="middle" dominant-baseline="central" font-family="Inter, system-ui, sans-serif" font-weight="700" font-size="52" fill="#93c5fd" letter-spacing="1">20</text>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.0 KiB |
21
apps/web/public/manifest.json
Normal file
21
apps/web/public/manifest.json
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"name": "Initiative Tracker",
|
||||
"short_name": "Initiative",
|
||||
"description": "D&D combat initiative tracker",
|
||||
"start_url": "/",
|
||||
"display": "standalone",
|
||||
"background_color": "#0e1a2e",
|
||||
"theme_color": "#0e1a2e",
|
||||
"icons": [
|
||||
{
|
||||
"src": "/icon-192.png",
|
||||
"sizes": "192x192",
|
||||
"type": "image/png"
|
||||
},
|
||||
{
|
||||
"src": "/icon-512.png",
|
||||
"sizes": "512x512",
|
||||
"type": "image/png"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,269 +1,80 @@
|
||||
import {
|
||||
rollAllInitiativeUseCase,
|
||||
rollInitiativeUseCase,
|
||||
} from "@initiative/application";
|
||||
import {
|
||||
type CombatantId,
|
||||
type Creature,
|
||||
type CreatureId,
|
||||
isDomainError,
|
||||
} from "@initiative/domain";
|
||||
import {
|
||||
useCallback,
|
||||
useEffect,
|
||||
useLayoutEffect,
|
||||
useRef,
|
||||
useState,
|
||||
} from "react";
|
||||
import { ActionBar } from "./components/action-bar";
|
||||
import { BulkImportToasts } from "./components/bulk-import-toasts";
|
||||
import { CombatantRow } from "./components/combatant-row";
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { ActionBar } from "./components/action-bar.js";
|
||||
import { BulkImportToasts } from "./components/bulk-import-toasts.js";
|
||||
import { CombatantRow } from "./components/combatant-row.js";
|
||||
import {
|
||||
PlayerCharacterSection,
|
||||
type PlayerCharacterSectionHandle,
|
||||
} from "./components/player-character-section";
|
||||
import { StatBlockPanel } from "./components/stat-block-panel";
|
||||
import { Toast } from "./components/toast";
|
||||
import { TurnNavigation } from "./components/turn-navigation";
|
||||
import { type SearchResult, useBestiary } from "./hooks/use-bestiary";
|
||||
import { useBulkImport } from "./hooks/use-bulk-import";
|
||||
import { useEncounter } from "./hooks/use-encounter";
|
||||
import { usePlayerCharacters } from "./hooks/use-player-characters";
|
||||
import { useSidePanelState } from "./hooks/use-side-panel-state";
|
||||
|
||||
function rollDice(): number {
|
||||
return Math.floor(Math.random() * 20) + 1;
|
||||
}
|
||||
|
||||
function useActionBarAnimation(combatantCount: number) {
|
||||
const wasEmptyRef = useRef(combatantCount === 0);
|
||||
const [settling, setSettling] = useState(false);
|
||||
const [rising, setRising] = useState(false);
|
||||
const [topBarExiting, setTopBarExiting] = useState(false);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const nowEmpty = combatantCount === 0;
|
||||
if (wasEmptyRef.current && !nowEmpty) {
|
||||
setSettling(true);
|
||||
} else if (!wasEmptyRef.current && nowEmpty) {
|
||||
setRising(true);
|
||||
setTopBarExiting(true);
|
||||
}
|
||||
wasEmptyRef.current = nowEmpty;
|
||||
}, [combatantCount]);
|
||||
|
||||
const empty = combatantCount === 0;
|
||||
const risingClass = rising ? " animate-rise-to-center" : "";
|
||||
const settlingClass = settling ? " animate-settle-to-bottom" : "";
|
||||
const topBarClass = settling
|
||||
? " animate-slide-down-in"
|
||||
: topBarExiting
|
||||
? " absolute inset-x-0 top-0 z-10 px-4 animate-slide-up-out"
|
||||
: "";
|
||||
const showTopBar = !empty || topBarExiting;
|
||||
|
||||
return {
|
||||
risingClass,
|
||||
settlingClass,
|
||||
topBarClass,
|
||||
showTopBar,
|
||||
onSettleEnd: () => setSettling(false),
|
||||
onRiseEnd: () => setRising(false),
|
||||
onTopBarExitEnd: () => setTopBarExiting(false),
|
||||
};
|
||||
}
|
||||
} from "./components/player-character-section.js";
|
||||
import { SettingsModal } from "./components/settings-modal.js";
|
||||
import { StatBlockPanel } from "./components/stat-block-panel.js";
|
||||
import { Toast } from "./components/toast.js";
|
||||
import { TurnNavigation } from "./components/turn-navigation.js";
|
||||
import { useEncounterContext } from "./contexts/encounter-context.js";
|
||||
import { useInitiativeRollsContext } from "./contexts/initiative-rolls-context.js";
|
||||
import { useSidePanelContext } from "./contexts/side-panel-context.js";
|
||||
import { useActionBarAnimation } from "./hooks/use-action-bar-animation.js";
|
||||
import { useAutoStatBlock } from "./hooks/use-auto-stat-block.js";
|
||||
import { cn } from "./lib/utils.js";
|
||||
|
||||
export function App() {
|
||||
const {
|
||||
encounter,
|
||||
isEmpty,
|
||||
hasCreatureCombatants,
|
||||
canRollAllInitiative,
|
||||
advanceTurn,
|
||||
retreatTurn,
|
||||
addCombatant,
|
||||
clearEncounter,
|
||||
removeCombatant,
|
||||
editCombatant,
|
||||
setInitiative,
|
||||
setHp,
|
||||
adjustHp,
|
||||
setAc,
|
||||
toggleCondition,
|
||||
toggleConcentration,
|
||||
addFromBestiary,
|
||||
addFromPlayerCharacter,
|
||||
makeStore,
|
||||
} = useEncounter();
|
||||
const { encounter, isEmpty } = useEncounterContext();
|
||||
const sidePanel = useSidePanelContext();
|
||||
const rolls = useInitiativeRollsContext();
|
||||
|
||||
const {
|
||||
characters: playerCharacters,
|
||||
createCharacter: createPlayerCharacter,
|
||||
editCharacter: editPlayerCharacter,
|
||||
deleteCharacter: deletePlayerCharacter,
|
||||
} = usePlayerCharacters();
|
||||
useAutoStatBlock();
|
||||
|
||||
const {
|
||||
search,
|
||||
getCreature,
|
||||
isLoaded,
|
||||
isSourceCached,
|
||||
fetchAndCacheSource,
|
||||
uploadAndCacheSource,
|
||||
refreshCache,
|
||||
} = useBestiary();
|
||||
|
||||
const bulkImport = useBulkImport();
|
||||
const sidePanel = useSidePanelState();
|
||||
|
||||
const [rollSkippedCount, setRollSkippedCount] = useState(0);
|
||||
|
||||
const selectedCreature: Creature | null = sidePanel.selectedCreatureId
|
||||
? (getCreature(sidePanel.selectedCreatureId) ?? null)
|
||||
: null;
|
||||
|
||||
const pinnedCreature: Creature | null = sidePanel.pinnedCreatureId
|
||||
? (getCreature(sidePanel.pinnedCreatureId) ?? null)
|
||||
: null;
|
||||
|
||||
const handleAddFromBestiary = useCallback(
|
||||
(result: SearchResult) => {
|
||||
addFromBestiary(result);
|
||||
},
|
||||
[addFromBestiary],
|
||||
);
|
||||
|
||||
const handleCombatantStatBlock = useCallback(
|
||||
(creatureId: string) => {
|
||||
sidePanel.showCreature(creatureId as CreatureId);
|
||||
},
|
||||
[sidePanel.showCreature],
|
||||
);
|
||||
|
||||
const handleRollInitiative = useCallback(
|
||||
(id: CombatantId) => {
|
||||
rollInitiativeUseCase(makeStore(), id, rollDice(), getCreature);
|
||||
},
|
||||
[makeStore, getCreature],
|
||||
);
|
||||
|
||||
const handleRollAllInitiative = useCallback(() => {
|
||||
const result = rollAllInitiativeUseCase(makeStore(), rollDice, getCreature);
|
||||
if (!isDomainError(result) && result.skippedNoSource > 0) {
|
||||
setRollSkippedCount(result.skippedNoSource);
|
||||
}
|
||||
}, [makeStore, getCreature]);
|
||||
|
||||
const handleViewStatBlock = useCallback(
|
||||
(result: SearchResult) => {
|
||||
const slug = result.name
|
||||
.toLowerCase()
|
||||
.replace(/[^a-z0-9]+/g, "-")
|
||||
.replace(/(^-|-$)/g, "");
|
||||
const cId = `${result.source.toLowerCase()}:${slug}` as CreatureId;
|
||||
sidePanel.showCreature(cId);
|
||||
},
|
||||
[sidePanel.showCreature],
|
||||
);
|
||||
|
||||
const handleStartBulkImport = useCallback(
|
||||
(baseUrl: string) => {
|
||||
bulkImport.startImport(
|
||||
baseUrl,
|
||||
fetchAndCacheSource,
|
||||
isSourceCached,
|
||||
refreshCache,
|
||||
);
|
||||
},
|
||||
[bulkImport.startImport, fetchAndCacheSource, isSourceCached, refreshCache],
|
||||
);
|
||||
|
||||
const handleBulkImportDone = useCallback(() => {
|
||||
sidePanel.dismissPanel();
|
||||
bulkImport.reset();
|
||||
}, [sidePanel.dismissPanel, bulkImport.reset]);
|
||||
|
||||
const actionBarInputRef = useRef<HTMLInputElement>(null);
|
||||
const [settingsOpen, setSettingsOpen] = useState(false);
|
||||
const playerCharacterRef = useRef<PlayerCharacterSectionHandle>(null);
|
||||
const actionBarInputRef = useRef<HTMLInputElement>(null);
|
||||
const activeRowRef = useRef<HTMLDivElement>(null);
|
||||
const actionBarAnim = useActionBarAnimation(encounter.combatants.length);
|
||||
|
||||
// Auto-scroll to the active combatant when the turn changes
|
||||
const activeRowRef = useRef<HTMLDivElement>(null);
|
||||
// Auto-scroll to active combatant when turn changes
|
||||
const activeIndex = encounter.activeIndex;
|
||||
useEffect(() => {
|
||||
if (activeIndex >= 0) {
|
||||
activeRowRef.current?.scrollIntoView({
|
||||
block: "nearest",
|
||||
behavior: "smooth",
|
||||
});
|
||||
}, [encounter.activeIndex]);
|
||||
|
||||
// Auto-show stat block for the active combatant when turn changes,
|
||||
// but only when the viewport is wide enough to show it alongside the tracker.
|
||||
// Only react to activeIndex changes — not combatant reordering (e.g. Roll All).
|
||||
const prevActiveIndexRef = useRef(encounter.activeIndex);
|
||||
useEffect(() => {
|
||||
if (prevActiveIndexRef.current === encounter.activeIndex) return;
|
||||
prevActiveIndexRef.current = encounter.activeIndex;
|
||||
if (!window.matchMedia("(min-width: 1024px)").matches) return;
|
||||
const active = encounter.combatants[encounter.activeIndex];
|
||||
if (!active?.creatureId || !isLoaded) return;
|
||||
sidePanel.showCreature(active.creatureId as CreatureId);
|
||||
}, [
|
||||
encounter.activeIndex,
|
||||
encounter.combatants,
|
||||
isLoaded,
|
||||
sidePanel.showCreature,
|
||||
]);
|
||||
}
|
||||
}, [activeIndex]);
|
||||
|
||||
return (
|
||||
<div className="flex h-screen flex-col">
|
||||
<div className="relative mx-auto flex w-full max-w-2xl flex-1 flex-col gap-3 px-4 min-h-0">
|
||||
{actionBarAnim.showTopBar && (
|
||||
<div className="flex h-dvh flex-col">
|
||||
<div className="relative mx-auto flex min-h-0 w-full flex-1 flex-col gap-3 sm:max-w-2xl sm:px-4">
|
||||
{!!actionBarAnim.showTopBar && (
|
||||
<div
|
||||
className={`shrink-0 pt-8${actionBarAnim.topBarClass}`}
|
||||
className={cn(
|
||||
"shrink-0 pt-[env(safe-area-inset-top)] sm:pt-[max(env(safe-area-inset-top),2rem)]",
|
||||
actionBarAnim.topBarClass,
|
||||
)}
|
||||
onAnimationEnd={actionBarAnim.onTopBarExitEnd}
|
||||
>
|
||||
<TurnNavigation
|
||||
encounter={encounter}
|
||||
onAdvanceTurn={advanceTurn}
|
||||
onRetreatTurn={retreatTurn}
|
||||
onClearEncounter={clearEncounter}
|
||||
/>
|
||||
<TurnNavigation />
|
||||
</div>
|
||||
)}
|
||||
|
||||
{isEmpty ? (
|
||||
/* Empty state — ActionBar centered */
|
||||
<div className="flex flex-1 items-center justify-center min-h-0 pb-[15%] pt-8">
|
||||
<div className="flex min-h-0 flex-1 items-center justify-center pt-8 pb-[15%]">
|
||||
<div
|
||||
className={`w-full${actionBarAnim.risingClass}`}
|
||||
className={cn("w-full", actionBarAnim.risingClass)}
|
||||
onAnimationEnd={actionBarAnim.onRiseEnd}
|
||||
>
|
||||
<ActionBar
|
||||
onAddCombatant={addCombatant}
|
||||
onAddFromBestiary={handleAddFromBestiary}
|
||||
bestiarySearch={search}
|
||||
bestiaryLoaded={isLoaded}
|
||||
onViewStatBlock={handleViewStatBlock}
|
||||
onBulkImport={sidePanel.showBulkImport}
|
||||
bulkImportDisabled={bulkImport.state.status === "loading"}
|
||||
inputRef={actionBarInputRef}
|
||||
playerCharacters={playerCharacters}
|
||||
onAddFromPlayerCharacter={addFromPlayerCharacter}
|
||||
onManagePlayers={() =>
|
||||
playerCharacterRef.current?.openManagement()
|
||||
}
|
||||
onRollAllInitiative={handleRollAllInitiative}
|
||||
showRollAllInitiative={hasCreatureCombatants}
|
||||
rollAllInitiativeDisabled={!canRollAllInitiative}
|
||||
onOpenSourceManager={sidePanel.showSourceManager}
|
||||
onOpenSettings={() => setSettingsOpen(true)}
|
||||
autoFocus
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<>
|
||||
{/* Scrollable area — combatant list */}
|
||||
<div className="flex-1 overflow-y-auto min-h-0">
|
||||
<div className="min-h-0 flex-1 overflow-y-auto">
|
||||
<div className="flex flex-col px-2 py-2">
|
||||
{encounter.combatants.map((c, i) => (
|
||||
<CombatantRow
|
||||
@@ -271,120 +82,59 @@ export function App() {
|
||||
ref={i === encounter.activeIndex ? activeRowRef : null}
|
||||
combatant={c}
|
||||
isActive={i === encounter.activeIndex}
|
||||
onRename={editCombatant}
|
||||
onSetInitiative={setInitiative}
|
||||
onRemove={removeCombatant}
|
||||
onSetHp={setHp}
|
||||
onAdjustHp={adjustHp}
|
||||
onSetAc={setAc}
|
||||
onToggleCondition={toggleCondition}
|
||||
onToggleConcentration={toggleConcentration}
|
||||
onShowStatBlock={
|
||||
c.creatureId
|
||||
? () => handleCombatantStatBlock(c.creatureId as string)
|
||||
: undefined
|
||||
}
|
||||
onRollInitiative={
|
||||
c.creatureId ? handleRollInitiative : undefined
|
||||
}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Action Bar — fixed at bottom */}
|
||||
<div
|
||||
className={`shrink-0 pb-8${actionBarAnim.settlingClass}`}
|
||||
className={cn(
|
||||
"shrink-0 pb-[env(safe-area-inset-bottom)] sm:pb-[max(env(safe-area-inset-bottom),2rem)]",
|
||||
actionBarAnim.settlingClass,
|
||||
)}
|
||||
onAnimationEnd={actionBarAnim.onSettleEnd}
|
||||
>
|
||||
<ActionBar
|
||||
onAddCombatant={addCombatant}
|
||||
onAddFromBestiary={handleAddFromBestiary}
|
||||
bestiarySearch={search}
|
||||
bestiaryLoaded={isLoaded}
|
||||
onViewStatBlock={handleViewStatBlock}
|
||||
onBulkImport={sidePanel.showBulkImport}
|
||||
bulkImportDisabled={bulkImport.state.status === "loading"}
|
||||
inputRef={actionBarInputRef}
|
||||
playerCharacters={playerCharacters}
|
||||
onAddFromPlayerCharacter={addFromPlayerCharacter}
|
||||
onManagePlayers={() =>
|
||||
playerCharacterRef.current?.openManagement()
|
||||
}
|
||||
onRollAllInitiative={handleRollAllInitiative}
|
||||
showRollAllInitiative={hasCreatureCombatants}
|
||||
rollAllInitiativeDisabled={!canRollAllInitiative}
|
||||
onOpenSourceManager={sidePanel.showSourceManager}
|
||||
onOpenSettings={() => setSettingsOpen(true)}
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Pinned Stat Block Panel (left) */}
|
||||
{sidePanel.pinnedCreatureId && sidePanel.isWideDesktop && (
|
||||
<StatBlockPanel
|
||||
creatureId={sidePanel.pinnedCreatureId}
|
||||
creature={pinnedCreature}
|
||||
isSourceCached={isSourceCached}
|
||||
fetchAndCacheSource={fetchAndCacheSource}
|
||||
uploadAndCacheSource={uploadAndCacheSource}
|
||||
refreshCache={refreshCache}
|
||||
panelRole="pinned"
|
||||
isCollapsed={false}
|
||||
onToggleCollapse={() => {}}
|
||||
onPin={() => {}}
|
||||
onUnpin={sidePanel.unpin}
|
||||
showPinButton={false}
|
||||
side="left"
|
||||
onDismiss={() => {}}
|
||||
/>
|
||||
{!!sidePanel.pinnedCreatureId && sidePanel.isWideDesktop && (
|
||||
<StatBlockPanel panelRole="pinned" side="left" />
|
||||
)}
|
||||
|
||||
{/* Browse Stat Block Panel (right) */}
|
||||
<StatBlockPanel
|
||||
creatureId={sidePanel.selectedCreatureId}
|
||||
creature={selectedCreature}
|
||||
isSourceCached={isSourceCached}
|
||||
fetchAndCacheSource={fetchAndCacheSource}
|
||||
uploadAndCacheSource={uploadAndCacheSource}
|
||||
refreshCache={refreshCache}
|
||||
panelRole="browse"
|
||||
isCollapsed={sidePanel.isRightPanelCollapsed}
|
||||
onToggleCollapse={sidePanel.toggleCollapse}
|
||||
onPin={sidePanel.togglePin}
|
||||
onUnpin={() => {}}
|
||||
showPinButton={sidePanel.isWideDesktop && !!selectedCreature}
|
||||
side="right"
|
||||
onDismiss={sidePanel.dismissPanel}
|
||||
bulkImportMode={sidePanel.bulkImportMode}
|
||||
bulkImportState={bulkImport.state}
|
||||
onStartBulkImport={handleStartBulkImport}
|
||||
onBulkImportDone={handleBulkImportDone}
|
||||
sourceManagerMode={sidePanel.sourceManagerMode}
|
||||
/>
|
||||
<StatBlockPanel panelRole="browse" side="right" />
|
||||
|
||||
<BulkImportToasts
|
||||
state={bulkImport.state}
|
||||
visible={!sidePanel.bulkImportMode || sidePanel.isRightPanelCollapsed}
|
||||
onReset={bulkImport.reset}
|
||||
/>
|
||||
<BulkImportToasts />
|
||||
|
||||
{rollSkippedCount > 0 && (
|
||||
{rolls.rollSkippedCount > 0 && (
|
||||
<Toast
|
||||
message={`${rollSkippedCount} skipped — bestiary source not loaded`}
|
||||
onDismiss={() => setRollSkippedCount(0)}
|
||||
message={`${rolls.rollSkippedCount} skipped — bestiary source not loaded`}
|
||||
onDismiss={rolls.dismissRollSkipped}
|
||||
autoDismissMs={4000}
|
||||
/>
|
||||
)}
|
||||
|
||||
<PlayerCharacterSection
|
||||
ref={playerCharacterRef}
|
||||
characters={playerCharacters}
|
||||
onCreateCharacter={createPlayerCharacter}
|
||||
onEditCharacter={editPlayerCharacter}
|
||||
onDeleteCharacter={deletePlayerCharacter}
|
||||
{!!rolls.rollSingleSkipped && (
|
||||
<Toast
|
||||
message="Can't roll — bestiary source not loaded"
|
||||
onDismiss={rolls.dismissRollSingleSkipped}
|
||||
autoDismissMs={4000}
|
||||
/>
|
||||
)}
|
||||
|
||||
<SettingsModal
|
||||
open={settingsOpen}
|
||||
onClose={() => setSettingsOpen(false)}
|
||||
/>
|
||||
<PlayerCharacterSection ref={playerCharacterRef} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
163
apps/web/src/__tests__/app-integration.test.tsx
Normal file
163
apps/web/src/__tests__/app-integration.test.tsx
Normal file
@@ -0,0 +1,163 @@
|
||||
// @vitest-environment jsdom
|
||||
import "@testing-library/jest-dom/vitest";
|
||||
|
||||
import { cleanup, render, screen } from "@testing-library/react";
|
||||
import userEvent from "@testing-library/user-event";
|
||||
import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
|
||||
import { App } from "../App.js";
|
||||
import { AllProviders } from "./test-providers.js";
|
||||
|
||||
// Mock persistence — no localStorage interaction
|
||||
vi.mock("../persistence/encounter-storage.js", () => ({
|
||||
loadEncounter: () => null,
|
||||
saveEncounter: () => {},
|
||||
}));
|
||||
|
||||
vi.mock("../persistence/player-character-storage.js", () => ({
|
||||
loadPlayerCharacters: () => [],
|
||||
savePlayerCharacters: () => {},
|
||||
}));
|
||||
|
||||
// Mock bestiary — no IndexedDB or JSON index
|
||||
vi.mock("../adapters/bestiary-cache.js", () => ({
|
||||
loadAllCachedCreatures: () => Promise.resolve(new Map()),
|
||||
isSourceCached: () => Promise.resolve(false),
|
||||
cacheSource: () => Promise.resolve(),
|
||||
getCachedSources: () => Promise.resolve([]),
|
||||
clearSource: () => Promise.resolve(),
|
||||
clearAll: () => Promise.resolve(),
|
||||
}));
|
||||
|
||||
vi.mock("../adapters/bestiary-index-adapter.js", () => ({
|
||||
loadBestiaryIndex: () => ({ sources: {}, creatures: [] }),
|
||||
getAllSourceCodes: () => [],
|
||||
getDefaultFetchUrl: () => "",
|
||||
getSourceDisplayName: (code: string) => code,
|
||||
}));
|
||||
|
||||
// DOM API stubs — jsdom doesn't implement these
|
||||
beforeAll(() => {
|
||||
Object.defineProperty(globalThis, "matchMedia", {
|
||||
writable: true,
|
||||
value: vi.fn().mockImplementation((query: string) => ({
|
||||
matches: false,
|
||||
media: query,
|
||||
onchange: null,
|
||||
addListener: vi.fn(),
|
||||
removeListener: vi.fn(),
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
dispatchEvent: vi.fn(),
|
||||
})),
|
||||
});
|
||||
Element.prototype.scrollIntoView = vi.fn();
|
||||
});
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
async function addCombatant(
|
||||
user: ReturnType<typeof userEvent.setup>,
|
||||
name: string,
|
||||
opts?: { maxHp?: string },
|
||||
) {
|
||||
const inputs = screen.getAllByPlaceholderText("+ Add combatants");
|
||||
// biome-ignore lint/style/noNonNullAssertion: getAllBy always returns at least one
|
||||
const input = inputs.at(-1)!;
|
||||
await user.type(input, name);
|
||||
|
||||
if (opts?.maxHp) {
|
||||
const maxHpInput = screen.getByPlaceholderText("MaxHP");
|
||||
await user.type(maxHpInput, opts.maxHp);
|
||||
}
|
||||
|
||||
const addButton = screen.getByRole("button", { name: "Add" });
|
||||
await user.click(addButton);
|
||||
}
|
||||
|
||||
describe("App integration", () => {
|
||||
it("adds a combatant and removes it, returning to empty state", async () => {
|
||||
const user = userEvent.setup();
|
||||
render(<App />, { wrapper: AllProviders });
|
||||
|
||||
// Empty state: centered input visible, no TurnNavigation
|
||||
expect(screen.getByPlaceholderText("+ Add combatants")).toBeInTheDocument();
|
||||
expect(screen.queryByText("R1")).not.toBeInTheDocument();
|
||||
|
||||
// Add a combatant
|
||||
await addCombatant(user, "Goblin");
|
||||
|
||||
// Verify combatant appears and TurnNavigation shows
|
||||
expect(screen.getByRole("button", { name: "Goblin" })).toBeInTheDocument();
|
||||
expect(screen.getByText("R1")).toBeInTheDocument();
|
||||
expect(screen.getAllByText("Goblin").length).toBeGreaterThanOrEqual(2);
|
||||
|
||||
// Remove combatant via ConfirmButton (two clicks)
|
||||
const removeBtn = screen.getByRole("button", {
|
||||
name: "Remove combatant",
|
||||
});
|
||||
await user.click(removeBtn);
|
||||
const confirmBtn = screen.getByRole("button", {
|
||||
name: "Confirm remove combatant",
|
||||
});
|
||||
await user.click(confirmBtn);
|
||||
|
||||
// Back to empty state (R1 badge may linger due to exit animation in jsdom)
|
||||
expect(
|
||||
screen.queryByRole("button", { name: "Goblin" }),
|
||||
).not.toBeInTheDocument();
|
||||
expect(screen.getByPlaceholderText("+ Add combatants")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("advances and retreats turns across two combatants", async () => {
|
||||
const user = userEvent.setup();
|
||||
render(<App />, { wrapper: AllProviders });
|
||||
|
||||
await addCombatant(user, "Fighter");
|
||||
await addCombatant(user, "Wizard");
|
||||
|
||||
// Initial state — R1, Fighter active (Previous turn disabled)
|
||||
expect(screen.getByText("R1")).toBeInTheDocument();
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Previous turn" }),
|
||||
).toBeDisabled();
|
||||
|
||||
// Advance turn — Wizard becomes active
|
||||
await user.click(screen.getByRole("button", { name: "Next turn" }));
|
||||
expect(screen.getByText("R1")).toBeInTheDocument();
|
||||
expect(screen.getByRole("button", { name: "Previous turn" })).toBeEnabled();
|
||||
|
||||
// Advance again — wraps to R2, Fighter active
|
||||
await user.click(screen.getByRole("button", { name: "Next turn" }));
|
||||
expect(screen.getByText("R2")).toBeInTheDocument();
|
||||
expect(screen.getByRole("button", { name: "Previous turn" })).toBeEnabled();
|
||||
|
||||
// Retreat — back to R1, Wizard active
|
||||
await user.click(screen.getByRole("button", { name: "Previous turn" }));
|
||||
expect(screen.getByText("R1")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("adds a combatant with HP, applies damage, and shows unconscious state", async () => {
|
||||
const user = userEvent.setup();
|
||||
render(<App />, { wrapper: AllProviders });
|
||||
|
||||
await addCombatant(user, "Ogre", { maxHp: "59" });
|
||||
|
||||
// Verify HP displays — currentHp and maxHp both show "59"
|
||||
const hpButton = screen.getByRole("button", {
|
||||
name: "Current HP: 59 (healthy)",
|
||||
});
|
||||
expect(hpButton).toBeInTheDocument();
|
||||
|
||||
// Click currentHp to open HpAdjustPopover, apply full damage
|
||||
await user.click(hpButton);
|
||||
const hpInput = screen.getByPlaceholderText("HP");
|
||||
expect(hpInput).toBeInTheDocument();
|
||||
await user.type(hpInput, "59");
|
||||
await user.click(screen.getByRole("button", { name: "Apply damage" }));
|
||||
|
||||
// Verify HP decreased to 0 and unconscious state
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Current HP: 0 (unconscious)" }),
|
||||
).toBeInTheDocument();
|
||||
});
|
||||
});
|
||||
@@ -200,6 +200,7 @@ describe("ConfirmButton", () => {
|
||||
const parentHandler = vi.fn();
|
||||
render(
|
||||
// biome-ignore lint/a11y/noStaticElementInteractions: test wrapper
|
||||
// biome-ignore lint/a11y/noNoninteractiveElementInteractions: test wrapper
|
||||
<div onKeyDown={parentHandler}>
|
||||
<ConfirmButton
|
||||
icon={<XIcon />}
|
||||
|
||||
@@ -4,8 +4,33 @@ import "@testing-library/jest-dom/vitest";
|
||||
import type { Creature, CreatureId } from "@initiative/domain";
|
||||
import { cleanup, fireEvent, render, screen } from "@testing-library/react";
|
||||
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { StatBlockPanel } from "../components/stat-block-panel";
|
||||
|
||||
// Mock the context modules
|
||||
vi.mock("../contexts/side-panel-context.js", () => ({
|
||||
useSidePanelContext: vi.fn(),
|
||||
}));
|
||||
|
||||
vi.mock("../contexts/bestiary-context.js", () => ({
|
||||
useBestiaryContext: vi.fn(),
|
||||
}));
|
||||
|
||||
// Mock adapters to avoid IndexedDB
|
||||
vi.mock("../adapters/bestiary-index-adapter.js", () => ({
|
||||
loadBestiaryIndex: () => ({ sources: {}, creatures: [] }),
|
||||
getAllSourceCodes: () => [],
|
||||
getDefaultFetchUrl: () => "",
|
||||
getSourceDisplayName: (code: string) => code,
|
||||
}));
|
||||
|
||||
import { StatBlockPanel } from "../components/stat-block-panel.js";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
|
||||
const mockUseSidePanelContext = vi.mocked(useSidePanelContext);
|
||||
const mockUseBestiaryContext = vi.mocked(useBestiaryContext);
|
||||
|
||||
const CLOSE_REGEX = /close/i;
|
||||
const COLLAPSE_REGEX = /collapse/i;
|
||||
const CREATURE_ID = "srd:goblin" as CreatureId;
|
||||
const CREATURE: Creature = {
|
||||
id: CREATURE_ID,
|
||||
@@ -26,7 +51,7 @@ const CREATURE: Creature = {
|
||||
};
|
||||
|
||||
function mockMatchMedia(matches: boolean) {
|
||||
Object.defineProperty(window, "matchMedia", {
|
||||
Object.defineProperty(globalThis, "matchMedia", {
|
||||
writable: true,
|
||||
value: vi.fn().mockImplementation((query: string) => ({
|
||||
matches,
|
||||
@@ -41,41 +66,65 @@ function mockMatchMedia(matches: boolean) {
|
||||
});
|
||||
}
|
||||
|
||||
interface PanelProps {
|
||||
interface PanelOverrides {
|
||||
creatureId?: CreatureId | null;
|
||||
creature?: Creature | null;
|
||||
panelRole?: "browse" | "pinned";
|
||||
isCollapsed?: boolean;
|
||||
onToggleCollapse?: () => void;
|
||||
onPin?: () => void;
|
||||
onUnpin?: () => void;
|
||||
showPinButton?: boolean;
|
||||
side?: "left" | "right";
|
||||
onDismiss?: () => void;
|
||||
bulkImportMode?: boolean;
|
||||
}
|
||||
|
||||
function renderPanel(overrides: PanelProps = {}) {
|
||||
const props = {
|
||||
creatureId: CREATURE_ID,
|
||||
creature: CREATURE,
|
||||
function setupMocks(overrides: PanelOverrides = {}) {
|
||||
const panelRole = overrides.panelRole ?? "browse";
|
||||
const creatureId = overrides.creatureId ?? CREATURE_ID;
|
||||
const creature = overrides.creature ?? CREATURE;
|
||||
const isCollapsed = overrides.isCollapsed ?? false;
|
||||
|
||||
const onToggleCollapse = vi.fn();
|
||||
const onPin = vi.fn();
|
||||
const onUnpin = vi.fn();
|
||||
const onDismiss = vi.fn();
|
||||
|
||||
mockUseSidePanelContext.mockReturnValue({
|
||||
selectedCreatureId: panelRole === "browse" ? creatureId : null,
|
||||
pinnedCreatureId: panelRole === "pinned" ? creatureId : null,
|
||||
isRightPanelCollapsed: panelRole === "browse" ? isCollapsed : false,
|
||||
isWideDesktop: false,
|
||||
bulkImportMode: overrides.bulkImportMode ?? false,
|
||||
sourceManagerMode: false,
|
||||
panelView: creatureId
|
||||
? { mode: "creature" as const, creatureId }
|
||||
: { mode: "closed" as const },
|
||||
showCreature: vi.fn(),
|
||||
updateCreature: vi.fn(),
|
||||
showBulkImport: vi.fn(),
|
||||
showSourceManager: vi.fn(),
|
||||
dismissPanel: onDismiss,
|
||||
toggleCollapse: onToggleCollapse,
|
||||
togglePin: onPin,
|
||||
unpin: onUnpin,
|
||||
} as ReturnType<typeof useSidePanelContext>);
|
||||
|
||||
mockUseBestiaryContext.mockReturnValue({
|
||||
getCreature: (id: CreatureId) => (id === creatureId ? creature : undefined),
|
||||
isSourceCached: vi.fn().mockResolvedValue(true),
|
||||
search: vi.fn().mockReturnValue([]),
|
||||
isLoaded: true,
|
||||
fetchAndCacheSource: vi.fn(),
|
||||
uploadAndCacheSource: vi.fn(),
|
||||
refreshCache: vi.fn(),
|
||||
panelRole: "browse" as const,
|
||||
isCollapsed: false,
|
||||
onToggleCollapse: vi.fn(),
|
||||
onPin: vi.fn(),
|
||||
onUnpin: vi.fn(),
|
||||
showPinButton: false,
|
||||
side: "right" as const,
|
||||
onDismiss: vi.fn(),
|
||||
...overrides,
|
||||
};
|
||||
} as ReturnType<typeof useBestiaryContext>);
|
||||
|
||||
render(<StatBlockPanel {...props} />);
|
||||
return props;
|
||||
return { onToggleCollapse, onPin, onUnpin, onDismiss };
|
||||
}
|
||||
|
||||
function renderPanel(overrides: PanelOverrides = {}) {
|
||||
const callbacks = setupMocks(overrides);
|
||||
const panelRole = overrides.panelRole ?? "browse";
|
||||
const side = overrides.side ?? (panelRole === "pinned" ? "left" : "right");
|
||||
render(<StatBlockPanel panelRole={panelRole} side={side} />);
|
||||
return callbacks;
|
||||
}
|
||||
|
||||
describe("Stat Block Panel Collapse/Expand and Pin", () => {
|
||||
@@ -92,7 +141,7 @@ describe("Stat Block Panel Collapse/Expand and Pin", () => {
|
||||
screen.getByRole("button", { name: "Collapse stat block panel" }),
|
||||
).toBeInTheDocument();
|
||||
expect(
|
||||
screen.queryByRole("button", { name: /close/i }),
|
||||
screen.queryByRole("button", { name: CLOSE_REGEX }),
|
||||
).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
@@ -110,19 +159,19 @@ describe("Stat Block Panel Collapse/Expand and Pin", () => {
|
||||
});
|
||||
|
||||
it("calls onToggleCollapse when collapse button is clicked", () => {
|
||||
const props = renderPanel();
|
||||
const callbacks = renderPanel();
|
||||
fireEvent.click(
|
||||
screen.getByRole("button", { name: "Collapse stat block panel" }),
|
||||
);
|
||||
expect(props.onToggleCollapse).toHaveBeenCalledTimes(1);
|
||||
expect(callbacks.onToggleCollapse).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it("calls onToggleCollapse when collapsed tab is clicked", () => {
|
||||
const props = renderPanel({ isCollapsed: true });
|
||||
const callbacks = renderPanel({ isCollapsed: true });
|
||||
fireEvent.click(
|
||||
screen.getByRole("button", { name: "Expand stat block panel" }),
|
||||
);
|
||||
expect(props.onToggleCollapse).toHaveBeenCalledTimes(1);
|
||||
expect(callbacks.onToggleCollapse).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it("applies translate-x class when collapsed (right side)", () => {
|
||||
@@ -160,53 +209,58 @@ describe("Stat Block Panel Collapse/Expand and Pin", () => {
|
||||
});
|
||||
|
||||
it("calls onDismiss when backdrop is clicked on mobile", () => {
|
||||
const props = renderPanel();
|
||||
const callbacks = renderPanel();
|
||||
fireEvent.click(screen.getByRole("button", { name: "Close stat block" }));
|
||||
expect(props.onDismiss).toHaveBeenCalledTimes(1);
|
||||
expect(callbacks.onDismiss).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it("does not render pinned panel on mobile", () => {
|
||||
const { container } = render(
|
||||
<StatBlockPanel
|
||||
creatureId={CREATURE_ID}
|
||||
creature={CREATURE}
|
||||
isSourceCached={vi.fn().mockResolvedValue(true)}
|
||||
fetchAndCacheSource={vi.fn()}
|
||||
uploadAndCacheSource={vi.fn()}
|
||||
refreshCache={vi.fn()}
|
||||
panelRole="pinned"
|
||||
isCollapsed={false}
|
||||
onToggleCollapse={vi.fn()}
|
||||
onPin={vi.fn()}
|
||||
onUnpin={vi.fn()}
|
||||
showPinButton={false}
|
||||
side="left"
|
||||
onDismiss={vi.fn()}
|
||||
/>,
|
||||
(() => {
|
||||
setupMocks({ panelRole: "pinned" });
|
||||
return <StatBlockPanel panelRole="pinned" side="left" />;
|
||||
})(),
|
||||
);
|
||||
expect(container.innerHTML).toBe("");
|
||||
});
|
||||
});
|
||||
|
||||
describe("US2: Pin and Unpin", () => {
|
||||
it("shows pin button when showPinButton is true on desktop", () => {
|
||||
renderPanel({ showPinButton: true });
|
||||
it("shows pin button when isWideDesktop is true on desktop", () => {
|
||||
setupMocks();
|
||||
// Override to set isWideDesktop
|
||||
const ctx = mockUseSidePanelContext.mock.results[0]?.value as ReturnType<
|
||||
typeof useSidePanelContext
|
||||
>;
|
||||
mockUseSidePanelContext.mockReturnValue({
|
||||
...ctx,
|
||||
isWideDesktop: true,
|
||||
});
|
||||
render(<StatBlockPanel panelRole="browse" side="right" />);
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Pin creature" }),
|
||||
).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("hides pin button when showPinButton is false", () => {
|
||||
renderPanel({ showPinButton: false });
|
||||
it("hides pin button when isWideDesktop is false", () => {
|
||||
renderPanel();
|
||||
expect(
|
||||
screen.queryByRole("button", { name: "Pin creature" }),
|
||||
).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("calls onPin when pin button is clicked", () => {
|
||||
const props = renderPanel({ showPinButton: true });
|
||||
setupMocks();
|
||||
const ctx = mockUseSidePanelContext.mock.results[0]?.value as ReturnType<
|
||||
typeof useSidePanelContext
|
||||
>;
|
||||
mockUseSidePanelContext.mockReturnValue({
|
||||
...ctx,
|
||||
isWideDesktop: true,
|
||||
});
|
||||
render(<StatBlockPanel panelRole="browse" side="right" />);
|
||||
fireEvent.click(screen.getByRole("button", { name: "Pin creature" }));
|
||||
expect(props.onPin).toHaveBeenCalledTimes(1);
|
||||
expect(ctx.togglePin).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it("shows unpin button for pinned role", () => {
|
||||
@@ -217,9 +271,9 @@ describe("Stat Block Panel Collapse/Expand and Pin", () => {
|
||||
});
|
||||
|
||||
it("calls onUnpin when unpin button is clicked", () => {
|
||||
const props = renderPanel({ panelRole: "pinned", side: "left" });
|
||||
const callbacks = renderPanel({ panelRole: "pinned", side: "left" });
|
||||
fireEvent.click(screen.getByRole("button", { name: "Unpin creature" }));
|
||||
expect(props.onUnpin).toHaveBeenCalledTimes(1);
|
||||
expect(callbacks.onUnpin).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it("positions pinned panel on the left side", () => {
|
||||
@@ -247,12 +301,12 @@ describe("Stat Block Panel Collapse/Expand and Pin", () => {
|
||||
it("pinned panel has no collapse button", () => {
|
||||
renderPanel({ panelRole: "pinned", side: "left" });
|
||||
expect(
|
||||
screen.queryByRole("button", { name: /collapse/i }),
|
||||
screen.queryByRole("button", { name: COLLAPSE_REGEX }),
|
||||
).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("pinned panel is always expanded (no translate offset)", () => {
|
||||
renderPanel({ panelRole: "pinned", side: "left", isCollapsed: false });
|
||||
renderPanel({ panelRole: "pinned", side: "left" });
|
||||
const unpinBtn = screen.getByRole("button", {
|
||||
name: "Unpin creature",
|
||||
});
|
||||
|
||||
31
apps/web/src/__tests__/test-providers.tsx
Normal file
31
apps/web/src/__tests__/test-providers.tsx
Normal file
@@ -0,0 +1,31 @@
|
||||
import type { ReactNode } from "react";
|
||||
import {
|
||||
BestiaryProvider,
|
||||
BulkImportProvider,
|
||||
EncounterProvider,
|
||||
InitiativeRollsProvider,
|
||||
PlayerCharactersProvider,
|
||||
RulesEditionProvider,
|
||||
SidePanelProvider,
|
||||
ThemeProvider,
|
||||
} from "../contexts/index.js";
|
||||
|
||||
export function AllProviders({ children }: { children: ReactNode }) {
|
||||
return (
|
||||
<ThemeProvider>
|
||||
<RulesEditionProvider>
|
||||
<EncounterProvider>
|
||||
<BestiaryProvider>
|
||||
<PlayerCharactersProvider>
|
||||
<BulkImportProvider>
|
||||
<SidePanelProvider>
|
||||
<InitiativeRollsProvider>{children}</InitiativeRollsProvider>
|
||||
</SidePanelProvider>
|
||||
</BulkImportProvider>
|
||||
</PlayerCharactersProvider>
|
||||
</BestiaryProvider>
|
||||
</EncounterProvider>
|
||||
</RulesEditionProvider>
|
||||
</ThemeProvider>
|
||||
);
|
||||
}
|
||||
@@ -300,6 +300,44 @@ describe("normalizeBestiary", () => {
|
||||
expect(creatures[0].proficiencyBonus).toBe(6);
|
||||
});
|
||||
|
||||
it("normalizes pre-2024 {@atk mw} tags to full attack type text", () => {
|
||||
const raw = {
|
||||
monster: [
|
||||
{
|
||||
name: "Adult Black Dragon",
|
||||
source: "MM",
|
||||
size: ["H"],
|
||||
type: "dragon",
|
||||
ac: [19],
|
||||
hp: { average: 195, formula: "17d12 + 85" },
|
||||
speed: { walk: 40, fly: 80, swim: 40 },
|
||||
str: 23,
|
||||
dex: 14,
|
||||
con: 21,
|
||||
int: 14,
|
||||
wis: 13,
|
||||
cha: 17,
|
||||
passive: 21,
|
||||
cr: "14",
|
||||
action: [
|
||||
{
|
||||
name: "Bite",
|
||||
entries: [
|
||||
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage plus 4 ({@damage 1d8}) acid damage.",
|
||||
],
|
||||
},
|
||||
],
|
||||
},
|
||||
],
|
||||
};
|
||||
|
||||
const creatures = normalizeBestiary(raw);
|
||||
const bite = creatures[0].actions?.[0];
|
||||
expect(bite?.text).toContain("Melee Weapon Attack:");
|
||||
expect(bite?.text).not.toContain("mw");
|
||||
expect(bite?.text).not.toContain("{@");
|
||||
});
|
||||
|
||||
it("handles fly speed with hover condition", () => {
|
||||
const raw = {
|
||||
monster: [
|
||||
|
||||
@@ -50,6 +50,26 @@ describe("stripTags", () => {
|
||||
expect(stripTags("{@atkr m,r}")).toBe("Melee or Ranged Attack Roll:");
|
||||
});
|
||||
|
||||
it("strips {@atk mw} to Melee Weapon Attack:", () => {
|
||||
expect(stripTags("{@atk mw}")).toBe("Melee Weapon Attack:");
|
||||
});
|
||||
|
||||
it("strips {@atk rw} to Ranged Weapon Attack:", () => {
|
||||
expect(stripTags("{@atk rw}")).toBe("Ranged Weapon Attack:");
|
||||
});
|
||||
|
||||
it("strips {@atk ms} to Melee Spell Attack:", () => {
|
||||
expect(stripTags("{@atk ms}")).toBe("Melee Spell Attack:");
|
||||
});
|
||||
|
||||
it("strips {@atk rs} to Ranged Spell Attack:", () => {
|
||||
expect(stripTags("{@atk rs}")).toBe("Ranged Spell Attack:");
|
||||
});
|
||||
|
||||
it("strips {@atk mw,rw} to Melee or Ranged Weapon Attack:", () => {
|
||||
expect(stripTags("{@atk mw,rw}")).toBe("Melee or Ranged Weapon Attack:");
|
||||
});
|
||||
|
||||
it("strips {@recharge 5} to (Recharge 5-6)", () => {
|
||||
expect(stripTags("{@recharge 5}")).toBe("(Recharge 5-6)");
|
||||
});
|
||||
|
||||
@@ -9,6 +9,8 @@ import type {
|
||||
import { creatureId, proficiencyBonus } from "@initiative/domain";
|
||||
import { stripTags } from "./strip-tags.js";
|
||||
|
||||
const LEADING_DIGITS_REGEX = /^(\d+)/;
|
||||
|
||||
// --- Raw 5etools types (minimal, for parsing) ---
|
||||
|
||||
interface RawMonster {
|
||||
@@ -49,6 +51,7 @@ interface RawMonster {
|
||||
legendaryHeader?: string[];
|
||||
spellcasting?: RawSpellcasting[];
|
||||
initiative?: { proficiency?: number };
|
||||
_copy?: unknown;
|
||||
}
|
||||
|
||||
interface RawEntry {
|
||||
@@ -168,7 +171,7 @@ function extractAc(ac: RawMonster["ac"]): {
|
||||
}
|
||||
if ("special" in first) {
|
||||
// Variable AC (e.g. spell summons) — parse leading number if possible
|
||||
const match = first.special.match(/^(\d+)/);
|
||||
const match = LEADING_DIGITS_REGEX.exec(first.special);
|
||||
return {
|
||||
value: match ? Number(match[1]) : 0,
|
||||
source: first.special,
|
||||
@@ -371,8 +374,8 @@ function extractCr(cr: string | { cr: string } | undefined): string {
|
||||
function makeCreatureId(source: string, name: string): CreatureId {
|
||||
const slug = name
|
||||
.toLowerCase()
|
||||
.replace(/[^a-z0-9]+/g, "-")
|
||||
.replace(/(^-|-$)/g, "");
|
||||
.replaceAll(/[^a-z0-9]+/g, "-")
|
||||
.replaceAll(/(^-|-$)/g, "");
|
||||
return creatureId(`${source.toLowerCase()}:${slug}`);
|
||||
}
|
||||
|
||||
@@ -383,8 +386,7 @@ export function normalizeBestiary(raw: { monster: RawMonster[] }): Creature[] {
|
||||
// Filter out _copy entries (reference another source's monster) and
|
||||
// monsters missing required fields (ac, hp, size, type)
|
||||
const monsters = raw.monster.filter((m) => {
|
||||
// biome-ignore lint/suspicious/noExplicitAny: raw JSON may have _copy field
|
||||
if ((m as any)._copy) return false;
|
||||
if (m._copy) return false;
|
||||
return (
|
||||
Array.isArray(m.ac) &&
|
||||
m.ac.length > 0 &&
|
||||
|
||||
@@ -3,7 +3,7 @@ import { type IDBPDatabase, openDB } from "idb";
|
||||
|
||||
const DB_NAME = "initiative-bestiary";
|
||||
const STORE_NAME = "sources";
|
||||
const DB_VERSION = 1;
|
||||
const DB_VERSION = 2;
|
||||
|
||||
export interface CachedSourceInfo {
|
||||
readonly sourceCode: string;
|
||||
@@ -32,12 +32,16 @@ async function getDb(): Promise<IDBPDatabase | null> {
|
||||
|
||||
try {
|
||||
db = await openDB(DB_NAME, DB_VERSION, {
|
||||
upgrade(database) {
|
||||
if (!database.objectStoreNames.contains(STORE_NAME)) {
|
||||
upgrade(database, oldVersion, _newVersion, transaction) {
|
||||
if (oldVersion < 1) {
|
||||
database.createObjectStore(STORE_NAME, {
|
||||
keyPath: "sourceCode",
|
||||
});
|
||||
}
|
||||
if (oldVersion < 2 && database.objectStoreNames.contains(STORE_NAME)) {
|
||||
// Clear cached creatures to pick up improved tag processing
|
||||
transaction.objectStore(STORE_NAME).clear();
|
||||
}
|
||||
},
|
||||
});
|
||||
return db;
|
||||
|
||||
@@ -14,6 +14,15 @@ const ATKR_MAP: Record<string, string> = {
|
||||
"r,m": "Melee or Ranged Attack Roll:",
|
||||
};
|
||||
|
||||
const ATK_MAP: Record<string, string> = {
|
||||
mw: "Melee Weapon Attack:",
|
||||
rw: "Ranged Weapon Attack:",
|
||||
ms: "Melee Spell Attack:",
|
||||
rs: "Ranged Spell Attack:",
|
||||
"mw,rw": "Melee or Ranged Weapon Attack:",
|
||||
"rw,mw": "Melee or Ranged Weapon Attack:",
|
||||
};
|
||||
|
||||
/**
|
||||
* Strips 5etools {@tag ...} markup from text, converting to plain readable text.
