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9 Commits
Author SHA1 Message Date
Lukas 8baccf3cd3 Merge 006-mobile-touch-targets: mobile foundation and bug fixes
CI / check (push) Successful in 1m8s
CI / build-image (push) Successful in 16s
- iOS zoom fix (16px input font)
- Safe area insets for notched phones
- viewport-fit=cover
- Action bar flex-wrap for narrow screens
- Slightly increased row padding on mobile
- Fix stat block panel showing wrong creature on first open
- Skip auto-opening stat block when adding on mobile
2026-03-24 23:26:33 +01:00
LukasandClaude Opus 4.6 a9ca31e9bc Skip auto-opening stat block panel when adding creatures on mobile
On desktop the panel has room alongside the combatant list, but on
mobile it covers the screen and disrupts the add-combatant flow.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 23:22:54 +01:00
LukasandClaude Opus 4.6 64a1f0b8db Add mobile foundation: iOS zoom fix, safe area insets, row padding
- Input base font 16px on mobile to prevent iOS Safari auto-zoom
- Safe area insets for notched phones (top/bottom bars)
- viewport-fit=cover to enable safe area env() values
- Action bar flex-wrap for custom stat field overflow
- Slightly increased row padding on mobile (py-3 sm:py-2)
- Removed redundant font-size classes from Input usages

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 23:19:10 +01:00
LukasandClaude Opus 4.6 5e5812bcaa Fix stat block panel showing wrong creature on first open
useAutoStatBlock was overriding the user's creature selection when
the panel transitioned from closed to open. Now only auto-updates
when the active turn index changes (advance/retreat), not when the
panel mode changes.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 23:18:49 +01:00
LukasandClaude Opus 4.6 9e09c8ae2a Sync theme-color meta tag with active light/dark theme
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:59:13 +01:00
LukasandClaude Opus 4.6 4d0ec0c7b2 Add Open Graph meta tags for link previews in messengers
CI / check (push) Successful in 1m8s
CI / build-image (push) Successful in 15s
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:54:05 +01:00
LukasandClaude Opus 4.6 fe62f2eb2f Add PWA manifest, app icons, and favicon
D20-themed icon in app color scheme for home screen installation,
favicon, and apple-touch-icon. Standalone display mode makes the
app feel native when launched from home screen.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:51:28 +01:00
LukasandClaude Opus 4.6 7092677273 Make layout full-width on mobile with docked top/bottom bars
Remove max-width constraint and horizontal padding on small screens
so content goes edge-to-edge. Turn navigation and action bar lose
rounded corners on mobile and dock flush to top/bottom edges.
Desktop layout (sm: and up) is unchanged.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:36:01 +01:00
LukasandClaude Opus 4.6 e1a06c9d59 Tighten combatant row grid on mobile for better name visibility
Reduce grid gap and initiative column width on small screens,
restoring full layout at the sm breakpoint.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:35:42 +01:00
15 changed files with 119 additions and 17 deletions
+10 -1
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@@ -2,7 +2,16 @@
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover" />
<meta name="theme-color" content="#0e1a2e" />
<link rel="manifest" href="/manifest.json" />
<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
<link rel="apple-touch-icon" href="/apple-touch-icon.png" />
<meta property="og:title" content="Initiative Tracker" />
<meta property="og:description" content="D&D combat initiative tracker" />
<meta property="og:image" content="https://initiative.dostulata.rocks/icon-512.png" />
<meta property="og:url" content="https://initiative.dostulata.rocks/" />
<meta property="og:type" content="website" />
<title>Initiative Tracker</title>
</head>
<body>
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+21
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<defs>
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</linearGradient>
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<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" viewBox="0 0 512 512">
<defs>
<radialGradient id="bg" cx="50%" cy="40%" r="70%">
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</defs>
<rect width="512" height="512" rx="96" fill="url(#bg)"/>
<g transform="translate(256 256) scale(8.5)" fill="none" stroke="url(#d20stroke)" stroke-width="1.2" stroke-linecap="round" stroke-linejoin="round">
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</g>
<text x="256" y="278" text-anchor="middle" dominant-baseline="central" font-family="Inter, system-ui, sans-serif" font-weight="700" font-size="52" fill="#93c5fd" letter-spacing="1">20</text>
</svg>

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+21
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@@ -0,0 +1,21 @@
{
"name": "Initiative Tracker",
"short_name": "Initiative",
"description": "D&D combat initiative tracker",
"start_url": "/",
"display": "standalone",
"background_color": "#0e1a2e",
"theme_color": "#0e1a2e",
"icons": [
{
"src": "/icon-192.png",
"sizes": "192x192",
"type": "image/png"
},
{
"src": "/icon-512.png",
"sizes": "512x512",
"type": "image/png"
}
]
}
+9 -3
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@@ -43,10 +43,13 @@ export function App() {
return (
<div className="flex h-dvh flex-col">
<div className="relative mx-auto flex min-h-0 w-full max-w-2xl flex-1 flex-col gap-3 px-4">