|
||||
*
|
||||
@@ -25,55 +34,63 @@ export function stripTags(text: string): string {
|
||||
let result = text;
|
||||
|
||||
// {@h} → "Hit: "
|
||||
result = result.replace(/\{@h\}/g, "Hit: ");
|
||||
result = result.replaceAll("{@h}", "Hit: ");
|
||||
|
||||
// {@hom} → "Hit or Miss: "
|
||||
result = result.replace(/\{@hom\}/g, "Hit or Miss: ");
|
||||
result = result.replaceAll("{@hom}", "Hit or Miss: ");
|
||||
|
||||
// {@actTrigger} → "Trigger:"
|
||||
result = result.replace(/\{@actTrigger\}/g, "Trigger:");
|
||||
result = result.replaceAll("{@actTrigger}", "Trigger:");
|
||||
|
||||
// {@actResponse} → "Response:"
|
||||
result = result.replace(/\{@actResponse\}/g, "Response:");
|
||||
result = result.replaceAll("{@actResponse}", "Response:");
|
||||
|
||||
// {@actSaveSuccess} → "Success:"
|
||||
result = result.replace(/\{@actSaveSuccess\}/g, "Success:");
|
||||
result = result.replaceAll("{@actSaveSuccess}", "Success:");
|
||||
|
||||
// {@actSaveSuccessOrFail} → handled below as parameterized
|
||||
|
||||
// {@recharge 5} → "(Recharge 5-6)", {@recharge} → "(Recharge 6)"
|
||||
result = result.replace(/\{@recharge\s+(\d)\}/g, "(Recharge $1-6)");
|
||||
result = result.replace(/\{@recharge\}/g, "(Recharge 6)");
|
||||
result = result.replaceAll(/\{@recharge\s+(\d)\}/g, "(Recharge $1-6)");
|
||||
result = result.replaceAll("{@recharge}", "(Recharge 6)");
|
||||
|
||||
// {@dc N} → "DC N"
|
||||
result = result.replace(/\{@dc\s+(\d+)\}/g, "DC $1");
|
||||
result = result.replaceAll(/\{@dc\s+(\d+)\}/g, "DC $1");
|
||||
|
||||
// {@hit N} → "+N"
|
||||
result = result.replace(/\{@hit\s+(\d+)\}/g, "+$1");
|
||||
result = result.replaceAll(/\{@hit\s+(\d+)\}/g, "+$1");
|
||||
|
||||
// {@atkr type} → mapped attack roll text
|
||||
result = result.replace(/\{@atkr\s+([^}]+)\}/g, (_, type: string) => {
|
||||
return ATKR_MAP[type.trim()] ?? `Attack Roll:`;
|
||||
// {@atkr type} → mapped attack roll text (2024 rules)
|
||||
result = result.replaceAll(/\{@atkr\s+([^}]+)\}/g, (_, type: string) => {
|
||||
return ATKR_MAP[type.trim()] ?? "Attack Roll:";
|
||||
});
|
||||
|
||||
// {@atk type} → mapped attack type text (pre-2024 data)
|
||||
result = result.replaceAll(/\{@atk\s+([^}]+)\}/g, (_, type: string) => {
|
||||
return ATK_MAP[type.trim()] ?? "Attack:";
|
||||
});
|
||||
|
||||
// {@actSave ability} → "Ability saving throw"
|
||||
result = result.replace(/\{@actSave\s+([^}]+)\}/g, (_, ability: string) => {
|
||||
result = result.replaceAll(
|
||||
/\{@actSave\s+([^}]+)\}/g,
|
||||
(_, ability: string) => {
|
||||
const name = ABILITY_MAP[ability.trim().toLowerCase()];
|
||||
return name ? `${name} saving throw` : `${ability} saving throw`;
|
||||
});
|
||||
},
|
||||
);
|
||||
|
||||
// {@actSaveFail} → "Failure:" or {@actSaveFail N} → "Failure by N or More:"
|
||||
result = result.replace(
|
||||
result = result.replaceAll(
|
||||
/\{@actSaveFail\s+(\d+)\}/g,
|
||||
"Failure by $1 or More:",
|
||||
);
|
||||
result = result.replace(/\{@actSaveFail\}/g, "Failure:");
|
||||
result = result.replaceAll("{@actSaveFail}", "Failure:");
|
||||
|
||||
// {@actSaveSuccessOrFail} → keep as-is label
|
||||
result = result.replace(/\{@actSaveSuccessOrFail\}/g, "Success or Failure:");
|
||||
result = result.replaceAll("{@actSaveSuccessOrFail}", "Success or Failure:");
|
||||
|
||||
// {@actSaveFailBy N} → "Failure by N or More:"
|
||||
result = result.replace(
|
||||
result = result.replaceAll(
|
||||
/\{@actSaveFailBy\s+(\d+)\}/g,
|
||||
"Failure by $1 or More:",
|
||||
);
|
||||
@@ -81,7 +98,7 @@ export function stripTags(text: string): string {
|
||||
// Generic tags: {@tag Display|Source|...} → Display (first segment before |)
|
||||
// Covers: spell, condition, damage, dice, variantrule, action, skill,
|
||||
// creature, hazard, status, plus any unknown tags
|
||||
result = result.replace(
|
||||
result = result.replaceAll(
|
||||
/\{@(\w+)\s+([^}]+)\}/g,
|
||||
(_, tag: string, content: string) => {
|
||||
// For tags with Display|Source format, extract first segment
|
||||
|
||||
121
apps/web/src/components/__tests__/action-bar.test.tsx
Normal file
121
apps/web/src/components/__tests__/action-bar.test.tsx
Normal file
@@ -0,0 +1,121 @@
|
||||
// @vitest-environment jsdom
|
||||
import "@testing-library/jest-dom/vitest";
|
||||
|
||||
import { cleanup, render, screen } from "@testing-library/react";
|
||||
import userEvent from "@testing-library/user-event";
|
||||
import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
|
||||
import { AllProviders } from "../../__tests__/test-providers.js";
|
||||
import { ActionBar } from "../action-bar.js";
|
||||
|
||||
// Mock persistence — no localStorage interaction
|
||||
vi.mock("../../persistence/encounter-storage.js", () => ({
|
||||
loadEncounter: () => null,
|
||||
saveEncounter: () => {},
|
||||
}));
|
||||
|
||||
vi.mock("../../persistence/player-character-storage.js", () => ({
|
||||
loadPlayerCharacters: () => [],
|
||||
savePlayerCharacters: () => {},
|
||||
}));
|
||||
|
||||
// Mock bestiary — no IndexedDB or JSON index
|
||||
vi.mock("../../adapters/bestiary-cache.js", () => ({
|
||||
loadAllCachedCreatures: () => Promise.resolve(new Map()),
|
||||
isSourceCached: () => Promise.resolve(false),
|
||||
cacheSource: () => Promise.resolve(),
|
||||
getCachedSources: () => Promise.resolve([]),
|
||||
clearSource: () => Promise.resolve(),
|
||||
clearAll: () => Promise.resolve(),
|
||||
}));
|
||||
|
||||
vi.mock("../../adapters/bestiary-index-adapter.js", () => ({
|
||||
loadBestiaryIndex: () => ({ sources: {}, creatures: [] }),
|
||||
getAllSourceCodes: () => [],
|
||||
getDefaultFetchUrl: () => "",
|
||||
getSourceDisplayName: (code: string) => code,
|
||||
}));
|
||||
|
||||
// DOM API stubs — jsdom doesn't implement these
|
||||
beforeAll(() => {
|
||||
Object.defineProperty(globalThis, "matchMedia", {
|
||||
writable: true,
|
||||
value: vi.fn().mockImplementation((query: string) => ({
|
||||
matches: false,
|
||||
media: query,
|
||||
onchange: null,
|
||||
addListener: vi.fn(),
|
||||
removeListener: vi.fn(),
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
dispatchEvent: vi.fn(),
|
||||
})),
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
function renderBar(props: Partial<Parameters<typeof ActionBar>[0]> = {}) {
|
||||
return render(<ActionBar {...props} />, { wrapper: AllProviders });
|
||||
}
|
||||
|
||||
describe("ActionBar", () => {
|
||||
it("renders input with placeholder '+ Add combatants'", () => {
|
||||
renderBar();
|
||||
expect(screen.getByPlaceholderText("+ Add combatants")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("submitting with a name adds a combatant", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderBar();
|
||||
const input = screen.getByPlaceholderText("+ Add combatants");
|
||||
await user.type(input, "Goblin");
|
||||
// The Add button appears when name >= 2 chars and no suggestions
|
||||
const addButton = screen.getByRole("button", { name: "Add" });
|
||||
await user.click(addButton);
|
||||
// Input is cleared after adding (context handles the state)
|
||||
expect(input).toHaveValue("");
|
||||
});
|
||||
|
||||
it("submitting with empty name does nothing", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderBar();
|
||||
// Submit the form directly (Enter on empty input)
|
||||
const input = screen.getByPlaceholderText("+ Add combatants");
|
||||
await user.type(input, "{Enter}");
|
||||
// Input stays empty, no error
|
||||
expect(input).toHaveValue("");
|
||||
});
|
||||
|
||||
it("shows custom fields (Init, AC, MaxHP) when name >= 2 chars and no bestiary suggestions", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderBar();
|
||||
const input = screen.getByPlaceholderText("+ Add combatants");
|
||||
await user.type(input, "Go");
|
||||
expect(screen.getByPlaceholderText("Init")).toBeInTheDocument();
|
||||
expect(screen.getByPlaceholderText("AC")).toBeInTheDocument();
|
||||
expect(screen.getByPlaceholderText("MaxHP")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("shows Add button when name >= 2 chars and no suggestions", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderBar();
|
||||
const input = screen.getByPlaceholderText("+ Add combatants");
|
||||
await user.type(input, "Go");
|
||||
expect(screen.getByRole("button", { name: "Add" })).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("does not show roll all initiative button when no creature combatants", () => {
|
||||
renderBar();
|
||||
expect(
|
||||
screen.queryByRole("button", { name: "Roll all initiative" }),
|
||||
).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("shows overflow menu items", () => {
|
||||
renderBar({ onManagePlayers: vi.fn() });
|
||||
// The overflow menu should be present (it contains Player Characters etc.)
|
||||
expect(
|
||||
screen.getByRole("button", { name: "More actions" }),
|
||||
).toBeInTheDocument();
|
||||
});
|
||||
});
|
||||
300
apps/web/src/components/__tests__/combatant-row.test.tsx
Normal file
300
apps/web/src/components/__tests__/combatant-row.test.tsx
Normal file
@@ -0,0 +1,300 @@
|
||||
// @vitest-environment jsdom
|
||||
import "@testing-library/jest-dom/vitest";
|
||||
|
||||
import { type CreatureId, combatantId } from "@initiative/domain";
|
||||
import { cleanup, render, screen } from "@testing-library/react";
|
||||
import userEvent from "@testing-library/user-event";
|
||||
import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
|
||||
import { AllProviders } from "../../__tests__/test-providers.js";
|
||||
import { CombatantRow } from "../combatant-row.js";
|
||||
import { PLAYER_COLOR_HEX } from "../player-icon-map.js";
|
||||
|
||||
const TEMP_HP_REGEX = /^\+\d/;
|
||||
|
||||
// Mock persistence — no localStorage interaction
|
||||
vi.mock("../../persistence/encounter-storage.js", () => ({
|
||||
loadEncounter: () => null,
|
||||
saveEncounter: () => {},
|
||||
}));
|
||||
|
||||
vi.mock("../../persistence/player-character-storage.js", () => ({
|
||||
loadPlayerCharacters: () => [],
|
||||
savePlayerCharacters: () => {},
|
||||
}));
|
||||
|
||||
// Mock bestiary — no IndexedDB or JSON index
|
||||
vi.mock("../../adapters/bestiary-cache.js", () => ({
|
||||
loadAllCachedCreatures: () => Promise.resolve(new Map()),
|
||||
isSourceCached: () => Promise.resolve(false),
|
||||
cacheSource: () => Promise.resolve(),
|
||||
getCachedSources: () => Promise.resolve([]),
|
||||
clearSource: () => Promise.resolve(),
|
||||
clearAll: () => Promise.resolve(),
|
||||
}));
|
||||
|
||||
vi.mock("../../adapters/bestiary-index-adapter.js", () => ({
|
||||
loadBestiaryIndex: () => ({ sources: {}, creatures: [] }),
|
||||
getAllSourceCodes: () => [],
|
||||
getDefaultFetchUrl: () => "",
|
||||
getSourceDisplayName: (code: string) => code,
|
||||
}));
|
||||
|
||||
// DOM API stubs
|
||||
beforeAll(() => {
|
||||
Object.defineProperty(globalThis, "matchMedia", {
|
||||
writable: true,
|
||||
value: vi.fn().mockImplementation((query: string) => ({
|
||||
matches: false,
|
||||
media: query,
|
||||
onchange: null,
|
||||
addListener: vi.fn(),
|
||||
removeListener: vi.fn(),
|
||||
addEventListener: vi.fn(),
|
||||
removeEventListener: vi.fn(),
|
||||
dispatchEvent: vi.fn(),
|
||||
})),
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
function renderRow(
|
||||
overrides: Partial<{
|
||||
combatant: Parameters<typeof CombatantRow>[0]["combatant"];
|
||||
isActive: boolean;
|
||||
}> = {},
|
||||
) {
|
||||
const combatant = overrides.combatant ?? {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
initiative: 15,
|
||||
maxHp: 10,
|
||||
currentHp: 10,
|
||||
ac: 13,
|
||||
};
|
||||
return render(
|
||||
<CombatantRow
|
||||
combatant={combatant}
|
||||
isActive={overrides.isActive ?? false}
|
||||
/>,
|
||||
{ wrapper: AllProviders },
|
||||
);
|
||||
}
|
||||
|
||||
describe("CombatantRow", () => {
|
||||
it("renders combatant name", () => {
|
||||
renderRow();
|
||||
expect(screen.getByText("Goblin")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("renders initiative value", () => {
|
||||
renderRow();
|
||||
expect(screen.getByText("15")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("renders current HP", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 10,
|
||||
currentHp: 7,
|
||||
},
|
||||
});
|
||||
expect(screen.getByText("7")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("active combatant gets active border styling", () => {
|
||||
const { container } = renderRow({ isActive: true });
|
||||
const row = container.firstElementChild;
|
||||
expect(row?.className).toContain("border-active-row-border");
|
||||
});
|
||||
|
||||
it("unconscious combatant (currentHp === 0) gets dimmed styling", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 10,
|
||||
currentHp: 0,
|
||||
},
|
||||
});
|
||||
// The name area should have opacity-50
|
||||
const nameEl = screen.getByText("Goblin");
|
||||
const nameContainer = nameEl.closest(".opacity-50");
|
||||
expect(nameContainer).not.toBeNull();
|
||||
});
|
||||
|
||||
it("shows 'Max' placeholder when no maxHp is set", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
},
|
||||
});
|
||||
expect(screen.getByText("Max")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("shows concentration icon when isConcentrating is true", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
isConcentrating: true,
|
||||
},
|
||||
});
|
||||
const concButton = screen.getByRole("button", {
|
||||
name: "Toggle concentration",
|
||||
});
|
||||
expect(concButton.className).toContain("text-purple-400");
|
||||
});
|
||||
|
||||
it("shows player character icon and color when set", () => {
|
||||
const { container } = renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Aragorn",
|
||||
color: "red",
|
||||
icon: "sword",
|
||||
},
|
||||
});
|
||||
// The icon should be rendered with the player color
|
||||
const svgIcon = container.querySelector("svg[style]");
|
||||
expect(svgIcon).not.toBeNull();
|
||||
expect(svgIcon).toHaveStyle({ color: PLAYER_COLOR_HEX.red });
|
||||
});
|
||||
|
||||
it("remove button removes after confirmation", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderRow();
|
||||
const removeBtn = screen.getByRole("button", {
|
||||
name: "Remove combatant",
|
||||
});
|
||||
// First click enters confirm state
|
||||
await user.click(removeBtn);
|
||||
// Second click confirms
|
||||
const confirmBtn = screen.getByRole("button", {
|
||||
name: "Confirm remove combatant",
|
||||
});
|
||||
await user.click(confirmBtn);
|
||||
// After confirming, the button returns to its initial state
|
||||
expect(
|
||||
screen.queryByRole("button", { name: "Confirm remove combatant" }),
|
||||
).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("shows d20 roll button when initiative is undefined and combatant has creatureId", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
creatureId: "srd:goblin" as CreatureId,
|
||||
},
|
||||
});
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Roll initiative" }),
|
||||
).toBeInTheDocument();
|
||||
});
|
||||
|
||||
describe("concentration pulse", () => {
|
||||
it("pulses when currentHp drops on a concentrating combatant", () => {
|
||||
const combatant = {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 20,
|
||||
currentHp: 15,
|
||||
isConcentrating: true,
|
||||
};
|
||||
const { rerender, container } = renderRow({ combatant });
|
||||
rerender(
|
||||
<CombatantRow
|
||||
combatant={{ ...combatant, currentHp: 10 }}
|
||||
isActive={false}
|
||||
/>,
|
||||
);
|
||||
const row = container.firstElementChild;
|
||||
expect(row?.className).toContain("animate-concentration-pulse");
|
||||
});
|
||||
|
||||
it("does not pulse when not concentrating", () => {
|
||||
const combatant = {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 20,
|
||||
currentHp: 15,
|
||||
isConcentrating: false,
|
||||
};
|
||||
const { rerender, container } = renderRow({ combatant });
|
||||
rerender(
|
||||
<CombatantRow
|
||||
combatant={{ ...combatant, currentHp: 10 }}
|
||||
isActive={false}
|
||||
/>,
|
||||
);
|
||||
const row = container.firstElementChild;
|
||||
expect(row?.className).not.toContain("animate-concentration-pulse");
|
||||
});
|
||||
|
||||
it("pulses when temp HP absorbs all damage on a concentrating combatant", () => {
|
||||
const combatant = {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 20,
|
||||
currentHp: 15,
|
||||
tempHp: 8,
|
||||
isConcentrating: true,
|
||||
};
|
||||
const { rerender, container } = renderRow({ combatant });
|
||||
// Temp HP absorbs all damage, currentHp unchanged
|
||||
rerender(
|
||||
<CombatantRow
|
||||
combatant={{ ...combatant, tempHp: 3 }}
|
||||
isActive={false}
|
||||
/>,
|
||||
);
|
||||
const row = container.firstElementChild;
|
||||
expect(row?.className).toContain("animate-concentration-pulse");
|
||||
});
|
||||
});
|
||||
|
||||
describe("temp HP display", () => {
|
||||
it("shows +N when combatant has temp HP", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 20,
|
||||
currentHp: 15,
|
||||
tempHp: 5,
|
||||
},
|
||||
});
|
||||
expect(screen.getByText("+5")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("does not show +N when combatant has no temp HP", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 20,
|
||||
currentHp: 15,
|
||||
},
|
||||
});
|
||||
expect(screen.queryByText(TEMP_HP_REGEX)).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("temp HP display uses cyan color", () => {
|
||||
renderRow({
|
||||
combatant: {
|
||||
id: combatantId("1"),
|
||||
name: "Goblin",
|
||||
maxHp: 20,
|
||||
currentHp: 15,
|
||||
tempHp: 8,
|
||||
},
|
||||
});
|
||||
const tempHpEl = screen.getByText("+8");
|
||||
expect(tempHpEl.className).toContain("text-cyan-400");
|
||||
});
|
||||
});
|
||||
});
|
||||
72
apps/web/src/components/__tests__/condition-picker.test.tsx
Normal file
72
apps/web/src/components/__tests__/condition-picker.test.tsx
Normal file
@@ -0,0 +1,72 @@
|
||||
// @vitest-environment jsdom
|
||||
import "@testing-library/jest-dom/vitest";
|
||||
|
||||
import { CONDITION_DEFINITIONS, type ConditionId } from "@initiative/domain";
|
||||
import { cleanup, render, screen } from "@testing-library/react";
|
||||
import userEvent from "@testing-library/user-event";
|
||||
import { createRef, type RefObject } from "react";
|
||||
import { afterEach, describe, expect, it, vi } from "vitest";
|
||||
import { RulesEditionProvider } from "../../contexts/index.js";
|
||||
import { ConditionPicker } from "../condition-picker";
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
function renderPicker(
|
||||
overrides: Partial<{
|
||||
activeConditions: readonly ConditionId[];
|
||||
onToggle: (conditionId: ConditionId) => void;
|
||||
onClose: () => void;
|
||||
}> = {},
|
||||
) {
|
||||
const onToggle = overrides.onToggle ?? vi.fn();
|
||||
const onClose = overrides.onClose ?? vi.fn();
|
||||
const anchorRef = createRef<HTMLElement>() as RefObject<HTMLElement>;
|
||||
const anchor = document.createElement("div");
|
||||
document.body.appendChild(anchor);
|
||||
(anchorRef as { current: HTMLElement }).current = anchor;
|
||||
const result = render(
|
||||
<RulesEditionProvider>
|
||||
<ConditionPicker
|
||||
anchorRef={anchorRef}
|
||||
activeConditions={overrides.activeConditions ?? []}
|
||||
onToggle={onToggle}
|
||||
onClose={onClose}
|
||||
/>
|
||||
</RulesEditionProvider>,
|
||||
);
|
||||
return { ...result, onToggle, onClose };
|
||||
}
|
||||
|
||||
describe("ConditionPicker", () => {
|
||||
it("renders all condition definitions from domain", () => {
|
||||
renderPicker();
|
||||
for (const def of CONDITION_DEFINITIONS) {
|
||||
expect(screen.getByText(def.label)).toBeInTheDocument();
|
||||
}
|
||||
});
|
||||
|
||||
it("active conditions are visually distinguished", () => {
|
||||
renderPicker({ activeConditions: ["blinded"] });
|
||||
const blindedButton = screen.getByText("Blinded").closest("button");
|
||||
expect(blindedButton?.className).toContain("bg-card/50");
|
||||
});
|
||||
|
||||
it("clicking a condition calls onToggle with that condition's ID", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onToggle } = renderPicker();
|
||||
await user.click(screen.getByText("Poisoned"));
|
||||
expect(onToggle).toHaveBeenCalledWith("poisoned");
|
||||
});
|
||||
|
||||
it("non-active conditions render with muted styling", () => {
|
||||
renderPicker({ activeConditions: [] });
|
||||
const label = screen.getByText("Charmed");
|
||||
expect(label.className).toContain("text-muted-foreground");
|
||||
});
|
||||
|
||||
it("active condition labels use foreground color", () => {
|
||||
renderPicker({ activeConditions: ["charmed"] });
|
||||
const label = screen.getByText("Charmed");
|
||||
expect(label.className).toContain("text-foreground");
|
||||
});
|
||||
});
|
||||
148
apps/web/src/components/__tests__/hp-adjust-popover.test.tsx
Normal file
148
apps/web/src/components/__tests__/hp-adjust-popover.test.tsx
Normal file
@@ -0,0 +1,148 @@
|
||||
// @vitest-environment jsdom
|
||||
import "@testing-library/jest-dom/vitest";
|
||||
|
||||
import { cleanup, render, screen } from "@testing-library/react";
|
||||
import userEvent from "@testing-library/user-event";
|
||||
import { afterEach, describe, expect, it, vi } from "vitest";
|
||||
import { HpAdjustPopover } from "../hp-adjust-popover";
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
function renderPopover(
|
||||
overrides: Partial<{
|
||||
onAdjust: (delta: number) => void;
|
||||
onSetTempHp: (value: number) => void;
|
||||
onClose: () => void;
|
||||
}> = {},
|
||||
) {
|
||||
const onAdjust = overrides.onAdjust ?? vi.fn();
|
||||
const onSetTempHp = overrides.onSetTempHp ?? vi.fn();
|
||||
const onClose = overrides.onClose ?? vi.fn();
|
||||
const result = render(
|
||||
<HpAdjustPopover
|
||||
onAdjust={onAdjust}
|
||||
onSetTempHp={onSetTempHp}
|
||||
onClose={onClose}
|
||||
/>,
|
||||
);
|
||||
return { ...result, onAdjust, onSetTempHp, onClose };
|
||||
}
|
||||
|
||||
describe("HpAdjustPopover", () => {
|
||||
it("renders input with placeholder 'HP'", () => {
|
||||
renderPopover();
|
||||
expect(screen.getByPlaceholderText("HP")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("damage and heal buttons are disabled when input is empty", () => {
|
||||
renderPopover();
|
||||
expect(screen.getByRole("button", { name: "Apply damage" })).toBeDisabled();
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Apply healing" }),
|
||||
).toBeDisabled();
|
||||
});
|
||||
|
||||
it("damage and heal buttons are disabled when input is '0'", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderPopover();
|
||||
await user.type(screen.getByPlaceholderText("HP"), "0");
|
||||
expect(screen.getByRole("button", { name: "Apply damage" })).toBeDisabled();
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Apply healing" }),
|
||||
).toBeDisabled();
|
||||
});
|
||||
|
||||
it("typing a valid number enables both buttons", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderPopover();
|
||||
await user.type(screen.getByPlaceholderText("HP"), "5");
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Apply damage" }),
|
||||
).not.toBeDisabled();
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Apply healing" }),
|
||||
).not.toBeDisabled();
|
||||
});
|
||||
|
||||
it("clicking damage button calls onAdjust with negative value and onClose", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onAdjust, onClose } = renderPopover();
|
||||
await user.type(screen.getByPlaceholderText("HP"), "7");
|
||||
await user.click(screen.getByRole("button", { name: "Apply damage" }));
|
||||
expect(onAdjust).toHaveBeenCalledWith(-7);
|
||||
expect(onClose).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("clicking heal button calls onAdjust with positive value and onClose", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onAdjust, onClose } = renderPopover();
|
||||
await user.type(screen.getByPlaceholderText("HP"), "3");
|
||||
await user.click(screen.getByRole("button", { name: "Apply healing" }));
|
||||
expect(onAdjust).toHaveBeenCalledWith(3);
|
||||
expect(onClose).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("Enter key applies damage (negative)", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onAdjust, onClose } = renderPopover();
|
||||
const input = screen.getByPlaceholderText("HP");
|
||||
await user.type(input, "4");
|
||||
await user.keyboard("{Enter}");
|
||||
expect(onAdjust).toHaveBeenCalledWith(-4);
|
||||
expect(onClose).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("Shift+Enter applies healing (positive)", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onAdjust, onClose } = renderPopover();
|
||||
const input = screen.getByPlaceholderText("HP");
|
||||
await user.type(input, "6");
|
||||
await user.keyboard("{Shift>}{Enter}{/Shift}");
|
||||
expect(onAdjust).toHaveBeenCalledWith(6);
|
||||
expect(onClose).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("Escape key calls onClose", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onClose } = renderPopover();
|
||||
const input = screen.getByPlaceholderText("HP");
|
||||
await user.type(input, "2");
|
||||
await user.keyboard("{Escape}");
|
||||
expect(onClose).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("only accepts digit characters in input", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderPopover();
|
||||
const input = screen.getByPlaceholderText("HP");
|
||||
await user.type(input, "12abc34");
|
||||
expect(input).toHaveValue("1234");
|
||||
});
|
||||
|
||||
describe("temp HP", () => {
|
||||
it("shield button calls onSetTempHp with entered value and closes", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { onSetTempHp, onClose } = renderPopover();
|
||||
await user.type(screen.getByPlaceholderText("HP"), "8");
|
||||
await user.click(screen.getByRole("button", { name: "Set temp HP" }));
|
||||
expect(onSetTempHp).toHaveBeenCalledWith(8);
|
||||
expect(onClose).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("shield button is disabled when input is empty", () => {
|
||||
renderPopover();
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Set temp HP" }),
|
||||
).toBeDisabled();
|
||||
});
|
||||
|
||||
it("shield button is disabled when input is '0'", async () => {
|
||||
const user = userEvent.setup();
|
||||
renderPopover();
|
||||
await user.type(screen.getByPlaceholderText("HP"), "0");
|
||||
expect(
|
||||
screen.getByRole("button", { name: "Set temp HP" }),
|
||||
).toBeDisabled();
|
||||
});
|
||||
});
|
||||
});
|
||||
150
apps/web/src/components/__tests__/source-manager.test.tsx
Normal file
150
apps/web/src/components/__tests__/source-manager.test.tsx
Normal file
@@ -0,0 +1,150 @@
|
||||
// @vitest-environment jsdom
|
||||
import "@testing-library/jest-dom/vitest";
|
||||
|
||||
import { cleanup, render, screen, waitFor } from "@testing-library/react";
|
||||
import userEvent from "@testing-library/user-event";
|
||||
import { afterEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
vi.mock("../../adapters/bestiary-cache.js", () => ({
|
||||
getCachedSources: vi.fn(),
|
||||
clearSource: vi.fn(),
|
||||
clearAll: vi.fn(),
|
||||
}));
|
||||
|
||||
// Mock the context module
|
||||
vi.mock("../../contexts/bestiary-context.js", () => ({
|
||||
useBestiaryContext: vi.fn(),
|
||||
}));
|
||||
|
||||
import * as bestiaryCache from "../../adapters/bestiary-cache.js";
|
||||
import { useBestiaryContext } from "../../contexts/bestiary-context.js";
|
||||
import { SourceManager } from "../source-manager.js";
|
||||
|
||||
const mockGetCachedSources = vi.mocked(bestiaryCache.getCachedSources);
|
||||
const mockClearSource = vi.mocked(bestiaryCache.clearSource);
|
||||
const mockClearAll = vi.mocked(bestiaryCache.clearAll);
|
||||
const mockUseBestiaryContext = vi.mocked(useBestiaryContext);
|
||||
|
||||
afterEach(() => {
|
||||
cleanup();
|
||||
vi.clearAllMocks();
|
||||
});
|
||||
|
||||
function setupMockContext() {
|
||||
const refreshCache = vi.fn().mockResolvedValue(undefined);
|
||||
mockUseBestiaryContext.mockReturnValue({
|
||||
refreshCache,
|
||||
search: vi.fn().mockReturnValue([]),
|
||||
getCreature: vi.fn(),
|
||||
isLoaded: true,
|
||||
isSourceCached: vi.fn().mockResolvedValue(false),
|
||||
fetchAndCacheSource: vi.fn(),
|
||||
uploadAndCacheSource: vi.fn(),
|
||||
} as ReturnType<typeof useBestiaryContext>);
|
||||
return { refreshCache };
|
||||
}
|
||||
|
||||
describe("SourceManager", () => {
|
||||
it("shows 'No cached sources' empty state when no sources", async () => {
|
||||
setupMockContext();
|
||||
mockGetCachedSources.mockResolvedValue([]);
|
||||
render(<SourceManager />);
|
||||
await waitFor(() => {
|
||||
expect(screen.getByText("No cached sources")).toBeInTheDocument();
|
||||
});
|
||||
});
|
||||
|
||||
it("lists cached sources with display name and creature count", async () => {
|
||||
setupMockContext();
|
||||
mockGetCachedSources.mockResolvedValue([
|
||||
{
|
||||
sourceCode: "mm",
|
||||
displayName: "Monster Manual",
|
||||
creatureCount: 300,
|
||||
cachedAt: Date.now(),
|
||||
},
|
||||
{
|
||||
sourceCode: "vgm",
|
||||
displayName: "Volo's Guide",
|
||||
creatureCount: 100,
|
||||
cachedAt: Date.now(),
|
||||
},
|
||||
]);
|
||||
render(<SourceManager />);
|
||||
await waitFor(() => {
|
||||
expect(screen.getByText("Monster Manual")).toBeInTheDocument();
|
||||
});
|
||||
expect(screen.getByText("300 creatures")).toBeInTheDocument();
|
||||
expect(screen.getByText("Volo's Guide")).toBeInTheDocument();
|
||||
expect(screen.getByText("100 creatures")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("Clear All button calls cache clear and refreshCache", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { refreshCache } = setupMockContext();
|
||||
mockGetCachedSources
|
||||
.mockResolvedValueOnce([
|
||||
{
|
||||
sourceCode: "mm",
|
||||
displayName: "Monster Manual",
|
||||
creatureCount: 300,
|
||||
cachedAt: Date.now(),
|
||||
},
|
||||
])
|
||||
.mockResolvedValue([]);
|
||||
mockClearAll.mockResolvedValue(undefined);
|
||||
render(<SourceManager />);
|
||||
|
||||
await waitFor(() => {
|
||||
expect(screen.getByText("Monster Manual")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
await user.click(screen.getByRole("button", { name: "Clear All" }));
|
||||
await waitFor(() => {
|
||||
expect(mockClearAll).toHaveBeenCalled();
|
||||
});
|
||||
expect(refreshCache).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("individual source delete button calls clear for that source", async () => {
|
||||
const user = userEvent.setup();
|
||||
const { refreshCache } = setupMockContext();
|
||||
mockGetCachedSources
|
||||
.mockResolvedValueOnce([
|
||||
{
|
||||
sourceCode: "mm",
|
||||
displayName: "Monster Manual",
|
||||
creatureCount: 300,
|
||||
cachedAt: Date.now(),
|
||||
},
|
||||
{
|
||||
sourceCode: "vgm",
|
||||
displayName: "Volo's Guide",
|
||||
creatureCount: 100,
|
||||
cachedAt: Date.now(),
|
||||
},
|
||||
])
|
||||
.mockResolvedValue([
|
||||
{
|
||||
sourceCode: "vgm",
|
||||
displayName: "Volo's Guide",
|
||||
creatureCount: 100,
|
||||
cachedAt: Date.now(),
|
||||
},
|
||||
]);
|
||||
mockClearSource.mockResolvedValue(undefined);
|
||||
|
||||
render(<SourceManager />);
|
||||
await waitFor(() => {
|
||||
expect(screen.getByText("Monster Manual")).toBeInTheDocument();
|
||||
});
|
||||
|
||||
await user.click(
|
||||
screen.getByRole("button", { name: "Remove Monster Manual" }),
|
||||
);
|
||||
await waitFor(() => {
|
||||
expect(mockClearSource).toHaveBeenCalledWith("mm");
|
||||
});
|
||||
expect(refreshCache).toHaveBeenCalled();
|
||||
});
|
||||
});
|
||||
@@ -5,11 +5,23 @@ import type { Encounter } from "@initiative/domain";
|
||||
import { combatantId } from "@initiative/domain";
|
||||
import { cleanup, render, screen } from "@testing-library/react";
|
||||
import { afterEach, describe, expect, it, vi } from "vitest";
|
||||
import { TurnNavigation } from "../turn-navigation";
|
||||
|
||||
afterEach(cleanup);
|
||||
// Mock the context module
|
||||
vi.mock("../../contexts/encounter-context.js", () => ({
|
||||
useEncounterContext: vi.fn(),
|
||||
}));
|
||||
|
||||
function renderNav(overrides: Partial<Encounter> = {}) {
|
||||
import { useEncounterContext } from "../../contexts/encounter-context.js";
|
||||
import { TurnNavigation } from "../turn-navigation.js";
|
||||
|
||||
const mockUseEncounterContext = vi.mocked(useEncounterContext);
|
||||
|
||||
afterEach(() => {
|
||||
cleanup();
|
||||
vi.clearAllMocks();
|
||||
});
|
||||
|
||||
function mockContext(overrides: Partial<Encounter> = {}) {
|
||||
const encounter: Encounter = {
|
||||
combatants: [
|
||||
{ id: combatantId("1"), name: "Goblin" },
|
||||
@@ -20,14 +32,40 @@ function renderNav(overrides: Partial<Encounter> = {}) {
|
||||
...overrides,
|
||||
};
|
||||
|
||||
return render(
|
||||
<TurnNavigation
|
||||
encounter={encounter}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
const value = {
|
||||
encounter,
|
||||
advanceTurn: vi.fn(),
|
||||
retreatTurn: vi.fn(),
|
||||
clearEncounter: vi.fn(),
|
||||
isEmpty: encounter.combatants.length === 0,
|
||||
hasCreatureCombatants: false,
|
||||
canRollAllInitiative: false,
|
||||
addCombatant: vi.fn(),
|
||||
removeCombatant: vi.fn(),
|
||||
editCombatant: vi.fn(),
|
||||
setInitiative: vi.fn(),
|
||||
setHp: vi.fn(),
|
||||
adjustHp: vi.fn(),
|
||||
setTempHp: vi.fn(),
|
||||
hasTempHp: false,
|
||||
setAc: vi.fn(),
|
||||
toggleCondition: vi.fn(),
|
||||
toggleConcentration: vi.fn(),
|
||||
addFromBestiary: vi.fn(),
|
||||
addFromPlayerCharacter: vi.fn(),
|
||||
makeStore: vi.fn(),
|
||||
events: [],
|
||||
};
|
||||
|
||||
mockUseEncounterContext.mockReturnValue(
|
||||
value as ReturnType<typeof useEncounterContext>,
|
||||
);
|
||||
return value;
|
||||
}
|
||||
|
||||
function renderNav(overrides: Partial<Encounter> = {}) {
|
||||
mockContext(overrides);
|
||||
return render(<TurnNavigation />);
|
||||
}
|
||||
|
||||
describe("TurnNavigation", () => {
|
||||
@@ -49,80 +87,39 @@ describe("TurnNavigation", () => {
|
||||
|
||||
it("does not render an em dash between round and name", () => {
|
||||
const { container } = renderNav();
|
||||
expect(container.textContent).not.toContain("—");
|
||||
expect(container.textContent).not.toContain("\u2014");
|
||||
});
|
||||
|
||||
it("round badge and combatant name are siblings in the center area", () => {
|
||||
renderNav();
|
||||
const badge = screen.getByText("R1");
|
||||
const name = screen.getByText("Goblin");
|
||||
expect(badge.parentElement).toBe(name.parentElement);
|
||||
// badge text is inside inner span > outer span, name is a direct child
|
||||
expect(badge.closest(".flex")).toBe(name.parentElement);
|
||||
});
|
||||
|
||||
it("updates the round badge when round changes", () => {
|
||||
const { rerender } = render(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [{ id: combatantId("1"), name: "Goblin" }],
|
||||
activeIndex: 0,
|
||||
roundNumber: 2,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
mockContext({ roundNumber: 2 });
|
||||
const { rerender } = render(<TurnNavigation />);
|
||||
expect(screen.getByText("R2")).toBeInTheDocument();
|
||||
|
||||
rerender(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [{ id: combatantId("1"), name: "Goblin" }],
|
||||
activeIndex: 0,
|
||||
roundNumber: 3,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
mockContext({ roundNumber: 3 });
|
||||
rerender(<TurnNavigation />);
|
||||
expect(screen.getByText("R3")).toBeInTheDocument();
|
||||
expect(screen.queryByText("R2")).not.toBeInTheDocument();
|
||||
});
|
||||
|
||||
it("renders the next combatant name when turn advances", () => {
|
||||
const { rerender } = render(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [
|
||||
const combatants = [
|
||||
{ id: combatantId("1"), name: "Goblin" },
|
||||
{ id: combatantId("2"), name: "Conjurer" },
|
||||
],
|
||||
activeIndex: 0,
|
||||
roundNumber: 1,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
];
|
||||
mockContext({ combatants, activeIndex: 0 });
|
||||
const { rerender } = render(<TurnNavigation />);
|
||||
expect(screen.getByText("Goblin")).toBeInTheDocument();
|
||||
|
||||
rerender(
|
||||
<TurnNavigation
|
||||
encounter={{
|
||||
combatants: [
|
||||
{ id: combatantId("1"), name: "Goblin" },
|
||||
{ id: combatantId("2"), name: "Conjurer" },
|
||||
],
|
||||
activeIndex: 1,
|
||||
roundNumber: 1,
|
||||
}}
|
||||
onAdvanceTurn={vi.fn()}
|
||||
onRetreatTurn={vi.fn()}
|
||||
onClearEncounter={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
mockContext({ combatants, activeIndex: 1 });
|
||||
rerender(<TurnNavigation />);
|
||||
expect(screen.getByText("Conjurer")).toBeInTheDocument();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -12,25 +12,23 @@ export function AcShield({ value, onClick, className }: AcShieldProps) {
|
||||
type="button"
|
||||
onClick={onClick}
|
||||
className={cn(
|
||||
"relative inline-flex items-center justify-center text-sm tabular-nums text-muted-foreground transition-colors hover:text-hover-neutral",
|
||||
"relative inline-flex items-center justify-center text-muted-foreground text-sm tabular-nums transition-colors hover:text-hover-neutral",
|
||||
className,
|
||||
)}
|
||||
style={{ width: 28, height: 32 }}
|
||||
>
|
||||
<svg
|
||||
viewBox="0 0 28 32"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth={1.5}
|
||||
strokeLinecap="round"
|
||||
strokeLinejoin="round"
|
||||
fill="var(--color-border)"
|
||||
fillOpacity={0.5}
|
||||
stroke="none"
|
||||
className="absolute inset-0 h-full w-full"
|
||||
aria-hidden="true"
|
||||
>
|
||||
<path d="M14 1.5 L2.5 6.5 L2.5 15 Q2.5 25 14 30.5 Q25.5 25 25.5 15 L25.5 6.5 Z" />
|
||||
</svg>
|
||||
<span className="relative text-xs font-medium leading-none">
|
||||
{value !== undefined ? value : "\u2014"}
|
||||
<span className="relative -mt-0.5 font-medium text-xs leading-none">
|
||||
{value == null ? "\u2014" : String(value)}
|
||||
</span>
|
||||
</button>
|
||||
);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { PlayerCharacter, PlayerIcon } from "@initiative/domain";
|
||||
import type { PlayerCharacter } from "@initiative/domain";
|
||||
import {
|
||||
Check,
|
||||
Eye,
|
||||
@@ -7,51 +7,43 @@ import {
|
||||
Library,
|
||||
Minus,
|
||||
Plus,
|
||||
Settings,
|
||||
Users,
|
||||
} from "lucide-react";
|
||||
import React, { type RefObject, useCallback, useState } from "react";
|
||||
import type { SearchResult } from "../contexts/bestiary-context.js";
|
||||
import { useBulkImportContext } from "../contexts/bulk-import-context.js";
|
||||
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||
import { useInitiativeRollsContext } from "../contexts/initiative-rolls-context.js";
|
||||
import {
|
||||
type FormEvent,
|
||||
type RefObject,
|
||||
useDeferredValue,
|
||||
useState,
|
||||
} from "react";
|
||||
import type { SearchResult } from "../hooks/use-bestiary.js";
|
||||
creatureKey,
|
||||
type QueuedCreature,
|
||||
type SuggestionActions,
|
||||
useActionBarState,
|
||||
} from "../hooks/use-action-bar-state.js";
|
||||
import { useLongPress } from "../hooks/use-long-press.js";
|
||||
import { cn } from "../lib/utils.js";
|
||||
import { D20Icon } from "./d20-icon.js";
|
||||
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
|
||||
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map.js";
|
||||
import { RollModeMenu } from "./roll-mode-menu.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
import { Input } from "./ui/input.js";
|
||||
import { OverflowMenu, type OverflowMenuItem } from "./ui/overflow-menu.js";
|
||||
|
||||
interface QueuedCreature {
|
||||
result: SearchResult;
|
||||
count: number;
|
||||
}
|
||||
|
||||
interface ActionBarProps {
|
||||
onAddCombatant: (
|
||||
name: string,
|
||||
opts?: { initiative?: number; ac?: number; maxHp?: number },
|
||||
) => void;
|
||||
onAddFromBestiary: (result: SearchResult) => void;
|
||||
bestiarySearch: (query: string) => SearchResult[];
|
||||
bestiaryLoaded: boolean;
|
||||
onViewStatBlock?: (result: SearchResult) => void;
|
||||
onBulkImport?: () => void;
|
||||
bulkImportDisabled?: boolean;
|
||||
inputRef?: RefObject<HTMLInputElement | null>;
|
||||
playerCharacters?: readonly PlayerCharacter[];
|
||||
onAddFromPlayerCharacter?: (pc: PlayerCharacter) => void;
|
||||
onManagePlayers?: () => void;
|
||||
onRollAllInitiative?: () => void;
|
||||
showRollAllInitiative?: boolean;
|
||||
rollAllInitiativeDisabled?: boolean;
|
||||
onOpenSourceManager?: () => void;
|
||||
autoFocus?: boolean;
|
||||
onManagePlayers?: () => void;
|
||||
onOpenSettings?: () => void;
|
||||
}
|
||||
|
||||
function creatureKey(r: SearchResult): string {
|
||||
return `${r.source}:${r.name}`;
|
||||
interface AddModeSuggestionsProps {
|
||||
nameInput: string;
|
||||
suggestions: SearchResult[];
|
||||
pcMatches: PlayerCharacter[];
|
||||
suggestionIndex: number;
|
||||
queued: QueuedCreature | null;
|
||||
actions: SuggestionActions;
|
||||
}
|
||||
|
||||
function AddModeSuggestions({
|
||||
@@ -60,71 +52,50 @@ function AddModeSuggestions({
|
||||
pcMatches,
|
||||
suggestionIndex,
|
||||
queued,
|
||||
onDismiss,
|
||||
onClickSuggestion,
|
||||
onSetSuggestionIndex,
|
||||
onSetQueued,
|
||||
onConfirmQueued,
|
||||
onAddFromPlayerCharacter,
|
||||
onClear,
|
||||
}: {
|
||||
nameInput: string;
|
||||
suggestions: SearchResult[];
|
||||
pcMatches: PlayerCharacter[];
|
||||
suggestionIndex: number;
|
||||
queued: QueuedCreature | null;
|
||||
onDismiss: () => void;
|
||||
onClear: () => void;
|
||||
onClickSuggestion: (result: SearchResult) => void;
|
||||
onSetSuggestionIndex: (i: number) => void;
|
||||
onSetQueued: (q: QueuedCreature | null) => void;
|
||||
onConfirmQueued: () => void;
|
||||
onAddFromPlayerCharacter?: (pc: PlayerCharacter) => void;
|
||||
}) {
|
||||
actions,
|
||||
}: Readonly<AddModeSuggestionsProps>) {
|
||||
return (
|
||||
<div className="absolute bottom-full z-50 mb-1 w-full max-w-xs rounded-md border border-border bg-card shadow-lg">
|
||||
<div className="card-glow absolute bottom-full z-50 mb-1 w-full max-w-xs rounded-lg border border-border bg-card">
|
||||
<button
|
||||
type="button"
|
||||
className="flex w-full items-center gap-1.5 border-b border-border px-3 py-2 text-left text-sm text-accent hover:bg-accent/20"
|
||||
className="flex w-full items-center gap-1.5 border-border border-b px-3 py-2 text-left text-accent text-sm hover:bg-accent/20"
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={onDismiss}
|
||||
onClick={actions.dismiss}
|
||||
>
|
||||
<Plus className="h-3.5 w-3.5" />
|
||||
<span className="flex-1">Add "{nameInput}" as custom</span>
|
||||
<kbd className="rounded border border-border px-1.5 py-0.5 text-xs text-muted-foreground">
|
||||
<kbd className="rounded border border-border px-1.5 py-0.5 text-muted-foreground text-xs">
|
||||
Esc
|
||||
</kbd>
|
||||
</button>
|
||||
<div className="max-h-48 overflow-y-auto py-1">
|
||||
{pcMatches.length > 0 && (
|
||||
<>
|
||||
<div className="px-3 py-1 text-xs font-medium text-muted-foreground">
|
||||
<div className="px-3 py-1 font-medium text-muted-foreground text-xs">
|
||||
Players
|
||||
</div>
|
||||
<ul>
|
||||
{pcMatches.map((pc) => {
|
||||
const PcIcon = pc.icon
|
||||
? PLAYER_ICON_MAP[pc.icon as PlayerIcon]
|
||||
: undefined;
|
||||
const PcIcon = pc.icon ? PLAYER_ICON_MAP[pc.icon] : undefined;
|
||||
const pcColor = pc.color
|
||||
? PLAYER_COLOR_HEX[pc.color as keyof typeof PLAYER_COLOR_HEX]
|
||||
? PLAYER_COLOR_HEX[pc.color]
|
||||
: undefined;
|
||||
return (
|
||||
<li key={pc.id}>
|
||||
<button
|
||||
type="button"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-sm text-foreground hover:bg-hover-neutral-bg"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-foreground text-sm hover:bg-hover-neutral-bg"
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={() => {
|
||||
onAddFromPlayerCharacter?.(pc);
|
||||
onClear();
|
||||
actions.addFromPlayerCharacter?.(pc);
|
||||
actions.clear();
|
||||
}}
|
||||
>
|
||||
{PcIcon && (
|
||||
{!!PcIcon && (
|
||||
<PcIcon size={14} style={{ color: pcColor }} />
|
||||
)}
|
||||
<span className="flex-1 truncate">{pc.name}</span>
|
||||
<span className="text-xs text-muted-foreground">
|
||||
<span className="text-muted-foreground text-xs">
|
||||
Player
|
||||
</span>
|
||||
</button>
|
||||
@@ -144,19 +115,20 @@ function AddModeSuggestions({
|
||||
<li key={key}>
|
||||
<button
|
||||
type="button"
|
||||
className={`flex w-full items-center justify-between px-3 py-1.5 text-left text-sm ${
|
||||
isQueued
|
||||
? "bg-accent/30 text-foreground"
|
||||
: i === suggestionIndex
|
||||
? "bg-accent/20 text-foreground"
|
||||
: "text-foreground hover:bg-hover-neutral-bg"
|
||||
}`}
|
||||
className={cn(
|
||||
"flex w-full items-center justify-between px-3 py-1.5 text-left text-foreground text-sm",
|
||||
isQueued && "bg-accent/30",
|
||||
!isQueued && i === suggestionIndex && "bg-accent/20",
|
||||
!isQueued &&
|
||||
i !== suggestionIndex &&
|
||||
"hover:bg-hover-neutral-bg",
|
||||
)}
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={() => onClickSuggestion(result)}
|
||||
onMouseEnter={() => onSetSuggestionIndex(i)}
|
||||
onClick={() => actions.clickSuggestion(result)}
|
||||
onMouseEnter={() => actions.setSuggestionIndex(i)}
|
||||
>
|
||||
<span>{result.name}</span>
|
||||
<span className="flex items-center gap-1 text-xs text-muted-foreground">
|
||||
<span className="flex items-center gap-1 text-muted-foreground text-xs">
|
||||
{isQueued ? (
|
||||
<>
|
||||
<button
|
||||
@@ -166,9 +138,9 @@ function AddModeSuggestions({
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
if (queued.count <= 1) {
|
||||
onSetQueued(null);
|
||||
actions.setQueued(null);
|
||||
} else {
|
||||
onSetQueued({
|
||||
actions.setQueued({
|
||||
...queued,
|
||||
count: queued.count - 1,
|
||||
});
|
||||
@@ -177,7 +149,7 @@ function AddModeSuggestions({
|
||||
>
|
||||
<Minus className="h-3 w-3" />
|
||||
</button>
|
||||
<span className="min-w-5 rounded-full bg-accent px-1.5 py-0.5 text-center font-medium text-foreground">
|
||||
<span className="min-w-5 rounded-full bg-accent px-1.5 py-0.5 text-center font-medium text-primary-foreground">
|
||||
{queued.count}
|
||||
</span>
|
||||
<button
|
||||
@@ -186,7 +158,7 @@ function AddModeSuggestions({
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onSetQueued({
|
||||
actions.setQueued({
|
||||
...queued,
|
||||
count: queued.count + 1,
|
||||
});
|
||||
@@ -200,7 +172,7 @@ function AddModeSuggestions({
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onConfirmQueued();
|
||||
actions.confirmQueued();
|
||||
}}
|
||||
>
|
||||
<Check className="h-3.5 w-3.5" />
|
||||
@@ -221,12 +193,159 @@ function AddModeSuggestions({
|
||||
);
|
||||
}
|
||||
|
||||
interface BrowseSuggestionsProps {
|
||||
suggestions: SearchResult[];
|
||||
suggestionIndex: number;
|
||||
onSelect: (result: SearchResult) => void;
|
||||
onHover: (index: number) => void;
|
||||
}
|
||||
|
||||
function BrowseSuggestions({
|
||||
suggestions,
|
||||
suggestionIndex,
|
||||
onSelect,
|
||||
onHover,
|
||||
}: Readonly<BrowseSuggestionsProps>) {
|
||||
if (suggestions.length === 0) return null;
|
||||
|
||||
return (
|
||||
<div className="card-glow absolute bottom-full z-50 mb-1 w-full rounded-lg border border-border bg-card">
|
||||
<ul className="max-h-48 overflow-y-auto py-1">
|
||||
{suggestions.map((result, i) => (
|
||||
<li key={creatureKey(result)}>
|
||||
<button
|
||||
type="button"
|
||||
className={cn(
|
||||
"flex w-full items-center justify-between px-3 py-1.5 text-left text-sm",
|
||||
i === suggestionIndex
|
||||
? "bg-accent/20 text-foreground"
|
||||
: "text-foreground hover:bg-hover-neutral-bg",
|
||||
)}
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={() => onSelect(result)}
|
||||
onMouseEnter={() => onHover(i)}
|
||||
>
|
||||
<span>{result.name}</span>
|
||||
<span className="text-muted-foreground text-xs">
|
||||
{result.sourceDisplayName}
|
||||
</span>
|
||||
</button>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
interface CustomStatFieldsProps {
|
||||
customInit: string;
|
||||
customAc: string;
|
||||
customMaxHp: string;
|
||||
onInitChange: (v: string) => void;
|
||||
onAcChange: (v: string) => void;
|
||||
onMaxHpChange: (v: string) => void;
|
||||
}
|
||||
|
||||
function CustomStatFields({
|
||||
customInit,
|
||||
customAc,
|
||||
customMaxHp,
|
||||
onInitChange,
|
||||
onAcChange,
|
||||
onMaxHpChange,
|
||||
}: Readonly<CustomStatFieldsProps>) {
|
||||
return (
|
||||
<div className="hidden items-center gap-2 sm:flex">
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
value={customInit}
|
||||
onChange={(e) => onInitChange(e.target.value)}
|
||||
placeholder="Init"
|
||||
className="w-16 text-center"
|
||||
/>
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
value={customAc}
|
||||
onChange={(e) => onAcChange(e.target.value)}
|
||||
placeholder="AC"
|
||||
className="w-16 text-center"
|
||||
/>
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
value={customMaxHp}
|
||||
onChange={(e) => onMaxHpChange(e.target.value)}
|
||||
placeholder="MaxHP"
|
||||
className="w-18 text-center"
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function RollAllButton() {
|
||||
const { hasCreatureCombatants, canRollAllInitiative } = useEncounterContext();
|
||||
const { handleRollAllInitiative } = useInitiativeRollsContext();
|
||||
|
||||
const [menuPos, setMenuPos] = useState<{
|
||||
x: number;
|
||||
y: number;
|
||||
} | null>(null);
|
||||
|
||||
const openMenu = useCallback((x: number, y: number) => {
|
||||
setMenuPos({ x, y });
|
||||
}, []);
|
||||
|
||||
const longPress = useLongPress(
|
||||
useCallback(
|
||||
(e: React.TouchEvent) => {
|
||||
const touch = e.touches[0];
|
||||
if (touch) openMenu(touch.clientX, touch.clientY);
|
||||
},
|
||||
[openMenu],
|
||||
),
|
||||
);
|
||||
|
||||
if (!hasCreatureCombatants) return null;
|
||||
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
type="button"
|
||||
size="icon"
|
||||
variant="ghost"
|
||||
className="text-muted-foreground hover:text-hover-action"
|
||||
onClick={() => handleRollAllInitiative()}
|
||||
onContextMenu={(e) => {
|
||||
e.preventDefault();
|
||||
openMenu(e.clientX, e.clientY);
|
||||
}}
|
||||
{...longPress}
|
||||
disabled={!canRollAllInitiative}
|
||||
title="Roll all initiative"
|
||||
aria-label="Roll all initiative"
|
||||
>
|
||||
<D20Icon className="h-6 w-6" />
|
||||
</Button>
|
||||
{!!menuPos && (
|
||||
<RollModeMenu
|
||||
position={menuPos}
|
||||
onSelect={(mode) => handleRollAllInitiative(mode)}
|
||||
onClose={() => setMenuPos(null)}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
function buildOverflowItems(opts: {
|
||||
onManagePlayers?: () => void;
|
||||
onOpenSourceManager?: () => void;
|
||||
bestiaryLoaded: boolean;
|
||||
onBulkImport?: () => void;
|
||||
bulkImportDisabled?: boolean;
|
||||
onOpenSettings?: () => void;
|
||||
}): OverflowMenuItem[] {
|
||||
const items: OverflowMenuItem[] = [];
|
||||
if (opts.onManagePlayers) {
|
||||
@@ -251,222 +370,64 @@ function buildOverflowItems(opts: {
|
||||
disabled: opts.bulkImportDisabled,
|
||||
});
|
||||
}
|
||||
if (opts.onOpenSettings) {
|
||||
items.push({
|
||||
icon: <Settings className="h-4 w-4" />,
|
||||
label: "Settings",
|
||||
onClick: opts.onOpenSettings,
|
||||
});
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
export function ActionBar({
|
||||
onAddCombatant,
|
||||
onAddFromBestiary,
|
||||
bestiarySearch,
|
||||
bestiaryLoaded,
|
||||
onViewStatBlock,
|
||||
onBulkImport,
|
||||
bulkImportDisabled,
|
||||
inputRef,
|
||||
playerCharacters,
|
||||
onAddFromPlayerCharacter,
|
||||
onManagePlayers,
|
||||
onRollAllInitiative,
|
||||
showRollAllInitiative,
|
||||
rollAllInitiativeDisabled,
|
||||
onOpenSourceManager,
|
||||
autoFocus,
|
||||
}: ActionBarProps) {
|
||||
const [nameInput, setNameInput] = useState("");
|
||||
const [suggestions, setSuggestions] = useState<SearchResult[]>([]);
|
||||
const [pcMatches, setPcMatches] = useState<PlayerCharacter[]>([]);
|
||||
const deferredSuggestions = useDeferredValue(suggestions);
|
||||
const deferredPcMatches = useDeferredValue(pcMatches);
|
||||
const [suggestionIndex, setSuggestionIndex] = useState(-1);
|
||||
const [queued, setQueued] = useState<QueuedCreature | null>(null);
|
||||
const [customInit, setCustomInit] = useState("");
|
||||
const [customAc, setCustomAc] = useState("");
|
||||
const [customMaxHp, setCustomMaxHp] = useState("");
|
||||
const [browseMode, setBrowseMode] = useState(false);
|
||||
onManagePlayers,
|
||||
onOpenSettings,
|
||||
}: Readonly<ActionBarProps>) {
|
||||
const {
|
||||
nameInput,
|
||||
suggestions,
|
||||
pcMatches,
|
||||
suggestionIndex,
|
||||
queued,
|
||||
customInit,
|
||||
customAc,
|
||||
customMaxHp,
|
||||
browseMode,
|
||||
bestiaryLoaded,
|
||||
hasSuggestions,
|
||||
showBulkImport,
|
||||
showSourceManager,
|
||||
suggestionActions,
|
||||
handleNameChange,
|
||||
handleKeyDown,
|
||||
handleBrowseKeyDown,
|
||||
handleAdd,
|
||||
handleBrowseSelect,
|
||||
toggleBrowseMode,
|
||||
setCustomInit,
|
||||
setCustomAc,
|
||||
setCustomMaxHp,
|
||||
} = useActionBarState();
|
||||
|
||||
const clearCustomFields = () => {
|
||||
setCustomInit("");
|
||||
setCustomAc("");
|
||||
setCustomMaxHp("");
|
||||
};
|
||||
|
||||
const clearInput = () => {
|
||||
setNameInput("");
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
setQueued(null);
|
||||
setSuggestionIndex(-1);
|
||||
};
|
||||
|
||||
const dismissSuggestions = () => {
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
setQueued(null);
|
||||
setSuggestionIndex(-1);
|
||||
};
|
||||
|
||||
const confirmQueued = () => {
|
||||
if (!queued) return;
|
||||
for (let i = 0; i < queued.count; i++) {
|
||||
onAddFromBestiary(queued.result);
|
||||
}
|
||||
clearInput();
|
||||
};
|
||||
|
||||
const parseNum = (v: string): number | undefined => {
|
||||
if (v.trim() === "") return undefined;
|
||||
const n = Number(v);
|
||||
return Number.isNaN(n) ? undefined : n;
|
||||
};
|
||||
|
||||
const handleAdd = (e: FormEvent) => {
|
||||
e.preventDefault();
|
||||
if (browseMode) return;
|
||||
if (queued) {
|
||||
confirmQueued();
|
||||
return;
|
||||
}
|
||||
if (nameInput.trim() === "") return;
|
||||
const opts: { initiative?: number; ac?: number; maxHp?: number } = {};
|
||||
const init = parseNum(customInit);
|
||||
const ac = parseNum(customAc);
|
||||
const maxHp = parseNum(customMaxHp);
|
||||
if (init !== undefined) opts.initiative = init;
|
||||
if (ac !== undefined) opts.ac = ac;
|
||||
if (maxHp !== undefined) opts.maxHp = maxHp;
|
||||
onAddCombatant(nameInput, Object.keys(opts).length > 0 ? opts : undefined);
|
||||
setNameInput("");
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
clearCustomFields();
|
||||
};
|
||||
|
||||
const handleBrowseSearch = (value: string) => {
|
||||
setSuggestions(value.length >= 2 ? bestiarySearch(value) : []);
|
||||
};
|
||||
|
||||
const handleAddSearch = (value: string) => {
|
||||
let newSuggestions: SearchResult[] = [];
|
||||
let newPcMatches: PlayerCharacter[] = [];
|
||||
if (value.length >= 2) {
|
||||
newSuggestions = bestiarySearch(value);
|
||||
setSuggestions(newSuggestions);
|
||||
if (playerCharacters && playerCharacters.length > 0) {
|
||||
const lower = value.toLowerCase();
|
||||
newPcMatches = playerCharacters.filter((pc) =>
|
||||
pc.name.toLowerCase().includes(lower),
|
||||
);
|
||||
}
|
||||
setPcMatches(newPcMatches);
|
||||
} else {
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
}
|
||||
if (newSuggestions.length > 0 || newPcMatches.length > 0) {
|
||||
clearCustomFields();
|
||||
}
|
||||
if (queued) {
|
||||
const qKey = creatureKey(queued.result);
|
||||
const stillVisible = newSuggestions.some((s) => creatureKey(s) === qKey);
|
||||
if (!stillVisible) {
|
||||
setQueued(null);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const handleNameChange = (value: string) => {
|
||||
setNameInput(value);
|
||||
setSuggestionIndex(-1);
|
||||
if (browseMode) {
|
||||
handleBrowseSearch(value);
|
||||
} else {
|
||||
handleAddSearch(value);
|
||||
}
|
||||
};
|
||||
|
||||
const handleClickSuggestion = (result: SearchResult) => {
|
||||
const key = creatureKey(result);
|
||||
if (queued && creatureKey(queued.result) === key) {
|
||||
setQueued({ ...queued, count: queued.count + 1 });
|
||||
} else {
|
||||
setQueued({ result, count: 1 });
|
||||
}
|
||||
};
|
||||
|
||||
const handleEnter = () => {
|
||||
if (queued) {
|
||||
confirmQueued();
|
||||
} else if (suggestionIndex >= 0) {
|
||||
handleClickSuggestion(suggestions[suggestionIndex]);
|
||||
}
|
||||
};
|
||||
|
||||
const hasSuggestions =
|
||||
deferredSuggestions.length > 0 || deferredPcMatches.length > 0;
|
||||
|
||||
const handleKeyDown = (e: React.KeyboardEvent) => {
|
||||
if (!hasSuggestions) return;
|
||||
|
||||
if (e.key === "ArrowDown") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
||||
} else if (e.key === "ArrowUp") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
||||
} else if (e.key === "Enter") {
|
||||
e.preventDefault();
|
||||
handleEnter();
|
||||
} else if (e.key === "Escape") {
|
||||
dismissSuggestions();
|
||||
}
|
||||
};
|
||||
|
||||
const handleBrowseKeyDown = (e: React.KeyboardEvent) => {
|
||||
if (e.key === "Escape") {
|
||||
setBrowseMode(false);
|
||||
clearInput();
|
||||
return;
|
||||
}
|
||||
if (suggestions.length === 0) return;
|
||||
if (e.key === "ArrowDown") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
||||
} else if (e.key === "ArrowUp") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
||||
} else if (e.key === "Enter" && suggestionIndex >= 0) {
|
||||
e.preventDefault();
|
||||
onViewStatBlock?.(suggestions[suggestionIndex]);
|
||||
setBrowseMode(false);
|
||||
clearInput();
|
||||
}
|
||||
};
|
||||
|
||||
const handleBrowseSelect = (result: SearchResult) => {
|
||||
onViewStatBlock?.(result);
|
||||
setBrowseMode(false);
|
||||
clearInput();
|
||||
};
|
||||
|
||||
const toggleBrowseMode = () => {
|
||||
setBrowseMode((m) => !m);
|
||||
clearInput();
|
||||
clearCustomFields();
|
||||
};
|
||||
const { state: bulkImportState } = useBulkImportContext();
|
||||
|
||||
const overflowItems = buildOverflowItems({
|
||||
onManagePlayers,
|
||||
onOpenSourceManager,
|
||||
onOpenSourceManager: showSourceManager,
|
||||
bestiaryLoaded,
|
||||
onBulkImport,
|
||||
bulkImportDisabled,
|
||||
onBulkImport: showBulkImport,
|
||||
bulkImportDisabled: bulkImportState.status === "loading",
|
||||
onOpenSettings,
|
||||
});
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-3 rounded-md border border-border bg-card px-4 py-3">
|
||||
<div className="card-glow flex items-center gap-3 border-border border-t bg-card px-4 py-3 sm:rounded-lg sm:border">
|
||||
<form
|
||||
onSubmit={handleAdd}
|
||||
className="relative flex flex-1 items-center gap-2"
|
||||
className="relative flex flex-1 flex-wrap items-center gap-3 sm:flex-nowrap"
|
||||
>
|
||||
<div className="flex-1">
|
||||
<div className="relative max-w-xs">
|
||||
@@ -482,14 +443,15 @@ export function ActionBar({
|
||||
className="pr-8"
|
||||
autoFocus={autoFocus}
|
||||
/>
|
||||
{bestiaryLoaded && onViewStatBlock && (
|
||||
{!!bestiaryLoaded && (
|
||||
<button
|
||||
type="button"
|
||||
tabIndex={-1}
|
||||
className={cn(
|
||||
"absolute right-2 top-1/2 -translate-y-1/2 text-muted-foreground hover:text-hover-neutral",
|
||||
"absolute top-1/2 right-2 -translate-y-1/2 text-muted-foreground hover:text-hover-neutral",
|
||||
browseMode && "text-accent",
|
||||
)}
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={toggleBrowseMode}
|
||||
title={browseMode ? "Switch to add mode" : "Browse stat blocks"}
|
||||
aria-label={
|
||||
@@ -503,95 +465,40 @@ export function ActionBar({
|
||||
)}
|
||||
</button>
|
||||
)}
|
||||
{browseMode && deferredSuggestions.length > 0 && (
|
||||
<div className="absolute bottom-full z-50 mb-1 w-full rounded-md border border-border bg-card shadow-lg">
|
||||
<ul className="max-h-48 overflow-y-auto py-1">
|
||||
{deferredSuggestions.map((result, i) => (
|
||||
<li key={creatureKey(result)}>
|
||||
<button
|
||||
type="button"
|
||||
className={`flex w-full items-center justify-between px-3 py-1.5 text-left text-sm ${
|
||||
i === suggestionIndex
|
||||
? "bg-accent/20 text-foreground"
|
||||
: "text-foreground hover:bg-hover-neutral-bg"
|
||||
}`}
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={() => handleBrowseSelect(result)}
|
||||
onMouseEnter={() => setSuggestionIndex(i)}
|
||||
>
|
||||
<span>{result.name}</span>
|
||||
<span className="text-xs text-muted-foreground">
|
||||
{result.sourceDisplayName}
|
||||
</span>
|
||||
</button>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
{!!browseMode && (
|
||||
<BrowseSuggestions
|
||||
suggestions={suggestions}
|
||||
suggestionIndex={suggestionIndex}
|
||||
onSelect={handleBrowseSelect}
|
||||
onHover={suggestionActions.setSuggestionIndex}
|
||||
/>
|
||||
)}
|
||||
{!browseMode && hasSuggestions && (
|
||||
<AddModeSuggestions
|
||||
nameInput={nameInput}
|
||||
suggestions={deferredSuggestions}
|
||||
pcMatches={deferredPcMatches}
|
||||
suggestions={suggestions}
|
||||
pcMatches={pcMatches}
|
||||
suggestionIndex={suggestionIndex}
|
||||
queued={queued}
|
||||
onDismiss={dismissSuggestions}
|
||||
onClear={clearInput}
|
||||
onClickSuggestion={handleClickSuggestion}
|
||||
onSetSuggestionIndex={setSuggestionIndex}
|
||||
onSetQueued={setQueued}
|
||||
onConfirmQueued={confirmQueued}
|
||||
onAddFromPlayerCharacter={onAddFromPlayerCharacter}
|
||||
actions={suggestionActions}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
{!browseMode && nameInput.length >= 2 && !hasSuggestions && (
|
||||
<div className="flex items-center gap-2">
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
value={customInit}
|
||||
onChange={(e) => setCustomInit(e.target.value)}
|
||||
placeholder="Init"
|
||||
className="w-16 text-center"
|
||||
<CustomStatFields
|
||||
customInit={customInit}
|
||||
customAc={customAc}
|
||||
customMaxHp={customMaxHp}
|
||||
onInitChange={setCustomInit}
|
||||
onAcChange={setCustomAc}
|
||||
onMaxHpChange={setCustomMaxHp}
|
||||
/>
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
value={customAc}
|
||||
onChange={(e) => setCustomAc(e.target.value)}
|
||||
placeholder="AC"
|
||||
className="w-16 text-center"
|
||||
/>
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
value={customMaxHp}
|
||||
onChange={(e) => setCustomMaxHp(e.target.value)}
|
||||
placeholder="MaxHP"
|
||||
className="w-18 text-center"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
{!browseMode && nameInput.length >= 2 && !hasSuggestions && (
|
||||
<Button type="submit">Add</Button>
|
||||
)}
|
||||
{showRollAllInitiative && onRollAllInitiative && (
|
||||
<Button
|
||||
type="button"
|
||||
size="icon"
|
||||
variant="ghost"
|
||||
className="text-muted-foreground hover:text-hover-action"
|
||||
onClick={onRollAllInitiative}
|
||||
disabled={rollAllInitiativeDisabled}
|
||||
title="Roll all initiative"
|
||||
aria-label="Roll all initiative"
|
||||
>
|
||||
<D20Icon className="h-6 w-6" />
|
||||
</Button>
|
||||
)}
|
||||
<RollAllButton />
|
||||
{overflowItems.length > 0 && <OverflowMenu items={overflowItems} />}
|
||||
</form>
|
||||
</div>
|
||||
|
||||
@@ -1,34 +1,41 @@
|
||||
import { Loader2 } from "lucide-react";
|
||||
import { useState } from "react";
|
||||
import { useId, useState } from "react";
|
||||
import { getAllSourceCodes } from "../adapters/bestiary-index-adapter.js";
|
||||
import type { BulkImportState } from "../hooks/use-bulk-import.js";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { useBulkImportContext } from "../contexts/bulk-import-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
import { Input } from "./ui/input.js";
|
||||
|
||||
const DEFAULT_BASE_URL =
|
||||
"https://raw.githubusercontent.com/5etools-mirror-3/5etools-src/main/data/bestiary/";
|
||||
|
||||
interface BulkImportPromptProps {
|
||||
importState: BulkImportState;
|
||||
onStartImport: (baseUrl: string) => void;
|
||||
onDone: () => void;
|
||||
}
|
||||
export function BulkImportPrompt() {
|
||||
const { fetchAndCacheSource, isSourceCached, refreshCache } =
|
||||
useBestiaryContext();
|
||||
const { state: importState, startImport, reset } = useBulkImportContext();
|
||||
const { dismissPanel } = useSidePanelContext();
|
||||
|
||||
export function BulkImportPrompt({
|
||||
importState,
|
||||
onStartImport,
|
||||
onDone,
|
||||
}: BulkImportPromptProps) {
|
||||
const [baseUrl, setBaseUrl] = useState(DEFAULT_BASE_URL);
|
||||
const baseUrlId = useId();
|
||||
const totalSources = getAllSourceCodes().length;
|
||||
|
||||
const handleStart = (url: string) => {
|
||||
startImport(url, fetchAndCacheSource, isSourceCached, refreshCache);
|
||||
};
|
||||
|
||||
const handleDone = () => {
|
||||
dismissPanel();
|
||||
reset();
|
||||
};
|
||||
|
||||
if (importState.status === "complete") {
|
||||
return (
|
||||
<div className="flex flex-col gap-4">
|
||||
<div className="rounded-md border border-green-500/50 bg-green-500/10 px-3 py-2 text-sm text-green-400">
|
||||
<div className="rounded-md border border-green-500/50 bg-green-500/10 px-3 py-2 text-green-400 text-sm">
|
||||
All sources loaded
|
||||
</div>
|
||||
<Button onClick={onDone}>Done</Button>
|
||||
<Button onClick={handleDone}>Done</Button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -40,7 +47,7 @@ export function BulkImportPrompt({
|
||||
Loaded {importState.completed}/{importState.total} sources (
|
||||
{importState.failed} failed)
|
||||
</div>
|
||||
<Button onClick={onDone}>Done</Button>
|
||||
<Button onClick={handleDone}>Done</Button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -54,7 +61,7 @@ export function BulkImportPrompt({
|
||||
|
||||
return (
|
||||
<div className="flex flex-col gap-4">
|
||||
<div className="flex items-center gap-2 text-sm text-muted-foreground">
|
||||
<div className="flex items-center gap-2 text-muted-foreground text-sm">
|
||||
<Loader2 className="h-4 w-4 animate-spin" />
|
||||
Loading sources... {processed}/{importState.total}
|
||||
</div>
|
||||
@@ -74,23 +81,20 @@ export function BulkImportPrompt({
|
||||
return (
|
||||
<div className="flex flex-col gap-4">
|
||||
<div>
|
||||
<h3 className="text-sm font-semibold text-foreground">
|
||||
<h3 className="font-semibold text-foreground text-sm">
|
||||
Import All Sources
|
||||
</h3>
|
||||
<p className="mt-1 text-xs text-muted-foreground">
|
||||
<p className="mt-1 text-muted-foreground text-xs">
|
||||
Load stat block data for all {totalSources} sources at once.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col gap-2">
|
||||
<label
|
||||
htmlFor="bulk-base-url"
|
||||
className="text-xs text-muted-foreground"
|
||||
>
|
||||
<label htmlFor={baseUrlId} className="text-muted-foreground text-xs">
|
||||
Base URL
|
||||
</label>
|
||||
<Input
|
||||
id="bulk-base-url"
|
||||
id={baseUrlId}
|
||||
type="url"
|
||||
value={baseUrl}
|
||||
onChange={(e) => setBaseUrl(e.target.value)}
|
||||
@@ -98,7 +102,7 @@ export function BulkImportPrompt({
|
||||
/>
|
||||
</div>
|
||||
|
||||
<Button onClick={() => onStartImport(baseUrl)} disabled={isDisabled}>
|
||||
<Button onClick={() => handleStart(baseUrl)} disabled={isDisabled}>
|
||||
Load All
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
@@ -1,17 +1,12 @@
|
||||
import type { BulkImportState } from "../hooks/use-bulk-import.js";
|
||||
import { useBulkImportContext } from "../contexts/bulk-import-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
import { Toast } from "./toast.js";
|
||||
|
||||
interface BulkImportToastsProps {
|
||||
state: BulkImportState;
|
||||
visible: boolean;
|
||||
onReset: () => void;
|
||||
}
|
||||
export function BulkImportToasts() {
|
||||
const { state, reset } = useBulkImportContext();
|
||||
const { bulkImportMode, isRightPanelCollapsed } = useSidePanelContext();
|
||||
const visible = !bulkImportMode || isRightPanelCollapsed;
|
||||
|
||||
export function BulkImportToasts({
|
||||
state,
|
||||
visible,
|
||||
onReset,
|
||||
}: BulkImportToastsProps) {
|
||||
if (!visible) return null;
|
||||
|
||||
if (state.status === "loading") {
|
||||
@@ -30,7 +25,7 @@ export function BulkImportToasts({
|
||||
return (
|
||||
<Toast
|
||||
message="All sources loaded"
|
||||
onDismiss={onReset}
|
||||
onDismiss={reset}
|
||||
autoDismissMs={3000}
|
||||
/>
|
||||
);
|
||||
@@ -40,7 +35,7 @@ export function BulkImportToasts({
|
||||
return (
|
||||
<Toast
|
||||
message={`Loaded ${state.completed}/${state.total} sources (${state.failed} failed)`}
|
||||
onDismiss={onReset}
|
||||
onDismiss={reset}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ interface ColorPaletteProps {
|
||||
|
||||
const COLORS = [...VALID_PLAYER_COLORS] as string[];
|
||||
|
||||
export function ColorPalette({ value, onChange }: ColorPaletteProps) {
|
||||
export function ColorPalette({ value, onChange }: Readonly<ColorPaletteProps>) {
|
||||
return (
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{COLORS.map((color) => (
|
||||
@@ -20,7 +20,7 @@ export function ColorPalette({ value, onChange }: ColorPaletteProps) {
|
||||
className={cn(
|
||||
"h-8 w-8 rounded-full transition-all",
|
||||
value === color
|
||||
? "ring-2 ring-foreground ring-offset-2 ring-offset-background scale-110"
|
||||
? "scale-110 ring-2 ring-foreground ring-offset-2 ring-offset-background"
|
||||
: "hover:scale-110",
|
||||
)}
|
||||
style={{
|
||||
|
||||
@@ -1,20 +1,27 @@
|
||||
import {
|
||||
type CombatantId,
|
||||
type ConditionId,
|
||||
type CreatureId,
|
||||
deriveHpStatus,
|
||||
type PlayerIcon,
|
||||
type RollMode,
|
||||
} from "@initiative/domain";
|
||||
import { Brain, X } from "lucide-react";
|
||||
import { Brain, Pencil, X } from "lucide-react";
|
||||
import { type Ref, useCallback, useEffect, useRef, useState } from "react";
|
||||
import { cn } from "../lib/utils";
|
||||
import { AcShield } from "./ac-shield";
|
||||
import { ConditionPicker } from "./condition-picker";
|
||||
import { ConditionTags } from "./condition-tags";
|
||||
import { D20Icon } from "./d20-icon";
|
||||
import { HpAdjustPopover } from "./hp-adjust-popover";
|
||||
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
|
||||
import { ConfirmButton } from "./ui/confirm-button";
|
||||
import { Input } from "./ui/input";
|
||||
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||
import { useInitiativeRollsContext } from "../contexts/initiative-rolls-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
import { useLongPress } from "../hooks/use-long-press.js";
|
||||
import { cn } from "../lib/utils.js";
|
||||
import { AcShield } from "./ac-shield.js";
|
||||
import { ConditionPicker } from "./condition-picker.js";
|
||||
import { ConditionTags } from "./condition-tags.js";
|
||||
import { D20Icon } from "./d20-icon.js";
|
||||
import { HpAdjustPopover } from "./hp-adjust-popover.js";
|
||||
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map.js";
|
||||
import { RollModeMenu } from "./roll-mode-menu.js";
|
||||
import { ConfirmButton } from "./ui/confirm-button.js";
|
||||
import { Input } from "./ui/input.js";
|
||||
|
||||
interface Combatant {
|
||||
readonly id: CombatantId;
|
||||
@@ -22,47 +29,36 @@ interface Combatant {
|
||||
readonly initiative?: number;
|
||||
readonly maxHp?: number;
|
||||
readonly currentHp?: number;
|
||||
readonly tempHp?: number;
|
||||
readonly ac?: number;
|
||||
readonly conditions?: readonly ConditionId[];
|
||||
readonly isConcentrating?: boolean;
|
||||
readonly color?: string;
|
||||
readonly icon?: string;
|
||||
readonly creatureId?: CreatureId;
|
||||
}
|
||||
|
||||
interface CombatantRowProps {
|
||||
combatant: Combatant;
|
||||
isActive: boolean;
|
||||
onRename: (id: CombatantId, newName: string) => void;
|
||||
onSetInitiative: (id: CombatantId, value: number | undefined) => void;
|
||||
onRemove: (id: CombatantId) => void;
|
||||
onSetHp: (id: CombatantId, maxHp: number | undefined) => void;
|
||||
onAdjustHp: (id: CombatantId, delta: number) => void;
|
||||
onSetAc: (id: CombatantId, value: number | undefined) => void;
|
||||
onToggleCondition: (id: CombatantId, conditionId: ConditionId) => void;
|
||||
onToggleConcentration: (id: CombatantId) => void;
|
||||
onShowStatBlock?: () => void;
|
||||
onRollInitiative?: (id: CombatantId) => void;
|
||||
}
|
||||
|
||||
function EditableName({
|
||||
name,
|
||||
combatantId,
|
||||
onRename,
|
||||
onShowStatBlock,
|
||||
color,
|
||||
}: {
|
||||
onToggleStatBlock,
|
||||
}: Readonly<{
|
||||
name: string;
|
||||
combatantId: CombatantId;
|
||||
onRename: (id: CombatantId, newName: string) => void;
|
||||
onShowStatBlock?: () => void;
|
||||
color?: string;
|
||||
}) {
|
||||
onToggleStatBlock?: () => void;
|
||||
}>) {
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [draft, setDraft] = useState(name);
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
const clickTimerRef = useRef<ReturnType<typeof setTimeout>>(undefined);
|
||||
const longPressTimerRef = useRef<ReturnType<typeof setTimeout>>(undefined);
|
||||
const longPressTriggeredRef = useRef(false);
|
||||
|
||||
const commit = useCallback(() => {
|
||||
const trimmed = draft.trim();
|
||||
@@ -78,53 +74,13 @@ function EditableName({
|
||||
requestAnimationFrame(() => inputRef.current?.select());
|
||||
}, [name]);
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
clearTimeout(clickTimerRef.current);
|
||||
clearTimeout(longPressTimerRef.current);
|
||||
};
|
||||
}, []);
|
||||
|
||||
const handleClick = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
e.stopPropagation();
|
||||
if (longPressTriggeredRef.current) {
|
||||
longPressTriggeredRef.current = false;
|
||||
return;
|
||||
}
|
||||
if (clickTimerRef.current) {
|
||||
clearTimeout(clickTimerRef.current);
|
||||
clickTimerRef.current = undefined;
|
||||
startEditing();
|
||||
} else {
|
||||
clickTimerRef.current = setTimeout(() => {
|
||||
clickTimerRef.current = undefined;
|
||||
onShowStatBlock?.();
|
||||
}, 250);
|
||||
}
|
||||
},
|
||||
[startEditing, onShowStatBlock],
|
||||
);
|
||||
|
||||
const handleTouchStart = useCallback(() => {
|
||||
longPressTriggeredRef.current = false;
|
||||
longPressTimerRef.current = setTimeout(() => {
|
||||
longPressTriggeredRef.current = true;
|
||||
startEditing();
|
||||
}, 500);
|
||||
}, [startEditing]);
|
||||
|
||||
const cancelLongPress = useCallback(() => {
|
||||
clearTimeout(longPressTimerRef.current);
|
||||
}, []);
|
||||
|
||||
if (editing) {
|
||||
return (
|
||||
<Input
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
value={draft}
|
||||
className="h-7 text-sm"
|
||||
className="h-7 max-w-48 text-sm"
|
||||
onChange={(e) => setDraft(e.target.value)}
|
||||
onBlur={commit}
|
||||
onKeyDown={(e) => {
|
||||
@@ -139,16 +95,27 @@ function EditableName({
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
onClick={handleClick}
|
||||
onTouchStart={handleTouchStart}
|
||||
onTouchEnd={cancelLongPress}
|
||||
onTouchCancel={cancelLongPress}
|
||||
onTouchMove={cancelLongPress}
|
||||
className="truncate text-left text-sm text-foreground cursor-text hover:text-hover-neutral transition-colors"
|
||||
onClick={onToggleStatBlock}
|
||||
disabled={!onToggleStatBlock}
|
||||
className={cn(
|
||||
"truncate text-left text-sm transition-colors",
|
||||
onToggleStatBlock
|
||||
? "cursor-pointer text-foreground hover:text-hover-neutral"
|
||||
: "cursor-default text-foreground",
|
||||
)}
|
||||
style={color ? { color } : undefined}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={startEditing}
|
||||
title="Rename"
|
||||
aria-label="Rename"
|
||||
className="inline-flex pointer-coarse:w-auto w-0 shrink-0 items-center overflow-hidden pointer-coarse:overflow-visible rounded p-0.5 text-muted-foreground opacity-0 pointer-coarse:opacity-100 transition-all duration-150 hover:bg-hover-neutral-bg hover:text-hover-neutral focus:w-auto focus:overflow-visible focus:opacity-100 group-hover:w-auto group-hover:overflow-visible group-hover:opacity-100"
|
||||
>
|
||||
<Pencil size={14} />
|
||||
</button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -156,10 +123,10 @@ function EditableName({
|
||||
function MaxHpDisplay({
|
||||
maxHp,
|
||||
onCommit,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
maxHp: number | undefined;
|
||||
onCommit: (value: number | undefined) => void;
|
||||
}) {
|
||||
}>) {
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [draft, setDraft] = useState(maxHp?.toString() ?? "");
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
@@ -190,7 +157,7 @@ function MaxHpDisplay({
|
||||
inputMode="numeric"
|
||||
value={draft}
|
||||
placeholder="Max"
|
||||
className="h-7 w-[7ch] text-center text-sm tabular-nums"
|
||||
className="h-7 w-[7ch] text-center tabular-nums"
|
||||
onChange={(e) => setDraft(e.target.value)}
|
||||
onBlur={commit}
|
||||
onKeyDown={(e) => {
|
||||
@@ -205,7 +172,12 @@ function MaxHpDisplay({
|
||||
<button
|
||||
type="button"
|
||||
onClick={startEditing}
|
||||
className="inline-block h-7 min-w-[3ch] text-center text-sm leading-7 tabular-nums text-muted-foreground transition-colors hover:text-hover-neutral"
|
||||
className={cn(
|
||||
"inline-block h-7 min-w-[3ch] text-center leading-7 transition-colors hover:text-hover-neutral",
|
||||
maxHp === undefined
|
||||
? "text-muted-foreground text-sm"
|
||||
: "text-muted-foreground text-xs",
|
||||
)}
|
||||
>
|
||||
{maxHp ?? "Max"}
|
||||
</button>
|
||||
@@ -215,48 +187,47 @@ function MaxHpDisplay({
|
||||
function ClickableHp({
|
||||
currentHp,
|
||||
maxHp,
|
||||
tempHp,
|
||||
onAdjust,
|
||||
dimmed,
|
||||
}: {
|
||||
onSetTempHp,
|
||||
}: Readonly<{
|
||||
currentHp: number | undefined;
|
||||
maxHp: number | undefined;
|
||||
tempHp: number | undefined;
|
||||
onAdjust: (delta: number) => void;
|
||||
dimmed?: boolean;
|
||||
}) {
|
||||
onSetTempHp: (value: number) => void;
|
||||
}>) {
|
||||
const [popoverOpen, setPopoverOpen] = useState(false);
|
||||
const status = deriveHpStatus(currentHp, maxHp);
|
||||
|
||||
if (maxHp === undefined) {
|
||||
return (
|
||||
<span
|
||||
className={cn(
|
||||
"inline-block h-7 w-[4ch] text-center text-sm leading-7 tabular-nums text-muted-foreground",
|
||||
dimmed && "opacity-50",
|
||||
)}