<div className="relative mx-auto flex min-h-0 w-full flex-1 flex-col gap-3 sm:max-w-2xl sm:px-4">
{!!actionBarAnim.showTopBar && (
<div
className={cn("shrink-0 pt-8", actionBarAnim.topBarClass)}
className={cn(
"shrink-0 pt-[env(safe-area-inset-top)] sm:pt-[max(env(safe-area-inset-top),2rem)]",
actionBarAnim.topBarClass,
)}
onAnimationEnd={actionBarAnim.onTopBarExitEnd}
>
<TurnNavigation />
@@ -85,7 +88,10 @@ export function App() {
</div>
<div
className={cn("shrink-0 pb-8", actionBarAnim.settlingClass)}
className={cn(
"shrink-0 pb-[env(safe-area-inset-bottom)] sm:pb-[max(env(safe-area-inset-bottom),2rem)]",
actionBarAnim.settlingClass,
)}
onAnimationEnd={actionBarAnim.onSettleEnd}
>
<ActionBar
+4 -3
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@@ -279,7 +279,8 @@ export function ActionBar({
const handleAddFromBestiary = useCallback(
(result: SearchResult) => {
const creatureId = addFromBestiary(result);
if (creatureId && panelView.mode === "closed") {
const isDesktop = globalThis.matchMedia("(min-width: 1024px)").matches;
if (creatureId && panelView.mode === "closed" && isDesktop) {
showCreature(creatureId);
}
},
@@ -518,10 +519,10 @@ export function ActionBar({
});
return (
<div className="card-glow flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3">
<div className="card-glow flex items-center gap-3 border-border border-t bg-card px-4 py-3 sm:rounded-lg sm:border">
<form
onSubmit={handleAdd}
className="relative flex flex-1 items-center gap-2"
className="relative flex flex-1 flex-wrap items-center gap-2 sm:flex-nowrap"
>
<div className="flex-1">
<div className="relative max-w-xs">
+4 -4
View File
@@ -157,7 +157,7 @@ function MaxHpDisplay({
inputMode="numeric"
value={draft}
placeholder="Max"
className="h-7 w-[7ch] text-center text-sm tabular-nums"
className="h-7 w-[7ch] text-center tabular-nums"
onChange={(e) => setDraft(e.target.value)}
onBlur={commit}
onKeyDown={(e) => {
@@ -272,7 +272,7 @@ function AcDisplay({
inputMode="numeric"
value={draft}
placeholder="AC"
className="h-7 w-[6ch] text-center text-sm tabular-nums"
className="h-7 w-[6ch] text-center tabular-nums"
onChange={(e) => setDraft(e.target.value)}
onBlur={commit}
onKeyDown={(e) => {
@@ -348,7 +348,7 @@ function InitiativeDisplay({
value={draft}
placeholder="--"
className={cn(
"h-7 w-full text-center text-sm tabular-nums",
"h-7 w-full text-center tabular-nums",
dimmed && "opacity-50",
)}
onChange={(e) => setDraft(e.target.value)}
@@ -520,7 +520,7 @@ export function CombatantRow({
isPulsing && "animate-concentration-pulse",
)}
>
<div className="grid grid-cols-[2rem_3.5rem_auto_1fr_auto_2rem] items-center gap-3 py-2">
<div className="grid grid-cols-[2rem_3rem_auto_1fr_auto_2rem] items-center gap-1.5 py-3 sm:grid-cols-[2rem_3.5rem_auto_1fr_auto_2rem] sm:gap-3 sm:py-2">
{/* Concentration */}
<button
type="button"
@@ -106,7 +106,7 @@ export function HpAdjustPopover({
inputMode="numeric"
value={inputValue}
placeholder="HP"
className="h-7 w-[7ch] text-center text-sm tabular-nums"
className="h-7 w-[7ch] text-center tabular-nums"
onChange={(e) => {
const v = e.target.value;
if (v === "" || DIGITS_ONLY_REGEX.test(v)) {
+1 -1
View File
@@ -12,7 +12,7 @@ export function TurnNavigation() {
const activeCombatant = encounter.combatants[encounter.activeIndex];
return (
<div className="card-glow flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3">
<div className="card-glow flex items-center gap-3 border-border border-b bg-card px-4 py-3 sm:rounded-lg sm:border">
<Button
variant="ghost"
size="icon"
+1 -1
View File
@@ -12,7 +12,7 @@ export const Input = ({
<input
ref={ref}
className={cn(
"flex h-9 w-full rounded-md border border-input bg-transparent px-3 py-1 text-foreground text-sm shadow-sm transition-colors placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-primary disabled:cursor-not-allowed disabled:opacity-50",
"flex h-9 w-full rounded-md border border-input bg-transparent px-3 py-1 text-base text-foreground shadow-sm transition-colors placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-primary disabled:cursor-not-allowed disabled:opacity-50 sm:text-sm",
className,
)}
{...props}
+13 -3
View File
@@ -1,4 +1,4 @@
import { useEffect } from "react";
import { useEffect, useRef } from "react";
import { useEncounterContext } from "../contexts/encounter-context.js";
import { useSidePanelContext } from "../contexts/side-panel-context.js";
@@ -8,10 +8,20 @@ export function useAutoStatBlock(): void {
const activeCreatureId =
encounter.combatants[encounter.activeIndex]?.creatureId;
const prevActiveIndexRef = useRef(encounter.activeIndex);
useEffect(() => {
if (activeCreatureId && panelView.mode === "creature") {
const prevIndex = prevActiveIndexRef.current;
prevActiveIndexRef.current = encounter.activeIndex;
// Only auto-update when the active turn changes (advance/retreat),
// not when the panel mode changes (user clicking a different creature).
if (
encounter.activeIndex !== prevIndex &&
activeCreatureId &&
panelView.mode === "creature"
) {
updateCreature(activeCreatureId);
}
}, [activeCreatureId, panelView.mode, updateCreature]);
}, [encounter.activeIndex, activeCreatureId, panelView.mode, updateCreature]);
}
+3
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@@ -39,6 +39,9 @@ function resolve(pref: ThemePreference): ResolvedTheme {
function applyTheme(resolved: ResolvedTheme): void {
document.documentElement.dataset.theme = resolved;
document
.querySelector('meta[name="theme-color"]')
?.setAttribute("content", resolved === "light" ? "#eeecea" : "#0e1a2e");
}
function notifyAll(): void {