|
||||
>
|
||||
--
|
||||
</span>
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="relative">
|
||||
<div className="relative flex items-center">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setPopoverOpen(true)}
|
||||
aria-label={`Current HP: ${currentHp}${tempHp ? ` (+${tempHp} temp)` : ""} (${status})`}
|
||||
className={cn(
|
||||
"inline-block h-7 min-w-[3ch] text-center text-sm font-medium leading-7 tabular-nums transition-colors hover:text-hover-neutral",
|
||||
"inline-block h-7 min-w-[3ch] text-center font-medium text-sm leading-7 transition-colors hover:text-hover-neutral",
|
||||
status === "bloodied" && "text-amber-400",
|
||||
status === "unconscious" && "text-red-400",
|
||||
status === "healthy" && "text-foreground",
|
||||
dimmed && "opacity-50",
|
||||
)}
|
||||
>
|
||||
{currentHp}
|
||||
</button>
|
||||
{popoverOpen && (
|
||||
{!!tempHp && (
|
||||
<span className="font-medium text-cyan-400 text-sm leading-7">
|
||||
+{tempHp}
|
||||
</span>
|
||||
)}
|
||||
{!!popoverOpen && (
|
||||
<HpAdjustPopover
|
||||
onAdjust={onAdjust}
|
||||
onSetTempHp={onSetTempHp}
|
||||
onClose={() => setPopoverOpen(false)}
|
||||
/>
|
||||
)}
|
||||
@@ -267,10 +238,10 @@ function ClickableHp({
|
||||
function AcDisplay({
|
||||
ac,
|
||||
onCommit,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
ac: number | undefined;
|
||||
onCommit: (value: number | undefined) => void;
|
||||
}) {
|
||||
}>) {
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [draft, setDraft] = useState(ac?.toString() ?? "");
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
@@ -301,7 +272,7 @@ function AcDisplay({
|
||||
inputMode="numeric"
|
||||
value={draft}
|
||||
placeholder="AC"
|
||||
className="h-7 w-[6ch] text-center text-sm tabular-nums"
|
||||
className="h-7 w-[6ch] text-center tabular-nums"
|
||||
onChange={(e) => setDraft(e.target.value)}
|
||||
onBlur={commit}
|
||||
onKeyDown={(e) => {
|
||||
@@ -321,16 +292,34 @@ function InitiativeDisplay({
|
||||
dimmed,
|
||||
onSetInitiative,
|
||||
onRollInitiative,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
initiative: number | undefined;
|
||||
combatantId: CombatantId;
|
||||
dimmed: boolean;
|
||||
onSetInitiative: (id: CombatantId, value: number | undefined) => void;
|
||||
onRollInitiative?: (id: CombatantId) => void;
|
||||
}) {
|
||||
onRollInitiative?: (id: CombatantId, mode?: RollMode) => void;
|
||||
}>) {
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [draft, setDraft] = useState(initiative?.toString() ?? "");
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
const [menuPos, setMenuPos] = useState<{
|
||||
x: number;
|
||||
y: number;
|
||||
} | null>(null);
|
||||
|
||||
const openMenu = useCallback((x: number, y: number) => {
|
||||
setMenuPos({ x, y });
|
||||
}, []);
|
||||
|
||||
const longPress = useLongPress(
|
||||
useCallback(
|
||||
(e: React.TouchEvent) => {
|
||||
const touch = e.touches[0];
|
||||
if (touch) openMenu(touch.clientX, touch.clientY);
|
||||
},
|
||||
[openMenu],
|
||||
),
|
||||
);
|
||||
|
||||
const commit = useCallback(() => {
|
||||
if (draft === "") {
|
||||
@@ -359,7 +348,7 @@ function InitiativeDisplay({
|
||||
value={draft}
|
||||
placeholder="--"
|
||||
className={cn(
|
||||
"h-7 w-[6ch] text-center text-sm tabular-nums",
|
||||
"h-7 w-full text-center tabular-nums",
|
||||
dimmed && "opacity-50",
|
||||
)}
|
||||
onChange={(e) => setDraft(e.target.value)}
|
||||
@@ -372,12 +361,18 @@ function InitiativeDisplay({
|
||||
);
|
||||
}
|
||||
|
||||
// Empty + bestiary creature → d20 roll button
|
||||
// Empty + bestiary creature -> d20 roll button
|
||||
if (initiative === undefined && onRollInitiative) {
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => onRollInitiative(combatantId)}
|
||||
onContextMenu={(e) => {
|
||||
e.preventDefault();
|
||||
openMenu(e.clientX, e.clientY);
|
||||
}}
|
||||
{...longPress}
|
||||
className={cn(
|
||||
"flex h-7 w-full items-center justify-center text-muted-foreground transition-colors hover:text-hover-neutral",
|
||||
dimmed && "opacity-50",
|
||||
@@ -387,20 +382,28 @@ function InitiativeDisplay({
|
||||
>
|
||||
<D20Icon className="h-7 w-7" />
|
||||
</button>
|
||||
{!!menuPos && (
|
||||
<RollModeMenu
|
||||
position={menuPos}
|
||||
onSelect={(mode) => onRollInitiative(combatantId, mode)}
|
||||
onClose={() => setMenuPos(null)}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
// Has value → bold number, click to edit
|
||||
// Empty + manual → "--" placeholder, click to edit
|
||||
// Has value -> bold number, click to edit
|
||||
// Empty + manual -> "--" placeholder, click to edit
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
onClick={startEditing}
|
||||
className={cn(
|
||||
"h-7 w-full text-center text-sm leading-7 tabular-nums transition-colors",
|
||||
initiative !== undefined
|
||||
? "font-medium text-foreground hover:text-hover-neutral"
|
||||
: "text-muted-foreground hover:text-hover-neutral",
|
||||
"h-7 w-full text-center text-sm tabular-nums leading-7 transition-colors",
|
||||
initiative === undefined
|
||||
? "text-muted-foreground hover:text-hover-neutral"
|
||||
: "font-medium text-foreground hover:text-hover-neutral",
|
||||
dimmed && "opacity-50",
|
||||
)}
|
||||
>
|
||||
@@ -413,9 +416,13 @@ function rowBorderClass(
|
||||
isActive: boolean,
|
||||
isConcentrating: boolean | undefined,
|
||||
): string {
|
||||
if (isActive) return "border-l-2 border-l-accent bg-accent/10";
|
||||
if (isConcentrating) return "border-l-2 border-l-purple-400";
|
||||
return "border-l-2 border-l-transparent";
|
||||
if (isActive && isConcentrating)
|
||||
return "border border-l-2 border-active-row-border border-l-purple-400 bg-active-row-bg card-glow";
|
||||
if (isActive)
|
||||
return "border border-l-2 border-active-row-border bg-active-row-bg card-glow";
|
||||
if (isConcentrating)
|
||||
return "border border-l-2 border-transparent border-l-purple-400";
|
||||
return "border border-l-2 border-transparent";
|
||||
}
|
||||
|
||||
function concentrationIconClass(
|
||||
@@ -427,56 +434,71 @@ function concentrationIconClass(
|
||||
return dimmed ? "opacity-50 text-purple-400" : "opacity-100 text-purple-400";
|
||||
}
|
||||
|
||||
function activateOnKeyDown(
|
||||
handler: () => void,
|
||||
): (e: { key: string; preventDefault: () => void }) => void {
|
||||
return (e) => {
|
||||
if (e.key === "Enter" || e.key === " ") {
|
||||
e.preventDefault();
|
||||
handler();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function CombatantRow({
|
||||
ref,
|
||||
combatant,
|
||||
isActive,
|
||||
onRename,
|
||||
onSetInitiative,
|
||||
onRemove,
|
||||
onSetHp,
|
||||
onAdjustHp,
|
||||
onSetAc,
|
||||
onToggleCondition,
|
||||
onToggleConcentration,
|
||||
onShowStatBlock,
|
||||
onRollInitiative,
|
||||
}: CombatantRowProps & { ref?: Ref<HTMLDivElement> }) {
|
||||
const {
|
||||
editCombatant,
|
||||
setInitiative,
|
||||
removeCombatant,
|
||||
setHp,
|
||||
adjustHp,
|
||||
setTempHp,
|
||||
setAc,
|
||||
toggleCondition,
|
||||
toggleConcentration,
|
||||
} = useEncounterContext();
|
||||
const { selectedCreatureId, showCreature, toggleCollapse } =
|
||||
useSidePanelContext();
|
||||
const { handleRollInitiative } = useInitiativeRollsContext();
|
||||
|
||||
// Derive what was previously conditional props
|
||||
const isStatBlockOpen = combatant.creatureId === selectedCreatureId;
|
||||
const { creatureId } = combatant;
|
||||
const hasStatBlock = !!creatureId;
|
||||
const onToggleStatBlock = hasStatBlock
|
||||
? () => {
|
||||
if (isStatBlockOpen) {
|
||||
toggleCollapse();
|
||||
} else {
|
||||
showCreature(creatureId);
|
||||
}
|
||||
}
|
||||
: undefined;
|
||||
const onRollInitiative = combatant.creatureId
|
||||
? handleRollInitiative
|
||||
: undefined;
|
||||
|
||||
const { id, name, initiative, maxHp, currentHp } = combatant;
|
||||
const status = deriveHpStatus(currentHp, maxHp);
|
||||
const dimmed = status === "unconscious";
|
||||
const [pickerOpen, setPickerOpen] = useState(false);
|
||||
const conditionAnchorRef = useRef<HTMLDivElement>(null);
|
||||
|
||||
const prevHpRef = useRef(currentHp);
|
||||
const prevTempHpRef = useRef(combatant.tempHp);
|
||||
const [isPulsing, setIsPulsing] = useState(false);
|
||||
const pulseTimerRef = useRef<ReturnType<typeof setTimeout>>(undefined);
|
||||
|
||||
useEffect(() => {
|
||||
const prevHp = prevHpRef.current;
|
||||
const prevTempHp = prevTempHpRef.current;
|
||||
prevHpRef.current = currentHp;
|
||||
prevTempHpRef.current = combatant.tempHp;
|
||||
|
||||
if (
|
||||
prevHp !== undefined &&
|
||||
currentHp !== undefined &&
|
||||
currentHp < prevHp &&
|
||||
combatant.isConcentrating
|
||||
) {
|
||||
const realHpDropped =
|
||||
prevHp !== undefined && currentHp !== undefined && currentHp < prevHp;
|
||||
const tempHpDropped =
|
||||
prevTempHp !== undefined && (combatant.tempHp ?? 0) < prevTempHp;
|
||||
|
||||
if ((realHpDropped || tempHpDropped) && combatant.isConcentrating) {
|
||||
setIsPulsing(true);
|
||||
clearTimeout(pulseTimerRef.current);
|
||||
pulseTimerRef.current = setTimeout(() => setIsPulsing(false), 1200);
|
||||
}
|
||||
}, [currentHp, combatant.isConcentrating]);
|
||||
}, [currentHp, combatant.tempHp, combatant.isConcentrating]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!combatant.isConcentrating) {
|
||||
@@ -490,34 +512,23 @@ export function CombatantRow({
|
||||
: undefined;
|
||||
|
||||
return (
|
||||
/* biome-ignore lint/a11y/noStaticElementInteractions: role="button" is set conditionally when onShowStatBlock exists */
|
||||
<div
|
||||
ref={ref}
|
||||
role={onShowStatBlock ? "button" : undefined}
|
||||
tabIndex={onShowStatBlock ? 0 : undefined}
|
||||
className={cn(
|
||||
"group rounded-md pr-3 transition-colors",
|
||||
"group rounded-lg pr-3 transition-colors",
|
||||
rowBorderClass(isActive, combatant.isConcentrating),
|
||||
isPulsing && "animate-concentration-pulse",
|
||||
onShowStatBlock && "cursor-pointer",
|
||||
)}
|
||||
onClick={onShowStatBlock}
|
||||
onKeyDown={
|
||||
onShowStatBlock ? activateOnKeyDown(onShowStatBlock) : undefined
|
||||
}
|
||||
>
|
||||
<div className="grid grid-cols-[2rem_3rem_1fr_auto_auto_2rem] items-center gap-3 py-2">
|
||||
<div className="grid grid-cols-[2rem_3rem_auto_1fr_auto_2rem] items-center gap-1.5 py-3 sm:grid-cols-[2rem_3.5rem_auto_1fr_auto_2rem] sm:gap-3 sm:py-2">
|
||||
{/* Concentration */}
|
||||
<button
|
||||
type="button"
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onToggleConcentration(id);
|
||||
}}
|
||||
onClick={() => toggleConcentration(id)}
|
||||
title="Concentrating"
|
||||
aria-label="Toggle concentration"
|
||||
className={cn(
|
||||
"flex w-full items-center justify-center self-stretch -my-2 -ml-[2px] pl-[14px] transition-opacity hover:text-hover-neutral hover:opacity-100",
|
||||
"-my-2 -ml-[2px] flex w-full items-center justify-center self-stretch pl-[14px] transition-opacity hover:text-hover-neutral hover:opacity-100",
|
||||
concentrationIconClass(combatant.isConcentrating, dimmed),
|
||||
)}
|
||||
>
|
||||
@@ -525,39 +536,40 @@ export function CombatantRow({
|
||||
</button>
|
||||
|
||||
{/* Initiative */}
|
||||
{/* biome-ignore lint/a11y/noStaticElementInteractions: stopPropagation wrapper for interactive children */}
|
||||
<div
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
onKeyDown={(e) => e.stopPropagation()}
|
||||
>
|
||||
<div className="rounded-md bg-muted/30 px-1">
|
||||
<InitiativeDisplay
|
||||
initiative={initiative}
|
||||
combatantId={id}
|
||||
dimmed={dimmed}
|
||||
onSetInitiative={onSetInitiative}
|
||||
onSetInitiative={setInitiative}
|
||||
onRollInitiative={onRollInitiative}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* AC */}
|
||||
<div className={cn(dimmed && "opacity-50")}>
|
||||
<AcDisplay ac={combatant.ac} onCommit={(v) => setAc(id, v)} />
|
||||
</div>
|
||||
|
||||
{/* Name + Conditions */}
|
||||
<div
|
||||
className={cn(
|
||||
"relative flex flex-wrap items-center gap-1 min-w-0",
|
||||
"relative flex min-w-0 flex-wrap items-center gap-1",
|
||||
dimmed && "opacity-50",
|
||||
)}
|
||||
>
|
||||
{combatant.icon &&
|
||||
combatant.color &&
|
||||
{!!combatant.icon &&
|
||||
!!combatant.color &&
|
||||
(() => {
|
||||
const PcIcon = PLAYER_ICON_MAP[combatant.icon as PlayerIcon];
|
||||
const pcColor =
|
||||
const iconColor =
|
||||
PLAYER_COLOR_HEX[
|
||||
combatant.color as keyof typeof PLAYER_COLOR_HEX
|
||||
];
|
||||
return PcIcon ? (
|
||||
<PcIcon
|
||||
size={14}
|
||||
style={{ color: pcColor }}
|
||||
size={16}
|
||||
style={{ color: iconColor }}
|
||||
className="shrink-0"
|
||||
/>
|
||||
) : null;
|
||||
@@ -565,68 +577,56 @@ export function CombatantRow({
|
||||
<EditableName
|
||||
name={name}
|
||||
combatantId={id}
|
||||
onRename={onRename}
|
||||
onShowStatBlock={onShowStatBlock}
|
||||
onRename={editCombatant}
|
||||
color={pcColor}
|
||||
onToggleStatBlock={onToggleStatBlock}
|
||||
/>
|
||||
<div ref={conditionAnchorRef}>
|
||||
<ConditionTags
|
||||
conditions={combatant.conditions}
|
||||
onRemove={(conditionId) => onToggleCondition(id, conditionId)}
|
||||
onRemove={(conditionId) => toggleCondition(id, conditionId)}
|
||||
onOpenPicker={() => setPickerOpen((prev) => !prev)}
|
||||
/>
|
||||
{pickerOpen && (
|
||||
</div>
|
||||
{!!pickerOpen && (
|
||||
<ConditionPicker
|
||||
anchorRef={conditionAnchorRef}
|
||||
activeConditions={combatant.conditions}
|
||||
onToggle={(conditionId) => onToggleCondition(id, conditionId)}
|
||||
onToggle={(conditionId) => toggleCondition(id, conditionId)}
|
||||
onClose={() => setPickerOpen(false)}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* AC */}
|
||||
{/* biome-ignore lint/a11y/noStaticElementInteractions: stopPropagation wrapper for interactive children */}
|
||||
<div
|
||||
className={cn(dimmed && "opacity-50")}
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
onKeyDown={(e) => e.stopPropagation()}
|
||||
>
|
||||
<AcDisplay ac={combatant.ac} onCommit={(v) => onSetAc(id, v)} />
|
||||
</div>
|
||||
|
||||
{/* HP */}
|
||||
{/* biome-ignore lint/a11y/noStaticElementInteractions: stopPropagation wrapper for interactive children */}
|
||||
<div
|
||||
className="flex items-center gap-1"
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
onKeyDown={(e) => e.stopPropagation()}
|
||||
className={cn(
|
||||
"flex items-center rounded-md tabular-nums",
|
||||
maxHp === undefined
|
||||
? ""
|
||||
: "gap-0.5 border border-border/50 bg-muted/30 px-1.5",
|
||||
dimmed && "opacity-50",
|
||||
)}
|
||||
>
|
||||
<ClickableHp
|
||||
currentHp={currentHp}
|
||||
maxHp={maxHp}
|
||||
onAdjust={(delta) => onAdjustHp(id, delta)}
|
||||
dimmed={dimmed}
|
||||
tempHp={combatant.tempHp}
|
||||
onAdjust={(delta) => adjustHp(id, delta)}
|
||||
onSetTempHp={(value) => setTempHp(id, value)}
|
||||
/>
|
||||
{maxHp !== undefined && (
|
||||
<span
|
||||
className={cn(
|
||||
"text-sm tabular-nums text-muted-foreground",
|
||||
dimmed && "opacity-50",
|
||||
<span className="text-muted-foreground/50 text-xs">/</span>
|
||||
)}
|
||||
>
|
||||
/
|
||||
</span>
|
||||
)}
|
||||
<div className={cn(dimmed && "opacity-50")}>
|
||||
<MaxHpDisplay maxHp={maxHp} onCommit={(v) => onSetHp(id, v)} />
|
||||
</div>
|
||||
<MaxHpDisplay maxHp={maxHp} onCommit={(v) => setHp(id, v)} />
|
||||
</div>
|
||||
|
||||
{/* Actions */}
|
||||
<ConfirmButton
|
||||
icon={<X size={16} />}
|
||||
label="Remove combatant"
|
||||
onConfirm={() => onRemove(id)}
|
||||
className="h-7 w-7 text-muted-foreground opacity-0 pointer-events-none group-hover:opacity-100 group-hover:pointer-events-auto focus:opacity-100 focus:pointer-events-auto pointer-coarse:opacity-100 pointer-coarse:pointer-events-auto transition-opacity"
|
||||
onConfirm={() => removeCombatant(id)}
|
||||
className="pointer-events-none pointer-coarse:pointer-events-auto h-7 w-7 text-muted-foreground opacity-0 pointer-coarse:opacity-100 transition-opacity focus:pointer-events-auto focus:opacity-100 group-hover:pointer-events-auto group-hover:opacity-100"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
import { CONDITION_DEFINITIONS, type ConditionId } from "@initiative/domain";
|
||||
import {
|
||||
type ConditionId,
|
||||
getConditionDescription,
|
||||
getConditionsForEdition,
|
||||
} from "@initiative/domain";
|
||||
import type { LucideIcon } from "lucide-react";
|
||||
import {
|
||||
ArrowDown,
|
||||
@@ -13,12 +17,17 @@ import {
|
||||
Heart,
|
||||
Link,
|
||||
Moon,
|
||||
ShieldMinus,
|
||||
Siren,
|
||||
Snail,
|
||||
Sparkles,
|
||||
ZapOff,
|
||||
} from "lucide-react";
|
||||
import { useEffect, useLayoutEffect, useRef, useState } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import { useRulesEditionContext } from "../contexts/rules-edition-context.js";
|
||||
import { cn } from "../lib/utils";
|
||||
import { Tooltip } from "./ui/tooltip.js";
|
||||
|
||||
const ICON_MAP: Record<string, LucideIcon> = {
|
||||
EyeOff,
|
||||
@@ -34,6 +43,8 @@ const ICON_MAP: Record<string, LucideIcon> = {
|
||||
Droplet,
|
||||
ArrowDown,
|
||||
Link,
|
||||
ShieldMinus,
|
||||
Snail,
|
||||
Sparkles,
|
||||
Moon,
|
||||
};
|
||||
@@ -49,37 +60,49 @@ const COLOR_CLASSES: Record<string, string> = {
|
||||
slate: "text-slate-400",
|
||||
green: "text-green-400",
|
||||
indigo: "text-indigo-400",
|
||||
sky: "text-sky-400",
|
||||
};
|
||||
|
||||
interface ConditionPickerProps {
|
||||
anchorRef: React.RefObject<HTMLElement | null>;
|
||||
activeConditions: readonly ConditionId[] | undefined;
|
||||
onToggle: (conditionId: ConditionId) => void;
|
||||
onClose: () => void;
|
||||
}
|
||||
|
||||
export function ConditionPicker({
|
||||
anchorRef,
|
||||
activeConditions,
|
||||
onToggle,
|
||||
onClose,
|
||||
}: ConditionPickerProps) {
|
||||
}: Readonly<ConditionPickerProps>) {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
const [flipped, setFlipped] = useState(false);
|
||||
const [maxHeight, setMaxHeight] = useState<number | undefined>(undefined);
|
||||
const [pos, setPos] = useState<{
|
||||
top: number;
|
||||
left: number;
|
||||
maxHeight: number;
|
||||
} | null>(null);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const anchor = anchorRef.current;
|
||||
const el = ref.current;
|
||||
if (!el) return;
|
||||
const rect = el.getBoundingClientRect();
|
||||
const spaceBelow = window.innerHeight - rect.top;
|
||||
const spaceAbove = rect.bottom;
|
||||
const shouldFlip =
|
||||
rect.bottom > window.innerHeight && spaceAbove > spaceBelow;
|
||||
setFlipped(shouldFlip);
|
||||
const available = shouldFlip ? spaceAbove : spaceBelow;
|
||||
if (rect.height > available) {
|
||||
setMaxHeight(available - 16);
|
||||
}
|
||||
}, []);
|
||||
if (!anchor || !el) return;
|
||||
|
||||
const anchorRect = anchor.getBoundingClientRect();
|
||||
const menuHeight = el.scrollHeight;
|
||||
const pad = 8;
|
||||
|
||||
const spaceBelow = window.innerHeight - anchorRect.bottom - pad;
|
||||
const spaceAbove = anchorRect.top - pad;
|
||||
const openBelow = spaceBelow >= menuHeight || spaceBelow >= spaceAbove;
|
||||
|
||||
const top = openBelow
|
||||
? anchorRect.bottom + 4
|
||||
: Math.max(pad, anchorRect.top - Math.min(menuHeight, spaceAbove) - 4);
|
||||
const maxHeight = openBelow ? spaceBelow : Math.min(menuHeight, spaceAbove);
|
||||
|
||||
setPos({ top, left: anchorRect.left, maxHeight });
|
||||
}, [anchorRef]);
|
||||
|
||||
useEffect(() => {
|
||||
function handleClickOutside(e: MouseEvent) {
|
||||
@@ -91,25 +114,32 @@ export function ConditionPicker({
|
||||
return () => document.removeEventListener("mousedown", handleClickOutside);
|
||||
}, [onClose]);
|
||||
|
||||
const { edition } = useRulesEditionContext();
|
||||
const conditions = getConditionsForEdition(edition);
|
||||
const active = new Set(activeConditions ?? []);
|
||||
|
||||
return (
|
||||
return createPortal(
|
||||
<div
|
||||
ref={ref}
|
||||
className={cn(
|
||||
"absolute left-0 z-10 w-fit overflow-y-auto rounded-md border border-border bg-background p-1 shadow-lg",
|
||||
flipped ? "bottom-full mb-1" : "top-full mt-1",
|
||||
)}
|
||||
style={maxHeight ? { maxHeight } : undefined}
|
||||
className="card-glow fixed z-50 w-fit overflow-y-auto rounded-lg border border-border bg-background p-1"
|
||||
style={
|
||||
pos
|
||||
? { top: pos.top, left: pos.left, maxHeight: pos.maxHeight }
|
||||
: { visibility: "hidden" as const }
|
||||
}
|
||||
>
|
||||
{CONDITION_DEFINITIONS.map((def) => {
|
||||
{conditions.map((def) => {
|
||||
const Icon = ICON_MAP[def.iconName];
|
||||
if (!Icon) return null;
|
||||
const isActive = active.has(def.id);
|
||||
const colorClass = COLOR_CLASSES[def.color] ?? "text-muted-foreground";
|
||||
return (
|
||||
<button
|
||||
<Tooltip
|
||||
key={def.id}
|
||||
content={getConditionDescription(def, edition)}
|
||||
className="block"
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
className={cn(
|
||||
"flex w-full items-center gap-2 rounded px-2 py-1 text-sm transition-colors hover:bg-hover-neutral-bg",
|
||||
@@ -122,13 +152,17 @@ export function ConditionPicker({
|
||||
className={isActive ? colorClass : "text-muted-foreground"}
|
||||
/>
|
||||
<span
|
||||
className={isActive ? "text-foreground" : "text-muted-foreground"}
|
||||
className={
|
||||
isActive ? "text-foreground" : "text-muted-foreground"
|
||||
}
|
||||
>
|
||||
{def.label}
|
||||
</span>
|
||||
</button>
|
||||
</Tooltip>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</div>,
|
||||
document.body,
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
import { CONDITION_DEFINITIONS, type ConditionId } from "@initiative/domain";
|
||||
import {
|
||||
CONDITION_DEFINITIONS,
|
||||
type ConditionId,
|
||||
getConditionDescription,
|
||||
} from "@initiative/domain";
|
||||
import type { LucideIcon } from "lucide-react";
|
||||
import {
|
||||
ArrowDown,
|
||||
@@ -14,10 +18,15 @@ import {
|
||||
Link,
|
||||
Moon,
|
||||
Plus,
|
||||
ShieldMinus,
|
||||
Siren,
|
||||
Snail,
|
||||
Sparkles,
|
||||
ZapOff,
|
||||
} from "lucide-react";
|
||||
import { useRulesEditionContext } from "../contexts/rules-edition-context.js";
|
||||
import { cn } from "../lib/utils.js";
|
||||
import { Tooltip } from "./ui/tooltip.js";
|
||||
|
||||
const ICON_MAP: Record<string, LucideIcon> = {
|
||||
EyeOff,
|
||||
@@ -33,6 +42,8 @@ const ICON_MAP: Record<string, LucideIcon> = {
|
||||
Droplet,
|
||||
ArrowDown,
|
||||
Link,
|
||||
ShieldMinus,
|
||||
Snail,
|
||||
Sparkles,
|
||||
Moon,
|
||||
};
|
||||
@@ -48,6 +59,7 @@ const COLOR_CLASSES: Record<string, string> = {
|
||||
slate: "text-slate-400",
|
||||
green: "text-green-400",
|
||||
indigo: "text-indigo-400",
|
||||
sky: "text-sky-400",
|
||||
};
|
||||
|
||||
interface ConditionTagsProps {
|
||||
@@ -60,7 +72,8 @@ export function ConditionTags({
|
||||
conditions,
|
||||
onRemove,
|
||||
onOpenPicker,
|
||||
}: ConditionTagsProps) {
|
||||
}: Readonly<ConditionTagsProps>) {
|
||||
const { edition } = useRulesEditionContext();
|
||||
return (
|
||||
<div className="flex flex-wrap items-center gap-0.5">
|
||||
{conditions?.map((condId) => {
|
||||
@@ -70,12 +83,17 @@ export function ConditionTags({
|
||||
if (!Icon) return null;
|
||||
const colorClass = COLOR_CLASSES[def.color] ?? "text-muted-foreground";
|
||||
return (
|
||||
<button
|
||||
<Tooltip
|
||||
key={condId}
|
||||
content={`${def.label}:\n${getConditionDescription(def, edition)}`}
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
title={def.label}
|
||||
aria-label={`Remove ${def.label}`}
|
||||
className={`inline-flex items-center rounded p-0.5 hover:bg-hover-neutral-bg transition-colors ${colorClass}`}
|
||||
className={cn(
|
||||
"inline-flex items-center rounded p-0.5 transition-colors hover:bg-hover-neutral-bg",
|
||||
colorClass,
|
||||
)}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onRemove(condId);
|
||||
@@ -83,13 +101,14 @@ export function ConditionTags({
|
||||
>
|
||||
<Icon size={14} />
|
||||
</button>
|
||||
</Tooltip>
|
||||
);
|
||||
})}
|
||||
<button
|
||||
type="button"
|
||||
title="Add condition"
|
||||
aria-label="Add condition"
|
||||
className="inline-flex items-center rounded p-0.5 text-muted-foreground hover:text-hover-neutral hover:bg-hover-neutral-bg transition-colors opacity-0 group-hover:opacity-100 focus:opacity-100 pointer-coarse:opacity-100 transition-opacity"
|
||||
className="inline-flex pointer-coarse:w-auto w-0 items-center overflow-hidden pointer-coarse:overflow-visible rounded p-0.5 text-muted-foreground opacity-0 pointer-coarse:opacity-100 transition-all duration-150 hover:bg-hover-neutral-bg hover:text-hover-neutral focus:w-auto focus:overflow-visible focus:opacity-100 group-hover:w-auto group-hover:overflow-visible group-hover:opacity-100"
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
onOpenPicker();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import type { PlayerCharacter } from "@initiative/domain";
|
||||
import { X } from "lucide-react";
|
||||
import { type FormEvent, useEffect, useState } from "react";
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { ColorPalette } from "./color-palette";
|
||||
import { IconGrid } from "./icon-grid";
|
||||
import { Button } from "./ui/button";
|
||||
@@ -24,7 +24,8 @@ export function CreatePlayerModal({
|
||||
onClose,
|
||||
onSave,
|
||||
playerCharacter,
|
||||
}: CreatePlayerModalProps) {
|
||||
}: Readonly<CreatePlayerModalProps>) {
|
||||
const dialogRef = useRef<HTMLDialogElement>(null);
|
||||
const [name, setName] = useState("");
|
||||
const [ac, setAc] = useState("10");
|
||||
const [maxHp, setMaxHp] = useState("10");
|
||||
@@ -54,17 +55,34 @@ export function CreatePlayerModal({
|
||||
}, [open, playerCharacter]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!open) return;
|
||||
function handleKeyDown(e: KeyboardEvent) {
|
||||
if (e.key === "Escape") onClose();
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
if (open && !dialog.open) {
|
||||
dialog.showModal();
|
||||
} else if (!open && dialog.open) {
|
||||
dialog.close();
|
||||
}
|
||||
document.addEventListener("keydown", handleKeyDown);
|
||||
return () => document.removeEventListener("keydown", handleKeyDown);
|
||||
}, [open, onClose]);
|
||||
}, [open]);
|
||||
|
||||
if (!open) return null;
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
function handleCancel(e: Event) {
|
||||
e.preventDefault();
|
||||
onClose();
|
||||
}
|
||||
function handleBackdropClick(e: MouseEvent) {
|
||||
if (e.target === dialog) onClose();
|
||||
}
|
||||
dialog.addEventListener("cancel", handleCancel);
|
||||
dialog.addEventListener("mousedown", handleBackdropClick);
|
||||
return () => {
|
||||
dialog.removeEventListener("cancel", handleCancel);
|
||||
dialog.removeEventListener("mousedown", handleBackdropClick);
|
||||
};
|
||||
}, [onClose]);
|
||||
|
||||
const handleSubmit = (e: FormEvent) => {
|
||||
const handleSubmit = (e: React.SubmitEvent<HTMLFormElement>) => {
|
||||
e.preventDefault();
|
||||
const trimmed = name.trim();
|
||||
if (trimmed === "") {
|
||||
@@ -86,18 +104,12 @@ export function CreatePlayerModal({
|
||||
};
|
||||
|
||||
return (
|
||||
// biome-ignore lint/a11y/noStaticElementInteractions: backdrop click to close
|
||||
<div
|
||||
className="fixed inset-0 z-50 flex items-center justify-center bg-black/50"
|
||||
onMouseDown={onClose}
|
||||
>
|
||||
{/* biome-ignore lint/a11y/noStaticElementInteractions: prevent close when clicking modal content */}
|
||||
<div
|
||||
className="w-full max-w-md rounded-lg border border-border bg-card p-6 shadow-xl"
|
||||
onMouseDown={(e) => e.stopPropagation()}
|
||||
<dialog
|
||||
ref={dialogRef}
|
||||
className="card-glow m-auto w-full max-w-md rounded-lg border border-border bg-card p-6 backdrop:bg-black/50"
|
||||
>
|
||||
<div className="mb-4 flex items-center justify-between">
|
||||
<h2 className="text-lg font-semibold text-foreground">
|
||||
<h2 className="font-semibold text-foreground text-lg">
|
||||
{isEdit ? "Edit Player" : "Create Player"}
|
||||
</h2>
|
||||
<Button
|
||||
@@ -112,9 +124,7 @@ export function CreatePlayerModal({
|
||||
|
||||
<form onSubmit={handleSubmit} className="flex flex-col gap-4">
|
||||
<div>
|
||||
<span className="mb-1 block text-sm text-muted-foreground">
|
||||
Name
|
||||
</span>
|
||||
<span className="mb-1 block text-muted-foreground text-sm">Name</span>
|
||||
<Input
|
||||
type="text"
|
||||
value={name}
|
||||
@@ -126,14 +136,12 @@ export function CreatePlayerModal({
|
||||
aria-label="Name"
|
||||
autoFocus
|
||||
/>
|
||||
{error && <p className="mt-1 text-sm text-destructive">{error}</p>}
|
||||
{!!error && <p className="mt-1 text-destructive text-sm">{error}</p>}
|
||||
</div>
|
||||
|
||||
<div className="flex gap-3">
|
||||
<div className="flex-1">
|
||||
<span className="mb-1 block text-sm text-muted-foreground">
|
||||
AC
|
||||
</span>
|
||||
<span className="mb-1 block text-muted-foreground text-sm">AC</span>
|
||||
<Input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
@@ -145,7 +153,7 @@ export function CreatePlayerModal({
|
||||
/>
|
||||
</div>
|
||||
<div className="flex-1">
|
||||
<span className="mb-1 block text-sm text-muted-foreground">
|
||||
<span className="mb-1 block text-muted-foreground text-sm">
|
||||
Max HP
|
||||
</span>
|
||||
<Input
|
||||
@@ -161,16 +169,14 @@ export function CreatePlayerModal({
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<span className="mb-2 block text-sm text-muted-foreground">
|
||||
<span className="mb-2 block text-muted-foreground text-sm">
|
||||
Color
|
||||
</span>
|
||||
<ColorPalette value={color} onChange={setColor} />
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<span className="mb-2 block text-sm text-muted-foreground">
|
||||
Icon
|
||||
</span>
|
||||
<span className="mb-2 block text-muted-foreground text-sm">Icon</span>
|
||||
<IconGrid value={icon} onChange={setIcon} />
|
||||
</div>
|
||||
|
||||
@@ -181,7 +187,6 @@ export function CreatePlayerModal({
|
||||
<Button type="submit">{isEdit ? "Save" : "Create"}</Button>
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</dialog>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Heart, Sword } from "lucide-react";
|
||||
import { Heart, ShieldPlus, Sword } from "lucide-react";
|
||||
import {
|
||||
useCallback,
|
||||
useEffect,
|
||||
@@ -8,12 +8,19 @@ import {
|
||||
} from "react";
|
||||
import { Input } from "./ui/input";
|
||||
|
||||
const DIGITS_ONLY_REGEX = /^\d+$/;
|
||||
|
||||
interface HpAdjustPopoverProps {
|
||||
readonly onAdjust: (delta: number) => void;
|
||||
readonly onSetTempHp: (value: number) => void;
|
||||
readonly onClose: () => void;
|
||||
}
|
||||
|
||||
export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
export function HpAdjustPopover({
|
||||
onAdjust,
|
||||
onSetTempHp,
|
||||
onClose,
|
||||
}: HpAdjustPopoverProps) {
|
||||
const [inputValue, setInputValue] = useState("");
|
||||
const [pos, setPos] = useState<{ top: number; left: number } | null>(null);
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
@@ -85,7 +92,7 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
return (
|
||||
<div
|
||||
ref={ref}
|
||||
className="fixed z-10 rounded-md border border-border bg-background p-2 shadow-lg"
|
||||
className="card-glow fixed z-10 rounded-lg border border-border bg-background p-2"
|
||||
style={
|
||||
pos
|
||||
? { top: pos.top, left: pos.left }
|
||||
@@ -99,10 +106,10 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
inputMode="numeric"
|
||||
value={inputValue}
|
||||
placeholder="HP"
|
||||
className="h-7 w-[7ch] text-center text-sm tabular-nums"
|
||||
className="h-7 w-[7ch] text-center tabular-nums"
|
||||
onChange={(e) => {
|
||||
const v = e.target.value;
|
||||
if (v === "" || /^\d+$/.test(v)) {
|
||||
if (v === "" || DIGITS_ONLY_REGEX.test(v)) {
|
||||
setInputValue(v);
|
||||
}
|
||||
}}
|
||||
@@ -111,7 +118,7 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
<button
|
||||
type="button"
|
||||
disabled={!isValid}
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-red-400 transition-colors hover:bg-red-950 hover:text-red-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-red-400 transition-colors hover:bg-hp-damage-hover-bg hover:text-red-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
onClick={() => applyDelta(-1)}
|
||||
title="Apply damage"
|
||||
aria-label="Apply damage"
|
||||
@@ -121,13 +128,28 @@ export function HpAdjustPopover({ onAdjust, onClose }: HpAdjustPopoverProps) {
|
||||
<button
|
||||
type="button"
|
||||
disabled={!isValid}
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-emerald-400 transition-colors hover:bg-emerald-950 hover:text-emerald-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-emerald-400 transition-colors hover:bg-hp-heal-hover-bg hover:text-emerald-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
onClick={() => applyDelta(1)}
|
||||
title="Apply healing"
|
||||
aria-label="Apply healing"
|
||||
>
|
||||
<Heart size={14} />
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
disabled={!isValid}
|
||||
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-cyan-400 transition-colors hover:bg-cyan-400/10 hover:text-cyan-300 disabled:pointer-events-none disabled:opacity-50"
|
||||
onClick={() => {
|
||||
if (isValid && parsedValue) {
|
||||
onSetTempHp(parsedValue);
|
||||
onClose();
|
||||
}
|
||||
}}
|
||||
title="Set temp HP"
|
||||
aria-label="Set temp HP"
|
||||
>
|
||||
<ShieldPlus size={14} />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -10,7 +10,7 @@ interface IconGridProps {
|
||||
|
||||
const ICONS = [...VALID_PLAYER_ICONS] as PlayerIcon[];
|
||||
|
||||
export function IconGrid({ value, onChange }: IconGridProps) {
|
||||
export function IconGrid({ value, onChange }: Readonly<IconGridProps>) {
|
||||
return (
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{ICONS.map((iconId) => {
|
||||
@@ -23,7 +23,7 @@ export function IconGrid({ value, onChange }: IconGridProps) {
|
||||
className={cn(
|
||||
"flex h-9 w-9 items-center justify-center rounded-md transition-all",
|
||||
value === iconId
|
||||
? "bg-primary/20 ring-2 ring-primary text-foreground"
|
||||
? "bg-primary/20 text-foreground ring-2 ring-primary"
|
||||
: "text-muted-foreground hover:bg-card hover:text-foreground",
|
||||
)}
|
||||
aria-label={iconId}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import type { PlayerCharacter, PlayerCharacterId } from "@initiative/domain";
|
||||
import { forwardRef, useImperativeHandle, useState } from "react";
|
||||
import type { PlayerCharacter } from "@initiative/domain";
|
||||
import { type RefObject, useImperativeHandle, useState } from "react";
|
||||
import { usePlayerCharactersContext } from "../contexts/player-characters-context.js";
|
||||
import { CreatePlayerModal } from "./create-player-modal.js";
|
||||
import { PlayerManagement } from "./player-management.js";
|
||||
|
||||
@@ -7,35 +8,14 @@ export interface PlayerCharacterSectionHandle {
|
||||
openManagement: () => void;
|
||||
}
|
||||
|
||||
interface PlayerCharacterSectionProps {
|
||||
characters: readonly PlayerCharacter[];
|
||||
onCreateCharacter: (
|
||||
name: string,
|
||||
ac: number,
|
||||
maxHp: number,
|
||||
color: string | undefined,
|
||||
icon: string | undefined,
|
||||
) => void;
|
||||
onEditCharacter: (
|
||||
id: PlayerCharacterId,
|
||||
fields: {
|
||||
name?: string;
|
||||
ac?: number;
|
||||
maxHp?: number;
|
||||
color?: string | null;
|
||||
icon?: string | null;
|
||||
},
|
||||
) => void;
|
||||
onDeleteCharacter: (id: PlayerCharacterId) => void;
|
||||
}
|
||||
|
||||
export const PlayerCharacterSection = forwardRef<
|
||||
PlayerCharacterSectionHandle,
|
||||
PlayerCharacterSectionProps
|
||||
>(function PlayerCharacterSection(
|
||||
{ characters, onCreateCharacter, onEditCharacter, onDeleteCharacter },
|
||||
export const PlayerCharacterSection = function PlayerCharacterSectionInner({
|
||||
ref,
|
||||
) {
|
||||
}: {
|
||||
ref?: RefObject<PlayerCharacterSectionHandle | null>;
|
||||
}) {
|
||||
const { characters, createCharacter, editCharacter, deleteCharacter } =
|
||||
usePlayerCharactersContext();
|
||||
|
||||
const [managementOpen, setManagementOpen] = useState(false);
|
||||
const [createOpen, setCreateOpen] = useState(false);
|
||||
const [editingPlayer, setEditingPlayer] = useState<
|
||||
@@ -57,7 +37,7 @@ export const PlayerCharacterSection = forwardRef<
|
||||
}}
|
||||
onSave={(name, ac, maxHp, color, icon) => {
|
||||
if (editingPlayer) {
|
||||
onEditCharacter(editingPlayer.id, {
|
||||
editCharacter(editingPlayer.id, {
|
||||
name,
|
||||
ac,
|
||||
maxHp,
|
||||
@@ -65,7 +45,7 @@ export const PlayerCharacterSection = forwardRef<
|
||||
icon: icon ?? null,
|
||||
});
|
||||
} else {
|
||||
onCreateCharacter(name, ac, maxHp, color, icon);
|
||||
createCharacter(name, ac, maxHp, color, icon);
|
||||
}
|
||||
}}
|
||||
playerCharacter={editingPlayer}
|
||||
@@ -79,7 +59,7 @@ export const PlayerCharacterSection = forwardRef<
|
||||
setCreateOpen(true);
|
||||
setManagementOpen(false);
|
||||
}}
|
||||
onDelete={(id) => onDeleteCharacter(id)}
|
||||
onDelete={(id) => deleteCharacter(id)}
|
||||
onCreate={() => {
|
||||
setEditingPlayer(undefined);
|
||||
setCreateOpen(true);
|
||||
@@ -88,4 +68,4 @@ export const PlayerCharacterSection = forwardRef<
|
||||
/>
|
||||
</>
|
||||
);
|
||||
});
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import type { PlayerCharacter, PlayerCharacterId } from "@initiative/domain";
|
||||
import { Pencil, Plus, Trash2, X } from "lucide-react";
|
||||
import { useEffect } from "react";
|
||||
import { useEffect, useRef } from "react";
|
||||
import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
|
||||
import { Button } from "./ui/button";
|
||||
import { ConfirmButton } from "./ui/confirm-button";
|
||||
@@ -21,31 +21,44 @@ export function PlayerManagement({
|
||||
onEdit,
|
||||
onDelete,
|
||||
onCreate,
|
||||
}: PlayerManagementProps) {
|
||||
useEffect(() => {
|
||||
if (!open) return;
|
||||
function handleKeyDown(e: KeyboardEvent) {
|
||||
if (e.key === "Escape") onClose();
|
||||
}
|
||||
document.addEventListener("keydown", handleKeyDown);
|
||||
return () => document.removeEventListener("keydown", handleKeyDown);
|
||||
}, [open, onClose]);
|
||||
}: Readonly<PlayerManagementProps>) {
|
||||
const dialogRef = useRef<HTMLDialogElement>(null);
|
||||
|
||||
if (!open) return null;
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
if (open && !dialog.open) {
|
||||
dialog.showModal();
|
||||
} else if (!open && dialog.open) {
|
||||
dialog.close();
|
||||
}
|
||||
}, [open]);
|
||||
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
function handleCancel(e: Event) {
|
||||
e.preventDefault();
|
||||
onClose();
|
||||
}
|
||||
function handleBackdropClick(e: MouseEvent) {
|
||||
if (e.target === dialog) onClose();
|
||||
}
|
||||
dialog.addEventListener("cancel", handleCancel);
|
||||
dialog.addEventListener("mousedown", handleBackdropClick);
|
||||
return () => {
|
||||
dialog.removeEventListener("cancel", handleCancel);
|
||||
dialog.removeEventListener("mousedown", handleBackdropClick);
|
||||
};
|
||||
}, [onClose]);
|
||||
|
||||
return (
|
||||
// biome-ignore lint/a11y/noStaticElementInteractions: backdrop click to close
|
||||
<div
|
||||
className="fixed inset-0 z-50 flex items-center justify-center bg-black/50"
|
||||
onMouseDown={onClose}
|
||||
>
|
||||
{/* biome-ignore lint/a11y/noStaticElementInteractions: prevent close when clicking modal content */}
|
||||
<div
|
||||
className="w-full max-w-md rounded-lg border border-border bg-card p-6 shadow-xl"
|
||||
onMouseDown={(e) => e.stopPropagation()}
|
||||
<dialog
|
||||
ref={dialogRef}
|
||||
className="card-glow m-auto w-full max-w-md rounded-lg border border-border bg-card p-6 backdrop:bg-black/50"
|
||||
>
|
||||
<div className="mb-4 flex items-center justify-between">
|
||||
<h2 className="text-lg font-semibold text-foreground">
|
||||
<h2 className="font-semibold text-foreground text-lg">
|
||||
Player Characters
|
||||
</h2>
|
||||
<Button
|
||||
@@ -76,16 +89,16 @@ export function PlayerManagement({
|
||||
key={pc.id}
|
||||
className="group flex items-center gap-3 rounded-md px-3 py-2 hover:bg-hover-neutral-bg"
|
||||
>
|
||||
{Icon && (
|
||||
{!!Icon && (
|
||||
<Icon size={18} style={{ color }} className="shrink-0" />
|
||||
)}
|
||||
<span className="flex-1 truncate text-sm text-foreground">
|
||||
<span className="flex-1 truncate text-foreground text-sm">
|
||||
{pc.name}
|
||||
</span>
|
||||
<span className="text-xs tabular-nums text-muted-foreground">
|
||||
<span className="text-muted-foreground text-xs tabular-nums">
|
||||
AC {pc.ac}
|
||||
</span>
|
||||
<span className="text-xs tabular-nums text-muted-foreground">
|
||||
<span className="text-muted-foreground text-xs tabular-nums">
|
||||
HP {pc.maxHp}
|
||||
</span>
|
||||
<Button
|
||||
@@ -115,7 +128,6 @@ export function PlayerManagement({
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</dialog>
|
||||
);
|
||||
}
|
||||
|
||||
88
apps/web/src/components/roll-mode-menu.tsx
Normal file
88
apps/web/src/components/roll-mode-menu.tsx
Normal file
@@ -0,0 +1,88 @@
|
||||
import type { RollMode } from "@initiative/domain";
|
||||
import { ChevronsDown, ChevronsUp } from "lucide-react";
|
||||
import { useEffect, useLayoutEffect, useRef, useState } from "react";
|
||||
|
||||
interface RollModeMenuProps {
|
||||
readonly position: { x: number; y: number };
|
||||
readonly onSelect: (mode: RollMode) => void;
|
||||
readonly onClose: () => void;
|
||||
}
|
||||
|
||||
export function RollModeMenu({
|
||||
position,
|
||||
onSelect,
|
||||
onClose,
|
||||
}: RollModeMenuProps) {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
const [pos, setPos] = useState<{ top: number; left: number } | null>(null);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const el = ref.current;
|
||||
if (!el) return;
|
||||
const rect = el.getBoundingClientRect();
|
||||
const vw = document.documentElement.clientWidth;
|
||||
const vh = document.documentElement.clientHeight;
|
||||
|
||||
let left = position.x;
|
||||
let top = position.y;
|
||||
|
||||
if (left + rect.width > vw) left = vw - rect.width - 8;
|
||||
if (left < 8) left = 8;
|
||||
if (top + rect.height > vh) top = position.y - rect.height;
|
||||
if (top < 8) top = 8;
|
||||
|
||||
setPos({ top, left });
|
||||
}, [position.x, position.y]);
|
||||
|
||||
useEffect(() => {
|
||||
function handleMouseDown(e: MouseEvent) {
|
||||
if (ref.current && !ref.current.contains(e.target as Node)) {
|
||||
onClose();
|
||||
}
|
||||
}
|
||||
function handleKeyDown(e: KeyboardEvent) {
|
||||
if (e.key === "Escape") onClose();
|
||||
}
|
||||
document.addEventListener("mousedown", handleMouseDown);
|
||||
document.addEventListener("keydown", handleKeyDown);
|
||||
return () => {
|
||||
document.removeEventListener("mousedown", handleMouseDown);
|
||||
document.removeEventListener("keydown", handleKeyDown);
|
||||
};
|
||||
}, [onClose]);
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={ref}
|
||||
className="card-glow fixed z-50 min-w-40 rounded-lg border border-border bg-card py-1"
|
||||
style={
|
||||
pos
|
||||
? { top: pos.top, left: pos.left }
|
||||
: { visibility: "hidden" as const }
|
||||
}
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-emerald-400 text-sm hover:bg-hover-neutral-bg"
|
||||
onClick={() => {
|
||||
onSelect("advantage");
|
||||
onClose();
|
||||
}}
|
||||
>
|
||||
<ChevronsUp className="h-4 w-4" />
|
||||
Advantage
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-red-400 text-sm hover:bg-hover-neutral-bg"
|
||||
onClick={() => {
|
||||
onSelect("disadvantage");
|
||||
onClose();
|
||||
}}
|
||||
>
|
||||
<ChevronsDown className="h-4 w-4" />
|
||||
Disadvantage
|
||||
</button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
129
apps/web/src/components/settings-modal.tsx
Normal file
129
apps/web/src/components/settings-modal.tsx
Normal file
@@ -0,0 +1,129 @@
|
||||
import type { RulesEdition } from "@initiative/domain";
|
||||
import { Monitor, Moon, Sun, X } from "lucide-react";
|
||||
import { useEffect, useRef } from "react";
|
||||
import { useRulesEditionContext } from "../contexts/rules-edition-context.js";
|
||||
import { useThemeContext } from "../contexts/theme-context.js";
|
||||
import { cn } from "../lib/utils.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
|
||||
interface SettingsModalProps {
|
||||
open: boolean;
|
||||
onClose: () => void;
|
||||
}
|
||||
|
||||
const EDITION_OPTIONS: { value: RulesEdition; label: string }[] = [
|
||||
{ value: "5e", label: "5e (2014)" },
|
||||
{ value: "5.5e", label: "5.5e (2024)" },
|
||||
];
|
||||
|
||||
const THEME_OPTIONS: {
|
||||
value: "system" | "light" | "dark";
|
||||
label: string;
|
||||
icon: typeof Sun;
|
||||
}[] = [
|
||||
{ value: "system", label: "System", icon: Monitor },
|
||||
{ value: "light", label: "Light", icon: Sun },
|
||||
{ value: "dark", label: "Dark", icon: Moon },
|
||||
];
|
||||
|
||||
export function SettingsModal({ open, onClose }: Readonly<SettingsModalProps>) {
|
||||
const dialogRef = useRef<HTMLDialogElement>(null);
|
||||
const { edition, setEdition } = useRulesEditionContext();
|
||||
const { preference, setPreference } = useThemeContext();
|
||||
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
if (open && !dialog.open) dialog.showModal();
|
||||
else if (!open && dialog.open) dialog.close();
|
||||
}, [open]);
|
||||
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
function handleCancel(e: Event) {
|
||||
e.preventDefault();
|
||||
onClose();
|
||||
}
|
||||
function handleBackdropClick(e: MouseEvent) {
|
||||
if (e.target === dialog) onClose();
|
||||
}
|
||||
dialog.addEventListener("cancel", handleCancel);
|
||||
dialog.addEventListener("mousedown", handleBackdropClick);
|
||||
return () => {
|
||||
dialog.removeEventListener("cancel", handleCancel);
|
||||
dialog.removeEventListener("mousedown", handleBackdropClick);
|
||||
};
|
||||
}, [onClose]);
|
||||
|
||||
return (
|
||||
<dialog
|
||||
ref={dialogRef}
|
||||
className="card-glow m-auto w-full max-w-sm rounded-lg border border-border bg-card p-6 backdrop:bg-black/50"
|
||||
>
|
||||
<div className="mb-4 flex items-center justify-between">
|
||||
<h2 className="font-semibold text-foreground text-lg">Settings</h2>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
onClick={onClose}
|
||||
className="text-muted-foreground"
|
||||
>
|
||||
<X size={20} />
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col gap-5">
|
||||
<div>
|
||||
<span className="mb-2 block font-medium text-muted-foreground text-sm">
|
||||
Conditions
|
||||
</span>
|
||||
<div className="flex gap-1">
|
||||
{EDITION_OPTIONS.map((opt) => (
|
||||
<button
|
||||
key={opt.value}
|
||||
type="button"
|
||||
className={cn(
|
||||
"flex-1 rounded-md px-3 py-1.5 text-sm transition-colors",
|
||||
edition === opt.value
|
||||
? "bg-accent text-primary-foreground"
|
||||
: "bg-card text-muted-foreground hover:bg-hover-neutral-bg hover:text-foreground",
|
||||
)}
|
||||
onClick={() => setEdition(opt.value)}
|
||||
>
|
||||
{opt.label}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<span className="mb-2 block font-medium text-muted-foreground text-sm">
|
||||
Theme
|
||||
</span>
|
||||
<div className="flex gap-1">
|
||||
{THEME_OPTIONS.map((opt) => {
|
||||
const Icon = opt.icon;
|
||||
return (
|
||||
<button
|
||||
key={opt.value}
|
||||
type="button"
|
||||
className={cn(
|
||||
"flex flex-1 items-center justify-center gap-1.5 rounded-md px-3 py-1.5 text-sm transition-colors",
|
||||
preference === opt.value
|
||||
? "bg-accent text-primary-foreground"
|
||||
: "bg-card text-muted-foreground hover:bg-hover-neutral-bg hover:text-foreground",
|
||||
)}
|
||||
onClick={() => setPreference(opt.value)}
|
||||
>
|
||||
<Icon size={14} />
|
||||
{opt.label}
|
||||
</button>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</dialog>
|
||||
);
|
||||
}
|
||||
@@ -1,28 +1,29 @@
|
||||
import { Download, Loader2, Upload } from "lucide-react";
|
||||
import { useRef, useState } from "react";
|
||||
import { getDefaultFetchUrl } from "../adapters/bestiary-index-adapter.js";
|
||||
import { useId, useRef, useState } from "react";
|
||||
import {
|
||||
getDefaultFetchUrl,
|
||||
getSourceDisplayName,
|
||||
} from "../adapters/bestiary-index-adapter.js";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
import { Input } from "./ui/input.js";
|
||||
|
||||
interface SourceFetchPromptProps {
|
||||
sourceCode: string;
|
||||
sourceDisplayName: string;
|
||||
fetchAndCacheSource: (sourceCode: string, url: string) => Promise<void>;
|
||||
onSourceLoaded: () => void;
|
||||
onUploadSource: (sourceCode: string, jsonData: unknown) => Promise<void>;
|
||||
}
|
||||
|
||||
export function SourceFetchPrompt({
|
||||
sourceCode,
|
||||
sourceDisplayName,
|
||||
fetchAndCacheSource,
|
||||
onSourceLoaded,
|
||||
onUploadSource,
|
||||
}: SourceFetchPromptProps) {
|
||||
}: Readonly<SourceFetchPromptProps>) {
|
||||
const { fetchAndCacheSource, uploadAndCacheSource } = useBestiaryContext();
|
||||
const sourceDisplayName = getSourceDisplayName(sourceCode);
|
||||
const [url, setUrl] = useState(() => getDefaultFetchUrl(sourceCode));
|
||||
const [status, setStatus] = useState<"idle" | "fetching" | "error">("idle");
|
||||
const [error, setError] = useState<string>("");
|
||||
const fileInputRef = useRef<HTMLInputElement>(null);
|
||||
const sourceUrlId = useId();
|
||||
|
||||
const handleFetch = async () => {
|
||||
setStatus("fetching");
|
||||
@@ -46,7 +47,7 @@ export function SourceFetchPrompt({
|
||||
try {
|
||||
const text = await file.text();
|
||||
const json = JSON.parse(text);
|
||||
await onUploadSource(sourceCode, json);
|
||||
await uploadAndCacheSource(sourceCode, json);
|
||||
onSourceLoaded();
|
||||
} catch (err) {
|
||||
setStatus("error");
|
||||
@@ -64,21 +65,21 @@ export function SourceFetchPrompt({
|
||||
return (
|
||||
<div className="flex flex-col gap-4">
|
||||
<div>
|
||||
<h3 className="text-sm font-semibold text-foreground">
|
||||
<h3 className="font-semibold text-foreground text-sm">
|
||||
Load {sourceDisplayName}
|
||||
</h3>
|
||||
<p className="mt-1 text-xs text-muted-foreground">
|
||||
<p className="mt-1 text-muted-foreground text-xs">
|
||||
Stat block data for this source needs to be loaded. Enter a URL or
|
||||
upload a JSON file.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div className="flex flex-col gap-2">
|
||||
<label htmlFor="source-url" className="text-xs text-muted-foreground">
|
||||
<label htmlFor={sourceUrlId} className="text-muted-foreground text-xs">
|
||||
Source URL
|
||||
</label>
|
||||
<Input
|
||||
id="source-url"
|
||||
id={sourceUrlId}
|
||||
type="url"
|
||||
value={url}
|
||||
onChange={(e) => setUrl(e.target.value)}
|
||||
@@ -97,7 +98,7 @@ export function SourceFetchPrompt({
|
||||
{status === "fetching" ? "Loading..." : "Load"}
|
||||
</Button>
|
||||
|
||||
<span className="text-xs text-muted-foreground">or</span>
|
||||
<span className="text-muted-foreground text-xs">or</span>
|
||||
|
||||
<Button
|
||||
variant="outline"
|
||||
@@ -117,7 +118,7 @@ export function SourceFetchPrompt({
|
||||
</div>
|
||||
|
||||
{status === "error" && (
|
||||
<div className="rounded-md border border-destructive/50 bg-destructive/10 px-3 py-2 text-xs text-destructive">
|
||||
<div className="rounded-md border border-destructive/50 bg-destructive/10 px-3 py-2 text-destructive text-xs">
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -1,15 +1,21 @@
|
||||
import { Database, Trash2 } from "lucide-react";
|
||||
import { useCallback, useEffect, useOptimistic, useState } from "react";
|
||||
import { Database, Search, Trash2 } from "lucide-react";
|
||||
import {
|
||||
useCallback,
|
||||
useEffect,
|
||||
useMemo,
|
||||
useOptimistic,
|
||||
useState,
|
||||
} from "react";
|
||||
import type { CachedSourceInfo } from "../adapters/bestiary-cache.js";
|
||||
import * as bestiaryCache from "../adapters/bestiary-cache.js";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
import { Input } from "./ui/input.js";
|
||||
|
||||
interface SourceManagerProps {
|
||||
onCacheCleared: () => void;
|
||||
}
|
||||
|
||||
export function SourceManager({ onCacheCleared }: SourceManagerProps) {
|
||||
export function SourceManager() {
|
||||
const { refreshCache } = useBestiaryContext();
|
||||
const [sources, setSources] = useState<CachedSourceInfo[]>([]);
|
||||
const [filter, setFilter] = useState("");
|
||||
const [optimisticSources, applyOptimistic] = useOptimistic(
|
||||
sources,
|
||||
(
|
||||
@@ -27,28 +33,37 @@ export function SourceManager({ onCacheCleared }: SourceManagerProps) {
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
loadSources();
|
||||
void loadSources();
|
||||
}, [loadSources]);
|
||||
|
||||
const handleClearSource = async (sourceCode: string) => {
|
||||
applyOptimistic({ type: "remove", sourceCode });
|
||||
await bestiaryCache.clearSource(sourceCode);
|
||||
await loadSources();
|
||||
onCacheCleared();
|
||||
void refreshCache();
|
||||
};
|
||||
|
||||
const handleClearAll = async () => {
|
||||
applyOptimistic({ type: "clear" });
|
||||
await bestiaryCache.clearAll();
|
||||
await loadSources();
|
||||
onCacheCleared();
|
||||
void refreshCache();
|
||||
};
|
||||
|
||||
const filteredSources = useMemo(() => {
|
||||
const term = filter.toLowerCase();
|
||||
return term
|
||||
? optimisticSources.filter((s) =>
|
||||
s.displayName.toLowerCase().includes(term),
|
||||
)
|
||||
: optimisticSources;
|
||||
}, [optimisticSources, filter]);
|
||||
|
||||
if (optimisticSources.length === 0) {
|
||||
return (
|
||||
<div className="flex flex-col items-center gap-2 py-8 text-center">
|
||||
<Database className="h-8 w-8 text-muted-foreground" />
|
||||
<p className="text-sm text-muted-foreground">No cached sources</p>
|
||||
<p className="text-muted-foreground text-sm">No cached sources</p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -56,29 +71,38 @@ export function SourceManager({ onCacheCleared }: SourceManagerProps) {
|
||||
return (
|
||||
<div className="flex flex-col gap-3">
|
||||
<div className="flex items-center justify-between">
|
||||
<span className="text-sm font-semibold text-foreground">
|
||||
<span className="font-semibold text-foreground text-sm">
|
||||
Cached Sources
|
||||
</span>
|
||||
<Button
|
||||
variant="outline"
|
||||
className="hover:text-hover-destructive hover:border-hover-destructive"
|
||||
className="hover:border-hover-destructive hover:text-hover-destructive"
|
||||
onClick={handleClearAll}
|
||||
>
|
||||
<Trash2 className="mr-1 h-3 w-3" />
|
||||
Clear All
|
||||
</Button>
|
||||
</div>
|
||||
<div className="relative">
|
||||
<Search className="pointer-events-none absolute top-1/2 left-3 h-3.5 w-3.5 -translate-y-1/2 text-muted-foreground" />
|
||||
<Input
|
||||
placeholder="Filter sources…"
|
||||
value={filter}
|
||||
onChange={(e) => setFilter(e.target.value)}
|
||||
className="pl-8"
|
||||
/>
|
||||
</div>
|
||||
<ul className="flex flex-col gap-1">
|
||||
{optimisticSources.map((source) => (
|
||||
{filteredSources.map((source) => (
|
||||
<li
|
||||
key={source.sourceCode}
|
||||
className="flex items-center justify-between rounded-md border border-border px-3 py-2"
|
||||
>
|
||||
<div>
|
||||
<span className="text-sm text-foreground">
|
||||
<span className="text-foreground text-sm">
|
||||
{source.displayName}
|
||||
</span>
|
||||
<span className="ml-2 text-xs text-muted-foreground">
|
||||
<span className="ml-2 text-muted-foreground text-xs">
|
||||
{source.creatureCount} creatures
|
||||
</span>
|
||||
</div>
|
||||
@@ -86,6 +110,7 @@ export function SourceManager({ onCacheCleared }: SourceManagerProps) {
|
||||
type="button"
|
||||
onClick={() => handleClearSource(source.sourceCode)}
|
||||
className="rounded-md p-1 text-muted-foreground transition-colors hover:bg-hover-destructive-bg hover:text-hover-destructive"
|
||||
aria-label={`Remove ${source.displayName}`}
|
||||
>
|
||||
<Trash2 className="h-3.5 w-3.5" />
|
||||
</button>
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import type { Creature, CreatureId } from "@initiative/domain";
|
||||
import type { CreatureId } from "@initiative/domain";
|
||||
import { PanelRightClose, Pin, PinOff } from "lucide-react";
|
||||
import type { ReactNode } from "react";
|
||||
import { useEffect, useState } from "react";
|
||||
import { getSourceDisplayName } from "../adapters/bestiary-index-adapter.js";
|
||||
import type { BulkImportState } from "../hooks/use-bulk-import.js";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
import { useSwipeToDismiss } from "../hooks/use-swipe-to-dismiss.js";
|
||||
import { cn } from "../lib/utils.js";
|
||||
import { BulkImportPrompt } from "./bulk-import-prompt.js";
|
||||
import { SourceFetchPrompt } from "./source-fetch-prompt.js";
|
||||
import { SourceManager } from "./source-manager.js";
|
||||
@@ -12,28 +13,8 @@ import { StatBlock } from "./stat-block.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
|
||||
interface StatBlockPanelProps {
|
||||
creatureId: CreatureId | null;
|
||||
creature: Creature | null;
|
||||
isSourceCached: (sourceCode: string) => Promise<boolean>;
|
||||
fetchAndCacheSource: (sourceCode: string, url: string) => Promise<void>;
|
||||
uploadAndCacheSource: (
|
||||
sourceCode: string,
|
||||
jsonData: unknown,
|
||||
) => Promise<void>;
|
||||
refreshCache: () => Promise<void>;
|
||||
panelRole: "browse" | "pinned";
|
||||
isCollapsed: boolean;
|
||||
onToggleCollapse: () => void;
|
||||
onPin: () => void;
|
||||
onUnpin: () => void;
|
||||
showPinButton: boolean;
|
||||
side: "left" | "right";
|
||||
onDismiss: () => void;
|
||||
bulkImportMode?: boolean;
|
||||
bulkImportState?: BulkImportState;
|
||||
onStartBulkImport?: (baseUrl: string) => void;
|
||||
onBulkImportDone?: () => void;
|
||||
sourceManagerMode?: boolean;
|
||||
}
|
||||
|
||||
function extractSourceCode(cId: CreatureId): string {
|
||||
@@ -46,21 +27,22 @@ function CollapsedTab({
|
||||
creatureName,
|
||||
side,
|
||||
onToggleCollapse,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
creatureName: string;
|
||||
side: "left" | "right";
|
||||
onToggleCollapse: () => void;
|
||||
}) {
|
||||
}>) {
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
onClick={onToggleCollapse}
|
||||
className={`flex h-full w-[40px] cursor-pointer items-center justify-center text-muted-foreground hover:text-hover-neutral ${
|
||||
side === "right" ? "self-start" : "self-end"
|
||||
}`}
|
||||
className={cn(
|
||||
"flex h-full w-[40px] cursor-pointer items-center justify-center text-muted-foreground hover:text-hover-neutral",
|
||||
side === "right" ? "self-start" : "self-end",
|
||||
)}
|
||||
aria-label="Expand stat block panel"
|
||||
>
|
||||
<span className="writing-vertical-rl text-sm font-medium">
|
||||
<span className="writing-vertical-rl font-medium text-sm">
|
||||
{creatureName}
|
||||
</span>
|
||||
</button>
|
||||
@@ -73,15 +55,15 @@ function PanelHeader({
|
||||
onToggleCollapse,
|
||||
onPin,
|
||||
onUnpin,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
panelRole: "browse" | "pinned";
|
||||
showPinButton: boolean;
|
||||
onToggleCollapse: () => void;
|
||||
onPin: () => void;
|
||||
onUnpin: () => void;
|
||||
}) {
|
||||
}>) {
|
||||
return (
|
||||
<div className="flex items-center justify-between border-b border-border px-4 py-2">
|
||||
<div className="flex items-center justify-between border-border border-b px-4 py-2">
|
||||
<div className="flex items-center gap-1">
|
||||
{panelRole === "browse" && (
|
||||
<Button
|
||||
@@ -133,7 +115,7 @@ function DesktopPanel({
|
||||
onPin,
|
||||
onUnpin,
|
||||
children,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
isCollapsed: boolean;
|
||||
side: "left" | "right";
|
||||
creatureName: string;
|
||||
@@ -143,7 +125,7 @@ function DesktopPanel({
|
||||
onPin: () => void;
|
||||
onUnpin: () => void;
|
||||
children: ReactNode;
|
||||
}) {
|
||||
}>) {
|
||||
const sideClasses = side === "left" ? "left-0 border-r" : "right-0 border-l";
|
||||
const collapsedTranslate =
|
||||
side === "right"
|
||||
@@ -152,7 +134,11 @@ function DesktopPanel({
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`fixed top-0 bottom-0 flex w-[400px] flex-col border-border bg-card transition-slide-panel ${sideClasses} ${isCollapsed ? collapsedTranslate : "translate-x-0"}`}
|
||||
className={cn(
|
||||
"panel-glow fixed top-0 bottom-0 flex w-[400px] flex-col border-border bg-card transition-slide-panel",
|
||||
sideClasses,
|
||||
isCollapsed ? collapsedTranslate : "translate-x-0",
|
||||
)}
|
||||
>
|
||||
{isCollapsed ? (
|
||||
<CollapsedTab
|
||||
@@ -179,28 +165,31 @@ function DesktopPanel({
|
||||
function MobileDrawer({
|
||||
onDismiss,
|
||||
children,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
onDismiss: () => void;
|
||||
children: ReactNode;
|
||||
}) {
|
||||
}>) {
|
||||
const { offsetX, isSwiping, handlers } = useSwipeToDismiss(onDismiss);
|
||||
|
||||
return (
|
||||
<div className="fixed inset-0 z-50">
|
||||
<button
|
||||
type="button"
|
||||
className="absolute inset-0 bg-black/50 animate-in fade-in"
|
||||
className="fade-in absolute inset-0 animate-in bg-black/50"
|
||||
onClick={onDismiss}
|
||||
aria-label="Close stat block"
|
||||
/>
|
||||
<div
|
||||
className={`absolute top-0 right-0 bottom-0 w-[85%] max-w-md border-l border-border bg-card shadow-xl ${isSwiping ? "" : "animate-slide-in-right"}`}
|
||||
className={cn(
|
||||
"panel-glow absolute top-0 right-0 bottom-0 w-[85%] max-w-md border-border border-l bg-card",
|
||||
!isSwiping && "animate-slide-in-right",
|
||||
)}
|
||||
style={
|
||||
isSwiping ? { transform: `translateX(${offsetX}px)` } : undefined
|
||||
}
|
||||
{...handlers}
|
||||
>
|
||||
<div className="flex items-center justify-between border-b border-border px-4 py-2">
|
||||
<div className="flex items-center justify-between border-border border-b px-4 py-2">
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="icon-sm"
|
||||
@@ -219,35 +208,57 @@ function MobileDrawer({
|
||||
);
|
||||
}
|
||||
|
||||
export function StatBlockPanel({
|
||||
function usePanelRole(panelRole: "browse" | "pinned") {
|
||||
const sidePanel = useSidePanelContext();
|
||||
const { getCreature } = useBestiaryContext();
|
||||
|
||||
const creatureId =
|
||||
panelRole === "browse"
|
||||
? sidePanel.selectedCreatureId
|
||||
: sidePanel.pinnedCreatureId;
|
||||
const creature = creatureId ? (getCreature(creatureId) ?? null) : null;
|
||||
|
||||
const isBrowse = panelRole === "browse";
|
||||
return {
|
||||
creatureId,
|
||||
creature,
|
||||
isSourceCached,
|
||||
fetchAndCacheSource,
|
||||
uploadAndCacheSource,
|
||||
refreshCache,
|
||||
isCollapsed: isBrowse ? sidePanel.isRightPanelCollapsed : false,
|
||||
onToggleCollapse: isBrowse ? sidePanel.toggleCollapse : () => {},
|
||||
onDismiss: isBrowse ? sidePanel.dismissPanel : () => {},
|
||||
onPin: isBrowse ? sidePanel.togglePin : () => {},
|
||||
onUnpin: panelRole === "pinned" ? sidePanel.unpin : () => {},
|
||||
showPinButton: isBrowse && sidePanel.isWideDesktop && !!creature,
|
||||
bulkImportMode: isBrowse && sidePanel.bulkImportMode,
|
||||
sourceManagerMode: isBrowse && sidePanel.sourceManagerMode,
|
||||
};
|
||||
}
|
||||
|
||||
export function StatBlockPanel({
|
||||
panelRole,
|
||||
side,
|
||||
}: Readonly<StatBlockPanelProps>) {
|
||||
const { isSourceCached } = useBestiaryContext();
|
||||
const {
|
||||
creatureId,
|
||||
creature,
|
||||
isCollapsed,
|
||||
onToggleCollapse,
|
||||
onDismiss,
|
||||
onPin,
|
||||
onUnpin,
|
||||
showPinButton,
|
||||
side,
|
||||
onDismiss,
|
||||
bulkImportMode,
|
||||
bulkImportState,
|
||||
onStartBulkImport,
|
||||
onBulkImportDone,
|
||||
sourceManagerMode,
|
||||
}: StatBlockPanelProps) {
|
||||
} = usePanelRole(panelRole);
|
||||
|
||||
const [isDesktop, setIsDesktop] = useState(
|
||||
() => window.matchMedia("(min-width: 1024px)").matches,
|
||||
() => globalThis.matchMedia("(min-width: 1024px)").matches,
|
||||
);
|
||||
const [needsFetch, setNeedsFetch] = useState(false);
|
||||
const [checkingCache, setCheckingCache] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const mq = window.matchMedia("(min-width: 1024px)");
|
||||
const mq = globalThis.matchMedia("(min-width: 1024px)");
|
||||
const handler = (e: MediaQueryListEvent) => setIsDesktop(e.matches);
|
||||
mq.addEventListener("change", handler);
|
||||
return () => mq.removeEventListener("change", handler);
|
||||
@@ -266,7 +277,7 @@ export function StatBlockPanel({
|
||||
}
|
||||
|
||||
setCheckingCache(true);
|
||||
isSourceCached(sourceCode).then((cached) => {
|
||||
void isSourceCached(sourceCode).then((cached) => {
|
||||
setNeedsFetch(!cached);
|
||||
setCheckingCache(false);
|
||||
});
|
||||
@@ -276,34 +287,22 @@ export function StatBlockPanel({
|
||||
|
||||
const sourceCode = creatureId ? extractSourceCode(creatureId) : "";
|
||||
|
||||
const handleSourceLoaded = async () => {
|
||||
await refreshCache();
|
||||
const handleSourceLoaded = () => {
|
||||
setNeedsFetch(false);
|
||||
};
|
||||
|
||||
const renderContent = () => {
|
||||
if (sourceManagerMode) {
|
||||
return <SourceManager onCacheCleared={refreshCache} />;
|
||||
return <SourceManager />;
|
||||
}
|
||||
|
||||
if (
|
||||
bulkImportMode &&
|
||||
bulkImportState &&
|
||||
onStartBulkImport &&
|
||||
onBulkImportDone
|
||||
) {
|
||||
return (
|
||||
<BulkImportPrompt
|
||||
importState={bulkImportState}
|
||||
onStartImport={onStartBulkImport}
|
||||
onDone={onBulkImportDone}
|
||||
/>
|
||||
);
|
||||
if (bulkImportMode) {
|
||||
return <BulkImportPrompt />;
|
||||
}
|
||||
|
||||
if (checkingCache) {
|
||||
return (
|
||||
<div className="p-4 text-sm text-muted-foreground">Loading...</div>
|
||||
<div className="p-4 text-muted-foreground text-sm">Loading...</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -315,28 +314,22 @@ export function StatBlockPanel({
|
||||
return (
|
||||
<SourceFetchPrompt
|
||||
sourceCode={sourceCode}
|
||||
sourceDisplayName={getSourceDisplayName(sourceCode)}
|
||||
fetchAndCacheSource={fetchAndCacheSource}
|
||||
onSourceLoaded={handleSourceLoaded}
|
||||
onUploadSource={uploadAndCacheSource}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-4 text-sm text-muted-foreground">
|
||||
<div className="p-4 text-muted-foreground text-sm">
|
||||
No stat block available
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const creatureName =
|
||||
creature?.name ??
|
||||
(sourceManagerMode
|
||||
? "Sources"
|
||||
: bulkImportMode
|
||||
? "Import All Sources"
|
||||
: "Creature");
|
||||
let fallbackName = "Creature";
|
||||
if (sourceManagerMode) fallbackName = "Sources";
|
||||
else if (bulkImportMode) fallbackName = "Import All Sources";
|
||||
const creatureName = creature?.name ?? fallbackName;
|
||||
|
||||
if (isDesktop) {
|
||||
return (
|
||||
@@ -355,7 +348,7 @@ export function StatBlockPanel({
|
||||
);
|
||||
}
|
||||
|
||||
if (panelRole === "pinned") return null;
|
||||
if (panelRole === "pinned" || isCollapsed) return null;
|
||||
|
||||
return <MobileDrawer onDismiss={onDismiss}>{renderContent()}</MobileDrawer>;
|
||||
}
|
||||
|
||||
@@ -16,10 +16,10 @@ function abilityMod(score: number): string {
|
||||
function PropertyLine({
|
||||
label,
|
||||
value,
|
||||
}: {
|
||||
}: Readonly<{
|
||||
label: string;
|
||||
value: string | undefined;
|
||||
}) {
|
||||
}>) {
|
||||
if (!value) return null;
|
||||
return (
|
||||
<div className="text-sm">
|
||||
@@ -30,11 +30,11 @@ function PropertyLine({
|
||||
|
||||
function SectionDivider() {
|
||||
return (
|
||||
<div className="my-2 h-px bg-gradient-to-r from-amber-800/60 via-amber-700/40 to-transparent" />
|
||||
<div className="my-2 h-px bg-gradient-to-r from-stat-divider-from via-stat-divider-via to-transparent" />
|
||||
);
|
||||
}
|
||||
|
||||
export function StatBlock({ creature }: StatBlockProps) {
|
||||
export function StatBlock({ creature }: Readonly<StatBlockProps>) {
|
||||
const abilities = [
|
||||
{ label: "STR", score: creature.abilities.str },
|
||||
{ label: "DEX", score: creature.abilities.dex },
|
||||
@@ -54,11 +54,11 @@ export function StatBlock({ creature }: StatBlockProps) {
|
||||
<div className="space-y-1 text-foreground">
|
||||
{/* Header */}
|
||||
<div>
|
||||
<h2 className="text-xl font-bold text-amber-400">{creature.name}</h2>
|
||||
<p className="text-sm italic text-muted-foreground">
|
||||
<h2 className="font-bold text-stat-heading text-xl">{creature.name}</h2>
|
||||
<p className="text-muted-foreground text-sm italic">
|
||||
{creature.size} {creature.type}, {creature.alignment}
|
||||
</p>
|
||||
<p className="text-xs text-muted-foreground">
|
||||
<p className="text-muted-foreground text-xs">
|
||||
{creature.sourceDisplayName}
|
||||
</p>
|
||||
</div>
|
||||
@@ -69,7 +69,7 @@ export function StatBlock({ creature }: StatBlockProps) {
|
||||
<div className="space-y-0.5 text-sm">
|
||||
<div>
|
||||
<span className="font-semibold">Armor Class</span> {creature.ac}
|
||||
{creature.acSource && (
|
||||
{!!creature.acSource && (
|
||||
<span className="text-muted-foreground">
|
||||
{" "}
|
||||
({creature.acSource})
|
||||
@@ -194,7 +194,7 @@ export function StatBlock({ creature }: StatBlockProps) {
|
||||
{creature.actions && creature.actions.length > 0 && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="text-base font-bold text-amber-400">Actions</h3>
|
||||
<h3 className="font-bold text-base text-stat-heading">Actions</h3>
|
||||
<div className="space-y-2">
|
||||
{creature.actions.map((a) => (
|
||||
<div key={a.name} className="text-sm">
|
||||
@@ -209,7 +209,9 @@ export function StatBlock({ creature }: StatBlockProps) {
|
||||
{creature.bonusActions && creature.bonusActions.length > 0 && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="text-base font-bold text-amber-400">Bonus Actions</h3>
|
||||
<h3 className="font-bold text-base text-stat-heading">
|
||||
Bonus Actions
|
||||
</h3>
|
||||
<div className="space-y-2">
|
||||
{creature.bonusActions.map((a) => (
|
||||
<div key={a.name} className="text-sm">
|
||||
@@ -224,7 +226,7 @@ export function StatBlock({ creature }: StatBlockProps) {
|
||||
{creature.reactions && creature.reactions.length > 0 && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="text-base font-bold text-amber-400">Reactions</h3>
|
||||
<h3 className="font-bold text-base text-stat-heading">Reactions</h3>
|
||||
<div className="space-y-2">
|
||||
{creature.reactions.map((a) => (
|
||||
<div key={a.name} className="text-sm">
|
||||
@@ -236,13 +238,13 @@ export function StatBlock({ creature }: StatBlockProps) {
|
||||
)}
|
||||
|
||||
{/* Legendary Actions */}
|
||||
{creature.legendaryActions && (
|
||||
{!!creature.legendaryActions && (
|
||||
<>
|
||||
<SectionDivider />
|
||||
<h3 className="text-base font-bold text-amber-400">
|
||||
<h3 className="font-bold text-base text-stat-heading">
|
||||
Legendary Actions
|
||||
</h3>
|
||||
<p className="text-sm italic text-muted-foreground">
|
||||
<p className="text-muted-foreground text-sm italic">
|
||||
{creature.legendaryActions.preamble}
|
||||
</p>
|
||||
<div className="space-y-2">
|
||||
|
||||
@@ -24,8 +24,8 @@ export function Toast({
|
||||
|
||||
return createPortal(
|
||||
<div className="fixed bottom-4 left-4 z-50">
|
||||
<div className="flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3 shadow-lg">
|
||||
<span className="text-sm text-foreground">{message}</span>
|
||||
<div className="card-glow flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3">
|
||||
<span className="text-foreground text-sm">{message}</span>
|
||||
{progress !== undefined && (
|
||||
<div className="h-2 w-24 overflow-hidden rounded-full bg-muted">
|
||||
<div
|
||||
|
||||
@@ -1,31 +1,22 @@
|
||||
import type { Encounter } from "@initiative/domain";
|
||||
import { StepBack, StepForward, Trash2 } from "lucide-react";
|
||||
import { Button } from "./ui/button";
|
||||
import { ConfirmButton } from "./ui/confirm-button";
|
||||
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
import { ConfirmButton } from "./ui/confirm-button.js";
|
||||
|
||||
interface TurnNavigationProps {
|
||||
encounter: Encounter;
|
||||
onAdvanceTurn: () => void;
|
||||
onRetreatTurn: () => void;
|
||||
onClearEncounter: () => void;
|
||||
}
|
||||
export function TurnNavigation() {
|
||||
const { encounter, advanceTurn, retreatTurn, clearEncounter } =
|
||||
useEncounterContext();
|
||||
|
||||
export function TurnNavigation({
|
||||
encounter,
|
||||
onAdvanceTurn,
|
||||
onRetreatTurn,
|
||||
onClearEncounter,
|
||||
}: TurnNavigationProps) {
|
||||
const hasCombatants = encounter.combatants.length > 0;
|
||||
const isAtStart = encounter.roundNumber === 1 && encounter.activeIndex === 0;
|
||||
const activeCombatant = encounter.combatants[encounter.activeIndex];
|
||||
|
||||
return (
|
||||
<div className="flex items-center gap-3 rounded-md border border-border bg-card px-4 py-3">
|
||||
<div className="card-glow flex items-center gap-3 border-border border-b bg-card px-4 py-3 sm:rounded-lg sm:border">
|
||||
<Button
|
||||
variant="outline"
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
onClick={onRetreatTurn}
|
||||
onClick={retreatTurn}
|
||||
disabled={!hasCombatants || isAtStart}
|
||||
title="Previous turn"
|
||||
aria-label="Previous turn"
|
||||
@@ -33,10 +24,12 @@ export function TurnNavigation({
|
||||
<StepBack className="h-5 w-5" />
|
||||
</Button>
|
||||
|
||||
<div className="min-w-0 flex-1 flex items-center justify-center gap-2 text-sm">
|
||||
<span className="rounded-full bg-muted text-foreground text-sm px-2 py-0.5 font-semibold shrink-0">
|
||||
<div className="flex min-w-0 flex-1 items-center justify-center gap-2 text-sm">
|
||||
<span className="shrink-0 rounded-md bg-muted px-2 py-0.5 font-semibold text-foreground text-sm">
|
||||
<span className="-mt-[3px] inline-block">
|
||||
R{encounter.roundNumber}
|
||||
</span>
|
||||
</span>
|
||||
{activeCombatant ? (
|
||||
<span className="truncate font-medium">{activeCombatant.name}</span>
|
||||
) : (
|
||||
@@ -48,14 +41,14 @@ export function TurnNavigation({
|
||||
<ConfirmButton
|
||||
icon={<Trash2 className="h-5 w-5" />}
|
||||
label="Clear encounter"
|
||||
onConfirm={onClearEncounter}
|
||||
onConfirm={clearEncounter}
|
||||
disabled={!hasCombatants}
|
||||
className="text-muted-foreground"
|
||||
/>
|
||||
<Button
|
||||
variant="outline"
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
onClick={onAdvanceTurn}
|
||||
onClick={advanceTurn}
|
||||
disabled={!hasCombatants}
|
||||
title="Next turn"
|
||||
aria-label="Next turn"
|
||||
|
||||
@@ -9,8 +9,9 @@ const buttonVariants = cva(
|
||||
variant: {
|
||||
default: "bg-primary text-primary-foreground hover:bg-primary/90",
|
||||
outline:
|
||||
"border border-border bg-transparent hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
ghost: "hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
"border border-border bg-background/50 text-foreground hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
ghost:
|
||||
"text-foreground hover:bg-hover-neutral-bg hover:text-hover-neutral",
|
||||
},
|
||||
size: {
|
||||
default: "h-8 px-3 text-xs",
|
||||
|
||||
@@ -55,17 +55,17 @@ export function ConfirmButton({
|
||||
}
|
||||
}
|
||||
|
||||
function handleKeyDown(e: KeyboardEvent) {
|
||||
function handleEscapeKey(e: KeyboardEvent) {
|
||||
if (e.key === "Escape") {
|
||||
revert();
|
||||
}
|
||||
}
|
||||
|
||||
document.addEventListener("mousedown", handleMouseDown);
|
||||
document.addEventListener("keydown", handleKeyDown);
|
||||
document.addEventListener("keydown", handleEscapeKey);
|
||||
return () => {
|
||||
document.removeEventListener("mousedown", handleMouseDown);
|
||||
document.removeEventListener("keydown", handleKeyDown);
|
||||
document.removeEventListener("keydown", handleEscapeKey);
|
||||
};
|
||||
}, [isConfirming, revert]);
|
||||
|
||||
@@ -100,7 +100,7 @@ export function ConfirmButton({
|
||||
className={cn(
|
||||
className,
|
||||
isConfirming
|
||||
? "bg-destructive text-primary-foreground rounded-md animate-confirm-pulse hover:bg-destructive hover:text-primary-foreground"
|
||||
? "animate-confirm-pulse rounded-md bg-destructive text-primary-foreground hover:bg-destructive hover:text-primary-foreground"
|
||||
: "hover:text-hover-destructive",
|
||||
)}
|
||||
onClick={handleClick}
|
||||
@@ -110,7 +110,8 @@ export function ConfirmButton({
|
||||
aria-label={isConfirming ? `Confirm ${label.toLowerCase()}` : label}
|
||||
title={isConfirming ? `Confirm ${label.toLowerCase()}` : label}
|
||||
>
|
||||
{isConfirming ? <Check size={16} /> : icon}
|
||||
{isConfirming ? <Check size={16} /> : null}
|
||||
{!isConfirming && icon}
|
||||
</Button>
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -1,19 +1,21 @@
|
||||
import { forwardRef, type InputHTMLAttributes } from "react";
|
||||
import type { InputHTMLAttributes, RefObject } from "react";
|
||||
import { cn } from "../../lib/utils";
|
||||
|
||||
type InputProps = InputHTMLAttributes<HTMLInputElement>;
|
||||
|
||||
export const Input = forwardRef<HTMLInputElement, InputProps>(
|
||||
({ className, ...props }, ref) => {
|
||||
export const Input = ({
|
||||
className,
|
||||
ref,
|
||||
...props
|
||||
}: InputProps & { ref?: RefObject<HTMLInputElement | null> }) => {
|
||||
return (
|
||||
<input
|
||||
ref={ref}
|
||||
className={cn(
|
||||
"flex h-9 w-full rounded-md border border-input bg-transparent px-3 py-1 text-sm text-foreground shadow-sm transition-colors placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-primary disabled:cursor-not-allowed disabled:opacity-50",
|
||||
"flex h-9 w-full rounded-md border border-input bg-transparent px-3 py-1 text-base text-foreground shadow-sm transition-colors placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-primary disabled:cursor-not-allowed disabled:opacity-50 sm:text-sm",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
@@ -7,6 +7,7 @@ export interface OverflowMenuItem {
|
||||
readonly label: string;
|
||||
readonly onClick: () => void;
|
||||
readonly disabled?: boolean;
|
||||
readonly keepOpen?: boolean;
|
||||
}
|
||||
|
||||
interface OverflowMenuProps {
|
||||
@@ -48,17 +49,17 @@ export function OverflowMenu({ items }: OverflowMenuProps) {
|
||||
>
|
||||
<EllipsisVertical className="h-5 w-5" />
|
||||
</Button>
|
||||
{open && (
|
||||
<div className="absolute bottom-full right-0 z-50 mb-1 min-w-48 rounded-md border border-border bg-card py-1 shadow-lg">
|
||||
{!!open && (
|
||||
<div className="card-glow absolute right-0 bottom-full z-50 mb-1 min-w-48 rounded-lg border border-border bg-card py-1">
|
||||
{items.map((item) => (
|
||||
<button
|
||||
key={item.label}
|
||||
type="button"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-sm text-foreground hover:bg-hover-neutral-bg disabled:pointer-events-none disabled:opacity-50"
|
||||
className="flex w-full items-center gap-2 px-3 py-1.5 text-left text-foreground text-sm hover:bg-hover-neutral-bg disabled:pointer-events-none disabled:opacity-50"
|
||||
disabled={item.disabled}
|
||||
onClick={() => {
|
||||
item.onClick();
|
||||
setOpen(false);
|
||||
if (!item.keepOpen) setOpen(false);
|
||||
}}
|
||||
>
|
||||
{item.icon}
|
||||
|
||||
55
apps/web/src/components/ui/tooltip.tsx
Normal file
55
apps/web/src/components/ui/tooltip.tsx
Normal file
@@ -0,0 +1,55 @@
|
||||
import { type ReactNode, useRef, useState } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
|
||||
interface TooltipProps {
|
||||
content: string;
|
||||
children: ReactNode;
|
||||
className?: string;
|
||||
}
|
||||
|
||||
export function Tooltip({
|
||||
content,
|
||||
children,
|
||||
className,
|
||||
}: Readonly<TooltipProps>) {
|
||||
const ref = useRef<HTMLSpanElement>(null);
|
||||
const [pos, setPos] = useState<{ top: number; left: number } | null>(null);
|
||||
|
||||
function show() {
|
||||
const el = ref.current;
|
||||
if (!el) return;
|
||||
const rect = el.getBoundingClientRect();
|
||||
setPos({
|
||||
top: rect.top - 4,
|
||||
left: rect.left + rect.width / 2,
|
||||
});
|
||||
}
|
||||
|
||||
function hide() {
|
||||
setPos(null);
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<span
|
||||
ref={ref}
|
||||
onPointerEnter={show}
|
||||
onPointerLeave={hide}
|
||||
className={className ?? "inline-flex"}
|
||||
>
|
||||
{children}
|
||||
</span>
|
||||
{pos !== null &&
|
||||
createPortal(
|
||||
<div
|
||||
role="tooltip"
|
||||
className="pointer-events-none fixed z-[60] max-w-64 -translate-x-1/2 -translate-y-full whitespace-pre-line rounded-md border border-border bg-background px-2.5 py-1.5 text-foreground text-xs leading-snug shadow-lg"
|
||||
style={{ top: pos.top, left: pos.left }}
|
||||
>
|
||||
{content}
|
||||
</div>,
|
||||
document.body,
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
23
apps/web/src/contexts/bestiary-context.tsx
Normal file
23
apps/web/src/contexts/bestiary-context.tsx
Normal file
@@ -0,0 +1,23 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useBestiary } from "../hooks/use-bestiary.js";
|
||||
|
||||
export type { SearchResult } from "../hooks/use-bestiary.js";
|
||||
|
||||
type BestiaryContextValue = ReturnType<typeof useBestiary>;
|
||||
|
||||
const BestiaryContext = createContext<BestiaryContextValue | null>(null);
|
||||
|
||||
export function BestiaryProvider({ children }: { children: ReactNode }) {
|
||||
const value = useBestiary();
|
||||
return (
|
||||
<BestiaryContext.Provider value={value}>
|
||||
{children}
|
||||
</BestiaryContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useBestiaryContext(): BestiaryContextValue {
|
||||
const ctx = useContext(BestiaryContext);
|
||||
if (!ctx) throw new Error("useBestiaryContext requires BestiaryProvider");
|
||||
return ctx;
|
||||
}
|
||||
21
apps/web/src/contexts/bulk-import-context.tsx
Normal file
21
apps/web/src/contexts/bulk-import-context.tsx
Normal file
@@ -0,0 +1,21 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useBulkImport } from "../hooks/use-bulk-import.js";
|
||||
|
||||
type BulkImportContextValue = ReturnType<typeof useBulkImport>;
|
||||
|
||||
const BulkImportContext = createContext<BulkImportContextValue | null>(null);
|
||||
|
||||
export function BulkImportProvider({ children }: { children: ReactNode }) {
|
||||
const value = useBulkImport();
|
||||
return (
|
||||
<BulkImportContext.Provider value={value}>
|
||||
{children}
|
||||
</BulkImportContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useBulkImportContext(): BulkImportContextValue {
|
||||
const ctx = useContext(BulkImportContext);
|
||||
if (!ctx) throw new Error("useBulkImportContext requires BulkImportProvider");
|
||||
return ctx;
|
||||
}
|
||||
21
apps/web/src/contexts/encounter-context.tsx
Normal file
21
apps/web/src/contexts/encounter-context.tsx
Normal file
@@ -0,0 +1,21 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useEncounter } from "../hooks/use-encounter.js";
|
||||
|
||||
type EncounterContextValue = ReturnType<typeof useEncounter>;
|
||||
|
||||
const EncounterContext = createContext<EncounterContextValue | null>(null);
|
||||
|
||||
export function EncounterProvider({ children }: { children: ReactNode }) {
|
||||
const value = useEncounter();
|
||||
return (
|
||||
<EncounterContext.Provider value={value}>
|
||||
{children}
|
||||
</EncounterContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useEncounterContext(): EncounterContextValue {
|
||||
const ctx = useContext(EncounterContext);
|
||||
if (!ctx) throw new Error("useEncounterContext requires EncounterProvider");
|
||||
return ctx;
|
||||
}
|
||||
8
apps/web/src/contexts/index.ts
Normal file
8
apps/web/src/contexts/index.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
export { BestiaryProvider } from "./bestiary-context.js";
|
||||
export { BulkImportProvider } from "./bulk-import-context.js";
|
||||
export { EncounterProvider } from "./encounter-context.js";
|
||||
export { InitiativeRollsProvider } from "./initiative-rolls-context.js";
|
||||
export { PlayerCharactersProvider } from "./player-characters-context.js";
|
||||
export { RulesEditionProvider } from "./rules-edition-context.js";
|
||||
export { SidePanelProvider } from "./side-panel-context.js";
|
||||
export { ThemeProvider } from "./theme-context.js";
|
||||
25
apps/web/src/contexts/initiative-rolls-context.tsx
Normal file
25
apps/web/src/contexts/initiative-rolls-context.tsx
Normal file
@@ -0,0 +1,25 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useInitiativeRolls } from "../hooks/use-initiative-rolls.js";
|
||||
|
||||
type InitiativeRollsContextValue = ReturnType<typeof useInitiativeRolls>;
|
||||
|
||||
const InitiativeRollsContext =
|
||||
createContext<InitiativeRollsContextValue | null>(null);
|
||||
|
||||
export function InitiativeRollsProvider({ children }: { children: ReactNode }) {
|
||||
const value = useInitiativeRolls();
|
||||
return (
|
||||
<InitiativeRollsContext.Provider value={value}>
|
||||
{children}
|
||||
</InitiativeRollsContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useInitiativeRollsContext(): InitiativeRollsContextValue {
|
||||
const ctx = useContext(InitiativeRollsContext);
|
||||
if (!ctx)
|
||||
throw new Error(
|
||||
"useInitiativeRollsContext requires InitiativeRollsProvider",
|
||||
);
|
||||
return ctx;
|
||||
}
|
||||
29
apps/web/src/contexts/player-characters-context.tsx
Normal file
29
apps/web/src/contexts/player-characters-context.tsx
Normal file
@@ -0,0 +1,29 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { usePlayerCharacters } from "../hooks/use-player-characters.js";
|
||||
|
||||
type PlayerCharactersContextValue = ReturnType<typeof usePlayerCharacters>;
|
||||
|
||||
const PlayerCharactersContext =
|
||||
createContext<PlayerCharactersContextValue | null>(null);
|
||||
|
||||
export function PlayerCharactersProvider({
|
||||
children,
|
||||
}: {
|
||||
children: ReactNode;
|
||||
}) {
|
||||
const value = usePlayerCharacters();
|
||||
return (
|
||||
<PlayerCharactersContext.Provider value={value}>
|
||||
{children}
|
||||
</PlayerCharactersContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function usePlayerCharactersContext(): PlayerCharactersContextValue {
|
||||
const ctx = useContext(PlayerCharactersContext);
|
||||
if (!ctx)
|
||||
throw new Error(
|
||||
"usePlayerCharactersContext requires PlayerCharactersProvider",
|
||||
);
|
||||
return ctx;
|
||||
}
|
||||
24
apps/web/src/contexts/rules-edition-context.tsx
Normal file
24
apps/web/src/contexts/rules-edition-context.tsx
Normal file
@@ -0,0 +1,24 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useRulesEdition } from "../hooks/use-rules-edition.js";
|
||||
|
||||
type RulesEditionContextValue = ReturnType<typeof useRulesEdition>;
|
||||
|
||||
const RulesEditionContext = createContext<RulesEditionContextValue | null>(
|
||||
null,
|
||||
);
|
||||
|
||||
export function RulesEditionProvider({ children }: { children: ReactNode }) {
|
||||
const value = useRulesEdition();
|
||||
return (
|
||||
<RulesEditionContext.Provider value={value}>
|
||||
{children}
|
||||
</RulesEditionContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useRulesEditionContext(): RulesEditionContextValue {
|
||||
const ctx = useContext(RulesEditionContext);
|
||||
if (!ctx)
|
||||
throw new Error("useRulesEditionContext requires RulesEditionProvider");
|
||||
return ctx;
|
||||
}
|
||||
21
apps/web/src/contexts/side-panel-context.tsx
Normal file
21
apps/web/src/contexts/side-panel-context.tsx
Normal file
@@ -0,0 +1,21 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useSidePanelState } from "../hooks/use-side-panel-state.js";
|
||||
|
||||
type SidePanelContextValue = ReturnType<typeof useSidePanelState>;
|
||||
|
||||
const SidePanelContext = createContext<SidePanelContextValue | null>(null);
|
||||
|
||||
export function SidePanelProvider({ children }: { children: ReactNode }) {
|
||||
const value = useSidePanelState();
|
||||
return (
|
||||
<SidePanelContext.Provider value={value}>
|
||||
{children}
|
||||
</SidePanelContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useSidePanelContext(): SidePanelContextValue {
|
||||
const ctx = useContext(SidePanelContext);
|
||||
if (!ctx) throw new Error("useSidePanelContext requires SidePanelProvider");
|
||||
return ctx;
|
||||
}
|
||||
19
apps/web/src/contexts/theme-context.tsx
Normal file
19
apps/web/src/contexts/theme-context.tsx
Normal file
@@ -0,0 +1,19 @@
|
||||
import { createContext, type ReactNode, useContext } from "react";
|
||||
import { useTheme } from "../hooks/use-theme.js";
|
||||
|
||||
type ThemeContextValue = ReturnType<typeof useTheme>;
|
||||
|
||||
const ThemeContext = createContext<ThemeContextValue | null>(null);
|
||||
|
||||
export function ThemeProvider({ children }: { children: ReactNode }) {
|
||||
const value = useTheme();
|
||||
return (
|
||||
<ThemeContext.Provider value={value}>{children}</ThemeContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useThemeContext(): ThemeContextValue {
|
||||
const ctx = useContext(ThemeContext);
|
||||
if (!ctx) throw new Error("useThemeContext requires ThemeProvider");
|
||||
return ctx;
|
||||
}
|
||||
225
apps/web/src/hooks/__tests__/use-encounter.test.ts
Normal file
225
apps/web/src/hooks/__tests__/use-encounter.test.ts
Normal file
@@ -0,0 +1,225 @@
|
||||
// @vitest-environment jsdom
|
||||
import type { BestiaryIndexEntry, PlayerCharacter } from "@initiative/domain";
|
||||
import { combatantId, creatureId, playerCharacterId } from "@initiative/domain";
|
||||
import { act, renderHook } from "@testing-library/react";
|
||||
import { beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { useEncounter } from "../use-encounter.js";
|
||||
|
||||
vi.mock("../../persistence/encounter-storage.js", () => ({
|
||||
loadEncounter: vi.fn().mockReturnValue(null),
|
||||
saveEncounter: vi.fn(),
|
||||
}));
|
||||
|
||||
const { loadEncounter: mockLoad, saveEncounter: mockSave } =
|
||||
await vi.importMock<typeof import("../../persistence/encounter-storage.js")>(
|
||||
"../../persistence/encounter-storage.js",
|
||||
);
|
||||
|
||||
describe("useEncounter", () => {
|
||||
beforeEach(() => {
|
||||
vi.clearAllMocks();
|
||||
mockLoad.mockReturnValue(null);
|
||||
});
|
||||
|
||||
it("initializes with empty encounter when persistence returns null", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
expect(result.current.encounter.combatants).toEqual([]);
|
||||
expect(result.current.encounter.activeIndex).toBe(0);
|
||||
expect(result.current.encounter.roundNumber).toBe(1);
|
||||
expect(result.current.isEmpty).toBe(true);
|
||||
});
|
||||
|
||||
it("initializes from stored encounter", () => {
|
||||
const stored = {
|
||||
combatants: [{ id: combatantId("c-1"), name: "Goblin" }],
|
||||
activeIndex: 0,
|
||||
roundNumber: 2,
|
||||
};
|
||||
mockLoad.mockReturnValue(stored);
|
||||
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
expect(result.current.encounter.combatants).toHaveLength(1);
|
||||
expect(result.current.encounter.roundNumber).toBe(2);
|
||||
expect(result.current.isEmpty).toBe(false);
|
||||
});
|
||||
|
||||
it("addCombatant adds a combatant with incremental IDs and persists", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
act(() => result.current.addCombatant("Goblin"));
|
||||
act(() => result.current.addCombatant("Orc"));
|
||||
|
||||
expect(result.current.encounter.combatants).toHaveLength(2);
|
||||
expect(result.current.encounter.combatants[0].name).toBe("Goblin");
|
||||
expect(result.current.encounter.combatants[1].name).toBe("Orc");
|
||||
expect(result.current.isEmpty).toBe(false);
|
||||
expect(mockSave).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("removeCombatant removes a combatant and persists", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
act(() => result.current.addCombatant("Goblin"));
|
||||
const id = result.current.encounter.combatants[0].id;
|
||||
|
||||
act(() => result.current.removeCombatant(id));
|
||||
|
||||
expect(result.current.encounter.combatants).toHaveLength(0);
|
||||
expect(result.current.isEmpty).toBe(true);
|
||||
});
|
||||
|
||||
it("advanceTurn and retreatTurn update encounter state", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
act(() => result.current.addCombatant("Goblin"));
|
||||
act(() => result.current.addCombatant("Orc"));
|
||||
|
||||
const initialActive = result.current.encounter.activeIndex;
|
||||
|
||||
act(() => result.current.advanceTurn());
|
||||
expect(result.current.encounter.activeIndex).not.toBe(initialActive);
|
||||
|
||||
act(() => result.current.retreatTurn());
|
||||
expect(result.current.encounter.activeIndex).toBe(initialActive);
|
||||
});
|
||||
|
||||
it("clearEncounter resets to empty and resets ID counter", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
act(() => result.current.addCombatant("Goblin"));
|
||||
act(() => result.current.clearEncounter());
|
||||
|
||||
expect(result.current.encounter.combatants).toHaveLength(0);
|
||||
expect(result.current.isEmpty).toBe(true);
|
||||
|
||||
// After clear, IDs restart from c-1
|
||||
act(() => result.current.addCombatant("Orc"));
|
||||
expect(result.current.encounter.combatants[0].id).toBe("c-1");
|
||||
});
|
||||
|
||||
it("addCombatant with opts applies initiative, ac, maxHp", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
act(() =>
|
||||
result.current.addCombatant("Goblin", {
|
||||
initiative: 15,
|
||||
ac: 13,
|
||||
maxHp: 7,
|
||||
}),
|
||||
);
|
||||
|
||||
const goblin = result.current.encounter.combatants[0];
|
||||
expect(goblin.initiative).toBe(15);
|
||||
expect(goblin.ac).toBe(13);
|
||||
expect(goblin.maxHp).toBe(7);
|
||||
expect(goblin.currentHp).toBe(7);
|
||||
});
|
||||
|
||||
it("derived flags: hasCreatureCombatants and canRollAllInitiative", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
// No creatures yet
|
||||
expect(result.current.hasCreatureCombatants).toBe(false);
|
||||
expect(result.current.canRollAllInitiative).toBe(false);
|
||||
|
||||
// Add from bestiary to get a creature combatant
|
||||
const entry: BestiaryIndexEntry = {
|
||||
name: "Goblin",
|
||||
source: "MM",
|
||||
ac: 15,
|
||||
hp: 7,
|
||||
dex: 14,
|
||||
cr: "1/4",
|
||||
initiativeProficiency: 0,
|
||||
size: "Small",
|
||||
type: "humanoid",
|
||||
};
|
||||
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
|
||||
expect(result.current.hasCreatureCombatants).toBe(true);
|
||||
expect(result.current.canRollAllInitiative).toBe(true);
|
||||
});
|
||||
|
||||
it("addFromBestiary adds combatant with HP, AC, creatureId", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
const entry: BestiaryIndexEntry = {
|
||||
name: "Goblin",
|
||||
source: "MM",
|
||||
ac: 15,
|
||||
hp: 7,
|
||||
dex: 14,
|
||||
cr: "1/4",
|
||||
initiativeProficiency: 0,
|
||||
size: "Small",
|
||||
type: "humanoid",
|
||||
};
|
||||
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
|
||||
const combatant = result.current.encounter.combatants[0];
|
||||
expect(combatant.name).toBe("Goblin");
|
||||
expect(combatant.maxHp).toBe(7);
|
||||
expect(combatant.currentHp).toBe(7);
|
||||
expect(combatant.ac).toBe(15);
|
||||
expect(combatant.creatureId).toBe(creatureId("mm:goblin"));
|
||||
});
|
||||
|
||||
it("addFromBestiary auto-numbers duplicate names", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
const entry: BestiaryIndexEntry = {
|
||||
name: "Goblin",
|
||||
source: "MM",
|
||||
ac: 15,
|
||||
hp: 7,
|
||||
dex: 14,
|
||||
cr: "1/4",
|
||||
initiativeProficiency: 0,
|
||||
size: "Small",
|
||||
type: "humanoid",
|
||||
};
|
||||
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
act(() => {
|
||||
result.current.addFromBestiary(entry);
|
||||
});
|
||||
|
||||
const names = result.current.encounter.combatants.map((c) => c.name);
|
||||
expect(names).toContain("Goblin 1");
|
||||
expect(names).toContain("Goblin 2");
|
||||
});
|
||||
|
||||
it("addFromPlayerCharacter adds combatant with HP, AC, color, icon", () => {
|
||||
const { result } = renderHook(() => useEncounter());
|
||||
|
||||
const pc: PlayerCharacter = {
|
||||
id: playerCharacterId("pc-1"),
|
||||
name: "Aria",
|
||||
ac: 16,
|
||||
maxHp: 30,
|
||||
color: "blue",
|
||||
icon: "sword",
|
||||
};
|
||||
|
||||
act(() => result.current.addFromPlayerCharacter(pc));
|
||||
|
||||
const combatant = result.current.encounter.combatants[0];
|
||||
expect(combatant.name).toBe("Aria");
|
||||
expect(combatant.maxHp).toBe(30);
|
||||
expect(combatant.currentHp).toBe(30);
|
||||
expect(combatant.ac).toBe(16);
|
||||
expect(combatant.color).toBe("blue");
|
||||
expect(combatant.icon).toBe("sword");
|
||||
expect(combatant.playerCharacterId).toBe(playerCharacterId("pc-1"));
|
||||
});
|
||||
});
|
||||
100
apps/web/src/hooks/__tests__/use-player-characters.test.ts
Normal file
100
apps/web/src/hooks/__tests__/use-player-characters.test.ts
Normal file
@@ -0,0 +1,100 @@
|
||||
// @vitest-environment jsdom
|
||||
import { playerCharacterId } from "@initiative/domain";
|
||||
import { act, renderHook } from "@testing-library/react";
|
||||
import { beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { usePlayerCharacters } from "../use-player-characters.js";
|
||||
|
||||
vi.mock("../../persistence/player-character-storage.js", () => ({
|
||||
loadPlayerCharacters: vi.fn().mockReturnValue([]),
|
||||
savePlayerCharacters: vi.fn(),
|
||||
}));
|
||||
|
||||
const { loadPlayerCharacters: mockLoad, savePlayerCharacters: mockSave } =
|
||||
await vi.importMock<
|
||||
typeof import("../../persistence/player-character-storage.js")
|
||||
>("../../persistence/player-character-storage.js");
|
||||
|
||||
describe("usePlayerCharacters", () => {
|
||||
beforeEach(() => {
|
||||
vi.clearAllMocks();
|
||||
mockLoad.mockReturnValue([]);
|
||||
});
|
||||
|
||||
it("initializes with characters from persistence", () => {
|
||||
const stored = [
|
||||
{
|
||||
id: playerCharacterId("pc-1"),
|
||||
name: "Aria",
|
||||
ac: 16,
|
||||
maxHp: 30,
|
||||
color: undefined,
|
||||
icon: undefined,
|
||||
},
|
||||
];
|
||||
mockLoad.mockReturnValue(stored);
|
||||
|
||||
const { result } = renderHook(() => usePlayerCharacters());
|
||||
|
||||
expect(result.current.characters).toEqual(stored);
|
||||
});
|
||||
|
||||
it("createCharacter adds a character and persists", () => {
|
||||
const { result } = renderHook(() => usePlayerCharacters());
|
||||
|
||||
act(() => {
|
||||
result.current.createCharacter("Vex", 15, 28, undefined, undefined);
|
||||
});
|
||||
|
||||
expect(result.current.characters).toHaveLength(1);
|
||||
expect(result.current.characters[0].name).toBe("Vex");
|
||||
expect(result.current.characters[0].ac).toBe(15);
|
||||
expect(result.current.characters[0].maxHp).toBe(28);
|
||||
expect(mockSave).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("createCharacter returns domain error for empty name", () => {
|
||||
const { result } = renderHook(() => usePlayerCharacters());
|
||||
|
||||
let error: unknown;
|
||||
act(() => {
|
||||
error = result.current.createCharacter("", 15, 28, undefined, undefined);
|
||||
});
|
||||
|
||||
expect(error).toMatchObject({ kind: "domain-error" });
|
||||
expect(result.current.characters).toHaveLength(0);
|
||||
});
|
||||
|
||||
it("editCharacter updates character and persists", () => {
|
||||
const { result } = renderHook(() => usePlayerCharacters());
|
||||
|
||||
act(() => {
|
||||
result.current.createCharacter("Vex", 15, 28, undefined, undefined);
|
||||
});
|
||||
|
||||
const id = result.current.characters[0].id;
|
||||
|
||||
act(() => {
|
||||
result.current.editCharacter(id, { name: "Vex'ahlia" });
|
||||
});
|
||||
|
||||
expect(result.current.characters[0].name).toBe("Vex'ahlia");
|
||||
expect(mockSave).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("deleteCharacter removes character and persists", () => {
|
||||
const { result } = renderHook(() => usePlayerCharacters());
|
||||
|
||||
act(() => {
|
||||
result.current.createCharacter("Vex", 15, 28, undefined, undefined);
|
||||
});
|
||||
|
||||
const id = result.current.characters[0].id;
|
||||
|
||||
act(() => {
|
||||
result.current.deleteCharacter(id);
|
||||
});
|
||||
|
||||
expect(result.current.characters).toHaveLength(0);
|
||||
expect(mockSave).toHaveBeenCalled();
|
||||
});
|
||||
});
|
||||
159
apps/web/src/hooks/__tests__/use-side-panel-state.test.ts
Normal file
159
apps/web/src/hooks/__tests__/use-side-panel-state.test.ts
Normal file
@@ -0,0 +1,159 @@
|
||||
// @vitest-environment jsdom
|
||||
import { creatureId } from "@initiative/domain";
|
||||
import { act, renderHook } from "@testing-library/react";
|
||||
import { describe, expect, it, vi } from "vitest";
|
||||
import { useSidePanelState } from "../use-side-panel-state.js";
|
||||
|
||||
function mockMatchMedia(matches: boolean) {
|
||||
const listeners: Array<(e: MediaQueryListEvent) => void> = [];
|
||||
const mql = {
|
||||
matches,
|
||||
addEventListener: vi.fn(
|
||||
(_event: string, handler: (e: MediaQueryListEvent) => void) => {
|
||||
listeners.push(handler);
|
||||
},
|
||||
),
|
||||
removeEventListener: vi.fn(),
|
||||
};
|
||||
globalThis.matchMedia = vi.fn().mockReturnValue(mql) as typeof matchMedia;
|
||||
return { mql, listeners };
|
||||
}
|
||||
|
||||
const CREATURE_A = creatureId("creature-a");
|
||||
|
||||
describe("useSidePanelState", () => {
|
||||
it("starts with closed panel, no selection, not collapsed", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
expect(result.current.panelView).toEqual({ mode: "closed" });
|
||||
expect(result.current.selectedCreatureId).toBeNull();
|
||||
expect(result.current.isRightPanelCollapsed).toBe(false);
|
||||
expect(result.current.bulkImportMode).toBe(false);
|
||||
expect(result.current.sourceManagerMode).toBe(false);
|
||||
expect(result.current.pinnedCreatureId).toBeNull();
|
||||
});
|
||||
|
||||
it("showCreature sets creature mode and selectedCreatureId", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showCreature(CREATURE_A));
|
||||
|
||||
expect(result.current.panelView).toEqual({
|
||||
mode: "creature",
|
||||
creatureId: CREATURE_A,
|
||||
});
|
||||
expect(result.current.selectedCreatureId).toBe(CREATURE_A);
|
||||
});
|
||||
|
||||
it("showBulkImport sets bulk-import mode, selectedCreatureId null", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showBulkImport());
|
||||
|
||||
expect(result.current.panelView).toEqual({ mode: "bulk-import" });
|
||||
expect(result.current.selectedCreatureId).toBeNull();
|
||||
expect(result.current.bulkImportMode).toBe(true);
|
||||
});
|
||||
|
||||
it("showSourceManager sets source-manager mode", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showSourceManager());
|
||||
|
||||
expect(result.current.panelView).toEqual({ mode: "source-manager" });
|
||||
expect(result.current.sourceManagerMode).toBe(true);
|
||||
});
|
||||
|
||||
it("dismissPanel sets mode to closed", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showCreature(CREATURE_A));
|
||||
act(() => result.current.dismissPanel());
|
||||
|
||||
expect(result.current.panelView).toEqual({ mode: "closed" });
|
||||
});
|
||||
|
||||
it("toggleCollapse flips isRightPanelCollapsed", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
expect(result.current.isRightPanelCollapsed).toBe(false);
|
||||
|
||||
act(() => result.current.toggleCollapse());
|
||||
expect(result.current.isRightPanelCollapsed).toBe(true);
|
||||
|
||||
act(() => result.current.toggleCollapse());
|
||||
expect(result.current.isRightPanelCollapsed).toBe(false);
|
||||
});
|
||||
|
||||
it("showCreature resets collapse state", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.toggleCollapse());
|
||||
expect(result.current.isRightPanelCollapsed).toBe(true);
|
||||
|
||||
act(() => result.current.showCreature(CREATURE_A));
|
||||
expect(result.current.isRightPanelCollapsed).toBe(false);
|
||||
});
|
||||
|
||||
it("togglePin pins the selected creature", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showCreature(CREATURE_A));
|
||||
act(() => result.current.togglePin());
|
||||
|
||||
expect(result.current.pinnedCreatureId).toBe(CREATURE_A);
|
||||
});
|
||||
|
||||
it("togglePin unpins when already pinned to same creature", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showCreature(CREATURE_A));
|
||||
act(() => result.current.togglePin());
|
||||
act(() => result.current.togglePin());
|
||||
|
||||
expect(result.current.pinnedCreatureId).toBeNull();
|
||||
});
|
||||
|
||||
it("togglePin does nothing when no creature is selected", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.togglePin());
|
||||
|
||||
expect(result.current.pinnedCreatureId).toBeNull();
|
||||
});
|
||||
|
||||
it("unpin clears pinned creature", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
act(() => result.current.showCreature(CREATURE_A));
|
||||
act(() => result.current.togglePin());
|
||||
act(() => result.current.unpin());
|
||||
|
||||
expect(result.current.pinnedCreatureId).toBeNull();
|
||||
});
|
||||
|
||||
it("isWideDesktop reflects matchMedia result", () => {
|
||||
mockMatchMedia(true);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
expect(result.current.isWideDesktop).toBe(true);
|
||||
});
|
||||
|
||||
it("isWideDesktop is false on narrow viewport", () => {
|
||||
mockMatchMedia(false);
|
||||
const { result } = renderHook(() => useSidePanelState());
|
||||
|
||||
expect(result.current.isWideDesktop).toBe(false);
|
||||
});
|
||||
});
|
||||
38
apps/web/src/hooks/use-action-bar-animation.ts
Normal file
38
apps/web/src/hooks/use-action-bar-animation.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { useLayoutEffect, useRef, useState } from "react";
|
||||
|
||||
export function useActionBarAnimation(combatantCount: number) {
|
||||
const wasEmptyRef = useRef(combatantCount === 0);
|
||||
const [settling, setSettling] = useState(false);
|
||||
const [rising, setRising] = useState(false);
|
||||
const [topBarExiting, setTopBarExiting] = useState(false);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const nowEmpty = combatantCount === 0;
|
||||
if (wasEmptyRef.current && !nowEmpty) {
|
||||
setSettling(true);
|
||||
} else if (!wasEmptyRef.current && nowEmpty) {
|
||||
setRising(true);
|
||||
setTopBarExiting(true);
|
||||
}
|
||||
wasEmptyRef.current = nowEmpty;
|
||||
}, [combatantCount]);
|
||||
|
||||
const empty = combatantCount === 0;
|
||||
const risingClass = rising ? "animate-rise-to-center" : "";
|
||||
const settlingClass = settling ? "animate-settle-to-bottom" : "";
|
||||
const exitingClass = topBarExiting
|
||||
? "absolute inset-x-0 top-0 z-10 px-4 animate-slide-up-out"
|
||||
: "";
|
||||
const topBarClass = settling ? "animate-slide-down-in" : exitingClass;
|
||||
const showTopBar = !empty || topBarExiting;
|
||||
|
||||
return {
|
||||
risingClass,
|
||||
settlingClass,
|
||||
topBarClass,
|
||||
showTopBar,
|
||||
onSettleEnd: () => setSettling(false),
|
||||
onRiseEnd: () => setRising(false),
|
||||
onTopBarExitEnd: () => setTopBarExiting(false),
|
||||
};
|
||||
}
|
||||
299
apps/web/src/hooks/use-action-bar-state.ts
Normal file
299
apps/web/src/hooks/use-action-bar-state.ts
Normal file
@@ -0,0 +1,299 @@
|
||||
import type { CreatureId, PlayerCharacter } from "@initiative/domain";
|
||||
import { useCallback, useDeferredValue, useMemo, useState } from "react";
|
||||
import type { SearchResult } from "../contexts/bestiary-context.js";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||
import { usePlayerCharactersContext } from "../contexts/player-characters-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
|
||||
export interface QueuedCreature {
|
||||
result: SearchResult;
|
||||
count: number;
|
||||
}
|
||||
|
||||
export interface SuggestionActions {
|
||||
dismiss: () => void;
|
||||
clear: () => void;
|
||||
clickSuggestion: (result: SearchResult) => void;
|
||||
setSuggestionIndex: (i: number) => void;
|
||||
setQueued: (q: QueuedCreature | null) => void;
|
||||
confirmQueued: () => void;
|
||||
addFromPlayerCharacter?: (pc: PlayerCharacter) => void;
|
||||
}
|
||||
|
||||
export function creatureKey(r: SearchResult): string {
|
||||
return `${r.source}:${r.name}`;
|
||||
}
|
||||
|
||||
export function useActionBarState() {
|
||||
const { addCombatant, addFromBestiary, addFromPlayerCharacter } =
|
||||
useEncounterContext();
|
||||
const { search: bestiarySearch, isLoaded: bestiaryLoaded } =
|
||||
useBestiaryContext();
|
||||
const { characters: playerCharacters } = usePlayerCharactersContext();
|
||||
const { showBulkImport, showSourceManager, showCreature, panelView } =
|
||||
useSidePanelContext();
|
||||
|
||||
const [nameInput, setNameInput] = useState("");
|
||||
const [suggestions, setSuggestions] = useState<SearchResult[]>([]);
|
||||
const [pcMatches, setPcMatches] = useState<PlayerCharacter[]>([]);
|
||||
const deferredSuggestions = useDeferredValue(suggestions);
|
||||
const deferredPcMatches = useDeferredValue(pcMatches);
|
||||
const [suggestionIndex, setSuggestionIndex] = useState(-1);
|
||||
const [queued, setQueued] = useState<QueuedCreature | null>(null);
|
||||
const [customInit, setCustomInit] = useState("");
|
||||
const [customAc, setCustomAc] = useState("");
|
||||
const [customMaxHp, setCustomMaxHp] = useState("");
|
||||
const [browseMode, setBrowseMode] = useState(false);
|
||||
|
||||
const clearCustomFields = () => {
|
||||
setCustomInit("");
|
||||
setCustomAc("");
|
||||
setCustomMaxHp("");
|
||||
};
|
||||
|
||||
const clearInput = useCallback(() => {
|
||||
setNameInput("");
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
setQueued(null);
|
||||
setSuggestionIndex(-1);
|
||||
}, []);
|
||||
|
||||
const dismissSuggestions = useCallback(() => {
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
setQueued(null);
|
||||
setSuggestionIndex(-1);
|
||||
}, []);
|
||||
|
||||
const handleAddFromBestiary = useCallback(
|
||||
(result: SearchResult) => {
|
||||
const creatureId = addFromBestiary(result);
|
||||
const isDesktop = globalThis.matchMedia("(min-width: 1024px)").matches;
|
||||
if (creatureId && panelView.mode === "closed" && isDesktop) {
|
||||
showCreature(creatureId);
|
||||
}
|
||||
},
|
||||
[addFromBestiary, panelView.mode, showCreature],
|
||||
);
|
||||
|
||||
const handleViewStatBlock = useCallback(
|
||||
(result: SearchResult) => {
|
||||
const slug = result.name
|
||||
.toLowerCase()
|
||||
.replaceAll(/[^a-z0-9]+/g, "-")
|
||||
.replaceAll(/(^-|-$)/g, "");
|
||||
const cId = `${result.source.toLowerCase()}:${slug}` as CreatureId;
|
||||
showCreature(cId);
|
||||
},
|
||||
[showCreature],
|
||||
);
|
||||
|
||||
const confirmQueued = useCallback(() => {
|
||||
if (!queued) return;
|
||||
for (let i = 0; i < queued.count; i++) {
|
||||
handleAddFromBestiary(queued.result);
|
||||
}
|
||||
clearInput();
|
||||
}, [queued, handleAddFromBestiary, clearInput]);
|
||||
|
||||
const parseNum = (v: string): number | undefined => {
|
||||
if (v.trim() === "") return undefined;
|
||||
const n = Number(v);
|
||||
return Number.isNaN(n) ? undefined : n;
|
||||
};
|
||||
|
||||
const handleAdd = (e: React.SubmitEvent<HTMLFormElement>) => {
|
||||
e.preventDefault();
|
||||
if (browseMode) return;
|
||||
if (queued) {
|
||||
confirmQueued();
|
||||
return;
|
||||
}
|
||||
if (nameInput.trim() === "") return;
|
||||
const opts: { initiative?: number; ac?: number; maxHp?: number } = {};
|
||||
const init = parseNum(customInit);
|
||||
const ac = parseNum(customAc);
|
||||
const maxHp = parseNum(customMaxHp);
|
||||
if (init !== undefined) opts.initiative = init;
|
||||
if (ac !== undefined) opts.ac = ac;
|
||||
if (maxHp !== undefined) opts.maxHp = maxHp;
|
||||
addCombatant(nameInput, Object.keys(opts).length > 0 ? opts : undefined);
|
||||
setNameInput("");
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
clearCustomFields();
|
||||
};
|
||||
|
||||
const handleBrowseSearch = (value: string) => {
|
||||
setSuggestions(value.length >= 2 ? bestiarySearch(value) : []);
|
||||
};
|
||||
|
||||
const handleAddSearch = (value: string) => {
|
||||
let newSuggestions: SearchResult[] = [];
|
||||
let newPcMatches: PlayerCharacter[] = [];
|
||||
if (value.length >= 2) {
|
||||
newSuggestions = bestiarySearch(value);
|
||||
setSuggestions(newSuggestions);
|
||||
if (playerCharacters && playerCharacters.length > 0) {
|
||||
const lower = value.toLowerCase();
|
||||
newPcMatches = playerCharacters.filter((pc) =>
|
||||
pc.name.toLowerCase().includes(lower),
|
||||
);
|
||||
}
|
||||
setPcMatches(newPcMatches);
|
||||
} else {
|
||||
setSuggestions([]);
|
||||
setPcMatches([]);
|
||||
}
|
||||
if (newSuggestions.length > 0 || newPcMatches.length > 0) {
|
||||
clearCustomFields();
|
||||
}
|
||||
if (queued) {
|
||||
const qKey = creatureKey(queued.result);
|
||||
const stillVisible = newSuggestions.some((s) => creatureKey(s) === qKey);
|
||||
if (!stillVisible) {
|
||||
setQueued(null);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const handleNameChange = (value: string) => {
|
||||
setNameInput(value);
|
||||
setSuggestionIndex(-1);
|
||||
if (browseMode) {
|
||||
handleBrowseSearch(value);
|
||||
} else {
|
||||
handleAddSearch(value);
|
||||
}
|
||||
};
|
||||
|
||||
const handleClickSuggestion = useCallback((result: SearchResult) => {
|
||||
const key = creatureKey(result);
|
||||
setQueued((prev) => {
|
||||
if (prev && creatureKey(prev.result) === key) {
|
||||
return { ...prev, count: prev.count + 1 };
|
||||
}
|
||||
return { result, count: 1 };
|
||||
});
|
||||
}, []);
|
||||
|
||||
const handleEnter = () => {
|
||||
if (queued) {
|
||||
confirmQueued();
|
||||
} else if (suggestionIndex >= 0) {
|
||||
handleClickSuggestion(suggestions[suggestionIndex]);
|
||||
}
|
||||
};
|
||||
|
||||
const hasSuggestions =
|
||||
deferredSuggestions.length > 0 || deferredPcMatches.length > 0;
|
||||
|
||||
const handleKeyDown = (e: React.KeyboardEvent) => {
|
||||
if (!hasSuggestions) return;
|
||||
|
||||
if (e.key === "ArrowDown") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
||||
} else if (e.key === "ArrowUp") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
||||
} else if (e.key === "Enter") {
|
||||
e.preventDefault();
|
||||
handleEnter();
|
||||
} else if (e.key === "Escape") {
|
||||
dismissSuggestions();
|
||||
}
|
||||
};
|
||||
|
||||
const handleBrowseKeyDown = (e: React.KeyboardEvent) => {
|
||||
if (e.key === "Escape") {
|
||||
setBrowseMode(false);
|
||||
clearInput();
|
||||
return;
|
||||
}
|
||||
if (suggestions.length === 0) return;
|
||||
if (e.key === "ArrowDown") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i < suggestions.length - 1 ? i + 1 : 0));
|
||||
} else if (e.key === "ArrowUp") {
|
||||
e.preventDefault();
|
||||
setSuggestionIndex((i) => (i > 0 ? i - 1 : suggestions.length - 1));
|
||||
} else if (e.key === "Enter" && suggestionIndex >= 0) {
|
||||
e.preventDefault();
|
||||
handleViewStatBlock(suggestions[suggestionIndex]);
|
||||
setBrowseMode(false);
|
||||
clearInput();
|
||||
}
|
||||
};
|
||||
|
||||
const handleBrowseSelect = (result: SearchResult) => {
|
||||
handleViewStatBlock(result);
|
||||
setBrowseMode(false);
|
||||
clearInput();
|
||||
};
|
||||
|
||||
const toggleBrowseMode = () => {
|
||||
setBrowseMode((prev) => {
|
||||
const next = !prev;
|
||||
setSuggestionIndex(-1);
|
||||
setQueued(null);
|
||||
if (next) {
|
||||
handleBrowseSearch(nameInput);
|
||||
} else {
|
||||
handleAddSearch(nameInput);
|
||||
}
|
||||
return next;
|
||||
});
|
||||
clearCustomFields();
|
||||
};
|
||||
|
||||
const suggestionActions: SuggestionActions = useMemo(
|
||||
() => ({
|
||||
dismiss: dismissSuggestions,
|
||||
clear: clearInput,
|
||||
clickSuggestion: handleClickSuggestion,
|
||||
setSuggestionIndex,
|
||||
setQueued,
|
||||
confirmQueued,
|
||||
addFromPlayerCharacter,
|
||||
}),
|
||||
[
|
||||
dismissSuggestions,
|
||||
clearInput,
|
||||
handleClickSuggestion,
|
||||
confirmQueued,
|
||||
addFromPlayerCharacter,
|
||||
],
|
||||
);
|
||||
|
||||
return {
|
||||
// State
|
||||
nameInput,
|
||||
suggestions: deferredSuggestions,
|
||||
pcMatches: deferredPcMatches,
|
||||
suggestionIndex,
|
||||
queued,
|
||||
customInit,
|
||||
customAc,
|
||||
customMaxHp,
|
||||
browseMode,
|
||||
bestiaryLoaded,
|
||||
hasSuggestions,
|
||||
showBulkImport,
|
||||
showSourceManager,
|
||||
|
||||
// Actions
|
||||
suggestionActions,
|
||||
handleNameChange,
|
||||
handleKeyDown,
|
||||
handleBrowseKeyDown,
|
||||
handleAdd,
|
||||
handleBrowseSelect,
|
||||
toggleBrowseMode,
|
||||
setCustomInit,
|
||||
setCustomAc,
|
||||
setCustomMaxHp,
|
||||
} as const;
|
||||
}
|
||||
27
apps/web/src/hooks/use-auto-stat-block.ts
Normal file
27
apps/web/src/hooks/use-auto-stat-block.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
import { useEffect, useRef } from "react";
|
||||
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
|
||||
export function useAutoStatBlock(): void {
|
||||
const { encounter } = useEncounterContext();
|
||||
const { panelView, updateCreature } = useSidePanelContext();
|
||||
|
||||
const activeCreatureId =
|
||||
encounter.combatants[encounter.activeIndex]?.creatureId;
|
||||
const prevActiveIndexRef = useRef(encounter.activeIndex);
|
||||
|
||||
useEffect(() => {
|
||||
const prevIndex = prevActiveIndexRef.current;
|
||||
prevActiveIndexRef.current = encounter.activeIndex;
|
||||
|
||||
// Only auto-update when the active turn changes (advance/retreat),
|
||||
// not when the panel mode changes (user clicking a different creature).
|
||||
if (
|
||||
encounter.activeIndex !== prevIndex &&
|
||||
activeCreatureId &&
|
||||
panelView.mode === "creature"
|
||||
) {
|
||||
updateCreature(activeCreatureId);
|
||||
}
|
||||
}, [encounter.activeIndex, activeCreatureId, panelView.mode, updateCreature]);
|
||||
}
|
||||
@@ -44,7 +44,7 @@ export function useBestiary(): BestiaryHook {
|
||||
setIsLoaded(true);
|
||||
}
|
||||
|
||||
bestiaryCache.loadAllCachedCreatures().then((map) => {
|
||||
void bestiaryCache.loadAllCachedCreatures().then((map) => {
|
||||
setCreatureMap(map);
|
||||
});
|
||||
}, []);
|
||||
|
||||
@@ -6,7 +6,7 @@ import {
|
||||
|
||||
const BATCH_SIZE = 6;
|
||||
|
||||
export interface BulkImportState {
|
||||
interface BulkImportState {
|
||||
readonly status: "idle" | "loading" | "complete" | "partial-failure";
|
||||
readonly total: number;
|
||||
readonly completed: number;
|
||||
@@ -48,7 +48,7 @@ export function useBulkImport(): BulkImportHook {
|
||||
countersRef.current = { completed: 0, failed: 0 };
|
||||
setState({ status: "loading", total, completed: 0, failed: 0 });
|
||||
|
||||
(async () => {
|
||||
void (async () => {
|
||||
const cacheChecks = await Promise.all(
|
||||
allCodes.map(async (code) => ({
|
||||
code,
|
||||
@@ -73,9 +73,15 @@ export function useBulkImport(): BulkImportHook {
|
||||
|
||||
setState((s) => ({ ...s, completed: alreadyCached }));
|
||||
|
||||
const batches: { code: string }[][] = [];
|
||||
for (let i = 0; i < uncached.length; i += BATCH_SIZE) {
|
||||
const batch = uncached.slice(i, i + BATCH_SIZE);
|
||||
await Promise.allSettled(
|
||||
batches.push(uncached.slice(i, i + BATCH_SIZE));
|
||||
}
|
||||
|
||||
await batches.reduce(
|
||||
(chain, batch) =>
|
||||
chain.then(() =>
|
||||
Promise.allSettled(
|
||||
batch.map(async ({ code }) => {
|
||||
const url = getDefaultFetchUrl(code, baseUrl);
|
||||
try {
|
||||
@@ -95,8 +101,10 @@ export function useBulkImport(): BulkImportHook {
|
||||
failed: countersRef.current.failed,
|
||||
});
|
||||
}),
|
||||
),
|
||||
),
|
||||
Promise.resolve() as Promise<unknown>,
|
||||
);
|
||||
}
|
||||
|
||||
await refreshCache();
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ import {
|
||||
setAcUseCase,
|
||||
setHpUseCase,
|
||||
setInitiativeUseCase,
|
||||
setTempHpUseCase,
|
||||
toggleConcentrationUseCase,
|
||||
toggleConditionUseCase,
|
||||
} from "@initiative/application";
|
||||
@@ -17,6 +18,7 @@ import type {
|
||||
BestiaryIndexEntry,
|
||||
CombatantId,
|
||||
ConditionId,
|
||||
CreatureId,
|
||||
DomainEvent,
|
||||
Encounter,
|
||||
PlayerCharacter,
|
||||
@@ -33,6 +35,8 @@ import {
|
||||
saveEncounter,
|
||||
} from "../persistence/encounter-storage.js";
|
||||
|
||||
const COMBATANT_ID_REGEX = /^c-(\d+)$/;
|
||||
|
||||
const EMPTY_ENCOUNTER: Encounter = {
|
||||
combatants: [],
|
||||
activeIndex: 0,
|
||||
@@ -48,7 +52,7 @@ function initializeEncounter(): Encounter {
|
||||
function deriveNextId(encounter: Encounter): number {
|
||||
let max = 0;
|
||||
for (const c of encounter.combatants) {
|
||||
const match = /^c-(\d+)$/.exec(c.id);
|
||||
const match = COMBATANT_ID_REGEX.exec(c.id);
|
||||
if (match) {
|
||||
const n = Number.parseInt(match[1], 10);
|
||||
if (n > max) max = n;
|
||||
@@ -212,6 +216,19 @@ export function useEncounter() {
|
||||
[makeStore],
|
||||
);
|
||||
|
||||
const setTempHp = useCallback(
|
||||
(id: CombatantId, tempHp: number | undefined) => {
|
||||
const result = setTempHpUseCase(makeStore(), id, tempHp);
|
||||
|
||||
if (isDomainError(result)) {
|
||||
return;
|
||||
}
|
||||
|
||||
setEvents((prev) => [...prev, ...result]);
|
||||
},
|
||||
[makeStore],
|
||||
);
|
||||
|
||||
const setAc = useCallback(
|
||||
(id: CombatantId, value: number | undefined) => {
|
||||
const result = setAcUseCase(makeStore(), id, value);
|
||||
@@ -263,7 +280,7 @@ export function useEncounter() {
|
||||
}, [makeStore]);
|
||||
|
||||
const addFromBestiary = useCallback(
|
||||
(entry: BestiaryIndexEntry) => {
|
||||
(entry: BestiaryIndexEntry): CreatureId | null => {
|
||||
const store = makeStore();
|
||||
const existingNames = store.get().combatants.map((c) => c.name);
|
||||
const { newName, renames } = resolveCreatureName(
|
||||
@@ -282,7 +299,7 @@ export function useEncounter() {
|
||||
// Add combatant with resolved name
|
||||
const id = combatantId(`c-${++nextId.current}`);
|
||||
const addResult = addCombatantUseCase(makeStore(), id, newName);
|
||||
if (isDomainError(addResult)) return;
|
||||
if (isDomainError(addResult)) return null;
|
||||
|
||||
// Set HP
|
||||
const hpResult = setHpUseCase(makeStore(), id, entry.hp);
|
||||
@@ -301,8 +318,8 @@ export function useEncounter() {
|
||||
// Derive creatureId from source + name
|
||||
const slug = entry.name
|
||||
.toLowerCase()
|
||||
.replace(/[^a-z0-9]+/g, "-")
|
||||
.replace(/(^-|-$)/g, "");
|
||||
.replaceAll(/[^a-z0-9]+/g, "-")
|
||||
.replaceAll(/(^-|-$)/g, "");
|
||||
const cId = makeCreatureId(`${entry.source.toLowerCase()}:${slug}`);
|
||||
|
||||
// Set creatureId on the combatant (use store.save to keep ref in sync for batch calls)
|
||||
@@ -315,8 +332,10 @@ export function useEncounter() {
|
||||
});
|
||||
|
||||
setEvents((prev) => [...prev, ...addResult]);
|
||||
|
||||
return cId;
|
||||
},
|
||||
[makeStore, editCombatant],
|
||||
[makeStore],
|
||||
);
|
||||
|
||||
const addFromPlayerCharacter = useCallback(
|
||||
@@ -368,7 +387,11 @@ export function useEncounter() {
|
||||
|
||||
setEvents((prev) => [...prev, ...addResult]);
|
||||
},
|
||||
[makeStore, editCombatant],
|
||||
[makeStore],
|
||||
);
|
||||
|
||||
const hasTempHp = encounter.combatants.some(
|
||||
(c) => c.tempHp !== undefined && c.tempHp > 0,
|
||||
);
|
||||
|
||||
const isEmpty = encounter.combatants.length === 0;
|
||||
@@ -383,6 +406,7 @@ export function useEncounter() {
|
||||
encounter,
|
||||
events,
|
||||
isEmpty,
|
||||
hasTempHp,
|
||||
hasCreatureCombatants,
|
||||
canRollAllInitiative,
|
||||
advanceTurn,
|
||||
@@ -394,6 +418,7 @@ export function useEncounter() {
|
||||
setInitiative,
|
||||
setHp,
|
||||
adjustHp,
|
||||
setTempHp,
|
||||
setAc,
|
||||
toggleCondition,
|
||||
toggleConcentration,
|
||||
|
||||
75
apps/web/src/hooks/use-initiative-rolls.ts
Normal file
75
apps/web/src/hooks/use-initiative-rolls.ts
Normal file
@@ -0,0 +1,75 @@
|
||||
import {
|
||||
rollAllInitiativeUseCase,
|
||||
rollInitiativeUseCase,
|
||||
} from "@initiative/application";
|
||||
import {
|
||||
type CombatantId,
|
||||
isDomainError,
|
||||
type RollMode,
|
||||
} from "@initiative/domain";
|
||||
import { useCallback, useState } from "react";
|
||||
import { useBestiaryContext } from "../contexts/bestiary-context.js";
|
||||
import { useEncounterContext } from "../contexts/encounter-context.js";
|
||||
import { useSidePanelContext } from "../contexts/side-panel-context.js";
|
||||
|
||||
function rollDice(): number {
|
||||
return Math.floor(Math.random() * 20) + 1;
|
||||
}
|
||||
|
||||
export function useInitiativeRolls() {
|
||||
const { encounter, makeStore } = useEncounterContext();
|
||||
const { getCreature } = useBestiaryContext();
|
||||
const { showCreature } = useSidePanelContext();
|
||||
|
||||
const [rollSkippedCount, setRollSkippedCount] = useState(0);
|
||||
const [rollSingleSkipped, setRollSingleSkipped] = useState(false);
|
||||
|
||||
const handleRollInitiative = useCallback(
|
||||
(id: CombatantId, mode: RollMode = "normal") => {
|
||||
const diceRolls: [number, ...number[]] =
|
||||
mode === "normal" ? [rollDice()] : [rollDice(), rollDice()];
|
||||
const result = rollInitiativeUseCase(
|
||||
makeStore(),
|
||||
id,
|
||||
diceRolls,
|
||||
getCreature,
|
||||
mode,
|
||||
);
|
||||
if (isDomainError(result)) {
|
||||
setRollSingleSkipped(true);
|
||||
const combatant = encounter.combatants.find((c) => c.id === id);
|
||||
if (combatant?.creatureId) {
|
||||
showCreature(combatant.creatureId);
|
||||
}
|
||||
}
|
||||
},
|
||||
[makeStore, getCreature, encounter.combatants, showCreature],
|
||||
);
|
||||
|
||||
const handleRollAllInitiative = useCallback(
|
||||
(mode: RollMode = "normal") => {
|
||||
const result = rollAllInitiativeUseCase(
|
||||
makeStore(),
|
||||
rollDice,
|
||||
getCreature,
|
||||
mode,
|
||||
);
|
||||
if (!isDomainError(result) && result.skippedNoSource > 0) {
|
||||
setRollSkippedCount(result.skippedNoSource);
|
||||
}
|
||||
},
|
||||
[makeStore, getCreature],
|
||||
);
|
||||
|
||||
return {
|
||||
rollSkippedCount,
|
||||
rollSingleSkipped,
|
||||
dismissRollSkipped: useCallback(() => setRollSkippedCount(0), []),
|
||||
dismissRollSingleSkipped: useCallback(
|
||||
() => setRollSingleSkipped(false),
|
||||
[],
|
||||
),
|
||||
handleRollInitiative,
|
||||
handleRollAllInitiative,
|
||||
} as const;
|
||||
}
|
||||
32
apps/web/src/hooks/use-long-press.ts
Normal file
32
apps/web/src/hooks/use-long-press.ts
Normal file
@@ -0,0 +1,32 @@
|
||||
import { useCallback, useRef } from "react";
|
||||
|
||||
const LONG_PRESS_MS = 500;
|
||||
|
||||
export function useLongPress(onLongPress: (e: React.TouchEvent) => void) {
|
||||
const timerRef = useRef<ReturnType<typeof setTimeout>>(undefined);
|
||||
const firedRef = useRef(false);
|
||||
|
||||
const onTouchStart = useCallback(
|
||||
(e: React.TouchEvent) => {
|
||||
firedRef.current = false;
|
||||
timerRef.current = setTimeout(() => {
|
||||
firedRef.current = true;
|
||||
onLongPress(e);
|
||||
}, LONG_PRESS_MS);
|
||||
},
|
||||
[onLongPress],
|
||||
);
|
||||
|
||||
const onTouchEnd = useCallback((e: React.TouchEvent) => {
|
||||
clearTimeout(timerRef.current);
|
||||
if (firedRef.current) {
|
||||
e.preventDefault();
|
||||
}
|
||||
}, []);
|
||||
|
||||
const onTouchMove = useCallback(() => {
|
||||
clearTimeout(timerRef.current);
|
||||
}, []);
|
||||
|
||||
return { onTouchStart, onTouchEnd, onTouchMove };
|
||||
}
|
||||
52
apps/web/src/hooks/use-rules-edition.ts
Normal file
52
apps/web/src/hooks/use-rules-edition.ts
Normal file
@@ -0,0 +1,52 @@
|
||||
import type { RulesEdition } from "@initiative/domain";
|
||||
import { useCallback, useSyncExternalStore } from "react";
|
||||
|
||||
const STORAGE_KEY = "initiative:rules-edition";
|
||||
|
||||
const listeners = new Set<() => void>();
|
||||
let currentEdition: RulesEdition = loadEdition();
|
||||
|
||||
function loadEdition(): RulesEdition {
|
||||
try {
|
||||
const raw = localStorage.getItem(STORAGE_KEY);
|
||||
if (raw === "5e" || raw === "5.5e") return raw;
|
||||
} catch {
|
||||
// storage unavailable
|
||||
}
|
||||
return "5.5e";
|
||||
}
|
||||
|
||||
function saveEdition(edition: RulesEdition): void {
|
||||
try {
|
||||
localStorage.setItem(STORAGE_KEY, edition);
|
||||
} catch {
|
||||
// quota exceeded or storage unavailable
|
||||
}
|
||||
}
|
||||
|
||||
function notifyAll(): void {
|
||||
for (const listener of listeners) {
|
||||
listener();
|
||||
}
|
||||
}
|
||||
|
||||
function subscribe(callback: () => void): () => void {
|
||||
listeners.add(callback);
|
||||
return () => listeners.delete(callback);
|
||||
}
|
||||
|
||||
function getSnapshot(): RulesEdition {
|
||||
return currentEdition;
|
||||
}
|
||||
|
||||
export function useRulesEdition() {
|
||||
const edition = useSyncExternalStore(subscribe, getSnapshot);
|
||||
|
||||
const setEdition = useCallback((next: RulesEdition) => {
|
||||
currentEdition = next;
|
||||
saveEdition(next);
|
||||
notifyAll();
|
||||
}, []);
|
||||
|
||||
return { edition, setEdition } as const;
|
||||
}
|
||||
@@ -19,6 +19,7 @@ interface SidePanelState {
|
||||
|
||||
interface SidePanelActions {
|
||||
showCreature: (creatureId: CreatureId) => void;
|
||||
updateCreature: (creatureId: CreatureId) => void;
|
||||
showBulkImport: () => void;
|
||||
showSourceManager: () => void;
|
||||
dismissPanel: () => void;
|
||||
@@ -34,11 +35,11 @@ export function useSidePanelState(): SidePanelState & SidePanelActions {
|
||||
null,
|
||||
);
|
||||
const [isWideDesktop, setIsWideDesktop] = useState(
|
||||
() => window.matchMedia("(min-width: 1280px)").matches,
|
||||
() => globalThis.matchMedia("(min-width: 1280px)").matches,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
const mq = window.matchMedia("(min-width: 1280px)");
|
||||
const mq = globalThis.matchMedia("(min-width: 1280px)");
|
||||
const handler = (e: MediaQueryListEvent) => setIsWideDesktop(e.matches);
|
||||
mq.addEventListener("change", handler);
|
||||
return () => mq.removeEventListener("change", handler);
|
||||
@@ -52,6 +53,10 @@ export function useSidePanelState(): SidePanelState & SidePanelActions {
|
||||
setIsRightPanelCollapsed(false);
|
||||
}, []);
|
||||
|
||||
const updateCreature = useCallback((creatureId: CreatureId) => {
|
||||
setPanelView({ mode: "creature", creatureId });
|
||||
}, []);
|
||||
|
||||
const showBulkImport = useCallback(() => {
|
||||
setPanelView({ mode: "bulk-import" });
|
||||
setIsRightPanelCollapsed(false);
|
||||
@@ -91,6 +96,7 @@ export function useSidePanelState(): SidePanelState & SidePanelActions {
|
||||
pinnedCreatureId,
|
||||
isWideDesktop,
|
||||
showCreature,
|
||||
updateCreature,
|
||||
showBulkImport,
|
||||
showSourceManager,
|
||||
dismissPanel,
|
||||
|
||||
93
apps/web/src/hooks/use-theme.ts
Normal file
93
apps/web/src/hooks/use-theme.ts
Normal file
@@ -0,0 +1,93 @@
|
||||
import { useCallback, useEffect, useSyncExternalStore } from "react";
|
||||
|
||||
type ThemePreference = "system" | "light" | "dark";
|
||||
type ResolvedTheme = "light" | "dark";
|
||||
|
||||
const STORAGE_KEY = "initiative:theme";
|
||||
|
||||
const listeners = new Set<() => void>();
|
||||
let currentPreference: ThemePreference = loadPreference();
|
||||
|
||||
function loadPreference(): ThemePreference {
|
||||
try {
|
||||
const raw = localStorage.getItem(STORAGE_KEY);
|
||||
if (raw === "light" || raw === "dark" || raw === "system") return raw;
|
||||
} catch {
|
||||
// storage unavailable
|
||||
}
|
||||
return "system";
|
||||
}
|
||||
|
||||
function savePreference(pref: ThemePreference): void {
|
||||
try {
|
||||
localStorage.setItem(STORAGE_KEY, pref);
|
||||
} catch {
|
||||
// quota exceeded or storage unavailable
|
||||
}
|
||||
}
|
||||
|
||||
function getSystemTheme(): ResolvedTheme {
|
||||
if (typeof globalThis.matchMedia !== "function") return "dark";
|
||||
return globalThis.matchMedia("(prefers-color-scheme: light)").matches
|
||||
? "light"
|
||||
: "dark";
|
||||
}
|
||||
|
||||
function resolve(pref: ThemePreference): ResolvedTheme {
|
||||
return pref === "system" ? getSystemTheme() : pref;
|
||||
}
|
||||
|
||||
function applyTheme(resolved: ResolvedTheme): void {
|
||||
document.documentElement.dataset.theme = resolved;
|
||||
document
|
||||
.querySelector('meta[name="theme-color"]')
|
||||
?.setAttribute("content", resolved === "light" ? "#eeecea" : "#0e1a2e");
|
||||
}
|
||||
|
||||
function notifyAll(): void {
|
||||
for (const listener of listeners) {
|
||||
listener();
|
||||
}
|
||||
}
|
||||
|
||||
// Apply on load
|
||||
applyTheme(resolve(currentPreference));
|
||||
|
||||
// Listen for OS preference changes
|
||||
if (typeof globalThis.matchMedia === "function") {
|
||||
globalThis
|
||||
.matchMedia("(prefers-color-scheme: light)")
|
||||
.addEventListener("change", () => {
|
||||
if (currentPreference === "system") {
|
||||
applyTheme(resolve("system"));
|
||||
notifyAll();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function subscribe(callback: () => void): () => void {
|
||||
listeners.add(callback);
|
||||
return () => listeners.delete(callback);
|
||||
}
|
||||
|
||||
function getSnapshot(): ThemePreference {
|
||||
return currentPreference;
|
||||
}
|
||||
|
||||
export function useTheme() {
|
||||
const preference = useSyncExternalStore(subscribe, getSnapshot);
|
||||
const resolved = resolve(preference);
|
||||
|
||||
useEffect(() => {
|
||||
applyTheme(resolved);
|
||||
}, [resolved]);
|
||||
|
||||
const setPreference = useCallback((pref: ThemePreference) => {
|
||||
currentPreference = pref;
|
||||
savePreference(pref);
|
||||
applyTheme(resolve(pref));
|
||||
notifyAll();
|
||||
}, []);
|
||||
|
||||
return { preference, resolved, setPreference } as const;
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
@import "tailwindcss";
|
||||
|
||||
@theme {
|
||||
--color-background: #0f172a;
|
||||
--color-background: #0e1a2e;
|
||||
--color-foreground: #e2e8f0;
|
||||
--color-muted: #64748b;
|
||||
--color-muted: #7a8ba4;
|
||||
--color-muted-foreground: #94a3b8;
|
||||
--color-card: #1e293b;
|
||||
--color-card: #1a2e4a;
|
||||
--color-card-foreground: #e2e8f0;
|
||||
--color-border: #334155;
|
||||
--color-input: #334155;
|
||||
--color-border: #2a5088;
|
||||
--color-input: #2a5088;
|
||||
--color-primary: #3b82f6;
|
||||
--color-primary-foreground: #ffffff;
|
||||
--color-accent: #3b82f6;
|
||||
@@ -19,12 +19,47 @@
|
||||
--color-hover-neutral-bg: oklch(0.623 0.214 259 / 0.15);
|
||||
--color-hover-action-bg: var(--color-muted);
|
||||
--color-hover-destructive-bg: transparent;
|
||||
--color-stat-heading: #fbbf24;
|
||||
--color-stat-divider-from: oklch(0.5 0.1 65 / 0.6);
|
||||
--color-stat-divider-via: oklch(0.5 0.1 65 / 0.4);
|
||||
--color-hp-damage-hover-bg: oklch(0.25 0.05 25);
|
||||
--color-hp-heal-hover-bg: oklch(0.25 0.05 155);
|
||||
--color-active-row-bg: oklch(0.623 0.214 259 / 0.1);
|
||||
--color-active-row-border: oklch(0.623 0.214 259 / 0.4);
|
||||
--radius-sm: 0.25rem;
|
||||
--radius-md: 0.375rem;
|
||||
--radius-lg: 0.5rem;
|
||||
--radius-md: 0.5rem;
|
||||
--radius-lg: 0.75rem;
|
||||
--font-sans: "Inter", ui-sans-serif, system-ui, sans-serif;
|
||||
}
|
||||
|
||||
[data-theme="light"] {
|
||||
--color-background: #eeecea;
|
||||
--color-foreground: #374151;
|
||||
--color-muted: #e0ddd9;
|
||||
--color-muted-foreground: #6b7280;
|
||||
--color-card: #f7f6f4;
|
||||
--color-card-foreground: #374151;
|
||||
--color-border: #ddd9d5;
|
||||
--color-input: #cdc8c3;
|
||||
--color-primary: #2563eb;
|
||||
--color-primary-foreground: #ffffff;
|
||||
--color-accent: #2563eb;
|
||||
--color-destructive: #dc2626;
|
||||
--color-hover-neutral: var(--color-primary);
|
||||
--color-hover-action: var(--color-primary);
|
||||
--color-hover-destructive: var(--color-destructive);
|
||||
--color-hover-neutral-bg: oklch(0.623 0.214 259 / 0.08);
|
||||
--color-hover-action-bg: var(--color-muted);
|
||||
--color-hover-destructive-bg: transparent;
|
||||
--color-stat-heading: #92400e;
|
||||
--color-stat-divider-from: oklch(0.55 0.1 65 / 0.5);
|
||||
--color-stat-divider-via: oklch(0.55 0.1 65 / 0.25);
|
||||
--color-hp-damage-hover-bg: #fef2f2;
|
||||
--color-hp-heal-hover-bg: #ecfdf5;
|
||||
--color-active-row-bg: oklch(0.623 0.214 259 / 0.08);
|
||||
--color-active-row-border: oklch(0.623 0.214 259 / 0.25);
|
||||
}
|
||||
|
||||
@keyframes concentration-shake {
|
||||
0% {
|
||||
translate: 0;
|
||||
@@ -169,6 +204,38 @@
|
||||
concentration-glow 1200ms ease-out;
|
||||
}
|
||||
|
||||
@utility card-glow {
|
||||
background-image: radial-gradient(
|
||||
ellipse at 50% 50%,
|
||||
oklch(0.35 0.05 250 / 0.5) 0%,
|
||||
transparent 70%
|
||||
);
|
||||
box-shadow:
|
||||
0 0 15px -2px oklch(0.623 0.214 259 / 0.2),
|
||||
inset 0 1px 0 0 oklch(0.7 0.15 259 / 0.1);
|
||||
|
||||
[data-theme="light"] & {
|
||||
background-image: none;
|
||||
box-shadow: 0 1px 3px 0 oklch(0 0 0 / 0.08);
|
||||
}
|
||||
}
|
||||
|
||||
@utility panel-glow {
|
||||
background-image: linear-gradient(
|
||||
to bottom,
|
||||
oklch(0.35 0.05 250 / 0.4) 0%,
|
||||
transparent 40%
|
||||
);
|
||||
box-shadow:
|
||||
0 0 20px -2px oklch(0.623 0.214 259 / 0.15),
|
||||
inset 0 1px 0 0 oklch(0.7 0.15 259 / 0.1);
|
||||
|
||||
[data-theme="light"] & {
|
||||
background-image: none;
|
||||
box-shadow: -1px 0 6px 0 oklch(0 0 0 / 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
* {
|
||||
scrollbar-color: var(--color-border) transparent;
|
||||
scrollbar-width: thin;
|
||||
@@ -176,6 +243,16 @@
|
||||
|
||||
body {
|
||||
background-color: var(--color-background);
|
||||
background-image: radial-gradient(
|
||||
ellipse at 50% 40%,
|
||||
oklch(0.26 0.055 250) 0%,
|
||||
var(--color-background) 70%
|
||||
);
|
||||
background-attachment: fixed;
|
||||
color: var(--color-foreground);
|
||||
font-family: var(--font-sans);
|
||||
}
|
||||
|
||||
[data-theme="light"] body {
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
@@ -1,13 +1,39 @@
|
||||
import { StrictMode } from "react";
|
||||
import { createRoot } from "react-dom/client";
|
||||
import { App } from "./App";
|
||||
import { App } from "./App.js";
|
||||
import {
|
||||
BestiaryProvider,
|
||||
BulkImportProvider,
|
||||
EncounterProvider,
|
||||
InitiativeRollsProvider,
|
||||
PlayerCharactersProvider,
|
||||
RulesEditionProvider,
|
||||
SidePanelProvider,
|
||||
ThemeProvider,
|
||||
} from "./contexts/index.js";
|
||||
import "./index.css";
|
||||
|
||||
const root = document.getElementById("root");
|
||||
if (root) {
|
||||
createRoot(root).render(
|
||||
<StrictMode>
|
||||
<ThemeProvider>
|
||||
<RulesEditionProvider>
|
||||
<EncounterProvider>
|
||||
<BestiaryProvider>
|
||||
<PlayerCharactersProvider>
|
||||
<BulkImportProvider>
|
||||
<SidePanelProvider>
|
||||
<InitiativeRollsProvider>
|
||||
<App />
|
||||
</InitiativeRollsProvider>
|
||||
</SidePanelProvider>
|
||||
</BulkImportProvider>
|
||||
</PlayerCharactersProvider>
|
||||
</BestiaryProvider>
|
||||
</EncounterProvider>
|
||||
</RulesEditionProvider>
|
||||
</ThemeProvider>
|
||||
</StrictMode>,
|
||||
);
|
||||
}
|
||||
|
||||
102
biome.json
102
biome.json
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"$schema": "https://biomejs.dev/schemas/2.0.0/schema.json",
|
||||
"$schema": "https://biomejs.dev/schemas/2.4.8/schema.json",
|
||||
"files": {
|
||||
"includes": [
|
||||
"**",
|
||||
"!**/dist/**",
|
||||
"!.claude/**",
|
||||
"!.specify/**",
|
||||
"!specs/**",
|
||||
"!coverage/**",
|
||||
"!.pnpm-store/**"
|
||||
"!**/dist",
|
||||
"!.claude",
|
||||
"!.specify",
|
||||
"!specs",
|
||||
"!coverage",
|
||||
"!.pnpm-store"
|
||||
]
|
||||
},
|
||||
"assist": {
|
||||
@@ -21,6 +21,12 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"css": {
|
||||
"parser": {
|
||||
"cssModules": false,
|
||||
"tailwindDirectives": true
|
||||
}
|
||||
},
|
||||
"formatter": {
|
||||
"enabled": true,
|
||||
"indentStyle": "tab",
|
||||
@@ -30,13 +36,93 @@
|
||||
"enabled": true,
|
||||
"rules": {
|
||||
"recommended": true,
|
||||
"a11y": {
|
||||
"noNoninteractiveElementInteractions": "error"
|
||||
},
|
||||
"complexity": {
|
||||
"noExcessiveCognitiveComplexity": {
|
||||
"level": "error",
|
||||
"options": {
|
||||
"maxAllowedComplexity": 15
|
||||
}
|
||||
}
|
||||
},
|
||||
"noUselessStringConcat": "error"
|
||||
},
|
||||
"correctness": {
|
||||
"noNestedComponentDefinitions": "error",
|
||||
"noReactPropAssignments": "error"
|
||||
},
|
||||
"nursery": {
|
||||
"noConditionalExpect": "error",
|
||||
"noDuplicatedSpreadProps": "error",
|
||||
"noFloatingPromises": "error",
|
||||
"noLeakedRender": "error",
|
||||
"noMisusedPromises": "error",
|
||||
"noNestedPromises": "error",
|
||||
"noReturnAssign": "error",
|
||||
"noScriptUrl": "error",
|
||||
"noShadow": "error",
|
||||
"noUnnecessaryConditions": "error",
|
||||
"noUselessReturn": "error",
|
||||
"useArraySome": "error",
|
||||
"useArraySortCompare": "error",
|
||||
"useAwaitThenable": "error",
|
||||
"useErrorCause": "error",
|
||||
"useExhaustiveSwitchCases": "error",
|
||||
"useFind": "error",
|
||||
"useGlobalThis": "error",
|
||||
"useNullishCoalescing": "error",
|
||||
"useRegexpExec": "error",
|
||||
"useSortedClasses": "error",
|
||||
"useSpread": "error"
|
||||
},
|
||||
"performance": {
|
||||
"noAwaitInLoops": "error",
|
||||
"useTopLevelRegex": "error"
|
||||
},
|
||||
"style": {
|
||||
"noCommonJs": "error",
|
||||
"noDoneCallback": "error",
|
||||
"noExportedImports": "error",
|
||||
"noInferrableTypes": "error",
|
||||
"noNamespace": "error",
|
||||
"noNegationElse": "error",
|
||||
"noNestedTernary": "error",
|
||||
"noParameterAssign": "error",
|
||||
"noSubstr": "error",
|
||||
"noUnusedTemplateLiteral": "error",
|
||||
"noUselessElse": "error",
|
||||
"noYodaExpression": "error",
|
||||
"useAsConstAssertion": "error",
|
||||
"useAtIndex": "error",
|
||||
"useCollapsedElseIf": "error",
|
||||
"useCollapsedIf": "error",
|
||||
"useConsistentBuiltinInstantiation": "error",
|
||||
"useDefaultParameterLast": "error",
|
||||
"useExplicitLengthCheck": "error",
|
||||
"useForOf": "error",
|
||||
"useFragmentSyntax": "error",
|
||||
"useNumberNamespace": "error",
|
||||
"useSelfClosingElements": "error",
|
||||
"useShorthandAssign": "error",
|
||||
"useThrowNewError": "error",
|
||||
"useThrowOnlyError": "error",
|
||||
"useTrimStartEnd": "error"
|
||||
},
|
||||
"suspicious": {
|
||||
"noAlert": "error",
|
||||
"noConstantBinaryExpressions": "error",
|
||||
"noDeprecatedImports": "error",
|
||||
"noEvolvingTypes": "error",
|
||||
"noImportCycles": "error",
|
||||
"noReactForwardRef": "error",
|
||||
"noSkippedTests": "error",
|
||||
"noTemplateCurlyInString": "error",
|
||||
"noTsIgnore": "error",
|
||||
"noUnusedExpressions": "error",
|
||||
"noVar": "error",
|
||||
"useAwait": "error",
|
||||
"useErrorMessage": "error"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
20
docs/adr/000-template.md
Normal file
20
docs/adr/000-template.md
Normal file
@@ -0,0 +1,20 @@
|
||||
# ADR-NNN: [Title]
|
||||
|
||||
**Date**: YYYY-MM-DD
|
||||
**Status**: accepted | superseded | deprecated
|
||||
|
||||
## Context
|
||||
|
||||
What is the problem or situation that motivates this decision?
|
||||
|
||||
## Decision
|
||||
|
||||
What did we decide, and why?
|
||||
|
||||
## Alternatives Considered
|
||||
|
||||
What other approaches were evaluated?
|
||||
|
||||
## Consequences
|
||||
|
||||
What are the trade-offs — both positive and negative?
|
||||
45
docs/adr/001-errors-as-values.md
Normal file
45
docs/adr/001-errors-as-values.md
Normal file
@@ -0,0 +1,45 @@
|
||||
# ADR-001: Errors as Values, Not Exceptions
|
||||
|
||||
**Date**: 2026-03-25
|
||||
**Status**: accepted
|
||||
|
||||
## Context
|
||||
|
||||
Domain functions need to communicate failure (invalid input, missing combatant, violated invariants). The standard JavaScript approach is to throw exceptions, but thrown exceptions are invisible to TypeScript's type system — nothing in a function's signature tells the caller that it can fail or what errors to expect.
|
||||
|
||||
This project's domain layer is designed to be pure and deterministic. Thrown exceptions break both properties: they alter control flow (a side effect) and make the function's output unpredictable from the caller's perspective.
|
||||
|
||||
## Decision
|
||||
|
||||
All domain functions return `SuccessType | DomainError` unions. `DomainError` is a plain data object with a `kind` discriminant, a machine-readable `code`, and a human-readable `message`:
|
||||
|
||||
```typescript
|
||||
interface DomainError {
|
||||
readonly kind: "domain-error";
|
||||
readonly code: string;
|
||||
readonly message: string;
|
||||
}
|
||||
```
|
||||
|
||||
Callers check results with the `isDomainError()` type guard before accessing success data. Errors are never thrown in the domain layer (adapter-layer code may throw for programmer errors like missing providers).
|
||||
|
||||
## Alternatives Considered
|
||||
|
||||
**Thrown exceptions** — the JavaScript default. Simpler to write (`throw new Error(...)`) but error paths are invisible to the type system. The caller has no compile-time indication that a function can fail, and `catch` blocks lose type information about which errors are possible. Would also make domain functions impure.
|
||||
|
||||
**Result wrapper types** (e.g., `neverthrow`, `ts-results`) — formalizes the pattern with `.map()`, `.unwrap()`, `.match()` methods. More ergonomic for chaining operations, but adds a library dependency and a layer of indirection. The project's use cases are simple enough (call domain function, check error, save or return) that raw unions are sufficient.
|
||||
|
||||
**Validation libraries** (Zod, io-ts) — useful for input parsing but don't cover domain logic errors like "combatant not found" or "no previous turn". Would only address a subset of the problem.
|
||||
|
||||
## Consequences
|
||||
|
||||
**Positive:**
|
||||
- Error handling is compiler-enforced. Forgetting to check for an error produces a type error when accessing success fields.
|
||||
- Domain functions remain pure — they return data, never alter control flow.
|
||||
- Error codes are stable, machine-readable identifiers that UI code can match on.
|
||||
- Testing is straightforward: assert the return value, no try/catch in tests.
|
||||
|
||||
**Negative:**
|
||||
- Every call site must check `isDomainError()` before proceeding. This is slightly more verbose than a try/catch that wraps multiple calls.
|
||||
- Composing multiple fallible operations requires manual chaining (check error, then call next function). A Result wrapper would make this more ergonomic if the codebase grows significantly.
|
||||
- Contributors familiar with JavaScript conventions may initially find the pattern unfamiliar.
|
||||
46
docs/adr/002-domain-events-as-plain-data.md
Normal file
46
docs/adr/002-domain-events-as-plain-data.md
Normal file
@@ -0,0 +1,46 @@
|
||||
# ADR-002: Domain Events as Plain Data Objects
|
||||
|
||||
**Date**: 2026-03-25
|
||||
**Status**: accepted
|
||||
|
||||
## Context
|
||||
|
||||
Domain state transitions need to communicate what happened (not just the new state) so the UI layer can react — showing toasts, auto-scrolling, opening panels, etc. The project needs an event mechanism that stays consistent with the pure, deterministic domain core.
|
||||
|
||||
## Decision
|
||||
|
||||
Domain events are plain data objects with a `type` string discriminant. They form a discriminated union (`DomainEvent`) of 18 event types. Events are returned alongside the new state from domain functions, not emitted through a pub/sub system:
|
||||
|
||||
```typescript
|
||||
// Example event
|
||||
{ type: "TurnAdvanced", previousCombatantId: "abc", newCombatantId: "def", roundNumber: 2 }
|
||||
|
||||
// Domain function returns both state and events
|
||||
function advanceTurn(encounter: Encounter): { encounter: Encounter; events: DomainEvent[] } | DomainError
|
||||
```
|
||||
|
||||
Events are consumed ephemerally by the UI layer and are not persisted.
|
||||
|
||||
## Alternatives Considered
|
||||
|
||||
**Class-based events** (e.g., `class TurnAdvanced extends DomainEvent { ... }`) — common in OOP-style domain-driven design. Adds inheritance hierarchies, constructors, and `instanceof` checks. No benefit here: TypeScript's discriminated union narrowing (`switch (event.type)`) provides the same exhaustiveness checking without classes. Classes also can't be serialized/deserialized without custom logic.
|
||||
|
||||
**Event emitter / pub-sub** (Node `EventEmitter`, custom bus, RxJS) — events are broadcast and listeners subscribe. Decouples producers from consumers, but introduces implicit coupling (who's listening?), ordering concerns, and makes the domain impure (emitting is a side effect). Harder to test — you'd need to set up listeners and collect results instead of just asserting on a return value.
|
||||
|
||||
**Observable streams** (RxJS) — powerful for async event processing and composition. Massive overkill for this use case: events are synchronous, produced one batch at a time, and consumed immediately. Would add a significant dependency and conceptual overhead.
|
||||
|
||||
**No events** (just compare old and new state) — the UI could diff states to determine what changed. Works for simple cases, but can't express intent (did HP drop because of damage or because max HP was lowered?) and gets unwieldy as the state model grows.
|
||||
|
||||
## Consequences
|
||||
|
||||
**Positive:**
|
||||
- Events are serializable (JSON-compatible). If the project ever adds undo/redo or event logging, no changes to the event format are needed.
|
||||
- TypeScript's `switch (event.type)` provides exhaustiveness checking — the compiler warns if a new event type is added but not handled.
|
||||
- No framework coupling. Events are just data; any consumer (React, a test, a CLI) can process them identically.
|
||||
- Domain functions remain pure — events are returned, not emitted.
|
||||
- Testing is trivial: assert that `result.events` contains the expected objects.
|
||||
|
||||
**Negative:**
|
||||
- Events are currently consumed and discarded. There is no event log, replay, or undo capability. The architecture supports it, but it's not built.
|
||||
- Adding a new event type requires updating the `DomainEvent` union, which touches a central file. This is intentional (forces explicit acknowledgment) but adds friction.
|
||||
- No built-in mechanism for event handlers to communicate back (e.g., "veto this event"). Events are informational, not transactional.
|
||||
256
docs/agents/research/2026-03-24-rules-edition-settings-modal.md
Normal file
256
docs/agents/research/2026-03-24-rules-edition-settings-modal.md
Normal file
@@ -0,0 +1,256 @@
|
||||
---
|
||||
date: "2026-03-24T10:22:04.341906+00:00"
|
||||
git_commit: cfd4aef724487a681e425cedfa08f3e89255f91a
|
||||
branch: main
|
||||
topic: "Rules edition setting for condition tooltips + settings modal"
|
||||
tags: [research, codebase, conditions, settings, theme, modal, issue-12]
|
||||
status: complete
|
||||
---
|
||||
|
||||
# Research: Rules Edition Setting for Condition Tooltips + Settings Modal
|
||||
|
||||
## Research Question
|
||||
|
||||
Map the codebase for implementing issue #12: a rules edition setting (5e 2014 / 5.5e 2024) that controls condition tooltip descriptions, delivered via a new settings modal that also absorbs the existing theme toggle. Target spec: `specs/003-combatant-state/spec.md` (stories CC-3, CC-8, FR-095–FR-102).
|
||||
|
||||
## Summary
|
||||
|
||||
The implementation touches five areas: (1) the domain condition definitions, (2) the tooltip rendering in two web components, (3) the kebab overflow menu in the action bar, (4) the theme system (hook + context), and (5) a new settings modal following existing `<dialog>` patterns. The localStorage persistence pattern is well-established with a consistent `"initiative:<key>"` convention. The context provider tree in `main.tsx` is the integration point for a new settings context.
|
||||
|
||||
## Detailed Findings
|
||||
|
||||
### 1. Condition Definitions and Tooltip Data Flow
|
||||
|
||||
**Domain layer** — `packages/domain/src/conditions.ts`
|
||||
|
||||
The `ConditionDefinition` interface (line 18) carries a single `description: string` field. The `CONDITION_DEFINITIONS` array (line 26) holds all 15 conditions as `readonly` objects with `id`, `label`, `description`, `iconName`, and `color`. This is the single source of truth for condition data.
|
||||
|
||||
Exported types: `ConditionId` (union of 15 string literals), `ConditionDefinition`, `CONDITION_DEFINITIONS`, `VALID_CONDITION_IDS`.
|
||||
|
||||
**Web layer — condition-tags.tsx** (`apps/web/src/components/condition-tags.tsx`)
|
||||
|
||||
- Line 69: Looks up definition via `CONDITION_DEFINITIONS.find((d) => d.id === condId)`
|
||||
- Line 75: Passes tooltip content as `` `${def.label}: ${def.description}` `` — combines label + description into a single string
|
||||
- This is the tooltip shown when hovering active condition icons in the combatant row
|
||||
|
||||
**Web layer — condition-picker.tsx** (`apps/web/src/components/condition-picker.tsx`)
|
||||
|
||||
- Line 119: Iterates `CONDITION_DEFINITIONS.map(...)` directly
|
||||
- Line 125: Passes `content={def.description}` to Tooltip — description only, no label prefix
|
||||
- This is the tooltip shown when hovering conditions in the dropdown picker
|
||||
|
||||
**Key observation:** Both components read `def.description` directly from the imported domain constant. To make descriptions edition-aware, either (a) the domain type needs dual descriptions and consumers select by edition, or (b) a higher-level hook resolves the correct description before passing to components.
|
||||
|
||||
### 2. Tooltip Component
|
||||
|
||||
**File:** `apps/web/src/components/ui/tooltip.tsx`
|
||||
|
||||
- Props: `content: string`, `children: ReactNode`, optional `className`
|
||||
- Positioning: Uses `getBoundingClientRect()` to place tooltip 4px above the trigger element, centered horizontally
|
||||
- Rendered via `createPortal` to `document.body` at z-index 60
|
||||
- Max width: `max-w-64` (256px / 16rem) with `text-xs leading-snug`
|
||||
- Text wraps naturally within the max-width constraint — no explicit truncation
|
||||
- The tooltip accepts only `string` content, not ReactNode
|
||||
|
||||
The current descriptions are short (1-2 sentences). The 5e (2014) exhaustion description will be longer (6-level table as text), which may benefit from the existing 256px wrapping. No changes to the tooltip component itself should be needed.
|
||||
|
||||
### 3. Kebab Menu (Overflow Menu)
|
||||
|
||||
**OverflowMenu component** — `apps/web/src/components/ui/overflow-menu.tsx`
|
||||
|
||||
- Generic menu component accepting `items: readonly OverflowMenuItem[]`
|
||||
- Each item has: `icon: ReactNode`, `label: string`, `onClick: () => void`, optional `disabled` and `keepOpen`
|
||||
- Opens upward (`bottom-full`) from the kebab button, right-aligned
|
||||
- Close on click-outside (mousedown) and Escape key
|
||||
|
||||
**ActionBar integration** — `apps/web/src/components/action-bar.tsx`
|
||||
|
||||
- `buildOverflowItems()` function (line 231) constructs the menu items array
|
||||
- Current items in order:
|
||||
1. **Player Characters** (Users icon) — calls `opts.onManagePlayers`
|
||||
2. **Manage Sources** (Library icon) — calls `opts.onOpenSourceManager`
|
||||
3. **Import All Sources** (Import icon) — conditional on bestiary loaded
|
||||
4. **Theme cycle** (Monitor/Sun/Moon icon) — calls `opts.onCycleTheme`, uses `keepOpen: true`
|
||||
- Theme constants at lines 219-229: `THEME_ICONS` and `THEME_LABELS` maps
|
||||
- Line 293: `useThemeContext()` provides `preference` and `cycleTheme`
|
||||
- Line 529-537: Overflow items built with all options passed in
|
||||
|
||||
**To add a "Settings" item:** Add a new entry to `buildOverflowItems()` and remove the theme cycle entry. The new item would call a callback to open the settings modal.
|
||||
|
||||
### 4. Theme System
|
||||
|
||||
**Hook** — `apps/web/src/hooks/use-theme.ts`
|
||||
|
||||
- Module-level state: `currentPreference` initialized from localStorage on import (line 9)
|
||||
- `ThemePreference` type: `"system" | "light" | "dark"`
|
||||
- `ResolvedTheme` type: `"light" | "dark"`
|
||||
- Storage key: `"initiative:theme"` (line 6)
|
||||
- `loadPreference()` — reads localStorage, defaults to `"system"` (lines 11-19)
|
||||
- `savePreference()` — writes to localStorage, silent on error (lines 21-27)
|
||||
- `resolve()` — resolves "system" via `matchMedia("(prefers-color-scheme: light)")` (lines 29-38)
|
||||
- `applyTheme()` — sets `document.documentElement.dataset.theme` (lines 40-42)
|
||||
- Uses `useSyncExternalStore` for React integration (line 77)
|
||||
- Exposes: `preference`, `resolved`, `setPreference`, `cycleTheme`
|
||||
- OS preference change listener updates theme when preference is "system" (lines 54-63)
|
||||
|
||||
**Context** — `apps/web/src/contexts/theme-context.tsx`
|
||||
|
||||
- Simple wrapper: `ThemeProvider` calls `useTheme()` and provides via React context
|
||||
- `useThemeContext()` hook for consumers (line 15)
|
||||
|
||||
**For settings modal:** The theme system already exposes `setPreference(pref)` which is exactly what the settings modal needs — direct selection instead of cycling.
|
||||
|
||||
### 5. localStorage Persistence Patterns
|
||||
|
||||
All storage follows a consistent pattern:
|
||||
|
||||
| Key | Content | Format |
|
||||
|-----|---------|--------|
|
||||
| `initiative:encounter` | Full encounter state | JSON object |
|
||||
| `initiative:player-characters` | Player character array | JSON array |
|
||||
| `initiative:theme` | Theme preference | Plain string |
|
||||
|
||||
**Common patterns:**
|
||||
- Read: `try { localStorage.getItem(key) } catch { return default }`
|
||||
- Write: `try { localStorage.setItem(key, value) } catch { /* silent */ }`
|
||||
- Validation on read: type-check, range-check, reject invalid, return fallback
|
||||
- Bootstrap: `useState(initializeFunction)` where initializer loads from storage
|
||||
- Persistence: `useEffect([data], () => saveToStorage(data))`
|
||||
|
||||
**For rules edition:** Key would be `"initiative:rules-edition"`. Value would be a plain string (`"5e"` or `"5.5e"`), matching the theme pattern (simple string, not JSON). Default: `"5.5e"`.
|
||||
|
||||
### 6. Modal Patterns
|
||||
|
||||
Two modal implementations exist, both using HTML `<dialog>`:
|
||||
|
||||
**PlayerManagement** (`apps/web/src/components/player-management.tsx`)
|
||||
- Controlled by `open` prop
|
||||
- `useEffect` calls `dialog.showModal()` / `dialog.close()` based on `open`
|
||||
- Cancel event (Escape) prevented and routed to `onClose`
|
||||
- Backdrop click (mousedown on dialog element itself) routes to `onClose`
|
||||
- Styling: `card-glow m-auto w-full max-w-md rounded-lg border border-border bg-card p-6 backdrop:bg-black/50`
|
||||
- Header: title + X close button (ghost variant, muted foreground)
|
||||
|
||||
**CreatePlayerModal** (`apps/web/src/components/create-player-modal.tsx`)
|
||||
- Same `<dialog>` pattern with identical open/close/cancel/backdrop handling
|
||||
- Has form submission with validation and error display
|
||||
- Same styling as PlayerManagement
|
||||
|
||||
**Shared dialog pattern (extract from both):**
|
||||
```tsx
|
||||
const dialogRef = useRef<HTMLDialogElement>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
if (open && !dialog.open) dialog.showModal();
|
||||
else if (!open && dialog.open) dialog.close();
|
||||
}, [open]);
|
||||
|
||||
useEffect(() => {
|
||||
const dialog = dialogRef.current;
|
||||
if (!dialog) return;
|
||||
const handleCancel = (e: Event) => { e.preventDefault(); onClose(); };
|
||||
const handleBackdropClick = (e: MouseEvent) => { if (e.target === dialog) onClose(); };
|
||||
dialog.addEventListener("cancel", handleCancel);
|
||||
dialog.addEventListener("mousedown", handleBackdropClick);
|
||||
return () => { /* cleanup */ };
|
||||
}, [onClose]);
|
||||
```
|
||||
|
||||
### 7. Context Provider Tree
|
||||
|
||||
**File:** `apps/web/src/main.tsx`
|
||||
|
||||
Provider nesting order (outermost first):
|
||||
1. `ThemeProvider`
|
||||
2. `EncounterProvider`
|
||||
3. `BestiaryProvider`
|
||||
4. `PlayerCharactersProvider`
|
||||
5. `BulkImportProvider`
|
||||
6. `SidePanelProvider`
|
||||
7. `InitiativeRollsProvider`
|
||||
|
||||
A new `SettingsProvider` (or `RulesEditionProvider`) would slot in early — before any component that reads condition descriptions. Since `ThemeProvider` is already the outermost, and the settings modal manages both theme and rules edition, one option is a `SettingsProvider` that wraps or replaces `ThemeProvider`.
|
||||
|
||||
### 8. 5e vs 5.5e Condition Text Differences
|
||||
|
||||
Based on research, here are the conditions with meaningful mechanical differences between editions. Conditions not listed are functionally identical across editions.
|
||||
|
||||
**Major changes:**
|
||||
|
||||
| Condition | 5e (2014) | 5.5e (2024) — current text |
|
||||
|---|---|---|
|
||||
| **Exhaustion** | 6 escalating levels: L1 disadvantage on ability checks, L2 speed halved, L3 disadvantage on attacks/saves, L4 HP max halved, L5 speed 0, L6 death | −level from d20 tests and spell save DCs. Speed reduced by 5 ft. × level. Death at 10 levels. (current) |
|
||||
| **Grappled** | Speed 0. Ends if grappler incapacitated or moved out of reach. | Speed 0, can't benefit from speed bonuses. Ends if grappler incapacitated or moved out of reach. (current — but 2024 also adds disadvantage on attacks vs non-grappler) |
|
||||
| **Invisible** | Can't be seen without magic/special sense. Heavily obscured. Advantage on attacks; disadvantage on attacks against. | 2024 broadened: can be gained from Hide action; grants Surprise (advantage on initiative), Concealed (unaffected by sight effects), attacks advantage/disadvantage. (current text is closer to 2014) |
|
||||
| **Stunned** | Incapacitated. Can't move. Speak falteringly. Auto-fail Str/Dex saves. Attacks against have advantage. | 2024: same but can still move (controversial). (current text says "Can't move" — matches 2014) |
|
||||
|
||||
**Moderate changes:**
|
||||
|
||||
| Condition | 5e (2014) | 5.5e (2024) |
|
||||
|---|---|---|
|
||||
| **Incapacitated** | Can't take actions or reactions. | Can't take actions, bonus actions, or reactions. Speed 0. Auto-fail Str/Dex saves. Attacks against have advantage. Concentration broken. (current is partial 2024) |
|
||||
| **Petrified** | Unaware of surroundings. | Aware of surroundings (2024 change). Current text doesn't mention awareness. |
|
||||
| **Poisoned** | Disadvantage on attacks and ability checks. | Same, but 2024 consolidates disease into poisoned. |
|
||||
|
||||
**Minor/identical:**
|
||||
|
||||
Blinded, Charmed ("harmful" → "damaging"), Deafened, Frightened, Paralyzed, Prone, Restrained, Unconscious — functionally identical between editions.
|
||||
|
||||
**Note on current descriptions:** The existing `conditions.ts` descriptions are a mix — exhaustion is clearly 2024, but stunned says "Can't move" which matches 2014. A full audit of each description against both editions will be needed during implementation to ensure accuracy.
|
||||
|
||||
## Code References
|
||||
|
||||
- `packages/domain/src/conditions.ts:18-24` — `ConditionDefinition` interface (single `description` field)
|
||||
- `packages/domain/src/conditions.ts:26-145` — `CONDITION_DEFINITIONS` array with current (mixed edition) descriptions
|
||||
- `apps/web/src/components/condition-tags.tsx:75` — Tooltip with `${def.label}: ${def.description}`
|
||||
- `apps/web/src/components/condition-picker.tsx:125` — Tooltip with `def.description`
|
||||
- `apps/web/src/components/ui/tooltip.tsx:1-55` — Tooltip component (string content, 256px max-width)
|
||||
- `apps/web/src/components/ui/overflow-menu.tsx:1-73` — Generic overflow menu
|
||||
- `apps/web/src/components/action-bar.tsx:231-274` — `buildOverflowItems()` (current menu items)
|
||||
- `apps/web/src/components/action-bar.tsx:293` — `useThemeContext()` usage in ActionBar
|
||||
- `apps/web/src/hooks/use-theme.ts:1-98` — Theme hook with localStorage, `useSyncExternalStore`, cycle/set
|
||||
- `apps/web/src/contexts/theme-context.tsx:1-19` — Theme context provider
|
||||
- `apps/web/src/main.tsx:17-35` — Provider nesting order
|
||||
- `apps/web/src/components/player-management.tsx:55-131` — `<dialog>` modal pattern (reference for settings modal)
|
||||
- `apps/web/src/components/create-player-modal.tsx:106-191` — Form-based `<dialog>` modal pattern
|
||||
- `apps/web/src/persistence/encounter-storage.ts` — localStorage persistence pattern (read/write/validate)
|
||||
- `apps/web/src/persistence/player-character-storage.ts` — localStorage persistence pattern
|
||||
|
||||
## Architecture Documentation
|
||||
|
||||
### Data Flow: Condition Description → Tooltip
|
||||
|
||||
```
|
||||
Domain: CONDITION_DEFINITIONS[].description (single string)
|
||||
↓ imported by
|
||||
Web: condition-tags.tsx → Tooltip content={`${label}: ${description}`}
|
||||
Web: condition-picker.tsx → Tooltip content={description}
|
||||
↓ rendered by
|
||||
UI: tooltip.tsx → createPortal → fixed-position div (max-w-64)
|
||||
```
|
||||
|
||||
### Settings/Preference Architecture
|
||||
|
||||
```
|
||||
localStorage → use-theme.ts (useSyncExternalStore) → theme-context.tsx → consumers
|
||||
localStorage → encounter-storage.ts → use-encounter.ts (useState) → encounter-context.tsx
|
||||
localStorage → player-character-storage.ts → use-player-characters.ts (useState) → pc-context.tsx
|
||||
```
|
||||
|
||||
### Modal Triggering Pattern
|
||||
|
||||
```
|
||||
ActionBar overflow menu item click
|
||||
→ callback prop (e.g., onManagePlayers)
|
||||
→ App.tsx calls imperative handle (e.g., playerCharacterRef.current.openManagement())
|
||||
→ Section component sets open state
|
||||
→ <dialog>.showModal() via useEffect
|
||||
```
|
||||
|
||||
## Open Questions
|
||||
|
||||
1. **Current description accuracy:** The existing descriptions are a mix of 2014 and 2024 text (e.g., exhaustion is 2024, stunned "Can't move" is 2014). Both sets of descriptions need careful authoring against official sources during implementation.
|
||||
2. **Domain type change:** Should `ConditionDefinition` carry `description5e` and `description55e` fields, or should description resolution happen at the application/web layer? The domain-level approach is simpler and keeps the data co-located with condition definitions.
|
||||
3. **Settings context scope:** Should a new `SettingsProvider` manage both rules edition and theme, or should rules edition be its own context? The theme system already has its own well-structured hook/context; combining them may add unnecessary coupling.
|
||||
@@ -5,6 +5,6 @@
|
||||
"entry": ["scripts/*.mjs"]
|
||||
},
|
||||
"packages/*": {},
|
||||
"apps/*": {}
|
||||
"apps/web": {}
|
||||
}
|
||||
}
|
||||
|
||||
20
package.json
20
package.json
@@ -1,19 +1,21 @@
|
||||
{
|
||||
"private": true,
|
||||
"packageManager": "pnpm@10.6.0",
|
||||
"packageManager": "pnpm@10.32.1+sha512.a706938f0e89ac1456b6563eab4edf1d1faf3368d1191fc5c59790e96dc918e4456ab2e67d613de1043d2e8c81f87303e6b40d4ffeca9df15ef1ad567348f2be",
|
||||
"pnpm": {
|
||||
"overrides": {
|
||||
"undici": ">=7.24.0"
|
||||
}
|
||||
},
|
||||
"devDependencies": {
|
||||
"@biomejs/biome": "2.0.0",
|
||||
"@vitest/coverage-v8": "^3.2.4",
|
||||
"@biomejs/biome": "2.4.8",
|
||||
"@vitest/coverage-v8": "^4.1.0",
|
||||
"jscpd": "^4.0.8",
|
||||
"knip": "^5.85.0",
|
||||
"lefthook": "^1.11.0",
|
||||
"knip": "^5.88.1",
|
||||
"lefthook": "^2.1.4",
|
||||
"oxlint": "^1.56.0",
|
||||
"oxlint-tsgolint": "^0.17.1",
|
||||
"typescript": "^5.8.0",
|
||||
"vitest": "^3.0.0"
|
||||
"vitest": "^4.1.0"
|
||||
},
|
||||
"scripts": {
|
||||
"prepare": "lefthook install",
|
||||
@@ -26,6 +28,10 @@
|
||||
"test:watch": "vitest",
|
||||
"knip": "knip",
|
||||
"jscpd": "jscpd",
|
||||
"check": "pnpm audit --audit-level=high && knip && biome check . && tsc --build && vitest run && jscpd"
|
||||
"oxlint": "oxlint --tsconfig apps/web/tsconfig.json --type-aware",
|
||||
"check:ignores": "node scripts/check-lint-ignores.mjs",
|
||||
"check:classnames": "node scripts/check-cn-classnames.mjs",
|
||||
"check:props": "node scripts/check-component-props.mjs",
|
||||
"check": "pnpm audit --audit-level=high && knip && biome check . && oxlint --tsconfig apps/web/tsconfig.json --type-aware && node scripts/check-lint-ignores.mjs && node scripts/check-cn-classnames.mjs && node scripts/check-component-props.mjs && tsc --build && vitest run && jscpd"
|
||||
}
|
||||
}
|
||||
|
||||
54
packages/application/src/__tests__/helpers.ts
Normal file
54
packages/application/src/__tests__/helpers.ts
Normal file
@@ -0,0 +1,54 @@
|
||||
import type { Encounter, PlayerCharacter } from "@initiative/domain";
|
||||
import { isDomainError } from "@initiative/domain";
|
||||
import type { EncounterStore, PlayerCharacterStore } from "../ports.js";
|
||||
|
||||
export function requireSaved<T>(value: T | null): T {
|
||||
if (value === null) throw new Error("Expected store.saved to be non-null");
|
||||
return value;
|
||||
}
|
||||
|
||||
export function expectSuccess<T>(
|
||||
result: T,
|
||||
): asserts result is Exclude<T, { kind: "domain-error" }> {
|
||||
if (isDomainError(result)) {
|
||||
throw new Error(`Expected success, got domain error: ${result.message}`);
|
||||
}
|
||||
}
|
||||
|
||||
export function expectError(result: unknown): asserts result is {
|
||||
kind: "domain-error";
|
||||
code: string;
|
||||
message: string;
|
||||
} {
|
||||
if (!isDomainError(result)) {
|
||||
throw new Error("Expected domain error");
|
||||
}
|
||||
}
|
||||
|
||||
export function stubEncounterStore(
|
||||
initial: Encounter,
|
||||
): EncounterStore & { saved: Encounter | null } {
|
||||
const stub = {
|
||||
saved: null as Encounter | null,
|
||||
get: () => initial,
|
||||
save: (e: Encounter) => {
|
||||
stub.saved = e;
|
||||
stub.get = () => e;
|
||||
},
|
||||
};
|
||||
return stub;
|
||||
}
|
||||
|
||||
export function stubPlayerCharacterStore(
|
||||
initial: readonly PlayerCharacter[],
|
||||
): PlayerCharacterStore & { saved: readonly PlayerCharacter[] | null } {
|
||||
const stub = {
|
||||
saved: null as readonly PlayerCharacter[] | null,
|
||||
getAll: () => [...initial],
|
||||
save: (characters: PlayerCharacter[]) => {
|
||||
stub.saved = characters;
|
||||
stub.getAll = () => [...characters];
|
||||
},
|
||||
};
|
||||
return stub;
|
||||
}
|
||||
@@ -0,0 +1,237 @@
|
||||
import {
|
||||
type Creature,
|
||||
combatantId,
|
||||
createEncounter,
|
||||
creatureId,
|
||||
isDomainError,
|
||||
} from "@initiative/domain";
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { rollAllInitiativeUseCase } from "../roll-all-initiative-use-case.js";
|
||||
import {
|
||||
expectError,
|
||||
expectSuccess,
|
||||
requireSaved,
|
||||
stubEncounterStore,
|
||||
} from "./helpers.js";
|
||||
|
||||
const CREATURE_A = creatureId("creature-a");
|
||||
const CREATURE_B = creatureId("creature-b");
|
||||
|
||||
function makeCreature(id: string, dex = 14): Creature {
|
||||
return {
|
||||
id: creatureId(id),
|
||||
name: `Creature ${id}`,
|
||||
source: "mm",
|
||||
sourceDisplayName: "Monster Manual",
|
||||
size: "Medium",
|
||||
type: "humanoid",
|
||||
alignment: "neutral",
|
||||
ac: 12,
|
||||
hp: { average: 10, formula: "2d8+2" },
|
||||
speed: "30 ft.",
|
||||
abilities: { str: 10, dex, con: 10, int: 10, wis: 10, cha: 10 },
|
||||
cr: "1",
|
||||
initiativeProficiency: 0,
|
||||
proficiencyBonus: 2,
|
||||
passive: 10,
|
||||
};
|
||||
}
|
||||
|
||||
function encounterWithCombatants(
|
||||
combatants: Array<{
|
||||
name: string;
|
||||
creatureId?: string;
|
||||
initiative?: number;
|
||||
}>,
|
||||
) {
|
||||
const result = createEncounter(
|
||||
combatants.map((c) => ({
|
||||
id: combatantId(c.name),
|
||||
name: c.name,
|
||||
creatureId: c.creatureId ? creatureId(c.creatureId) : undefined,
|
||||
initiative: c.initiative,
|
||||
})),
|
||||
);
|
||||
if (isDomainError(result)) throw new Error("Setup failed");
|
||||
return result;
|
||||
}
|
||||
|
||||
describe("rollAllInitiativeUseCase", () => {
|
||||
it("skips combatants without creatureId", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "Fighter" },
|
||||
{ name: "Goblin", creatureId: "creature-a" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creature = makeCreature("creature-a");
|
||||
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => 10,
|
||||
(id) => (id === CREATURE_A ? creature : undefined),
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(result.events.length).toBeGreaterThan(0);
|
||||
const saved = requireSaved(store.saved);
|
||||
const fighter = saved.combatants.find((c) => c.name === "Fighter");
|
||||
const goblin = saved.combatants.find((c) => c.name === "Goblin");
|
||||
expect(fighter?.initiative).toBeUndefined();
|
||||
expect(goblin?.initiative).toBeDefined();
|
||||
});
|
||||
|
||||
it("skips combatants that already have initiative", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "Goblin", creatureId: "creature-a", initiative: 15 },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => 10,
|
||||
() => makeCreature("creature-a"),
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(result.events).toHaveLength(0);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(15);
|
||||
});
|
||||
|
||||
it("counts skippedNoSource when creature lookup returns undefined", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "Unknown", creatureId: "missing" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => 10,
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(result.skippedNoSource).toBe(1);
|
||||
expect(result.events).toHaveLength(0);
|
||||
});
|
||||
|
||||
it("accumulates events from multiple setInitiative calls", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
{ name: "B", creatureId: "creature-b" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creatureA = makeCreature("creature-a");
|
||||
const creatureB = makeCreature("creature-b");
|
||||
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => 10,
|
||||
(id) => {
|
||||
if (id === CREATURE_A) return creatureA;
|
||||
if (id === CREATURE_B) return creatureB;
|
||||
return undefined;
|
||||
},
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(result.events).toHaveLength(2);
|
||||
});
|
||||
|
||||
it("returns early with domain error on invalid dice roll", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
{ name: "B", creatureId: "creature-b" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
// rollDice returns 0 (invalid — must be 1–20), triggers early return
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => 0,
|
||||
(id) => {
|
||||
if (id === CREATURE_A) return makeCreature("creature-a");
|
||||
if (id === CREATURE_B) return makeCreature("creature-b");
|
||||
return undefined;
|
||||
},
|
||||
);
|
||||
|
||||
expectError(result);
|
||||
expect(result.code).toBe("invalid-dice-roll");
|
||||
// Store should NOT have been saved since the loop aborted
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
|
||||
it("uses higher roll with advantage", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creature = makeCreature("creature-a");
|
||||
|
||||
// Alternating rolls: 5, 15 → advantage picks 15
|
||||
// Dex 14 → modifier +2, so 15 + 2 = 17
|
||||
let call = 0;
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => (++call % 2 === 1 ? 5 : 15),
|
||||
(id) => (id === CREATURE_A ? creature : undefined),
|
||||
"advantage",
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(17);
|
||||
});
|
||||
|
||||
it("uses lower roll with disadvantage", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creature = makeCreature("creature-a");
|
||||
|
||||
// Alternating rolls: 15, 5 → disadvantage picks 5
|
||||
// Dex 14 → modifier +2, so 5 + 2 = 7
|
||||
let call = 0;
|
||||
const result = rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => (++call % 2 === 1 ? 15 : 5),
|
||||
(id) => (id === CREATURE_A ? creature : undefined),
|
||||
"disadvantage",
|
||||
);
|
||||
|
||||
expectSuccess(result);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(7);
|
||||
});
|
||||
|
||||
it("saves encounter once at the end", () => {
|
||||
const enc = encounterWithCombatants([
|
||||
{ name: "A", creatureId: "creature-a" },
|
||||
{ name: "B", creatureId: "creature-b" },
|
||||
]);
|
||||
const store = stubEncounterStore(enc);
|
||||
const creatureA = makeCreature("creature-a");
|
||||
const creatureB = makeCreature("creature-b");
|
||||
|
||||
let saveCount = 0;
|
||||
const originalSave = store.save.bind(store);
|
||||
store.save = (e) => {
|
||||
saveCount++;
|
||||
originalSave(e);
|
||||
};
|
||||
|
||||
rollAllInitiativeUseCase(
|
||||
store,
|
||||
() => 10,
|
||||
(id) => {
|
||||
if (id === CREATURE_A) return creatureA;
|
||||
if (id === CREATURE_B) return creatureB;
|
||||
return undefined;
|
||||
},
|
||||
);
|
||||
|
||||
expect(saveCount).toBe(1);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants[0].initiative).toBeDefined();
|
||||
expect(saved.combatants[1].initiative).toBeDefined();
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,191 @@
|
||||
import {
|
||||
type Creature,
|
||||
type CreatureId,
|
||||
combatantId,
|
||||
createEncounter,
|
||||
creatureId,
|
||||
isDomainError,
|
||||
} from "@initiative/domain";
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { addCombatantUseCase } from "../add-combatant-use-case.js";
|
||||
import { rollInitiativeUseCase } from "../roll-initiative-use-case.js";
|
||||
import { expectError, requireSaved, stubEncounterStore } from "./helpers.js";
|
||||
|
||||
const GOBLIN_ID = creatureId("goblin");
|
||||
|
||||
function makeCreature(overrides?: Partial<Creature>): Creature {
|
||||
return {
|
||||
id: GOBLIN_ID,
|
||||
name: "Goblin",
|
||||
source: "mm",
|
||||
sourceDisplayName: "Monster Manual",
|
||||
size: "Small",
|
||||
type: "humanoid",
|
||||
alignment: "neutral evil",
|
||||
ac: 15,
|
||||
hp: { average: 7, formula: "2d6" },
|
||||
speed: "30 ft.",
|
||||
abilities: { str: 8, dex: 14, con: 10, int: 10, wis: 8, cha: 8 },
|
||||
cr: "1/4",
|
||||
initiativeProficiency: 0,
|
||||
proficiencyBonus: 2,
|
||||
passive: 9,
|
||||
...overrides,
|
||||
};
|
||||
}
|
||||
|
||||
function encounterWithCreatureLink(name: string, creature: CreatureId) {
|
||||
const enc = createEncounter([]);
|
||||
if (isDomainError(enc)) throw new Error("Setup failed");
|
||||
const id = combatantId(name);
|
||||
const store = stubEncounterStore(enc);
|
||||
addCombatantUseCase(store, id, name);
|
||||
const saved = requireSaved(store.saved);
|
||||
const result = createEncounter(
|
||||
saved.combatants.map((c) =>
|
||||
c.id === id ? { ...c, creatureId: creature } : c,
|
||||
),
|
||||
saved.activeIndex,
|
||||
saved.roundNumber,
|
||||
);
|
||||
if (isDomainError(result)) throw new Error("Setup failed");
|
||||
return result;
|
||||
}
|
||||
|
||||
describe("rollInitiativeUseCase", () => {
|
||||
it("returns domain error when combatant not found", () => {
|
||||
const enc = createEncounter([]);
|
||||
if (isDomainError(enc)) throw new Error("Setup failed");
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("unknown"),
|
||||
[10],
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
expectError(result);
|
||||
expect(result.code).toBe("combatant-not-found");
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
|
||||
it("returns domain error when combatant has no creature link", () => {
|
||||
const enc = createEncounter([]);
|
||||
if (isDomainError(enc)) throw new Error("Setup failed");
|
||||
const store1 = stubEncounterStore(enc);
|
||||
addCombatantUseCase(store1, combatantId("Fighter"), "Fighter");
|
||||
|
||||
const store = stubEncounterStore(requireSaved(store1.saved));
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Fighter"),
|
||||
[10],
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
expectError(result);
|
||||
expect(result.code).toBe("no-creature-link");
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
|
||||
it("returns domain error when creature not found in getter", () => {
|
||||
const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
[10],
|
||||
() => undefined,
|
||||
);
|
||||
|
||||
expectError(result);
|
||||
expect(result.code).toBe("creature-not-found");
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
|
||||
it("calculates initiative from creature and saves", () => {
|
||||
const creature = makeCreature();
|
||||
const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
// Dex 14 -> modifier +2, CR 1/4 -> PB 2, initiativeProficiency 0
|
||||
// So initiative modifier = 2 + 0*2 = 2
|
||||
// Roll 10 + modifier 2 = 12
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
[10],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(12);
|
||||
});
|
||||
|
||||
it("uses higher roll with advantage", () => {
|
||||
const creature = makeCreature();
|
||||
const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
// Dex 14 -> modifier +2, advantage picks max(5, 15) = 15, 15 + 2 = 17
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
[5, 15],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
"advantage",
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(17);
|
||||
});
|
||||
|
||||
it("uses lower roll with disadvantage", () => {
|
||||
const creature = makeCreature();
|
||||
const enc = encounterWithCreatureLink("Goblin", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
// Dex 14 -> modifier +2, disadvantage picks min(5, 15) = 5, 5 + 2 = 7
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
[5, 15],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
"disadvantage",
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(7);
|
||||
});
|
||||
|
||||
it("applies initiative proficiency bonus correctly", () => {
|
||||
// CR 5 -> PB 3, dex 16 -> mod +3, initiativeProficiency 1
|
||||
// modifier = 3 + 1*3 = 6, roll 8 + 6 = 14
|
||||
const creature = makeCreature({
|
||||
abilities: {
|
||||
str: 10,
|
||||
dex: 16,
|
||||
con: 10,
|
||||
int: 10,
|
||||
wis: 10,
|
||||
cha: 10,
|
||||
},
|
||||
cr: "5",
|
||||
initiativeProficiency: 1,
|
||||
});
|
||||
const enc = encounterWithCreatureLink("Monster", GOBLIN_ID);
|
||||
const store = stubEncounterStore(enc);
|
||||
|
||||
const result = rollInitiativeUseCase(
|
||||
store,
|
||||
combatantId("Monster"),
|
||||
[8],
|
||||
(id) => (id === GOBLIN_ID ? creature : undefined),
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(14);
|
||||
});
|
||||
});
|
||||
388
packages/application/src/__tests__/use-cases.test.ts
Normal file
388
packages/application/src/__tests__/use-cases.test.ts
Normal file
@@ -0,0 +1,388 @@
|
||||
import {
|
||||
type ConditionId,
|
||||
combatantId,
|
||||
createEncounter,
|
||||
isDomainError,
|
||||
playerCharacterId,
|
||||
} from "@initiative/domain";
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { addCombatantUseCase } from "../add-combatant-use-case.js";
|
||||
import { adjustHpUseCase } from "../adjust-hp-use-case.js";
|
||||
import { advanceTurnUseCase } from "../advance-turn-use-case.js";
|
||||
import { clearEncounterUseCase } from "../clear-encounter-use-case.js";
|
||||
import { createPlayerCharacterUseCase } from "../create-player-character-use-case.js";
|
||||
import { deletePlayerCharacterUseCase } from "../delete-player-character-use-case.js";
|
||||
import { editCombatantUseCase } from "../edit-combatant-use-case.js";
|
||||
import { editPlayerCharacterUseCase } from "../edit-player-character-use-case.js";
|
||||
import { removeCombatantUseCase } from "../remove-combatant-use-case.js";
|
||||
import { retreatTurnUseCase } from "../retreat-turn-use-case.js";
|
||||
import { setAcUseCase } from "../set-ac-use-case.js";
|
||||
import { setHpUseCase } from "../set-hp-use-case.js";
|
||||
import { setInitiativeUseCase } from "../set-initiative-use-case.js";
|
||||
import { toggleConcentrationUseCase } from "../toggle-concentration-use-case.js";
|
||||
import { toggleConditionUseCase } from "../toggle-condition-use-case.js";
|
||||
import {
|
||||
requireSaved,
|
||||
stubEncounterStore,
|
||||
stubPlayerCharacterStore,
|
||||
} from "./helpers.js";
|
||||
|
||||
const ID_A = combatantId("a");
|
||||
|
||||
function emptyEncounter() {
|
||||
const result = createEncounter([]);
|
||||
if (isDomainError(result)) throw new Error("Test setup failed");
|
||||
return result;
|
||||
}
|
||||
|
||||
function encounterWith(...names: string[]) {
|
||||
let enc = emptyEncounter();
|
||||
for (const name of names) {
|
||||
const id = combatantId(name);
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = addCombatantUseCase(store, id, name);
|
||||
if (isDomainError(result)) throw new Error(`Setup failed: ${name}`);
|
||||
enc = requireSaved(store.saved);
|
||||
}
|
||||
return enc;
|
||||
}
|
||||
|
||||
function encounterWithHp(name: string, maxHp: number) {
|
||||
const enc = encounterWith(name);
|
||||
const store = stubEncounterStore(enc);
|
||||
const id = combatantId(name);
|
||||
setHpUseCase(store, id, maxHp);
|
||||
return requireSaved(store.saved);
|
||||
}
|
||||
|
||||
function createPc(name: string) {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const id = playerCharacterId("pc-1");
|
||||
createPlayerCharacterUseCase(store, id, name, 15, 40, undefined, undefined);
|
||||
return { id, characters: requireSaved(store.saved) };
|
||||
}
|
||||
|
||||
describe("addCombatantUseCase", () => {
|
||||
it("adds a combatant and saves", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = addCombatantUseCase(store, ID_A, "Goblin");
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants).toHaveLength(1);
|
||||
expect(saved.combatants[0].name).toBe("Goblin");
|
||||
});
|
||||
|
||||
it("returns domain error for empty name", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = addCombatantUseCase(store, ID_A, "");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("adjustHpUseCase", () => {
|
||||
it("adjusts HP and saves", () => {
|
||||
const enc = encounterWithHp("Goblin", 10);
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = adjustHpUseCase(store, combatantId("Goblin"), -3);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants[0].currentHp).toBe(7);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = adjustHpUseCase(store, ID_A, -5);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("advanceTurnUseCase", () => {
|
||||
it("advances turn and saves", () => {
|
||||
const enc = encounterWith("A", "B");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = advanceTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.activeIndex).toBe(1);
|
||||
});
|
||||
|
||||
it("returns domain error on empty encounter", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = advanceTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("clearEncounterUseCase", () => {
|
||||
it("clears encounter and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = clearEncounterUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants).toHaveLength(0);
|
||||
});
|
||||
});
|
||||
|
||||
describe("editCombatantUseCase", () => {
|
||||
it("edits combatant name and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = editCombatantUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
"Hobgoblin",
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants[0].name).toBe("Hobgoblin");
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = editCombatantUseCase(store, ID_A, "X");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("removeCombatantUseCase", () => {
|
||||
it("removes combatant and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = removeCombatantUseCase(store, combatantId("Goblin"));
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
const saved = requireSaved(store.saved);
|
||||
expect(saved.combatants).toHaveLength(0);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = removeCombatantUseCase(store, ID_A);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("retreatTurnUseCase", () => {
|
||||
it("retreats turn and saves", () => {
|
||||
const enc = encounterWith("A", "B");
|
||||
const store1 = stubEncounterStore(enc);
|
||||
advanceTurnUseCase(store1);
|
||||
const store = stubEncounterStore(requireSaved(store1.saved));
|
||||
const result = retreatTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(store.saved).not.toBeNull();
|
||||
});
|
||||
|
||||
it("returns domain error on empty encounter", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = retreatTurnUseCase(store);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("setAcUseCase", () => {
|
||||
it("sets AC and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = setAcUseCase(store, combatantId("Goblin"), 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].ac).toBe(15);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = setAcUseCase(store, ID_A, 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("setHpUseCase", () => {
|
||||
it("sets max HP and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = setHpUseCase(store, combatantId("Goblin"), 20);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].maxHp).toBe(20);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = setHpUseCase(store, ID_A, 20);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("setInitiativeUseCase", () => {
|
||||
it("sets initiative and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = setInitiativeUseCase(store, combatantId("Goblin"), 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].initiative).toBe(15);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = setInitiativeUseCase(store, ID_A, 15);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("toggleConcentrationUseCase", () => {
|
||||
it("toggles concentration and saves", () => {
|
||||
const enc = encounterWith("Wizard");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = toggleConcentrationUseCase(store, combatantId("Wizard"));
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].isConcentrating).toBe(true);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = toggleConcentrationUseCase(store, ID_A);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("toggleConditionUseCase", () => {
|
||||
it("toggles condition and saves", () => {
|
||||
const enc = encounterWith("Goblin");
|
||||
const store = stubEncounterStore(enc);
|
||||
const result = toggleConditionUseCase(
|
||||
store,
|
||||
combatantId("Goblin"),
|
||||
"blinded" as ConditionId,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved).combatants[0].conditions).toContain(
|
||||
"blinded",
|
||||
);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown combatant", () => {
|
||||
const store = stubEncounterStore(emptyEncounter());
|
||||
const result = toggleConditionUseCase(
|
||||
store,
|
||||
ID_A,
|
||||
"blinded" as ConditionId,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("createPlayerCharacterUseCase", () => {
|
||||
it("creates a player character and saves", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const id = playerCharacterId("pc-1");
|
||||
const result = createPlayerCharacterUseCase(
|
||||
store,
|
||||
id,
|
||||
"Gandalf",
|
||||
15,
|
||||
40,
|
||||
undefined,
|
||||
undefined,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved)).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("returns domain error for invalid input", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const id = playerCharacterId("pc-1");
|
||||
const result = createPlayerCharacterUseCase(
|
||||
store,
|
||||
id,
|
||||
"",
|
||||
15,
|
||||
40,
|
||||
undefined,
|
||||
undefined,
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("deletePlayerCharacterUseCase", () => {
|
||||
it("deletes a player character and saves", () => {
|
||||
const { id, characters } = createPc("Gandalf");
|
||||
const store = stubPlayerCharacterStore(characters);
|
||||
const result = deletePlayerCharacterUseCase(store, id);
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved)).toHaveLength(0);
|
||||
});
|
||||
|
||||
it("returns domain error for unknown character", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const result = deletePlayerCharacterUseCase(
|
||||
store,
|
||||
playerCharacterId("unknown"),
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
describe("editPlayerCharacterUseCase", () => {
|
||||
it("edits a player character and saves", () => {
|
||||
const { id, characters } = createPc("Gandalf");
|
||||
const store = stubPlayerCharacterStore(characters);
|
||||
const result = editPlayerCharacterUseCase(store, id, {
|
||||
name: "Gandalf the White",
|
||||
});
|
||||
|
||||
expect(isDomainError(result)).toBe(false);
|
||||
expect(requireSaved(store.saved)[0].name).toBe("Gandalf the White");
|
||||
});
|
||||
|
||||
it("returns domain error for unknown character", () => {
|
||||
const store = stubPlayerCharacterStore([]);
|
||||
const result = editPlayerCharacterUseCase(
|
||||
store,
|
||||
playerCharacterId("unknown"),
|
||||
{ name: "X" },
|
||||
);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
expect(store.saved).toBeNull();
|
||||
});
|
||||
});
|
||||
@@ -21,5 +21,6 @@ export { rollInitiativeUseCase } from "./roll-initiative-use-case.js";
|
||||
export { setAcUseCase } from "./set-ac-use-case.js";
|
||||
export { setHpUseCase } from "./set-hp-use-case.js";
|
||||
export { setInitiativeUseCase } from "./set-initiative-use-case.js";
|
||||
export { setTempHpUseCase } from "./set-temp-hp-use-case.js";
|
||||
export { toggleConcentrationUseCase } from "./toggle-concentration-use-case.js";
|
||||
export { toggleConditionUseCase } from "./toggle-condition-use-case.js";
|
||||
|
||||
@@ -5,7 +5,9 @@ import {
|
||||
type DomainError,
|
||||
type DomainEvent,
|
||||
isDomainError,
|
||||
type RollMode,
|
||||
rollInitiative,
|
||||
selectRoll,
|
||||
setInitiative,
|
||||
} from "@initiative/domain";
|
||||
import type { EncounterStore } from "./ports.js";
|
||||
@@ -19,6 +21,7 @@ export function rollAllInitiativeUseCase(
|
||||
store: EncounterStore,
|
||||
rollDice: () => number,
|
||||
getCreature: (id: CreatureId) => Creature | undefined,
|
||||
mode: RollMode = "normal",
|
||||
): RollAllResult | DomainError {
|
||||
let encounter = store.get();
|
||||
const allEvents: DomainEvent[] = [];
|
||||
@@ -39,7 +42,10 @@ export function rollAllInitiativeUseCase(
|
||||
cr: creature.cr,
|
||||
initiativeProficiency: creature.initiativeProficiency,
|
||||
});
|
||||
const value = rollInitiative(rollDice(), modifier);
|
||||
const roll1 = rollDice();
|
||||
const effectiveRoll =
|
||||
mode === "normal" ? roll1 : selectRoll(roll1, rollDice(), mode);
|
||||
const value = rollInitiative(effectiveRoll, modifier);
|
||||
|
||||
if (isDomainError(value)) {
|
||||
return value;
|
||||
|
||||
@@ -6,7 +6,9 @@ import {
|
||||
type DomainError,
|
||||
type DomainEvent,
|
||||
isDomainError,
|
||||
type RollMode,
|
||||
rollInitiative,
|
||||
selectRoll,
|
||||
setInitiative,
|
||||
} from "@initiative/domain";
|
||||
import type { EncounterStore } from "./ports.js";
|
||||
@@ -14,8 +16,9 @@ import type { EncounterStore } from "./ports.js";
|
||||
export function rollInitiativeUseCase(
|
||||
store: EncounterStore,
|
||||
combatantId: CombatantId,
|
||||
diceRoll: number,
|
||||
diceRolls: readonly [number, ...number[]],
|
||||
getCreature: (id: CreatureId) => Creature | undefined,
|
||||
mode: RollMode = "normal",
|
||||
): DomainEvent[] | DomainError {
|
||||
const encounter = store.get();
|
||||
const combatant = encounter.combatants.find((c) => c.id === combatantId);
|
||||
@@ -50,7 +53,11 @@ export function rollInitiativeUseCase(
|
||||
cr: creature.cr,
|
||||
initiativeProficiency: creature.initiativeProficiency,
|
||||
});
|
||||
const value = rollInitiative(diceRoll, modifier);
|
||||
const effectiveRoll =
|
||||
mode === "normal"
|
||||
? diceRolls[0]
|
||||
: selectRoll(diceRolls[0], diceRolls[1] ?? diceRolls[0], mode);
|
||||
const value = rollInitiative(effectiveRoll, modifier);
|
||||
|
||||
if (isDomainError(value)) {
|
||||
return value;
|
||||
|
||||
24
packages/application/src/set-temp-hp-use-case.ts
Normal file
24
packages/application/src/set-temp-hp-use-case.ts
Normal file
@@ -0,0 +1,24 @@
|
||||
import {
|
||||
type CombatantId,
|
||||
type DomainError,
|
||||
type DomainEvent,
|
||||
isDomainError,
|
||||
setTempHp,
|
||||
} from "@initiative/domain";
|
||||
import type { EncounterStore } from "./ports.js";
|
||||
|
||||
export function setTempHpUseCase(
|
||||
store: EncounterStore,
|
||||
combatantId: CombatantId,
|
||||
tempHp: number | undefined,
|
||||
): DomainEvent[] | DomainError {
|
||||
const encounter = store.get();
|
||||
const result = setTempHp(encounter, combatantId, tempHp);
|
||||
|
||||
if (isDomainError(result)) {
|
||||
return result;
|
||||
}
|
||||
|
||||
store.save(result.encounter);
|
||||
return result.events;
|
||||
}
|
||||
@@ -2,6 +2,7 @@ import { describe, expect, it } from "vitest";
|
||||
import { addCombatant } from "../add-combatant.js";
|
||||
import type { Combatant, Encounter } from "../types.js";
|
||||
import { combatantId, isDomainError } from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
// --- Helpers ---
|
||||
|
||||
@@ -112,20 +113,14 @@ describe("addCombatant", () => {
|
||||
const e = enc([A, B]);
|
||||
const result = addCombatant(e, combatantId("x"), "");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-name");
|
||||
}
|
||||
expectDomainError(result, "invalid-name");
|
||||
});
|
||||
|
||||
it("scenario 6: whitespace-only name returns error", () => {
|
||||
const e = enc([A, B]);
|
||||
const result = addCombatant(e, combatantId("x"), " ");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-name");
|
||||
}
|
||||
expectDomainError(result, "invalid-name");
|
||||
});
|
||||
});
|
||||
|
||||
@@ -146,12 +141,10 @@ describe("addCombatant", () => {
|
||||
for (const e of scenarios) {
|
||||
const result = successResult(e, "new", "New");
|
||||
const { combatants, activeIndex } = result.encounter;
|
||||
if (combatants.length > 0) {
|
||||
// After adding a combatant, list is always non-empty
|
||||
expect(combatants.length).toBeGreaterThan(0);
|
||||
expect(activeIndex).toBeGreaterThanOrEqual(0);
|
||||
expect(activeIndex).toBeLessThan(combatants.length);
|
||||
} else {
|
||||
expect(activeIndex).toBe(0);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@@ -188,7 +181,7 @@ describe("addCombatant", () => {
|
||||
it("INV-7: new combatant is always appended at the end", () => {
|
||||
const e = enc([A, B]);
|
||||
const { encounter } = successResult(e, "C", "C");
|
||||
expect(encounter.combatants[encounter.combatants.length - 1]).toEqual({
|
||||
expect(encounter.combatants.at(-1)).toEqual({
|
||||
id: combatantId("C"),
|
||||
name: "C",
|
||||
});
|
||||
|
||||
@@ -2,15 +2,22 @@ import { describe, expect, it } from "vitest";
|
||||
import { adjustHp } from "../adjust-hp.js";
|
||||
import type { Combatant, Encounter } from "../types.js";
|
||||
import { combatantId, isDomainError } from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
function makeCombatant(
|
||||
name: string,
|
||||
opts?: { maxHp: number; currentHp: number },
|
||||
opts?: { maxHp: number; currentHp: number; tempHp?: number },
|
||||
): Combatant {
|
||||
return {
|
||||
id: combatantId(name),
|
||||
name,
|
||||
...(opts ? { maxHp: opts.maxHp, currentHp: opts.currentHp } : {}),
|
||||
...(opts
|
||||
? {
|
||||
maxHp: opts.maxHp,
|
||||
currentHp: opts.currentHp,
|
||||
tempHp: opts.tempHp,
|
||||
}
|
||||
: {}),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -101,37 +108,25 @@ describe("adjustHp", () => {
|
||||
it("returns error for nonexistent combatant", () => {
|
||||
const e = enc([makeCombatant("A", { maxHp: 20, currentHp: 10 })]);
|
||||
const result = adjustHp(e, combatantId("Z"), -1);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("combatant-not-found");
|
||||
}
|
||||
expectDomainError(result, "combatant-not-found");
|
||||
});
|
||||
|
||||
it("returns error when combatant has no HP tracking", () => {
|
||||
const e = enc([makeCombatant("A")]);
|
||||
const result = adjustHp(e, combatantId("A"), -1);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("no-hp-tracking");
|
||||
}
|
||||
expectDomainError(result, "no-hp-tracking");
|
||||
});
|
||||
|
||||
it("returns error for zero delta", () => {
|
||||
const e = enc([makeCombatant("A", { maxHp: 20, currentHp: 10 })]);
|
||||
const result = adjustHp(e, combatantId("A"), 0);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("zero-delta");
|
||||
}
|
||||
expectDomainError(result, "zero-delta");
|
||||
});
|
||||
|
||||
it("returns error for non-integer delta", () => {
|
||||
const e = enc([makeCombatant("A", { maxHp: 20, currentHp: 10 })]);
|
||||
const result = adjustHp(e, combatantId("A"), 1.5);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-delta");
|
||||
}
|
||||
expectDomainError(result, "invalid-delta");
|
||||
});
|
||||
});
|
||||
|
||||
@@ -163,4 +158,96 @@ describe("adjustHp", () => {
|
||||
expect(encounter.combatants[0].currentHp).toBe(5);
|
||||
});
|
||||
});
|
||||
|
||||
describe("temporary HP absorption", () => {
|
||||
it("damage fully absorbed by temp HP — currentHp unchanged", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 15, tempHp: 8 }),
|
||||
]);
|
||||
const { encounter } = successResult(e, "A", -5);
|
||||
expect(encounter.combatants[0].currentHp).toBe(15);
|
||||
expect(encounter.combatants[0].tempHp).toBe(3);
|
||||
});
|
||||
|
||||
it("damage partially absorbed by temp HP — overflow reduces currentHp", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 15, tempHp: 3 }),
|
||||
]);
|
||||
const { encounter } = successResult(e, "A", -10);
|
||||
expect(encounter.combatants[0].tempHp).toBeUndefined();
|
||||
expect(encounter.combatants[0].currentHp).toBe(8);
|
||||
});
|
||||
|
||||
it("damage exceeding both temp HP and currentHp — both reach minimum", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 5, tempHp: 3 }),
|
||||
]);
|
||||
const { encounter } = successResult(e, "A", -50);
|
||||
expect(encounter.combatants[0].tempHp).toBeUndefined();
|
||||
expect(encounter.combatants[0].currentHp).toBe(0);
|
||||
});
|
||||
|
||||
it("healing does not restore temp HP", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 10, tempHp: 3 }),
|
||||
]);
|
||||
const { encounter } = successResult(e, "A", 5);
|
||||
expect(encounter.combatants[0].currentHp).toBe(15);
|
||||
expect(encounter.combatants[0].tempHp).toBe(3);
|
||||
});
|
||||
|
||||
it("temp HP cleared to undefined when fully depleted", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 15, tempHp: 5 }),
|
||||
]);
|
||||
const { encounter } = successResult(e, "A", -5);
|
||||
expect(encounter.combatants[0].tempHp).toBeUndefined();
|
||||
expect(encounter.combatants[0].currentHp).toBe(15);
|
||||
});
|
||||
|
||||
it("emits only TempHpSet when damage fully absorbed", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 15, tempHp: 8 }),
|
||||
]);
|
||||
const { events } = successResult(e, "A", -3);
|
||||
expect(events).toEqual([
|
||||
{
|
||||
type: "TempHpSet",
|
||||
combatantId: combatantId("A"),
|
||||
previousTempHp: 8,
|
||||
newTempHp: 5,
|
||||
},
|
||||
]);
|
||||
});
|
||||
|
||||
it("emits both TempHpSet and CurrentHpAdjusted when damage overflows", () => {
|
||||
const e = enc([
|
||||
makeCombatant("A", { maxHp: 20, currentHp: 15, tempHp: 3 }),
|
||||
]);
|
||||
const { events } = successResult(e, "A", -10);
|
||||
expect(events).toHaveLength(2);
|
||||
expect(events[0]).toEqual({
|
||||
type: "TempHpSet",
|
||||
combatantId: combatantId("A"),
|
||||
previousTempHp: 3,
|
||||
newTempHp: undefined,
|
||||
});
|
||||
expect(events[1]).toEqual({
|
||||
type: "CurrentHpAdjusted",
|
||||
combatantId: combatantId("A"),
|
||||
previousHp: 15,
|
||||
newHp: 8,
|
||||
delta: -10,
|
||||
});
|
||||
});
|
||||
|
||||
it("damage with no temp HP works as before", () => {
|
||||
const e = enc([makeCombatant("A", { maxHp: 20, currentHp: 15 })]);
|
||||
const { encounter, events } = successResult(e, "A", -5);
|
||||
expect(encounter.combatants[0].currentHp).toBe(10);
|
||||
expect(encounter.combatants[0].tempHp).toBeUndefined();
|
||||
expect(events).toHaveLength(1);
|
||||
expect(events[0].type).toBe("CurrentHpAdjusted");
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
createEncounter,
|
||||
type Encounter,
|
||||
} from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
// --- Helpers ---
|
||||
|
||||
@@ -150,10 +151,7 @@ describe("advanceTurn", () => {
|
||||
};
|
||||
const result = advanceTurn(enc);
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-encounter");
|
||||
}
|
||||
expectDomainError(result, "invalid-encounter");
|
||||
});
|
||||
|
||||
it("scenario 8: three advances on [A,B,C] completes a full round cycle", () => {
|
||||
|
||||
82
packages/domain/src/__tests__/conditions.test.ts
Normal file
82
packages/domain/src/__tests__/conditions.test.ts
Normal file
@@ -0,0 +1,82 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import {
|
||||
CONDITION_DEFINITIONS,
|
||||
getConditionDescription,
|
||||
getConditionsForEdition,
|
||||
} from "../conditions.js";
|
||||
|
||||
function findCondition(id: string) {
|
||||
const def = CONDITION_DEFINITIONS.find((d) => d.id === id);
|
||||
if (!def) throw new Error(`Condition ${id} not found`);
|
||||
return def;
|
||||
}
|
||||
|
||||
describe("getConditionDescription", () => {
|
||||
it("returns 5.5e description by default", () => {
|
||||
const exhaustion = findCondition("exhaustion");
|
||||
expect(getConditionDescription(exhaustion, "5.5e")).toBe(
|
||||
exhaustion.description,
|
||||
);
|
||||
});
|
||||
|
||||
it("returns 5e description when edition is 5e", () => {
|
||||
const exhaustion = findCondition("exhaustion");
|
||||
expect(getConditionDescription(exhaustion, "5e")).toBe(
|
||||
exhaustion.description5e,
|
||||
);
|
||||
});
|
||||
|
||||
it("universal conditions have both descriptions", () => {
|
||||
const universal = CONDITION_DEFINITIONS.filter(
|
||||
(d) => d.edition === undefined,
|
||||
);
|
||||
expect(universal.length).toBeGreaterThan(0);
|
||||
for (const def of universal) {
|
||||
expect(def.description).toBeTruthy();
|
||||
expect(def.description5e).toBeTruthy();
|
||||
}
|
||||
});
|
||||
|
||||
it("edition-specific conditions have their edition description", () => {
|
||||
const sapped = findCondition("sapped");
|
||||
expect(sapped.description).toBeTruthy();
|
||||
expect(sapped.edition).toBe("5.5e");
|
||||
|
||||
const slowed = findCondition("slowed");
|
||||
expect(slowed.description).toBeTruthy();
|
||||
expect(slowed.edition).toBe("5.5e");
|
||||
});
|
||||
|
||||
it("conditions with identical rules share the same text", () => {
|
||||
const blinded = findCondition("blinded");
|
||||
expect(blinded.description).toBe(blinded.description5e);
|
||||
});
|
||||
|
||||
it("conditions with different rules have different text", () => {
|
||||
const exhaustion = findCondition("exhaustion");
|
||||
expect(exhaustion.description).not.toBe(exhaustion.description5e);
|
||||
});
|
||||
});
|
||||
|
||||
describe("getConditionsForEdition", () => {
|
||||
it("includes sapped and slowed for 5.5e", () => {
|
||||
const conditions = getConditionsForEdition("5.5e");
|
||||
const ids = conditions.map((d) => d.id);
|
||||
expect(ids).toContain("sapped");
|
||||
expect(ids).toContain("slowed");
|
||||
});
|
||||
|
||||
it("excludes sapped and slowed for 5e", () => {
|
||||
const conditions = getConditionsForEdition("5e");
|
||||
const ids = conditions.map((d) => d.id);
|
||||
expect(ids).not.toContain("sapped");
|
||||
expect(ids).not.toContain("slowed");
|
||||
});
|
||||
|
||||
it("includes universal conditions for both editions", () => {
|
||||
const ids5e = getConditionsForEdition("5e").map((d) => d.id);
|
||||
const ids55e = getConditionsForEdition("5.5e").map((d) => d.id);
|
||||
expect(ids5e).toContain("blinded");
|
||||
expect(ids55e).toContain("blinded");
|
||||
});
|
||||
});
|
||||
@@ -3,6 +3,7 @@ import { createPlayerCharacter } from "../create-player-character.js";
|
||||
import type { PlayerCharacter } from "../player-character-types.js";
|
||||
import { playerCharacterId } from "../player-character-types.js";
|
||||
import { isDomainError } from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
const id = playerCharacterId("pc-1");
|
||||
|
||||
@@ -80,10 +81,7 @@ describe("createPlayerCharacter", () => {
|
||||
|
||||
it("rejects empty name", () => {
|
||||
const result = createPlayerCharacter([], id, "", 10, 50, "blue", "sword");
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-name");
|
||||
}
|
||||
expectDomainError(result, "invalid-name");
|
||||
});
|
||||
|
||||
it("rejects whitespace-only name", () => {
|
||||
@@ -96,10 +94,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-name");
|
||||
}
|
||||
expectDomainError(result, "invalid-name");
|
||||
});
|
||||
|
||||
it("rejects negative AC", () => {
|
||||
@@ -112,10 +107,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-ac");
|
||||
}
|
||||
expectDomainError(result, "invalid-ac");
|
||||
});
|
||||
|
||||
it("rejects non-integer AC", () => {
|
||||
@@ -128,10 +120,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-ac");
|
||||
}
|
||||
expectDomainError(result, "invalid-ac");
|
||||
});
|
||||
|
||||
it("allows AC of 0", () => {
|
||||
@@ -149,10 +138,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-max-hp");
|
||||
}
|
||||
expectDomainError(result, "invalid-max-hp");
|
||||
});
|
||||
|
||||
it("rejects negative maxHp", () => {
|
||||
@@ -165,10 +151,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-max-hp");
|
||||
}
|
||||
expectDomainError(result, "invalid-max-hp");
|
||||
});
|
||||
|
||||
it("rejects non-integer maxHp", () => {
|
||||
@@ -181,10 +164,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-max-hp");
|
||||
}
|
||||
expectDomainError(result, "invalid-max-hp");
|
||||
});
|
||||
|
||||
it("rejects invalid color", () => {
|
||||
@@ -197,10 +177,7 @@ describe("createPlayerCharacter", () => {
|
||||
"neon",
|
||||
"sword",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-color");
|
||||
}
|
||||
expectDomainError(result, "invalid-color");
|
||||
});
|
||||
|
||||
it("rejects invalid icon", () => {
|
||||
@@ -213,10 +190,7 @@ describe("createPlayerCharacter", () => {
|
||||
"blue",
|
||||
"banana",
|
||||
);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-icon");
|
||||
}
|
||||
expectDomainError(result, "invalid-icon");
|
||||
});
|
||||
|
||||
it("allows undefined color", () => {
|
||||
|
||||
@@ -3,6 +3,7 @@ import { deletePlayerCharacter } from "../delete-player-character.js";
|
||||
import type { PlayerCharacter } from "../player-character-types.js";
|
||||
import { playerCharacterId } from "../player-character-types.js";
|
||||
import { isDomainError } from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
const id1 = playerCharacterId("pc-1");
|
||||
const id2 = playerCharacterId("pc-2");
|
||||
@@ -28,10 +29,7 @@ describe("deletePlayerCharacter", () => {
|
||||
|
||||
it("returns error for not-found id", () => {
|
||||
const result = deletePlayerCharacter([makePC()], id2);
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("player-character-not-found");
|
||||
}
|
||||
expectDomainError(result, "player-character-not-found");
|
||||
});
|
||||
|
||||
it("emits PlayerCharacterDeleted event", () => {
|
||||
|
||||
@@ -2,6 +2,7 @@ import { describe, expect, it } from "vitest";
|
||||
import { editCombatant } from "../edit-combatant.js";
|
||||
import type { Combatant, Encounter } from "../types.js";
|
||||
import { combatantId, isDomainError } from "../types.js";
|
||||
import { expectDomainError } from "./test-helpers.js";
|
||||
|
||||
// --- Helpers ---
|
||||
|
||||
@@ -124,40 +125,28 @@ describe("editCombatant", () => {
|
||||
const e = enc([Alice, Bob]);
|
||||
const result = editCombatant(e, combatantId("nonexistent"), "NewName");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("combatant-not-found");
|
||||
}
|
||||
expectDomainError(result, "combatant-not-found");
|
||||
});
|
||||
|
||||
it("empty name returns invalid-name error", () => {
|
||||
const e = enc([Alice, Bob]);
|
||||
const result = editCombatant(e, combatantId("Alice"), "");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-name");
|
||||
}
|
||||
expectDomainError(result, "invalid-name");
|
||||
});
|
||||
|
||||
it("whitespace-only name returns invalid-name error", () => {
|
||||
const e = enc([Alice, Bob]);
|
||||
const result = editCombatant(e, combatantId("Alice"), " ");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("invalid-name");
|
||||
}
|
||||
expectDomainError(result, "invalid-name");
|
||||
});
|
||||
|
||||
it("empty encounter returns combatant-not-found for any id", () => {
|
||||
const e = enc([]);
|
||||
const result = editCombatant(e, combatantId("any"), "Name");
|
||||
|
||||
expect(isDomainError(result)).toBe(true);
|
||||
if (isDomainError(result)) {
|
||||
expect(result.code).toBe("combatant-not-found");
|
||||
}
|
||||
expectDomainError(result, "combatant-not-found");
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user